|WII / NINTENDO 3DS||Japan|
By Spencer . September 23, 2011 . 4:00pm
Earlier this year Yuji Naka’s studio Prope announced a NiGHTS style game with an anthromorphic character called Rodea the Sky Soldier. We saw a trailer and discovered a trademark for an English localized name, but haven’t heard about Prope’s game for months. Rodea the Sky Soldier was nowhere to be found on the Tokyo Game Show floor either, but we do have an update from Naka-san himself.
"Rodea the Sky Soldier has been finished for awhile now," Naka said in an interview with Siliconera. "My part at Prope has been done. Now it’s up to Kadokawa Games to decide on the release strategy whether it will come out for North America, Europe, and Japan.”
Since Wii U is on the horizon, I asked Naka-san if Prope is working on a Wii U version, as well.
"It’s finished as Wii title and as of now we have no plans to bring it to Wii U," Naka answered. "Rodea was made specifically for the Wii so players could enjoy it by flicking the remote. If we tried to incorporate those controls into the large Wii U controller it wouldn’t be the same. I would really like for people to play and enjoy it on the Wii as I had originally intended."
In Rodea the Sky Soldier, players aim Rodea’s flight path with the Wii remote and press B to make him soar to a target. Kadokawa Games also announced a Nintendo 3DS version of Rodea the Sky Soldier, but have not said much about how it will control.