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Game Of Thrones RPG Is Coming To Stores, Thanks To Atlus

By Spencer . November 8, 2011 . 4:00pm

Game Of Thrones RPG Is Coming To Stores, Thanks To AtlusAtlus picked up the rights to publish a video game based on Game of Thrones. The title is being developed by Blood Bowl developer Cyanide Studios in Montreal and will have an original story written by George R.R. Martin. Game of Thrones – the RPG – will include video clips from HBO’s series of the same name.

 

Details about Game of Thrones (the video game) are scarce, but Siliconera hears the lead character will be soldiers that left the rebellion. Game of Thrones is in development for PlayStation 3, Xbox 360, and PC.

 

Game Of Thrones RPG Is Coming To Stores, Thanks To Atlus


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  • http://www.facebook.com/profile.php?id=654444404 Nicholas Ferguson

    This game isn’t way of the samurai 4 :(

    • http://www.facebook.com/profile.php?id=654444404 Nicholas Ferguson

      For Xbox 360 if life loves me.

      • http://www.facebook.com/profile.php?id=654444404 Nicholas Ferguson

        Cmon life, I took you out to dinner. You owe me.

        • Trotmeister

          Dude, you seriously gotta lay off that stuff you’re smoking. It’s messing with your head in a bad way.

          • aoihana

            I don’t think it has to do with what he’s gotta stop taking, but rather what he’s gotta start taking(anti-psychotics). ^o^

            Seriously though, what’re you talking about? ( ̄ω ̄;)

            On topic, I didn’t expect this from Atlus! I hope it doesn’t bite ‘em in the butt.

  • http://twitter.com/TheGrimHeaper The Grim Heaper

    Winter is coming…

    As a guy that wants to get into Game of Thrones but never had the chance to do so, this makes me happy.

  • Ladius

    As sad as it is, this is yet another sign of Atlus USA’s new (and extremely disappointing, at least for those who care about quality Japanese games) course :(

    I understand Atlus USA doesn’t cater to the Japanese niche anymore (aside from Atlus first party games they’re bound to localize), and since it’s their company they have every right to, as frustrating as it may be for many of us.

    I also understand they’re trying to find a way to repeat Demon’s Souls’ success, but I think they’re smart people and understand that publishing mediocre-to-awful medieval games like Cursed Crusade hoping their customers will buy them for association with DS’ quality or brand recognition (in Game of Thrones’ case) isn’t the right way to go if they care even a little for the great image they were able to build over the years.
    The same could be said of other games they’ve released recently, which are average or below average in their contexts even without the usual “Atlus USA could be localizing Growlanser, X and Y instead of this” argument.
     
    For those who never heard of it, this Game of Thrones rpg has been an object of contempt on the web for quite some time because of its Mabari hound model “inspiration”, art direction and lackluster developer (they’ve already put out a GoT game, the PC rts Game of Thrones Origins, and it was trashed by reviewers and gamers alike).

    Of course it could still be a great game when all is said and done (and it would be great, being a ASOIAF fan), but the premises are really lukewarm.

    • OneOkami

      I’m not quite sure of when this obvious change of course started relative to Index’s takeover, but I have to wonder if any of this is the result of their influence.  I do remember undoubtedly being worried that Atlus/USA would lose their soul upon being acquired by a holdings company, and didn’t buy any of Shinnichi Suzuki’s letter trying to ease concern (I needed proof in action)

      Atlus USA definitely is not the same to me anymore, and I’ve honestly fell out of touch with them, because the only things they put out now that are of any interest to me our their in-house localizations, and its for that reason that I really consider myself of fan of Atlus Japan specifically and not so much Atlus in general.  I just hope Index doesn’t “corrupt” them as well.

      • Ladius

        I don’t know if Index forced them to change their localization choices or if Demon’s Souls’ success made them think they didn’t need the Japanese niche audience anymore and could focus their efforts on a limited number of games aimed at a wider audience, but surely something happened, and I dislike the outcome as much as you do :(

        • endaround

          Now that they’ve got that huge KoF XIII audience they’ll just leave small games behind…

          • Ladius

            You should consider the differences between a beat’em up localization and a jrpg one, not to mention they’re probably using KoF to test the market before they localize the Persona beat’em up scheduled for next year (I’m not saying this to belittle their effort, since I love what they’re doing with KoF).

            Also, no one here (or at least not me) is saying that Atlus USA isn’t doing anything right, since Atlus first party games and KoF13 are wonderful.
            Problem is, the situation is still strikingly different from what it used to be, and many of the games that constitutes their “new” offer are worrisome quality-wise.

  • http://twitter.com/SilverCitizen Silver Citizen

    What the H? Unexpected+ Atlus sure are going outside their comfort zone.

    • Ryos

      Seems to fit in with the new Atlus model, much though I dislike it.  I guess it’s probably more profitable though, or at least that’s what Atlus is wagering.  It doesn’t look like Atlus has too much to do with the game though so I doubt it’s too much of a gamble on their part anyway, assuming the game does mildly well.  I’ll be on the wait to see if the reviews are favorable boat.

  • Ereek

    Forgive the rather unrelated note (well, not entirely unrelated), but has any information about Obsidian’s Wheel of Time game ever been released other than it being announced last year?  Did they announce it and silently cancel it? Is work still being done on it?

    That said, I got fed up with Martin’s overuse of shock deaths.  He has an interesting world, but I simply feel a lot of it has lost its potency because he doesn’t really use moderation.

    I’m not entirely averse to playing this, depending on what they plan to do (I imagine a DA:O approach might work well here, except with the Origin storylines taking up the full game and determining your storyline path).

    • Ladius

      I think it’s on hold, but to be honest informations have been so scarce I could very well be wrong or assuming things.

    • http://www.facebook.com/jstack Jon Stachewicz

      ‘Shock deaths’ were employed to bring a sense of realism to the grim nature of war.  In real life, nobody gets to survive a bloodbath just because they are a more important or beloved character than somebody else. The way they’re juxtaposed with characters’ cries of peace and the value of human life are indicative of Martin’s nature to employ good writing techniques, as well

      • Ereek

        Killing off every other character a good story does not make – even in the name of “realism.”  What it does is creates a wall between the readers and the characters.  The first death or two had impact. Then you start to see it coming because he can’t go through a book without killing someone off. Then you become apathetic because you know that the characters are all going to suffer. Why should I care about characters that the author has little regard for himself?

        When you kill characters off so frequently you start to accept it as normal.  In a sense, Martin wore out his greatest trump card.

  • kupomogli

    It’s unfortunate but Atlus has turned into what mainly is a shovelware company.  A far fall from their previous self.

    • Ladius

      They’re still publishing Atlus first party games at least, and as much as I don’t like their current offer I must say that their effort to market King of Fighters XIII is really commendable.

      • Shadow_Raskolnik

        I take it as a sign of the times, with the rise of western games and the state of the economy Atlus is pretty trying to play it safe by releasing their first party titles (which are better then a lot of the third party games they released in the past) and looking into publishing somewhat easier to localize titles like this.

        Of course I’m still holding out hope that Atlus will surprise us and release at least Gungnir before the PSP makes it’s exit on the stage (As for Blaze Union and Gloria Union, I’m fine with those being left back in Japan).

    • http://www.facebook.com/profile.php?id=749504598 Shane Guidaboni

      A little bit of an exaggeration there. They still publish a lot of quality titles besides these random Western ones they decided to pick up. KOFXIII isn’t shovelware, that’s for sure. They recently put out Catherine and Innocent Sin. Devil Survivor 2 is coming soon. You may not like these Western games they’re publishing, but they’re not really shovelware games. 

      • Ladius

        As I said below, I disagree with his generalization, too, but it’s also difficult to consider Cursed Crusade, the 101 Megamix games or the distributed Tomy Naruto games anything but shovelware. This game looks like to be the next step in the wrong direction, seeing the Game of Thrones RTS by the same team and the infos released so far, at least considering quality (but why shouldn’t we consider it, being customers ?).

        And yeah, KoFXIII is awesome.

        • Shadow_Raskolnik

          To be fair though they haven’t actually ditributed many Naruto titles aside from those previous two a couple of years ago. Not to mention that they had no hand in publishing them, they simply distributed them like they do for some of NISA’s games.

          But concerning the news I’m kind of disappointed as well, nowadays the only companies that are releasing the interesting games are XSEED (Grand Knights History) and Aksys (999). I’m not really into NISA since their games are pretty much all the same either being repetitive grindfests or fanservice-laden nonsense, both of which share the same juvenile bathroom humor (of course they do release the odd gem here and there such as GrimGrimoire and Sakura Wars, but those are few and far between).

          • Ladius

            If you check my post you will notice that I described them as “distributed”, not published.

            That said, Atlus USA actually promoted those Tomy Naruto games and shown them as part of their lineup on their site (they still do). Also, the last was released at the beginning of 2011, not two years ago. It’s a really different situation than their other publishing deals.

            I also disagree about your harsh judgement about NISA’s lineup, and I think many of those criticism would disappear if you tried games like Disgaea 4, ZHP, Cladun or Atelier Totori.

          • Shadow_Raskolnik

            Fortunately I did play those games and the only ones I enjoyed were Cladun and ZHP (to a certain extent). Disgaea 4 wa pretty much the same Disgaea package with better sprites and Atelier Totori was just a typical Gust game.

            To me the companies that are actually doing their best to reach the niche audience nowadays are XSEED (whose games remind me of Atlus in the past) and Aksys (who are really going up in the world of niche gaming). Atlus still has a chance of coming back to their fans good graces (as I stated before maybe once the 3DS and PSVita gain bigger followings we’ll see Atlus return to the games they are known for), but for the time being Atlus and NISA are both pretty much left behind in the dust.

          • kroufonz

            @Shadow_Raskolnik:disqus totori is good gust game, (unless you are the type that hate rpg which main focus is not battle and saving the world)

        • http://www.facebook.com/profile.php?id=749504598 Shane Guidaboni

          That’s a fair assessment. When I think of shovelware, I think of those DS games like Bratz and games based off movies like Cars. At least Cursed Crusade is an original game, albeit a mediocre one. I’m disappointed in some of Atlus’s recent localization choices, but I think people are being a little hard on them because they still are putting out quality titles. There’s definitely been some misses on their part in the past. Where was 7th Dragon? and Growlanser? As long as they keep putting out SMT titles, I’ll be happy. I’m not too worried about that though. 

    • http://www.siliconera.com Ishaan

      …er, not to pop your bubble or anything, but Atlus USA has published mediocre shit in the past. Steal Princess on DS comes to mind first and foremost, but no one ever complains about those games because, oh, they’re Japanese so it’s OK.

  • Syltique

    I’m not sure what you guys are talking about in regards to Atlus.  Two games represents a complete change of course now?  As far as I’m aware, the only western games they really released are Cursed Crusade and this.  

    Most of their releases are handheld titles.  It’ll probably pick up once Vita is out for a year or so, and after 3DS has a successful holiday season driven by Mario.

    In the meantime, they’re definitely not the only niche publisher around. XSEED and Aksys have been bringing it lately.

    • Ereek

      They published Divinity 2: DKS for 360 as well, and Rock of Ages. DKS is the equivalent of the GotY version of Divinity 2 (in other words, the far superior version, with bug fixes, extra armor, an expansion, and so on).

      They’re also doing Trine II as well.

      They’re not moving away from niche games, they’re just publishing western niche games now.  

      • Ladius

        I don’t know, can we really consider “niche” a game (even if it’s a low budget cash-in) based on one of the most famous television series of the decade, in turn based upon a renowned, million-selling fantasy novel series? If you consider the context, this game is not different from movieanime tie-ins.

        Also, most if not all the western games they’ve released till now would’ve been available in English even without them, while the games they are leaving in Japan are forever lost to the western audience.

        For instance, Divinity 2 DKS’s would have been released in the USA (it was already available in the UK) even without Atlus (the PC version was released by Focus Home in that market, for instance).

        • SolidusSnake

          True, not sure you could even call Divinity II niche, lets face it it is a second-tier WRPG. That would be like calling Call of Juarez a niche title.

          Hate to say it but kupomugli is right, this totally smacks of shovelware…

      • kroufonz

        well they are moving away they have even more western ip released than japanese game recently.

    • Ladius

      Not really, they releasedplan to release many western games, like Trine 2, Rock of Ages, Divinity 2 Ego Draconis, Cursed Crusade, various 101 Party Megamix iterations and this one, plus Japanese games that are as far as possible from their previous releases, such as Index’ MMORPGS by the online division of Atlus USA or the distribution of Naruto games by Takara Tomy (Tomy is an Index shareholder), considered awful even by fans of that franchise.
       
      Aside from that, the most striking difference between old Atlus USA and new Atlus USA isn’t even what they’re publishing, but what they aren’t: they completely abandoned any jrpg that isn’t an Atlus first party game, forsaking series and developers they followed for years, like Dept Heaven and Union games by Sting, Luminous Arc, Super Robot Taisen OG, Summon Night or Growlanser, and listing all the great stand-alone games they could’ve tried picking up in the last two years would make this post almost endless.
       
      Maybe those “new” games will be more profitable for them (I’m not so sure, though, seeing how some of them had the worst receptions ever experienced by Atlus USA published games), then again people will learn to know their new policies and will eventually move on from them as their old “savior of the Japanese niche” image begins to fade.

      • superdry

        But, is there still a market for those titles still in the US?  What’s the sales potential?  Why aren’t other publishers picking them up?

        So many questions to wonder.

        • Ladius

          XSeed, Aksys, NISA and Atlus USA itself (regarding Atlus first party games) are still publishing niche Japanese handheld games, though, even if they’re surely riskier and more time consuming than something like Cursed Crusade, a game that (despite its quality) has a broader appeal than something like Corpse Party.

          If you were asking about Atlus’ previous licences, the answer (as far as a mere consumer can know, obviously) is a bit complex since each series has its own problems: Growlanser’s licence is held by Atlus USA since the series is published by Atlus in Japan, and Sting seems to be in a similiar situation (with Atlus Japan, I don’t know if the Dept Heaven games’ licence is in Growlanser’s situation in the west), but we should also consider that other niche publishers have their hands full with their own localizations and couldn’t pick up Atlus USA’s leftovers without boosting their freelance staff, overloading their schedule or dropping their own projects. 

          For example, XSeed is translating the longest jrpg ever created (Trails in the Sky 2) and has brought us many titles in the past two years (the already extremely long Trails 1, among them), Aksys has been working on jrpgs, shmups and visual novels aside from their Arc System localizations and NISA has released a lot of text-heavy games on PS3, aside from their PSP support (and they’re apparently considering to bring here Black Rock Shooter’s premium edition, too!).

          • superdry

            What you said is fine.  Some of the titles that fans would want Atlus USA to bring over, but doesn’t brings up the question I mentioned earler of “why aren’t other publishers bring it over?”  Of course, there are many reasons for that and some which you mentioned.  Maybe those title aren’t licensed because publishers, Atlus included, feel that they won’t sell well or something.

            We’re also sort of in a flux where the DS market isn’t that strong in the US anymore, same goes with the PSP and there isn’t too much left to license for PS3/360/Wii that would sell well or easily licensed.

            Maybe when Atlus USA releases another title that brings in tons of money, we’ll see them bring over some more stuff or they’re building up their coffers to be safe.

          • Ladius

            I would like to agree, but since they changed their localization policies exactly when they had their first mainstream success I fear “building up their coffers” will only lead to more mainstream offering, aside from the Atlus first party games they’re bound to localize because of their parent company.

      • kroufonz

        yeah, growlanser is atlus rpg and it is abandoned too(T-T)

      • http://www.siliconera.com Ishaan

        Ladius, I have to say I’m kind of disappointed by this attitude. :/ You, of all people, know full well the challenges of publishing niche DS and PSP games in this day and age, and we still see the same argument brought up over and over and over again in Atlus threads.

        • Ladius

          Pardon me, but I’m not insulting anyone in the slightest, belittling publishers’ difficulties regarding handheld games (and as much as we know them, we also know other publishers are still doing exactly that) or demonizing Atlus USA saying it’s doing nothing right: if you check, I took care to defend them in this same thread when someone else said they’ve become a shovelware company, which they most surely have not.

          That said, I think comment sections are meant to debate things, and I hope I can continue to do that while abiding to the Siliconera rules (not that I would like to insult or flame anyone if they were different, just to say).

          Having cyclical debates on Japanese game localizations on a site such as this is fairly normal imho, and this can indeed lead to repetitions in many comment sections (and I can understand they can be annoying, especially if you disagree, since I happen to think the same in other occasions).

          That said, I don’t think this means people should shut up simply because a certain debate is frequently brought up, or that would destroy the possibility to discuss things every time we have more material to consider.

          Also, I think everyone here is free to disagree with anyone else, and as much as I like to defend my ideas I haven’t done anything to attack other users for their opinions, especially considering the kind of issue we’re discussing here is all but “black and white”.

          • http://www.siliconera.com Ishaan

            No, I know you aren’t insulting anyone, and that’s not what I meant to say at all, so I apologize if it sounded like that. What I am saying is that you’re one of the very few people around here who actually understands how this business works, thinks about the challenges of localizing niche titles, can understand why companies make the decisions they do and so on.

            So, in light of that, I’m just kind of surprised that you still point to Demon’s Souls as something that changed Atlus’ views on niche games, because as I recall, they also celebrated Catherine’s sales when that game did well. The way I see it is that there is simply no viable platform for niche Japanese games at the moment, unless you’re a tiny company like Xseed or Aksys.

            Why not just wait until we get an idea for how 3DS and Vita contribute to this situation a few months to a year down the line, instead of firing up another crusade? :/

          • Ladius

            No need to apologize, I know we often disagree on this kind of topics but I’m happy to be able to discuss them here nonetheless. Not interested in starting any (cursed) crusade, either :)

            In fact, the problem pretty much boils down to recognizing Atlus has changed, aside from our personal opinions on that change: no one here knows exactly when or why it happened (well, maybe you have a clearer picture if you are able to chat with Atlus guys), but it’s fairly easy to see that their localization trends and general strategy changed in the timeframe of Demon’s Souls’ American release and Index’s stronger hold on Atlus Japan. If you remember, we started discussing this issue roughly when Atlus USA itself sent out the “Index won’t change us” notice and the Index MMORPGs Tomy Naruto news came out.

            Did this happen because Demon’s Souls’ great success made them reconsider their overall strategy? Did they change because of some directives from Index, as some of their Index-linked picks suggest? Maybe a mix of the two, or maybe something else entirely different. Fact is, Atlus USA is still localizing games on PSP and DS, and they’re still having huge hits in the Japanese department, as your example regarding Catherine shows. Only thing is, they have been avoiding non-Atlus jrpgs, and those who loved them are worried their policy regarding third party localizations won’t change even after PSP and DS are out of the picture.

            Of course no one is saying Atlus USA will never localize anything Japanese aside from Atlus stuff, as KoF itself clearly shows that isn’t the case (even if we could consider it their way to understand the beat’em up market before localizing the Persona fighting game), but I think we would do a disservice to ourselves and Atlus USA if we didn’t show our love for what they did in the past, and our worries for their current situation, especially considering how some of their western titles have quality issues (if you check on the web you will see Cyanide has been widely despised for its treatment of the GoT franchise since GoT Genesis and the first infos regarding this rpg, well before this announcement).

            We could all stop talking about it, but is it for the best? Of course we don’t need to have this debate every single time Atlus USA’s new efforts are mentioned, but people are used to speak their mind about publishers, and I don’t think Atlus USA has to be the only exception. Moreover, I fear that in some years the situation could very well became unreversible, if it already isn’t. Of course insults, hate, generalizations and silly boycotts Tales fanbase-style are to be avoided, but I think we can still talk about this topic in a decent way while still supporting all the good things Atlus USA is doing, and I am the first to praise them for their first party games and KoF treatment.

          • http://www.siliconera.com Ishaan

            I wholeheartedly agree that niche Japanese games are a topic that’s relevant, and that we should let publishers know that there is still an audience out there for these games. More importantly, publishers themselves need to realize that there is an untapped audience for Japanese games that they could reach with better games and better marketing. 

            That said, I do think this debate with “XX company is trying to screw us over” comes up nearly every single time the vocal minority doesn’t get what it wants, and the problem is that these people are incredibly loud and incredibly annoying and also incredibly persistent, because of which, by a certain point, you don’t listen to what they have to say anymore. Beyond a point, it just sounds like a bunch of noise.

            Something I’ve noticed, too, is that this attitude only shows itself when dealing with successful companies. The Nintendos and Capcoms and Square Enixes and Atluses of the industry. The more successful a company is, the more there tends to be this belief that they are successful because they screw people over, and that they’re all stupid and will ultimately die because of it. 

            Honestly, it’s getting a little old. I don’t mean to say that you’re like that, of course. Just that, when the debate comes up so often, and there’s so many unreasonable people partaking in it, it becomes hard to keep paying attention to even what the sensible people are saying. :(

    • superdry

      I agree with you.  And, 2011 has been a quiet year for Atlus besides Catherine, the two SMT games and Radiant Historia.  There’s also more competition to license niche-Japanese titles that could sell well in the US than before or the licensing costs make no sense. 

      I also would not be surprised if Atlus is playing it safe nowadays and that they’re licensing spree of past was because they had the money to do so due to huge sales of a few titles that allowed the company to take the gamble on certain licenses.

      To me, as long as Atlus USA can keep bringing over Shin Megami Tensei and related games, I’ll be a happy camper; everything else is delicious gravy that another company can offer sometimes, too.

      I do have to say though that publishing Game of Thrones is just bizarre.

      • http://www.facebook.com/jstack Jon Stachewicz

        Well I’d rather there be only a few great games in a year than have them go back to their previous track record of releasing any and all things even remotely quirky and/or Japanese.  I mean, of course they were releasing MORE games in the quantitative sense back in the day, but who honestly is going to miss releases like My World, My Way or Dokapon Kingdom?

        • kroufonz

          i’d rather take quirky weird niche japanese game published ,rather than generic crappy western game like cursed crusade:p

          • Scrooge_McDuck

            Thing is, those “weird niche Japanese games” tend to have cliched characters and hackneyed dialogues. Making them, in a matter of sense, generic crappy eastern games.

          • JustaGenericUser

            As opposed to the totally original and obviously superior grimdark Middle Earth setting and bald marines shooting Russians/Arabs.

          • kroufonz

            even those cliched character are rarely get localized at all and hard to buy in the west while the generic grimdark steroids that are abundance and much more easily to find/to buy in the west. i’d gladly take the former one beside there is 2D>3D thing:P

          • Nemesis_Dawn

            Why are you here, then?

          • JustThisOne

            I see your point, but two wrongs don’t make a right. I think the point is that we want them anyway.

    • kroufonz

      two games? rock of ages,trine,II, divinity II, Cursed crusade, zeno clash and know this.

      add to the fact they are even more rarely bring japanese game (even their own ip like growlanser),or not bringing last entry of luminous arc, only localize first class of heroes and ignoring even the PS3 version, when it come to HD console they barely localizing anything from japan (2009 only got demon soul. 2010 3d dot heroes, atleast this year we got two catherine and KOF (which are maybe serve to make way for them to bring persona 4 fighting game here), most of this title are more light when it come to translation/amount of text. while at the same time they have more western ip released, no wonder some people worried

  • http://www.facebook.com/profile.php?id=20704987 Heath Bunch

    Atlus…: /

  • Solomon_Kano

    Unexpected. Very unexpected. I wish Atlus would bring more Japanese games rather than pick up western ones, but I’ll reserve any further comments til we see how it does for them.

  • http://twitter.com/Laith_Rem Laith Rem

    Okay and where is my Union and Sting games Atlus. Where? orz

  • http://www.facebook.com/jstack Jon Stachewicz

    I love Atlus.  I LOVE Game of Thrones.  This is… a strange match, but I am okay with it

  • http://twitter.com/eliezer_santos Eliézer Santos

    Atlus “seal” in a game of thrones game with the history writen by the author himself? Please, the gameplay have to be good and i’m sold.

    Actually i’m 70% sold.

    • Ladius

      Atlus’ “seal” was on Cursed Crusade, though, and regarding the developers of this Game of Thrones rpg this is how their first effort with that franchise turned out to be: http://www.metacritic.com/game/pc/a-game-of-thrones-genesis

      Of course metacritic can be as wrong as any aggregation of quantified subjective reviews, but even among players the consensus seems to be that Genesis was a really poor use of the ASOIAF licence :

      • Hraesvelgr

        Not to defend that game, but user scores on metacritic aren’t any more reliable than “official” scores, considering, for most people, “good” = 8-10, “bad” = 0-2 or they just troll.

        • Ladius

          That’s why I wrote

          “Of course metacritic can be as wrong as any aggregation of quantified subjective reviews, but even among players the consensus seems to be that Genesis was a really poor use of the ASOIAF licence : ”

          in my post, though (and I meant it for both user and official reviews). I think any gamer interested in niche titles has learnt to take metacritic with a grain of salt (or two), but that doesn’t mean refusing the existence of actual bad games, demolished both by users and reviewers in many outlets.

          I checked up on that game since I was interested in buying it (ASOIAF fan here :P), but sadly I found almost nothing positive said by people who actually played it.

        • Nemesis_Dawn

          Yeah, I agree. Cursed Crusade’s demo took 20 minutes of my life that I’ll never get back and I hate that game with the fury of a thousand suns, but I would never use Metacritic as a source for anything.

  • Monsley

    For some reason this part “(the game) will include video clips from HBO’s series of the same name” made me think of those creepy Sega Mega CD FMV games…

  • Shadow_Raskolnik

    This news kind of bums me out, I wish Atlus would return to a semblence of their old selves and publish games like Gungnir or the Growlanser titles. I mean, yeah Demon’s Souls was a good game, but now it’s like Atlus is just trying to find that next Demon’s Souls at the expense of their fans. Personally I blame the economy and the decline of the previous generation of handhelds (DS, PSP), hopefully once the 3DS and PSVita begint o gain some steam we’ll once again begin to see Atlus return to the titles they are known for.

    I mean who knows, maybe Atlus has those two Persona 4 games in the wings and preparing to announce them…hopefully.

  • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

    I don’t see how this is a bad thing. Just Atlus publishing another game. They’re still good to me.

    • http://twitter.com/#!/Leafy_Cam Leafhopper

      At least you still have sense Michael. All is well then. 

      Seriously though who said they have switched directions. I think people are jumping the gun. They can localize anything they want. Siliconera I am dissapoint o3o.

      • brian yep

        Amagidyne got it right a few posts above.
        “that’s money they could’ve used to fund good stuff”
        To be fair, I guess this could be good maybe, and Cursed Crusade (at least on its website) makes me think of Drakengard, and I looove Drakengard.

        • http://twitter.com/#!/Leafy_Cam Leafhopper

          Yeah I can agree to that.

    • Ladius

      Publishing games is what makes a company a publisher, but I think it’s fairly normal that their genres and quality should also be taken into account.

      Cursed Crusade and Catherine both count as “Atlus USA publishing another game”, but I don’t think anyone would consider them the same.

  • amagidyne

    Atlus USA has every right to branch out, they still bring us all of their parent company’s games with excellent localizations, this game may be good, not everything has to be a localization of a Japanese game (even though that’s obviously the thing they’re good at), etc..

    …but seriously, Cursed Crusade? A TV tie-in game by the developers of Pro Cycling Manager? I don’t mean to imply that anyone at this company is on drugs, but is everyone at this company on drugs? There are so many publishers who can pick up these sub-par WRPGs. It doesn’t have to be you, Atlus.

    I mean, I’m not angry. I’m not a deranged fanboy or anything. This is just kind of pointless. Few publishers keep their localizations to as high a standard as Atlus USA does, so why work on shovelware? Play to your strengths instead.

    Granted, their localization teams probably aren’t working on this. My post may also be pointless. Still, that’s money they could’ve used to fund good stuff.

    • endaround

      Yes if only they concentrated on those great works like Operation Darkness…

      • Hraesvelgr

        This is exactly why I can’t get behind the rage that comes when Atlus releases games like this. Sure, I don’t have any interest in a lot of the games they’ve been releasing lately, but, outside of their own Japanese developed titles, a lot of the games they’ve released have been steaming piles, even all the way back to the 90s. I don’t really see that much difference, except that some people are willing to accept pretty much any quality of game, so long as it comes from Japan.

        Really hate to flame, but that is how so many comments come across each time Atlus releases some C-rate Western game.

        • Ladius

          I would agree with you if people were asking Atlus USA to localize anything Japanese regardless of the quality just to show it’s still adhering to some unspoken “niche” rule, but there’s nothing like that going on.

          People are hoping to see more Growlanser, Super Robot Taisen OG, Dept Heaven or Luminous Arc games, all series that are considered great or at least decent in the fanbase (of course other people could dislike them, something that happens for every single title) and that thousands of people wanted to play, not to mention stand-alone games like 7th Dragon.

          I don’t remember anyone in those debates asking them to bring some obscure, completely unknown, blatantly low quality game just because they could have done so in the past. Some hit-and-miss localizations are pretty much unavoidable when you try out new series and developers, too, especially if you try to have a stable flow of releases like Atlus USA used to do in the past.

          That doesn’t mean there isn’t a middle point between localizing Zoids Assault and Master of the Monster Lair and completely stop any non-Atlus jrpg localization, though.

        • ShinGundam

          “Really hate to flame, but that is how so many comments come across each time Atlus releases some Z-rate Shovelware.”
          Fixed.

  • http://www.facebook.com/people/Nathaniel-Carrison/1418650279 Nathaniel Carrison

    Man I miss the old Atlus, news like this just makes me miss them even more.

    • Gatchaman1

      What are you talking about. We are getting Persona 4 fighting game, the Vita remake, Persona 5, and we just got Catherine & Devil Survivor 2 a few months ago.

  • JustThisOne

    Okay, I get it. You guys are all a little bummed and wary of Atlus’ new direction. But maybe this isn’t an entirely bad direction. As other people have commented already, they do still release japanese games that are catered to people who like japanese games. Like Catherine – and especially Catherine, because it was such a big risk to release this to the western market.

    Maybe Atlus, like some other developers/publishers, is relying on certain cash cow-type games in order to create enough revenue to make other titles. And when I mean other titles, I mean titles that might not sell well – despite being a great game. It’s harder to take a risk to release niche titles nowadays because the gaming market is so diverse.

    But that doesn’t mean they won’t release those “other” titles anymore. It just means that it’ll take a little longer.

    I guess what I’m saying is: Atlus is just trying to get a foothold in the western market. They aren’t old Atlus anymore, because it’s getting too difficult to be that way. But it’s not all over yet, so cheer up. :)

    • http://www.facebook.com/profile.php?id=100001559914929 Timothy Solis

      I’d normally agree…but Rock of Ages, Cursed Crusade….those aren’t exactly ‘cash cows’. It’s hard to believe they’re doing much of anything but abandoning being a localizer and becoming a publisher that will bring over Atlus titles ever so often.

    • Ladius

      Being a subsidiary of Atlus Japan it’s not surprising that they’re releasing the games developed by their parent company, if they stopped localizing SMT, Persona and games like Catherine there would be nothing left of the Atlus heritage, and I’m sure no one wants that to happen. 

      As much as I like them, though, it’s painful to compare Atlus USA’s current localization offer with the rich catalog they brought us till 2009, comprising tons of games and series from other developers.

  • brian yep

    I guess we should give up on Growlanser?
    FFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUDDDDGGE

    • Hraesvelgr

      To be fair, not giving up on Growlanser by now was just blind optimism. An unfortunate thing to say, but it is the truth.

  • http://twitter.com/Luisen12 Luis Enrique

    Don’t be conceited, they don’t cater to you, you’re a walking wallet for Atlus. Stop being self-important.

    This goes for all of you.

    • http://twitter.com/Zufield Zufield

      I like the cut of your jib.

  • sandra10

    I’m still sure that we’ll be getting Gungnir in some form (expanded port most likely since we know that’s going to show up sooner or later). We didn’t get other Dept. Heaven spinoffs like Yggdra Unison or Blaze Union so I’m not sure why people are surprised about them not localizing Gloria Union.

    And I’m okay with Atlus USA focusing less on Japanese games and more on Western games. I didn’t find anything special with many of the games they localized that weren’t developed by Atlus, Sting, NIS, or Vanillaware. NIS now has NISA and Vanillaware goes between publishers but has a good thing with Ignition as well… so, yeah, I’m not all that upset. They’ll still be localizing the key games from Atlus and Sting (even those two don’t release quality titles every time) so I’m good. I’m not going to like them anymore for releasing what I consider sub-par titles just because they’re niche.

    But there’s something that I’m really surprised about, and that’s attitude toward Trine 2 on this site. It’s to the point where people are bashing the game in the comments section just because it’s geared towards Western audiences. That’s about as mature as people bashing JRPGs and Visual novels because their geared towards “weeaboos”.

    • malek86

      Unlike most other people, I don’t particularly care whether Atlus focuses on japanese or western games. They could publishing polish games for all I care, as long as they are good it’s fine by me (fun theory: how would things be now if Atlus had been the one to publish The Witcher in the US?). There are small western games that deserve a publisher as much as japanese ones.

      But some of their choices are kinda weird. Cursed Crusade, seriously? Now, I’m not one to judge games I haven’t played on their Metacritic score, otherwise one of my favorite games (Baroque) should be considered a piece of crap. But that Cursed Crusade just does nothing to try and attract me. There are better titles they could be picking up, for sure. Stuff like Trine 2 and Rock of Ages is certainly much more interesting. If they get more games like that, I don’t see why not.

      As for this Game of Thrones, never saw the TV series, so I can’t say anything. But it’s like Naruto, in that it will probably make them easy money without too much effort. Doesn’t seem like anything to be worried about. You gotta offset the more risky projects somehow.

      • Ladius

        Problem is, they aren’t “offestting more risky projects”, since they have been avoiding anything like that for more than a year. In fact, they stopped localizing non-Atlus niche games exactly when they had their first mainstream success, Demon’s Souls.

        Also, the issue here isn’t that western games are superior to Japanese ones, or vice versa: aside from some extremists, I think (hope) that everyone can enjoy good games regardless of their nationality.

        The issue here is that we have countless publishers dealing with western games (case in point, practically all the western games published by Atlus USA were already available in English, and DKS was even brought to the USA on PC by another publisher), and only an extremely small number publishing Japanese niche ones.
        Losing one, not to mention one that had a central role such as Atlus USA (aside from Atlus games), damages the software variety and means that we will probably be unable to play many series and stand alone titles that we were able to enjoy before Atlus USA’s change of heart. The quality of their new offerings is also debatable, and that’s in an issue in itself.

        • malek86

          I get your point, but technically speaking, importing shouldn’t be the solution. If a game is available in Europe but not in the USA, even if it were region free, it would still be better if some american publisher steps up to it. It also means that, when a game comes out in Europe that is actually region locked, someone will have it covered, which is pretty nice.

          Also it would be a bit unfair to assume that the games Atlus is picking up could have been picked by any other company. Niche western games are niche for a reason: just like japanese ones, there isn’t much demand for them. There’s no guarantee that if Atlus hadn’t picked them up, somebody else would have.

          I should also point out that this kind of path is probably less expensive for them, since publishing a game which is already in english (either because it was in Europe or because the developers were american or whatever) is certainly cheaper than localizing a japanese game. That must have influenced their decisions too. Especially since DS and PSP games don’t sell that much anymore, so localizing them would be a greater risk than usual – and japanese games in the last couple years too often were made for DS and PSP.

          I would complain about Atlus too, if it were 2007 or 2008… but they’ve only started this behavior in 2010, when the portable consoles had already established themselves as either software sales failures (PSP) or aimed at younger audiences (DS).

          Let’s see how they act with the 3DS out, then we can start to complain.

          • Joanna

            One problem with your point. The DS situation was not that it was predominantly owned by children (big pet peeve of mine, please don’t say this because it isn’t true), but that the market for japanese games was incredibly saturated (and if I’m not mistaken even XSEED stated the same about the DS market in 2010). At the end of 2010/early 2011, the market was less saturated and Aksys was able to get some nice sales out of 999 and Atlus did pretty well with Radiant Historia because it got a second print run (something that probably would not have happened if the game was released in 2009/2010). Even XSEED gave us Solatorobo.

    • http://www.siliconera.com Ishaan

      I have to say, I’m very, very disappointed by how Trine 2 gets ignored on Siliconera sometimes. I’ve tried so many different ways to present it to people, and no one seems to care. 

      I just don’t get it. The first one is amazing and I doubt the second will be any different. It also looks beautiful. Probably one of the nicer looking platformers we’ve had in years…even more so than anything Vanillaware has ever done. :/

      • Altritter

        That’s just how it seems to go on this site, unfortunately.  Articles about niche Japanese games will get 50 or more comments but if it’s an equally niche western title people just seem to ignore it.  I don’t just mean Trine, I remember when you guys did articles about Outland and Bastion they didn’t get much attention either which is a shame because they’re amazing games.

        • http://www.siliconera.com Ishaan

          Yea, it really bothers me sometimes. This is just me speaking for myself, but it’s kind of sad to see people around here lap up any old garbage certain Japanese publishers will put out, but genuinely fantastic games like Trine get ignored.

      • Ladius

        As sad as it can be in some occasions, I think that’s fairly normal given the nature of Siliconera’s audience (no offence whatsoever, of course). The fact that Japanophile gamers are a niche in the west doesn’t mean they are necessarily more open minded than any “normal” western-focused gamer, at the end of the day they are still a market subset with strong tastes that will tend to avoid games that aren’t already on their radar.

        The useless west vs east flame wars you can see on many board only serve to further polarize this kind of mindsets and endorse bitterness on the “Japanophiles”‘ part given the treatment they receive in many places, and not even the common roots of some genres (turn based jrpgs having their roots in western dungeon crawlers, for instance) can help ease the situation.

        Cultural barriers in this generation have been far worse than in the last ones, given the major presence of western games on console compared to the Japan->consolewest->PC situation we had for many years (with many notable exceptions like Falcom games on pc or wrpg ports on XBOX, of course).

        That said, it’s definitely frustrating to know that I will probably be unable to make my Japanophile friends like games such as Europa Universalis 3 or Mount&Blade as much as I’m unable to make my “western-oriented” ones to try out anything that’s even remotely “animu” :

        • Altritter

          I feel the same way.  I play pretty much any genre of game, and if the game’s good I don’t give a damn what country it came from or who developed it, but a lot of people just don’t care about broadening their horizons and would rather just hang out where they’re comfortable.

  • JustaGenericUser

    So instead of trying to bring in games that would otherwise have little chance of coming over here, such as Dragon’s Crown, they decide on a game that just any publisher, including millions of western ones, could do. Typical Atlus.

    • willtell

      Persona zombies have become like Apple zombies and will support them even if they decided to release a video game that solely consisted of a loop of  “SUCKERS!!!” displayed on the screen while flashing red/yellow backgrounds and playing annoying music.

      I don’t think they care much anymore, heh…

      • epsilonalpha

        Butthurt much bro?

      • http://twitter.com/Megawarrior345 Elle

        He was talking about Dragon’s Crown?

    • Altritter

      You do know that Dragon’s Crown was confirmed for a western release by Ignition the day it was announced, right? 

      • JustaGenericUser

        I thought Ignition was publishing the *japanese* release? But if it’s western, too, then that’s cool.

        • Altritter

          Nah, man, it’s western too.  The game was announced at E3.  I wanna say the release is gonna be global but I’m not positive on that.

  • Nemesis_Dawn

    Love the show. Hate Western RPG’s. I have a dilemma.

    At least, it HAS to be better than Cursed Crusade, right? I played the demo and couldn’t believe all the things wrong with that game in 2011.

  • Aetheus

    People, calm the frap down. The game hasn’t even hit the shelves yet, and folks are already finding one reason or another to bash it and/or Atlus. And why? Just because they aren’t translating that obscure animu game you’ve had on your hitlist since 2002?

    Don’t worry about it – turning little known Japanese RPGs into solid gold is what they’re best known for. You can bet your ass that you’ll be seeing a copy of Persona 5 and SMT 27 in your local retailer sometime in the future. 

    But just because publishing J-RPGs is what they’re best known for, doesn’t necessarily mean that any OTHER product they choose to publish is crap. Game of Thrones was an excellent TV series, and Martin’s ‘A Song of Ice & Fire’ series (which is what GoT was based off) is a refreshing, gritty look on contemporary fantasy works. 

    Sure, the last Game of Thrones games was a loose tie-in with little to do with the show, but that is no reason not to give this game a chance, especially since Martin himself had a hand in the script. It may turn out to be Game of the Year 2012/13. Or it may be a piece of shit that will disgrace the franchise forever. In which case you’re perfectly within your rights to bash it into the stratosphere – but that’ll have to be AFTER it’s released and AFTER you’ve actually got a taste of it; not before.

  • Altritter

    So I missed this story last night, stumbled upon it a few minutes ago thinking “Whoa, 70 comments?  Game of Thrones is awesome so I’m glad so many people here are fans!” just to see that a bunch of the comments are whining about Atlus.  How depressing.  But whatever. Hopefully the game will be good at least, I doubt it’ll be bad if GRRM himself is doing the story.

  • http://myanimelist.net/profile/Kuronoa Kuronoa

    They supported pretty well this gen on DS and PSP, even if they are losing it now the near past is still fresh.

    I rather care more about their in-house stuff than what they pick up, however I would like to see them pick up Japanese titles because we have enough western publishers.  At least games like these have some potential than the games like 101 megamix or whatever that crap was.

    They also did this western stuff in the past.  Remember Galleon?  Widget (which is awesome btw)? World Soccer ’94?  Just not as frequent.

  • Locklear93

    So, I see the story, and I read a bunch of comments below, scattered between “Oh god, Atlus is abandoning us!” and “Atlus is broadening their offerings, and that’s fine.  I guess I don’t understand the strong sentiments in either direction here.  If Atlus releases a game I want, I’ll buy it.  If they don’t, then I won’t.  I won’t buy this.  *shrug*

    • http://twitter.com/Cudgeon Raji

      Because they stopped publishing some good niche jrpgs and feed us bad wrpg no one else wants to publish. And the funniest thing – it’s because of the success of the jRPG Demon’s Souls.
      All people want is the new growlanser game on PSP…

      • Locklear93

        I don’t really see much that would imply Rock of Ages, Trine 2, or Zeno Clash were picked up as a result of the success of Demons’ Souls.  Their product selection leads me to believe that they’re exploring a broader strategy of incorporating western releases in general.

        The other things (Cursed Crusade, etc.), quite possibly, and if so, Atlus is likely making a mistake.  Like you said in the DmC article though, the solution is voting with wallets, not pique about betrayal, or abandoning the niche market, and so forth.  Make these western games an untenable business proposition, and they WILL retreat to what worked for them.  So, like I said–if they release a game I want, I’ll buy it.  This is not that. 

        (Neither is Growlanser, but that’s a matter of personal taste. <_<)

        • Ladius

          Problem is, they aren’t “incorporating western releases” in their traditional offer (something no one would criticize): rather, they stopped localizing any non-Atlus jrpg and started bringing us titles that are really different from those who made Atlus USA the most beloved publisher in our niche.

          If they announced Cursed Crusade and Luminou Arc 3, and then Game of Thrones RPG and Growlanser 4 (or Gungnir, or Gloria Union, etc) it would be a completely different situation.

          • Locklear93

            That’s fair, I suppose.  It’s been a long time since I’ve been impressed with Atlus’ offerings outside of the SMT and Persona series (Catherine being the outlier).  My perspective may just be too far from the community’s norm on Atlus.  NISA and Aksys have been the ones bringing me stuff I want of late.  I started viewing Atlus with a raised eyebrow as far back as Steambot Chronicles (I know, I know, heresy…).  When they started their Atlus Online initiative, I facepalmed.  Persona, SMT, and Catherine are really the only Atlus games that intrigue me anymore.  Every recent Atlus e-mail I’ve gotten has just been deleted, due to not being relevant to interests. :/

    • Ladius

      I think everyone agree with the “will buy if I like it, won’t if I don’t” attitude, but people are sad for another reason: in a market where you have a grand total of four publishers of niche third party Japanese games on console, losing one (aside from its parent company’s games) is really a big deal for those who love this kind of games.

  • Darkrise

    I’m surprised that there’s so many comments for a Game of Thrones related article here. But anyways I’m not sure if I’m happy or sad since I love Song of Ice and Fire series and yet they have a chance to make a terrible game adaption.

    • JustaGenericUser

      “I’m surprised that there’s so many comments for a Game of Thrones related article here.”

      Only because most people including myself are disappointed at who the publisher is. If it was any big-time or western publisher there would probably only be 20 posts at the most.

  • http://twitter.com/BlackCycFan Michael Connell

    Wait, didn’t this game come out on PC already?

    BTW Atlus, we’re still waiting for Growlanser IV: Reloaded

  • alastor3

    That article is a LIE my friend work for cyanide, and he said that the rpg is being produce in their studio but in europe not in montréal

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