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Metal Gear Solid: Snake Eater 3D Has FPS Mode And Crouch Walking

By Spencer . December 18, 2011 . 11:55pm

Metal Gear Solid: Snake Eater 3D Has FPS Mode And Crouch WalkingPhotocamouflage and suspension bridges with tilt control balancing aren’t the only features Konami added to Metal Gear Solid: Snake Eater 3D. A retail listing from Japan outlines two more camera options. Players can switch to FPS mode and an over the shoulder camera.

 

Metal Gear Solid: Snake Eater 3D also lets players walk while crouching, a feature that wasn’t in the original game.

 

Metal Gear Solid: Snake Eater 3D is slated for a Q1 2012 release in North America and set for release on March 8 in Japan.


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  • http://www.youtube.com/kfd056 kfd056

    cool.

  • SupaPhly

    why did you use a picture of a brick wall on the front page for this article?

    • http://www.facebook.com/profile.php?id=100002395146276 Peace Legacy

      WINRAR IS YOU!

  • http://strictlyapathy.comoj.com/ SoulArbiter

    The godly option of crouch walking has been included. Yes!

  • Nemesis_Dawn

    I actually greatly prefer crawling to crouch walking. I was a bit bothered that I couldn’t crawl in Peace Walker.

  • James Beatty

    I would love for the game too look like the naked sample tech demo. I sure hope Kojima doesn’t just lazily port the game over. It’s the only MGS game i need to play, since i played 1,2, and 4 (and the PSP games) i didn’t buy the HD collection because i wanted this version, hopefully i get the better game

  • PrinceHeir

    as long as you can crawl it’s all good :D

  • http://www.facebook.com/people/Chee-Yang/100001772690580 Chee Yang

    Does Kojima really have to add new features from the new games to the old games? Simply a waste of time. I know maybe it never perform the way he wanted, but quit dwelling of what could’ve been, and finish up on what you have started….ummmm Zone of the Enders.

  • http://www.facebook.com/people/Chee-Yang/100001772690580 Chee Yang

    I’m tired of these 1.1 update that doesn’t necessarily have to take the whole development team.

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