By Spencer . June 15, 2011 . 12:02pm
Grand Knights History is Vanillaware’s first RPG and first foray online. While the PSP title was announced with online support, Famitsu just fleshed out the details in this week’s issue. Yes, players will battle over virtual territory with the game’s three kingdoms.
Pick "sortie" from a menu and you’ll take a party of four knights online and fight another player from a different country. You’re a cog in a wheel because the actual battle spans days. When the territory war ends players vote which area will be the next battlefield.
The first option has you actively controlling your team. Select "automatic advance" and Grand Knights History will take a team of knights and automatically fight with them. Battles are automatic, but you can set command priorities to develop unique strategies. Before you send them out in the wild, you can see how the team of knights performs in "sortie" mode. When you call your forces back they’ll return with spoils like experience points, gold, and information such as a win percentage. Two AI controlled groups can be sent out plus you can control one party manually for a total of three squads on the field.
Each player has a profile with their stats and their nation’s flag, an item you receive if the king decorates your battalion with a medal of honor. Grand Knights History has online rankings and a follow option that lets you keep track of other players.
Marvelous will release Grand Knights History in Japan on September 1.