By Spencer . October 20, 2011 . 4:47pm
Guild01, Level-5′s Nintendo 3DS variety game, has projects from Yasumi Matsuno, Yoot Saito, Yoshiyuki Hirai, and Goichi Suda. Yesterday, I wrote about my favorite game in the collection – "Maiden Liberation," but the other game’s are interesting too. I never imagined a baggage handling game could be fun.
Yoot Saito, creator of Seaman, SimTower, and Odama, made one for Guild01. In "Air Porter" you have to direct luggage into airplanes. Bags and planes are color coded and it’s your job to move the orange bags into the orange plane. When "Air Porter" started there were only two luggage carousals and two planes to pay attention to. The carousals are stacked vertically so I had to drop bags to the second level by pressing the R button. This creates a ramp that drops bags to a level below.
You don’t want to drop all of the bags, though! Just the bags that match the color of that plane. If you drop too many bags you can move luggage up a level by pressing L to create an upwards ramp. "Air Porter" is easy to pick up, but gets difficult fast. The game adds more ramps and "Air Porter" eventually takes up both screens. What’s tricky is when you hold R or L to create a ramp, you do it for all of the carousals at the same time. This sends luggage all over the place unless you have careful timing. The game doesn’t end if the wrong luggage goes on the plane. I made that mistake a couple of times!
"Weapon Rental Shop de Omasse" takes place in a shop where you create weapons for would be adventurers. A pudgy man entered the shop requesting a short sword, which I created by tapping the screen. Sticking to the beat increases the quality of the weapon. After I casted the weapon in water, the steel cooled down, and I handed the short sword over. I wanted to make the second weapon, but a Level-5 attendee tapped my shoulder telling me my time was up. I guess I spent too long playing "Maiden Liberation!"