El Shaddai’s Lucifel, In A Way, Is Game Designer Sawaki Takeyasu

By Spencer . July 20, 2011 . 3:35pm

lucifel "When I thought of Lucifel, I had an idea of how I wanted him to look immediately," said Sawaki Takeyasu, lead designer on El Shaddai: Ascension of the Metatron. In the game you play as Enoch who is chosen to stop God from flooding the Earth since he has a pure heart. Lucifel, the suave character who asks Enoch if he has enough armor, guides him through his quest. Since Lucifel has a stronger personality than Enoch, I asked Takeyasu about his vision for the archangel.

 

"His design was inspired from various American movies I saw. When I imagine angels, they don’t necessarily have wings and halos. I wanted to show Lucifel as a human. Lucifel is basically a good looking guy with red eyes, that’s the only element that isn’t human," Takeyasu answered. Lucifel’s red eyes is his only out worldly physical characteristic. He has the ability to travel through time and occasionally breaks the fourth wall by speaking directly to the player.

 

"A lot of people tell me Lucifel reminds them of me," Takeyasu added. "I think some of my personality may have rubbed off on him. That’s another reason I had an idea of what Lucifel would look like right away."

 

In the beginning of the game, Lucifel brings Enoch a pair of denim jeans from the future. I wondered if that’s something Takeyasu would do for Enoch. He laughed for a second before saying, "Yeah! The reason why there are jeans in the game is because I really like jeans. Before I even started creating the game, I wanted my main character to wear denim jeans and that’s why Lucifel brought Enoch jeans."


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