Final Fantasy III Lands On iPhone Tomorrow

By Spencer . March 23, 2011 . 1:11pm

Luneth, Refia, Arc, and Ignus fell down a hole and ended up in the Cave of the iPhone. Tomorrow, Final Fantasy III will be available as an iOS game.

 

While this is a port of the Nintendo DS remake, Square Enix cleaned up the graphics. Check this screenshot comparison we put together to see how both versions look side by side

 

 

Final Fantasy III will be released worldwide in eight languages. This version costs $15.99 / €12.99 / £9.49 /1,800 yen.


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  • neo_firenze

    They’re pushing things with $16 iPhone games…

    • http://myfigurecollection.net/collection/ashgail Ashgail

      Chaos Rings was $13 but yeah I can see where you’re coming from. The appstore’s filled with brainless $1 games that this would be a bit of a hard sell, aside from FF fans.

      • http://www.siliconera.com/ Ishaan

        It could go either way, honestly. Final Fantasy is a very well-recognized brand, and we probably shouldn’t underestimate that. Super interested to see what comes of this…I can’t check right now but has anyone gone this high before?

        • http://myfigurecollection.net/collection/ashgail Ashgail

          Since I don’t really use an iPhone (played chaos rings on my housemate’s iphone) my search results showed that yes, there are games that surpass ff3′s $16 mark and is priced at $20. And it’s a Solitaire/Freecell/Spider bundle game O_o.

          I don’t deny the power of the FF franchise, but I think the smartphone crowd is geared more towards gaming in short bursts? I’ll put my money on the save anywhere feature in the iphone version.

        • neo_firenze

          I’d be less troubled by the $16 price tag if this was more than a slightly retouched port of a nearly 5 year old DS game which you can easily score used for under $10 (and even brand new it’s $19.99 right now at Amazon).

          I also see the iOS versions as inferior due to that whole no buttons thing. Even with decent touch controls (Chaos Rings, for instance), it’s a lesser experience to me than good ol’ d-pad and buttons. Final Fantasy I and II iOS are fairly frustrating, and typical for the genre – movement is clunky and picking things from the battle menu is annoying.

          Still, I’ll probably buy the damn thing anyway because I’m weak willed when it comes to S-E… My support did get me a free Square-Enix Members engraved iPod touch last year though :)

          BTW, shout out for Hills and Rivers Remain. S-E’s best work on the iOS in my book, it’s sort of Risk meets JRPG drama. It just works well and was built around the OS instead of a port shoehorned to fit in a less than ideal way.

  • joesz

    No wonder It’s possible to release it on the Iphone.The game had a very rich dialogue style.

  • 2002120141

    Nice to see the summons properly animated this time. IIRC, the DS version had cutouts for summon just like the 16-bit games…

  • http://www.facebook.com/gmoyajp Gmoya Jp

    DS version was alright but there’s noting like the 2D 8bit NES version. i hope SE dose bring that 2D remake in HD and in english for the psp or iphone!

  • ThatMonkey

    Android version please.

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