Gungnir Has Pixel Art, But You’ll Still See Characters Change Weapons

By Spencer . May 11, 2011 . 1:01pm

gunImagine endlessly drawing weapon sprites for an RPG. That’s what pixel artist Yamashita did for Gungnir, an upcoming PSP strategy RPG from Sting and Atlus.

 

In a developers blog, Yamashita said he drew weapons day after day after day so the graphics change when you equip a new weapon. "It was like the nobles oppressing the impoverished," Yamishta joked.

 

Yamashita says the trouble was worth it because in the end he prepared several hundred weapons for Gungnir. He asked players to please collect a lot of weapons and find a favorite among them.

 

Yamashita is now working on Gloria Union, which comes out on June 23. Gungnir takes a stab at the Japanese sales charts on May 19.


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  • http://www.facebook.com/jstack Jon Stachewicz

    Thanks for keeping quality game art alive, Yamashita!

  • IceRomancer

    Poor guy! Lol
    I’m sure everyone will appreciate it :)

  • http://thrust-the-sky.deviantart.com/ WildArms

    I love to see my weapons changed :D

  • http://strictlyapathy.comoj.com/ SoulArbiter

    This bloke takes pride in what he draws. Good on him!

  • http://twitter.com/Triplicitrine Triplicity/3LeafIvy

    It’s the little extra details like this I especially appreciate in games. Props to Yamashita.

  • Barrylocke89

    rare that you see this in 2d games. Much appreciated!

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