Everyday Shooter Creator’s PlayStation Vita Game Blends Music And Platforming

By Spencer . June 7, 2011 . 10:15pm


Sound Shapes turns side-scrolling stages with simple graphics (think basic shapes and gray backgrounds) into songs and vice-versa. This PlayStation Vita game from Jonathan Mak, creator of Everyday Shooter, and I am Robot and Proud lets players design levels. When you collect items, you create the game’s soundtrack.


What’s neat about Sound Shapes is, you can make music first. Using the game’s built-in sequencer (C-major scale), you can plug in notes and Sound Shapes will output a level.


A clever take on “Play.Create.Share,” Sound Shapes was another one of the creative titles for PlayStation Vita.

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  • To be perfectly honest, I can’t help but feel oddly craving these style of games. The developers at hand have proven to be absolutely phenomenal when it comes to clarity, crispness, and all around uniqueness in their audio, as well as gameplay. 
    Now, the ability to form levels based on the waves ( most likely ) of either our personal music, or music spurred on the moment should be really entertaining.

  • CheckEmBrah

    I saw a stream of Jonathan Mak showing this off earlier today, looks really interesting. Everyday shooter was great, I can’t wait to get my hands on this.

  • saw the trailer for this game and the concept is actually quite interesting!

  • Now please don’t bash me, because this is a matter of personal taste, but I didn’t get into Everyday Shooter (and I tried) and I don’t feel any excitement over this. I loved Lumines, I liked Electroplancton, but somehow Mak’s games don’t do it for me.

  • urbanscholar

    This game helped me make my ps vita decision. Something different and music heavy? I’m there

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