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How Xseed Localized Corpse Party (And Kept It Scary)

By Spencer . October 13, 2011 . 6:20pm

How Xseed Localized Corpse Party (And Kept It Scary)

Corpse Party is a horror game, but 5pb’s game is not a playable slasher film. The grisly details in the PSP title are described in text boxes. Xseed’s localization specialist Tom Lipschultz is back to talk about how he handled this and localized Corpse Party’s subtle details.

 

I think the concept of Corpse Party is quite interesting. Instead of trying to scare players with HD death scenes, the game uses 2D graphics and grisly text. How did that affect the game’s localization?

 

Tom Lipschultz, Localization Specialist: Corpse Party does tend to rely on description and audio a lot more than a graphical powerhouse of a game would, taking every opportunity to turn out the lights or blindfold your character, then describe a scene through that character’s internal monologue, peppered with squishy, meaty sounds of mutilation and expertly-acted screams of agony for good measure. These scenes are particularly effective because they manage to be so gruesome and graphic, yet they leave the more exact details of what’s happening up to your imagination – and as everyone knows, the imagination is capable of far more terrifying images than any television, monitor or PSP screen can possibly produce.

 

As a result of this, though, special attention had to be paid to the localization. After all, if it were too flat, the impact of these descriptions would be lost; but if it were too over-the-top, they’d simply become silly. Finding that middle ground took a little practice, and I think by the end I was really starting to get pretty good at it… perhaps a little TOO good…

 

How Xseed Localized Corpse Party (And Kept It Scary)

 

The biggest challenges, however, were all the “Japanisms.” I wanted this game script to sound completely natural in English, just as it does in Japanese… but there are lots of subtle details that arise from the meanings of names, or from Japanese wordplay, which certainly made things a bit more challenging. Even the name of the haunted elementary school presented a bit of an issue: Simply called “Tenjin Elementary School” in the Japanese, named after the city in which it stands, the kanji characters that make up the name “Tenjin” just so happen to mean “God in Heaven.” I’m pretty sure this was no coincidence, as it’s just far too ironic that the most horrific, hellish place imaginable would be named “God in Heaven”… so I ultimately settled on translating the school name as “Heavenly Host Elementary School” and the local newspaper as “Heavenly Post,” while leaving the town name as Tenjin. It’s taking a few liberties, definitely, but I think the end result is closer to the intended impact of the original name.

 

What makes this version different from the PC version?

 

I’m probably forgetting something, but these are the most notable changes from the PC version:

  • The background tile graphics and lighting/shadow effects have been drastically improved.
  • The character art has all been completely redrawn (and looks much, much better on the PSP, in my opinion).
  • There are a lot more full-screen art stills and “jump scares.”
  • A “suspend save” feature was added, allowing for limited save-anywhere functionality (in addition to more permanent save-points in the form of candles).
  • A large number of musical tracks have been added or newly arranged with fuller instrumentation and a richer, more atmospheric sound.
  • All voice-acting from the PC version has been completely re-recorded, and all previously un-acted scenes have now been given full voice-acting.
  • Many of these new voices were recorded binaurally. Binaural recording uses two microphones to simulate depth of sound and give an auditory sense of 3D. In this particular case, a technique known as "dummy head recording" was used, with one microphone placed in each ear of a mannequin’s head. Binaural recording is pretty rare in gaming, and doesn’t translate well to stereo speakers, so we highly recommend using headphones for the best gameplay experience.

 

How Xseed Localized Corpse Party (And Kept It Scary)

How did you work out with 5pb to pick up the title?

 

That is more a question for our president, Mr. Iwasaki. He frequently takes trips to Japan and comes back with lots of game licenses for us to work on. I don’t know how he does it, honestly. He must have a silver tongue, or maybe he’s some kind of sorcerer.

 

Does Xseed have a partnership with 5pb/Mages for any future releases?

 

No full partnership like our deal with Falcom, but 5pb does seem to be really excited about us working with them, and they’ve been really great to work with on our end as well, so I’m betting we’ll probably have dealings again in the future. They seem amenable to the idea, and we’re certainly up for it too!

 

Why did Xseed want to localize Corpse Party? Lipschultz answers that question and explains how Corpse Party plays in this interview.


Read more stories about & & on Siliconera.

  • MarkMario

    Sounds great, glad this game is finally getting localized.

  • Luna Kazemaru

    I will surely buy this game once again.

  • http://pulse.yahoo.com/_QGJEE6T3JYLKH2BU2I7NECVJOE Howard

    this game looks like it was made with rpg maker

    • http://twitter.com/AnthonyFoster5 Anthony Foster

      Actually, the original PC release was made with RPG maker.

    • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

      Anthony beat me to the punch, but yeah… this is a remake of a 2008 PC RPG Maker title, which was itself a remake of a 1996 indie PC RPG Maker game.

  • http://twitter.com/NeonCookies2736 Leana Gainsborough

    So wait… If the voice-acting was re done does that mean the voice acting is in english? cause if it is, that would suck.

    • http://twitter.com/nyatsuhi Kerry

      No, they mean when the PC -> PSP happened, they re-recorded. Voice acting is left in japanese.

    • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

      Yep, as Kerry said, the game’s voices were all re-recorded IN JAPAN. All of the voices are remaining in Japanese for the western release, so don’t worry about that one bit!

      • http://twitter.com/NeonCookies2736 Leana Gainsborough

        Oh, thank goodness. I wanted them to keep it as Japanese voices. 

  • http://www.gamefaqs.com/features/recognition/21421.html?type=4 Kashell

    Is this the game that’s DLC only or am I thinking of something else in a similar genre?

    • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

      It is PSN-only, indeed. But don’t let that stop you from picking it up! It’ll be well worth the download, I assure you! (:

      • http://geekouts.blogspot.com/ miruki

        It certainly won’t stop me, that’s for sure. But you guys have to wait a little before I’ll throw my money at you, as I have no PSP and will wait for the Vita, since it’s such a delicious peace of gaming technology. <3

  • sandra10

    “No full partnership like our deal with Falcom, but 5pb does seem to
    be really excited about us working with them, and they’ve been really
    great to work with on our end as well, so I’m betting we’ll probably
    have dealings again in the future. They seem amenable to the idea, and
    we’re certainly up for it too!”

    I feel like squealing right now but I’ll keep my composure for the time being. :) Looking forward to future announcements from Xseed about, well, anything. Their taste in games is impeccable.

  • http://twitter.com/SilverCitizen Silver Citizen

    I’m really hoping for a more 5pb. games in the future. Any of them will do. :D

  • Barrylocke89

    The part about using less graphics and more description for gorey scenes interests me. 999 wasn’t really a horror game, but it did have a few explicit death scenes, and though you never really saw much more than a blood splatter, the descriptive language used while describing the body really filled in the blanks. If Xseed does as well with it’s localization of Corpse Party as Aksys did with 999, then I’ll have pretty high hopes for this game.

    Which is cool, seeing as I wasn’t even considering getting this until a week ago.

  • Ladius

    XSeed seems to be able to catch all the best niche Japanese developers still untapped by other American publishers.

    Falcom’s Ys-Trails announcement was by far the best localization news in the last years, and seeing more 5pb games in the west would be awesome too, especially considering Dunamis15 is unlikely to receive a PC port (and an English fantranslation).

  • http://twitter.com/seph_luis_br Luis Camargo

    Kudos to XSEED. Bringing an unknown japanese game and translating it with all the talent they have. Hopefully, it will pay off.

    Also, work with 5pb and bring Steins;Gate =D

    • kuro_chan666

      why all the trouble? Steins;Gate is already translated for PC by fans.
      If you want translation for PSP or Xbox360 – port it, it’s not that hard, probably. Though for X360 you’d need a devkit or smc-hacked xbox360.
      Maybe they’ll acquire Robotics;Notes when it’s released.
      Besides, they’d need to work not with 5pb, but with Nitro+

      • Gatchaman1

        That doesnt help matters much. By XSeed bringing over Steins;Gate and marketing it properly, it helps expand the West’s interest and knowledge of ADV games as not all shallow date sims for lonely hearts. I say they do the same for Dunamis15

        Also the fan translation while the PC version is out, isnt done yet in terms of a PSP/iPad/360 version patch. Also strange how the main group on their site didnt mention it being done in their news section

        • kuro_chan666

          That’s because the group didn’t release it oficially yet. It’s released in parts, but translates everything except TIPS with minimum editing mistakes(as many parts aren’t edited yet, that’s why the group didn’t release it), which is pretty good for unedited text, I’d say.
          Well, no matter for me, I just tested it for bugs, since I finished reading it long before PC or PSP version were released.

  • Luna Kazemaru

    So yeah there is a derp who think this game is child abuse on youtube…I lol’d.

  • Juuu

    Hey, XSEED, if this does well and 5pb wants to collaborate again, would you be interested in a little game by the name of…Ever17? :P What? A girl can certainly dream!

    • http://twitter.com/nyatsuhi Kerry

      …Hirameki International did Ever17. Sure, they’re gone now, but the translation IS available on the internet.

      • Juuu

        Oh, yes, I’m perfectly aware of that, and perfectly aware of missing my chance to get a copy when it was like 15 dollars and they were clearing out stock. [Curse you, Little Juuu, for thinking that all visual novels were eroge back then!! D:] However, it would always be nice to get another physical release for those who enjoy having hard copies of things, too. :] Or just to see what changes from one release to another.

        • http://twitter.com/nyatsuhi Kerry

          Ahh. Yeah, I understand that. I’d love to have a physical copy of Ever17, too…

    • TheGoddamnedKamina

       Kamina also wishes for this. As he talks in the third person.

  • http://www.facebook.com/profile.php?id=685220688 Vince Vazquez

    You know what would’ve been cool also? If XSeed localized that DS game about the haunted NES game, where the game alternated play between a first person Fatal Frame-type experience and actually playing the demonic, mock 8-bit RPG. What was it called…..?

    EDIT: Nanashi No Game! Read about it at HG101: http://www.hardcoregaming101.net/nanashinogame/nanashinogame.htm

    But Corpse Party is also a cool looking, unique horror game :)

    • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

      You realize that’s a Square Enix game, right? And Square Enix games don’t come cheap! ;)

      I do need to play that one sometime, though. “Nanashi no Game,” it’s called — The Nameless Game. It looks really fantastic.

      …But I’m sure it’s no Corpse Party! ;)

      • Gatchaman1

        It had a sequel too and looked creepier than this. I can’t get scared with moe

        • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

          Wanna bet? ;)

        • http://twitter.com/Cudgeon Raji

          Did you by any chance miss higurashi?

    • Juuu

      This actually JUST got a translation patch-google it! :D It’s not the same as an actual domestic release, sure, but at least it’s something. :]

  • AzureNova

    YEZZIR! I can’t wait to be scared out of my mind. Let the Corpse Party begin! ^_^

  • willtell

    Great that we’re getting it, but sucks that it would probably be closer to Christmas if it comes out at all this year :(

    • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

      Whaaat? Nonono, it’s coming out this fall, for sure. It’s going to miss Halloween, which is unfortunate, but we intend to have it out as soon as we possibly can, so it shouldn’t be toooooo far behind Halloween…

      • willtell

        Hmmm?  Weren’t you on other sites posting about delays that would push it back past Halloween and then some?  Glad to be proven wrong though.

        • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

          I mentioned that it would miss Halloween, but that’s pretty much *all* I said. All I really can say, as we don’t even know the release date for sure at the moment — but things are going smoothly in the QA process (knock on wood!), so it hopefully shouldn’t be tooooooo long.

          Hopefully. (:

          • Xerain

            We just want to give you our money already.

          • http://www.facebook.com/people/Ian-Caronia/100001408827015 Ian Caronia

            Well I’ve gone so far as to purchase an 8GB memory stick just for when this releases, so you know I’m serious about this game.
            Hope it all works out! At least we know we’ve got a good translator going for us.
            “Heavenly Host” works on more levels than “God in Heaven”. Very nice touch, mate.

  • lurkingsalt

    Is the price still TBA? I’m really excited for this but the price has to be right. I already spent so much and there’s more games to come before the years end. Would hate to have to skip this till sometime next year.

    • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

      No price point announced yet, but we have every intention of pricing it nice and affordably.

  • http://zerodestinypro.blogspot.com/ Zero_Destiny

    The more I read about this game the more I want it. :) Been looking to get into a more text heavy console game recently.

  • ShinNoKami

    Oh man… Binaural recording on a horror game?! This has got to be eleven million levels of awesome! Can’t wait. 

    • http://www.facebook.com/profile.php?id=515811381 Alan Weir

      nanashi no game / the nameless game on ds has this :) I’m playing it atm translated. Not my idea of an amazing game though.

  • s6_miller

    Any news about a european release?

  • http://pulse.yahoo.com/_FQUHSTZ7M7OXP2LV2GQBYRVMUY Nguyễn minh Hưng

    Please localize more visual novel.I don’t care about the price,I’ll buy them all

  • http://www.facebook.com/people/Diogo-Almeida/100000710156252 Diogo Almeida

    Dear Xseed, once again thank you for all of you´r work!
    If you have some sort of partnership with 5pb, is it out of the question to bring steins;gate over to the US? For what i have read, the anime has been licensed on the US already, if this is true, it sounds like a good business opportunity for both you and 5pb.
    Anime comes out and gets ppl hyped, they wikipedia it, find out that the anime is based on a video game, and you know how the rest would go :P .

  • Ravage27

    ‘Many of these new voices were recorded binaurally. Binaural recording
    uses two microphones to simulate depth of sound and give an auditory
    sense of 3D. In this particular case, a technique known as “dummy head
    recording” was used, with one microphone placed in each ear of a
    mannequin’s head. Binaural recording is pretty rare in gaming, and
    doesn’t translate well to stereo speakers, so we highly recommend using
    headphones for the best gameplay experience.’

    Ok i will :)

  • Darkrise

    I will worship you if it guarantee’s the release of more visual novels. And I’ll buy a copy and get my friends to buy one as well.

  • SirRichard

    “There are a lot more full-screen art stills and “jump scares.””

    Dammit, I’m really awful with those. I’m still going to give it a shot, though.

  • http://www.facebook.com/profile.php?id=509331050 Kelsley Campbell

    This is why I love Xseed. They are becoming one of my favourite publishers next to Atlus and NIS.

  • http://twitter.com/ShiningxWander Wander

    Can’t wait for this game to hit PSN! Like everyone else already said, bring more 5pb games, like Steins;Gate, over Xseed! XD

  • doomspeller10

    I’m already sold on this game.

    Bring on the jump scares!!

  • vrakanox

    This interests me. I love a good horror game.

  • http://twitter.com/RyougaZell RyougaZell

    Do we have a release date and cost for this game yet?

    • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

      Neither yet, but we’re working on it. All I can say for the moment is that it’ll be out this fall (after Halloween, though, unfortunately), and it won’t be particularly expensive. (:

      • http://twitter.com/RyougaZell RyougaZell

        Perfect. Gives me time to get a new PS3 (damn YLOD) and a few PSN cards then. I’m quite eager to get this game whenever it comes.

        • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

          Take note, this is a PSP game, not a PS3 game…

  • http://twitter.com/sakurairomemori Alphabet Soup

    Looks like my morning commute’s about to get creepy…well creepiER if you add in that guy who occasionally rides and keeps adjusting the date of the apocalypse. :D  Bring this game on, XSEED!  I’m looking forward to it.

  • http://www.facebook.com/people/Akshat-Jiwan-Sharma/1187421478 Akshat Jiwan Sharma

    I am not a big fan of horror games but will definitely check this one out.It sounds really unique

  • Kris

    I love the sound of this. This will be a more than worthy followup to my 3AM Higurashi iPhone playthroughs.

    • Joanna

      I also recommend 999 playthroughs at 3 in the morning. ;D

      • Kris

        I did that too! It was good stuff. XD

        • Joanna

          *high five*
          Glad to see I’m not the only one (and it was worth it, made some of the ending  really unnerve me). I hope the same happens with Corpse Party~ :D

  • http://myfigurecollection.net/collection/ashgail Ashgail

    Thanks for localising this XSeed. I wish you all the best with sales. Go get it guys (when it’s finished)

  • http://twitter.com/KallBinaural Kall Binaural Audio

    Really curious to hear the audio for this, especially the binaural voice overs. Too bad the other sound effects weren’t binaural too. ….actually, maybe that would be a bit TOO gruesome…!

  • http://orangtunes.blogspot.com BIG MAC

    Binaural recording? This is going to be really cool and I’m picking it up for sure. Has anyone ever listened to the binaural recording where your supposed to be in a barber shop? That was pretty cool, and I kept wishing someone would use this technology for a horror game. 

  • ludomancer

    Wasn’t there a straight shota scene in this game? Will that make it to the NA version?

    • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

      There kinda is (and it’s bad, but not AS bad as you may be thinking)… and yes, it’s fully intact. Wasn’t explicit enough to push the rating to an AO, fortunately. ;)

      • ludomancer

        Cool, cool. You don’t know how much I love you guys for bringing this game over here!

  • http://twitter.com/JakeAbu Jacob Abundis

    Is there any hope for Book of Shadows? O:

    • http://pulse.yahoo.com/_2BOP4Z5KE5N7T5MUGIV6TEFMT4 Thomas

      Sure! If the first one does decently, we’ll be happy to work on the second. I’ve certainly got my fingers crossed, as I had a blast working on this one… so the sequel would be incredible fun, for sure! (:

  • http://twitter.com/AgnosticSalmon ‘Nostic

    Definitely an interesting concept. Kinda reminds me of Ao Oni.

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