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Why CyberConnect2 Wanted To Make A Naruto Beat ‘Em Up

By Spencer . October 19, 2011 . 6:50pm

Why CyberConnect2 Wanted To Make A Naruto Beat Em Up

CyberConnect2 has been making Naruto games for six years now and almost all of those are fighting games. Naruto Shippuden: Ultimate Ninja Impact, which just came out for PSP, is different since it’s a beat ‘em up where Naruto and company punch, kick, and chidori through dozens of enemies at once. I asked Hirsohi Matsuyama, CyberConnect2 CEO and Naruto super fan, why he tried a different genre with Ultimate Ninja Impact.

 

"[Naruto Shippuden: Ultimate Ninja] Storm 2 was released for PS3 & Xbox 360 only. I wanted to release Ultimate Ninja Impact on a handheld system so that the younger Naruto fans could afford to enjoy the game. I’m not sure if Impact will become a series of it’s own, but it does represent an opportunity to try something entirely new," Matsuyama answered.

 

Why CyberConnect2 Wanted To Make A Naruto Beat Em Up

 

"Other Naruto games we have made are mainly fighting games at their core. For Impact, we wanted to present players with a fully 3D environment to battle through and see impressive anime action along the way. I really want everyone to give Impact a try. I think the game presents truly refreshing action game fun!"

 

Since CyberConnect2 dabbled with 3D beat ‘em ups, I asked Matsuyama if he is considering to try any other genres for Naruto, but he said he is undecided about that right now. CyberConnect2′s other project is Naruto Shippuden: Ultimate Ninja Storm Generations which will be available for PlayStation 3 and Xbox 360 this spring.


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  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    I get so excited about Storm Generations, well, about any CyberConnect 2 Naruto game. They are always so fun and please my heart well. Impact will be great to have if it comes to PSN for that gorgeous Vita. Storm Generations is already the GOTY 2012, cant wait to own it!

  • http://twitter.com/AZU_Ogbuehi AZURE SKY

    Go back Accel type gameplay please. Perhaps for the Vita!?

  • narutobleachop

    i saw this on saiyan island like a month ago. is this really news?

    • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

      It’s news here.

    • aoihana

      Sometimes news slips under the radar, but you can’t really blame Siliconera for it. I mean, SaiyanIsland covers what, like 4 franchises? On the other hand, Siliconera covers pretty much a little of everything. 

  • darkfox1

    I certainly think Impact should be a series. I believe if a sequel is made it can only improve on what Impact already does and do even more.

  • SolNeko

    impact better not become a full blown series, this game was just plain terrible, i think cyberconnect2 should not be in charge of naruto games as the last few ive played lacked content and were full of glitchs (ESPECIALLY STORM 2)
    if this were to become a full blown series then let the Warriors team handle it, id like to see an item and equip system like the older titles and the mounts could instead be a speed up and a different chakra dash animation?

    • http://pulse.yahoo.com/_5SR2VDKLRLIBWCQDDK3QWL6WHI Rayshawn

      You can equip and level up your characters by the cards you collect and earn from playing through the game. So the cards are items, and the game does have a equip system. Each card can either give a character a different awakening, or attack boost, or give the character a longer awakening gauge etc. All of this is in a Naruto style format, that’s the point after all. It’s not suppose to be like Dynasty Warriors, hell when you think about it, the attacks and jutsu system in the game (Due to being part of the Storm system) mixed with a bit of DW’s nature, the game is surprisingly pretty good with depth. I don’t find the game to be terrible at all, it’s a pretty great game to me.

      And what do you mean the past few Naruto games lacked content?
      Storm 2 went from the beginning all the way to the Invasion of Pain Arc, that’s a lot of covered content. Storm 1 is understandable, it was CC2′s first time taking a hit upon the PS3, and with a tight time schedule and limited budget, the results are easy to forgive.

      • SolNeko

        i felt that the card system was lacking as you couldnt purchase the cards and theyre effects went from useless to overpowered and would make the game too easy, especially as a naruto game, i guess id prefer my naruto games with less special attacks due to in the anime they didnt really use their jutsu every 5 seconds but thats just me. what i meant by the lacked content was things like in storm 2 where chapters were extremely short and cut out lots of fights and potentially good ones too especially a sasuke vs deidara boss battle, i recall one of sasuke’s chapters was 2 or 3 battles long.

  • Bruce

     I don’t like Naruto , but after reading this i might just pick up the game to support
    CyberConnect2 .

  • http://www.facebook.com/people/Jerson-Galarion/100001361147507 Jerson Galarion

    Ahem… Uzumaki Chronicles…

  • protofox

    “an opportunity to try something entirely new,” no. alot of fans dont want new. they did this with storm 1 and 2, and game now purely fanboy material.(some folks have experience the spamming online with storm 2) and uzumaki Chronicles and its sequals where button mashers and nothing but dynasty warriors spamming. this game is storm 2 ..with even futher simplified controls and no vs mode as u mode down armies of the same character model 100s of times… and while we’re on the topic of naruto games..did clash of ninja/GNT die or disappear? i could actually have balanced fights in that.

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