Bleach: Soul Resurrección Playtest: Slash And Burn

By Spencer . August 1, 2011 . 6:40pm


Instead of retelling 100+ episodes of the anime series, Bleach: Soul Resurrección opens with Orihime’s rescue. If you’re new to the series, don’t expect an explanation about why Ichigo can turn into a Hollow or even what a Hollow is. In this sense, Racjin designed Bleach: Soul Resurrección for fans. However, I think the same fans might be miffed that popular characters like Chad, Orihime (even after you rescue her), and Renji aren’t playable. Arrancar like Baraggan, Tia, and Ulquiorra add diversity to the roster, which is tilted towards Ichigo. You’ll be able to play as a couple of his forms Bleach: Soul Resurrección.


NIS America localized Bleach: Soul Resurrección and retained the Japanese voiceovers (you can also select English voiceovers in an options menu). However, the game’s original intro didn’t make the cut. I suppose a few codes redeemable for downloadable Bleach episodes bundled in the retail version make up for that.


With the facts out of the way, let’s get to the action. Bleach: Soul Resurrección will draw comparisons to Dynasty Warriors since both titles are 3D brawlers where enemies gang up on players rather than put up a decent fight. Some larger monsters can inflict pain on say Hitsugaya (who starts out with a smaller life bar), but their attack patterns are predictable and easy to dodge. Bleach: Soul Resurrección differs in two subtle ways. Unless green walls lock you into a fight, you can (literally) fly through the game’s levels. Dashing feels fast and it’s unlimited so travel time over large areas is shortened. Also, Bleach: Soul Resurrección’s slash system takes a cue from… Gungrave.




Each Hollow slicing hit raises your combo meter. Get it above 100 and you earn bonus soul points for each cut. This green essence lets you level up your character. Score attack fans take note, you can still keep your combo going even after you tear through all of the Arrancar in an area. The trick is to slash background objects such as columns or giant rocks. Pretty much everything lying on your path to the boss can and should be destroyed because you can extend the slash meter and more importantly earn soul points quicker. The challenge is, perhaps, not as much about fighting the brainless enemies (I suppose spirits don’t have minds anyway…), it’s about keeping your combo meter going even if that means wildly shooting getsugatensho energy waves.


You’re going to need those soul points because Bleach: Soul Resurrección is a grind through style game. Not during the story mode, those chapters basically for character unlocks. Mission mode is the meat of Bleach: Soul Resurrección and that’s where base Rukia or Uryu isn’t going to cut it. Bleach: Soul Resurrección has a more open ended take on the sphere grid, but each character begins trapped in an area with nodes to unlock. Until you get to a certain level you can’t leave. Once you exit, you can walk around the board and sneak into another character’s area and utilize their nodes.



Missions tend to have the same structure – kill everyone and then defeat the boss. With a full ignition gauge you can blitz through most bosses too. This super powered state can be extended with enemy kills and conveniently placed red power ups during boss fights. Once you whittle a boss’ life bar down to about a third you can finish it off with a super move. Bleach: Soul Resurrección begins to get repetitive especially if you want to build up other characters because soul points aren’t shared. Having only a few environments to explore doesn’t help either.


Bleach: Soul Resurrección looks like the anime series and that’s quite an achievement. There’s room for improvement for a future title, Racjin can work on mission diversity and of course adding more characters.

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  • Two playtests in one day not even an hour apart seems like a lot…

    Anyway, Uryu is quite powerful with his skills, and of the roster one of the best to use for mission mode once one cant advance further with Ichigo. Rukia is pretty good to since her skill has a lengthy AOE. 
    I think Mission Mode feels diverse considering you visit locales that were not in the story mode (Soul Society and the place where the Hell Chapter takes place), as well as the missions with their requirements or a few that are just kill x amount in this area or fight 1 versus 2-4 other characters. 

    I enjoy the game and really think it should have had a bit more meatier story mode though what it did cover was well. At least other characters had talking bits and the final part in Fake Karakuro was kind of hot.

    • I absolutely agree. Uryu was one of my favorite characters to use in the game. His range is just incredible. He’s great against small enemies, large enemies, bosses… everything.

      I always liked using Yoruichi for groups of large enemies. Like that one Mission Mode mission where you had to take out 100 Shinigami and Kenpachi. She was awesome for that. (Uryu worked surprisingly well for it as well.)

      Can you recommend a good Arrancar character to start leveling up? It seems like all I’ve been using is Ichigo/Uryu/Yoruichi/Byakuya and I’d like to start building up someone else.

      • Arcm

        Stark, Halibel and Nnoitora are great crowd clearing characters, then you have Ulquiorra and Grimmjaw who feel more like they have stills more suited to one on one play.

        Nnoitora and Stark are probably the funnest when you want to level up since they are extremely easy to use and they easily keep a combo chain going with their attacks.

        •  Thanks! I’ll give them a try when I’m at my friend’s this weekend.

        • I think Kokuto too, he seems to be easily able to keep chains going and so slow. I cant believe his space on the map gives us the ability to revive after the life gauge is depleted.

      • Aara_Malik_Davoodi

        Jenni, since you did the playtest for DW Gundam 3 and (at least appear to) have played this, which do you like more? And is it because the source material or gameplay mechanics?

        • Yup! My friend imported Soul Ignition. :D Well actually, he bought it while he was working/living in Japan, and brought it back with him while he’s here for a month.

          I liked this one much better. I think a big part was source material, since I’ve been a Bleach fan since college, but I also liked how Bleach played better. Combat seemed to flow better, and it was much easier to chain combos. Also, while the camera wasn’t perfect here, it felt a tad more user friendly than the DWG3 one. (The ability to lock onto any enemy helped.) The Ignition gauge was great and the characters were more varied. Also, even though both games have to have about the same number of environments, it felt like Bleach had more.

  • Strange that the intro didn’t make it in!

    • Ranbu no Melody, though the opening used has grown on me. I guess licensing issues…

      • DanteJones

        That’s too bad, I really like that song too.

  • Learii

    it Aizen a playable char?

    • Aizen is playable.

      • Learii

        thx for repling

      • Suicunesol

        Wow, which form?

        • Learii

          any form

  • Learii

    there no  co-op its there?

    • No and its missed. The beat ’em up genre of games tend to be more fun with a friend.

      • Learii

        what you mean more fun with friend?

      • Kibbitz

        Agreed, but for one, I haven’t seen any third-person one where the display works out for me. They usually employ some form of split screen and I find either view point too limiting.

        • I wonder if there’s some mystical way to get multiple monitors supported. I’m sure it’s not possible, but that’d be a good solution as I also despise the awkward split-screen options offered by most local co-op games.

  • Wiccan1109

    For me, Bleach is all about Orihime so im pretty heart broken you cant play as her, her powers are some of the most interesting (and game friendly) in the story. I’m trying to see the whole game as a positive thing though, i dont think i could buy it but its giving me hope that maybe they’ll work a series out of this. I love the graphics too, really reminds me of Naruto and Vesperia.

  • hystzen

    I tend see this as a prototype with it being first Bleach on PS3 and i like the style they gone for i would compare it to Sengoku Basara more then Dynasty Warriors.

    I tend to play these types games on Hard from so i ask how hard is hard? I mean Sengoku is brutal on hard from start.

  • I’ve just ordered it as US Import, can’t wait another month, even if I had to pay 20€ more. ^^” So looking forward to play this!

  • Balmung

    so does this have a vs mode against CPUs?

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