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The Legend Of The Heroes: Trails In The Sky Series Soaring To Smartphones… In English!

By Spencer . December 27, 2011 . 2:11am

The Legend Of The Heroes: Trails In The Sky Series Soaring To Smartphones… In English!Aeria Games, the company that licensed Sorcerian and created an iPhone remake, also picked up the mobile phone rights to The Legend of Heroes: Trails in the Sky series. They plan to bring the games to smartphones (likely iPhone and Android) in the future. This version of The Legend of Heroes: Trails in the Sky games will make use of smartphone feature with social and online elements.

 

While the news was announced in Japan, Aeria Games said they will release The Legend of Heroes: Trails in the Sky series in English too for North America.

 

It’s unclear if Xseed, the company that localized and published Trails in the Sky, is involved or not. The PSP title is the first in a series of games including Trails in the Sky Second Chapter, Trails in the Sky Third Chapter, Trails of Zero, and most recently Trails of Blue.


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  • Draparde

    Considering I don’t have a smart phone this news does not excite me. I just hope that it doesn’t Just come out on smart phones. 

    i wonder what kind of Social online elements it will have? 

  • icecoffemix

    Okay Aeria Games, you got me to buy whatever device the series come out to.

    I just hope the translation quality is as good and dedicated like Xseed did.

  • landlock

    If the second/third parts aren’t released on the PSP/PSV aswell I would be very unhappy there is no reason they can’t do a digital only release on the PSN Network at the very least.

    • Ladius

      I agree with you, but until Falcom reassembles Trails 2′s iso in order to make it compatible with a PSN release (so far it isn’t, thanks to the 2 UMDs) it’s impossible to do it.

  • http://twitter.com/IXRoxasXI Rei Fal’Cie Sanchez

    Even though I have an Iphone I’m extremely unhappy with this I mean I want to play on a device with buttons not touch screen 

  • http://www.facebook.com/people/Eddie-Dominguez/1078890439 Eddie Dominguez

    NO NO NO NO…if this doesnt come up on the psp or vita handhelds then i’m gonna be a sad panda.

    i wonder if xseed has any hands on this? because if they do then this company could localize the rest of the series for the smartphone and xseed could do their thing for the psn?

  • Go2hell66

    Whhaaaaaaaaaaaat, YEESSSSSSSSSSSSSSSSSSSSSS
    MERRY XMAS!

  • skymap

    By the time X-SEED actually finished SC, I’ll have a smartphone. I’ll buy it if they’re involved. 

    Actually, nearing the end of Zero in anticipation of starting Ao … I really think they could have just started with Zero. We would be keeping up with the latest titles and the game really seems to start without the assumption that you’ve played previous titles (to the point that playing the Sora series will probably spoil some of the sense of mystery that the Zero series has). I know X-SEED doesn’t agree with me, but that’s my opinion.

    • http://twitter.com/endlesshistory Endless History

      I can’t find myself agreeing with this. While it is possible to play Zero without knowledge of the previous games, you will lose a LOT of the emotional impact of some scenes involving a particular character.

      On the other hand, if you play Ao no Kiseki without Sora, you’re in for a *lot* of confusion. Ao banks on knowing both Zero and Sora much moreso than the previous games.

      This is because it starts pulling in political issues that STARTED in the original trilogy and begins to bring them more to the forefront. (A LOT of what comes up in Ao was brought up in Sora no Kiseki the 3rd, specifically, actually.)

      –but I think the great ‘trick’ in Zero involves having played the trilogy to fall into the ploy that Falcom fully intends you to step into. But I think I can say with certainty that I would not have enjoyed Zero and Ao nearly as much if I played them before I played Sora.

      • skymap

        Well, it’s really a matter of priorities. With such a story focused game, it’s natural to not want to miss anything. But here’s the thing. Do you want X-SEED to be working on the first series until … I’m guessing 2015? Meanwhile, Falcom has just announced a new sub-series. A translated ver. of Ao probably wouldn’t arrive for another 8 years. It just seems to me that insisting on not missing any of the background story is almost a recipe to kill the series in the west before we even get to later titles. Keep in mind that those who can actually understand the Japanese games is probably a very small minority.

        That being said, I haven’t played Ao and you could be right. But it could just be a matter of having a richer understanding, and reading in between the lines. It’s possible that the developments of Ao partly explain themselves. Moreover, I don’t think that Falcom wrote the games as to be understood only if you have played them all. Rather, it seems to be that Zero was written expecting new people to the series. That’s why part of the mystery in Zero is revealing what those who completed the Sora series should be aware of (from what I can gather). It seems to me that there’s something valuable in starting from the beginning and coming in at the beginning of a new series.

  • http://www.facebook.com/Zekushion Dylan Anantha

    Crap, I dont care for phone gaming. Anyway, why a phone? Phones tend to cater to more casual gamers, why release a lengthy, slow-paced text heavy JRPG on it?

    • malek86

      Makes sense actually. You can’t really have a proper shooter or fast-paced game on smartphones due to the controls being slow and difficult to handle. But for a turn-based game that wouldn’t be a problem.

      • icecoffemix

        Exactly, turn based, strategy RPG and visual novel are perfect for smartphone.

        • PoweredByHentai

          I have to disagree with your assertion that turn-based SRPGs are a fit for smartphones.

          I have stubby fingers.  This means that even in Final Fantasy Tactics, I was wrestling with the menu options because of how squished they are.

          Camera control was pretty nifty, but largely negated when you couldn’t zoom in beyond a certain point which meant that selecting the right square on the battlefield also became a pain in the arse.

          A 3.5″ screen on a smartphone is a real POS thing to have.

          • icecoffemix

            4″ and asian finger, perfect for me. There’s also tablet, although that one isn’t really my thing.

            FFT was not designed with touch control in mind, blame SE for that.

          • Ladius

            Even Trails in the Sky games weren’t designed with touch controls in mind, though, and so you can easily guess why many people are disappointed with this kind of porting.

          • icecoffemix

            How do you know they don’t at least tweak the interface to better suit touch control?

        • Ladius

          In a world without button controls, maybe, but considering we have far more precise controls on almost every other platform available I beg to disagree.

          • icecoffemix

            What the hell do you need precise control in turn based and text-based game for?

            Also are you under the impression that touch control has stagnated and cannot be improved further?

          • Ladius

            Precise controls are an absolute necessity for strategy games in order to avoid wrong selectionsmovementsattacks, and touch controls so far haven’t been able to replace button controls in a convincing way (at least in my experience).

            On DS, most rts-like games were all but precise regarding unit selection and unit gathering, and traditional tactical game not presented in a top-down view often had issues regarding unit selection since you could pick the wrong unit due to sprites colliding in an isometric perspective.

            Also, we’re talking about games that weren’t born with touch controls in mind, and playing a game with its original interface is always the best option.

          • icecoffemix

            To be honest, I have no problem whatsoever controlling turn based game with touch control, YMMV.

            And you’re talking about completely different genre here, with RTS having “Real Time” as the key, thus indeed precise and fast control is needed (though mouse is the most effective way to do this). I don’t see this being much problem on turn based game where you can leisurely take your time.

            Also today’s most (decent) smartphone have touchscreen good enough for game like that.

            Indeed they game wasn’t designed with touch control in mind, and I do hope they at least put some effort into making it more usable, but even if they don’t it’s a fair trade off to have the game in language I understand instead of having nothing at all (or be forced to learn the moon, I am that crazy into this series).

    • Ryos

      True story: the Android came out with Spectral Souls.  Granted that’s not exactly the world’s most casual-friendly game out there (and they didn’t even bother to make it portable friendly by making it possible to suspend battles), but it’s certainly possible.  RPGs, as mentioned, are pretty easy to do properly on phones.

  • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

    “The Legend Of The Heroes: Trails In The Sky Series Soaring To Smartphones… In English!”

    Smartphones? lol I don’t have one unfortunately. I’ll happily stick to the PSP version.

    *Hugs PSP* X3

    Side note: I saw the word “series” so that means all of the Trails games, huh? That really sucks I’m sorry. How they can put all of this on the smartphone and not on the PSP in the first place is beyond me. :L I want the rest please.

    • PoweredByHentai

      Am fluent in Japanese and can afford to import the Legend of Heroes games for my PSP.

      I suggest learning Japanese now while you still have the chance.

      • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

        Ugh. I know Japanese (I really do), but I just hate importing, since it can be so expensive. (>.<)

        • http://www.crunchyroll.com/user/ArtFanIam Samantha Stevens

          Mickey, you just said that it CAN be expensive. In some cases yeah, but it’s usually not that expensive to import at all…..well usually not for me. Don’t really know about you. :L

          • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

            Yeah. Thanks for the pep-talk, princess. -)_(-

          • http://www.crunchyroll.com/user/ArtFanIam Samantha Stevens

            Pep-talk? Didn’t know I inspired you at all.

            Oh I see! I guess I inspired you get rid of the title “Jobless” and import even more than before. You are so very welcome. Tehe……now praise me more like you just did before by continuing to call me princess. I enjoy that name. X3

          • http://twitter.com/Cudgeon Raji

            Yes princess.

          • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

            @twitter-244241469:disqus Don’t support her! (>.<)

          • http://twitter.com/Cudgeon Raji

            But you said she is a princess!~ :o

        • PoweredByHentai

          @Kamek20XXExtra:disqus :
          As they say, “no pain, no gain.”  :D

  • http://www.facebook.com/people/Arnaud-Phantomhive/1816181579 Arnaud Phantomhive

    Very Interesting

    I shall take a deep breath and….

    http://img717.imageshack.us/img717/2204/fuuuuuuuuuum.jpg

    Y U IN IPHONE???

    I don’t have it *crying like a baby*

  • Go2hell66

    why all the smartphone hate? get a freaking job people.
    i will be jamming this on my iphone all day!

    • SupaPhly

       :/
      some people want actual buttons you know

    • PoweredByHentai

      I have an iPhone 4.  I’ve played some Zenonia with it.  Guess what?  The controls sucked completely because the blasted game would either ignore my inputs or move left when I’m trying to move “up”.  Even Infinity Blade was a piece of crap experience on the iPhone 4.

      “Swipe to parry, swipe to attack.”  What a load of crap.  None of that crap matters if the god damn touchscreen won’t register any of my inputs or registers it incorrectly.

      I consider smartphone-based gaming to be the ultimate middle finger to my gaming experience with Nintendo’s region-locking BS a close second.

      /values-control-precision

      • Go2hell66

        its a strategy game not an action rpg, you don’t need the most precise controls in the world to play this

        • EusisLandale

          Maybe not, but wasting time to get the controls to respond right is irritating regardless of whether or not you need it right the first time.

        • PoweredByHentai

          Actually, you DO need precise controls to play even relatively simple strategy games.

          It is called MENU OPTIONS and SCREEN REAL ESTATE.  Unfortunately, most of your actions are often menu-based and even games with icon-based actions are severely constricted by the aforementioned screen real estate.

          This means that any action I want to choose is essentially squished together with other actions and the margin for error there is much greater since I have stubby fingers.  I am not the only software engineer of my size to have problems with the iPhone 4′s worthless touchscreen keyboard.  The screens on these smartphones are basically too small to be of any value to me.

          At least with my Nokia N95, I have an actual keyboard that I can type with using the tip of my thumbnails.  With the iPhone?  I have to use any one of my stubby fingers and wrestle with the iPhone’s POS detection system.  That is NOT an optimal use of my time and effort.

          • http://twitter.com/Cudgeon Raji

            Try the Samsung Note with the Stick. Love it. And the huge screen is also a plus. :)

            Still prefer normal controls.

          • PoweredByHentai

            I heard about the Samsung Note.  I guess I’ll have to look into that as well.

            Right now, my smartphone candidates are:
            -Xperia Play
            -any phone that has a hardware keyboard

      • Lucas Hagley

        Also you have to consider bugs in the game i remember crimson gem saga on the iphone and that damn game crash a lot and i cannot even do some missions because of it. same with batman arkham city lock down i could not play the games because it crashes i had to wait for the games to come out with patches and it srill happens but less. I understand how people feel they want the series to continue on in the west i i for one do not like play rpgs on the phone they take up too much battery life and are bitch to control the touch screen is not upthere for rpgs and fast paced gaming yet .

    • Alexis Matthews

      “get a freaking job people”

      Yeah. That’s a lovely way to start off. -_-

    • Ladius

      It’s nice to assume people are unhappy about this news because of money issues, and not because XSeed could have been left out in the cold after all their hard work and Aeria Games’ track record is among the worst ones for localizing this kind of games in a decent way.

      Oh, and of course everyone must love touch controls for games that were born on other platforms, or else the issue is ”they haven’t a job”. Well I do, and I still prefere button controls for games that were born on PC (the first three Trails) or PSP (ZeroAo), thank you.

    • Monsley

      “get a freaking job people”

      And spend more than half of my pay check on a smartphone and what’s left after that on phone plans? I’d rather not. lol

    • http://www.facebook.com/Zekushion Dylan Anantha

      Because many people like to use phones as phones and gaming consoles for gaming. Why else did the Xperia Play fail? No one wants a PSP phone.

      • Go2hell66

        so why do nintendo and sony feel so threatened by the gaming market on iphone and android?

        yeah :/

        • http://twitter.com/Cudgeon Raji

          Do they?
          As japanese developer there used to this, they had phones with social games ten years before the iPhone hit, and over there the handheld market also was declared death by the socialnetwork losers. Well, didn’t happen.

  • http://www.facebook.com/people/Ivanir-Ignacchitti/100002728780712 Ivanir Ignacchitti

    Time for me to get a smartphone then, I guess. :P
    I still hope the PSP versions of SC and 3rd get an English Release though. ^_^’

  • http://www.facebook.com/profile.php?id=594742092 Robert M Fenner

     W..what??

  • alundra311

    It would have been nicer if they just translated the existing PC version instead of porting it to smartphones. Anyway, will just stick to the PSP version.

  • Gatchaman1

    WAT

  • Alexis Matthews

    Greatly disappointed at this.

  • http://twitter.com/digtrioPortable Digtrio

    I always find it a bit odd that you guys all seem to hate on things like this. Nobody is forcing you to buy these versions so where is the harm in people making a bit of money of the people who do want to? I mean, I probably won’t get these versions unless something happens with Second Chapter or Third Chapter but it doesn’t affect me any knowing these games exist. Certainly having an increased presence in the West would be a good thing for Falcom, no?

    But anyway, carry on! :)

    • Ladius

      If Aeria is localizing them independetly, this will likely mean a jumbled, rushed translation and less sales for XSeed’s PSP versions of Trails 1 and 2 (if they even release 2, considering they could have a “competitor” release on a more popular platform…).

      Moreover, many of us like to play on PSP (a platform that still has a TV out option, depending on the version), and others would have liked to play the PC original.

      So no, this news could be really sad if things go the wrong way :

      • Ryos

        Well, some Android phones at least have TV out options.  Granted my PSP version is better for that, but I’d certainly see LoH as a very good reason to pick up a TV out option for my phone if there’s an Android version.

      • http://twitter.com/digtrioPortable Digtrio

        There is always the possibility that they’ll be using XSEED’s English translations though. Well, at least for the first. It’d make sense rather than re-translating an already lengthy game that by XSEED’s own admission didn’t exactly set the world on fire in terms of sales.

        I’d also dispute the fact that it’d be cutting into XSEED’s sales. As you’ve said, most people would prefer to play the games on the PSP. These games aren’t exactly mainstream so there might be a few people who purchase the games from the various smartphone stores, sure,  but I think the majority of people would still buy the PSP version given the chance.

        I think it’d also help sales in the sense that people buy the game on, say, the App Store. They like it and decide to have a look into the series. Discover that you can also get it on PSP and decide that might be a better option and then purchase it. Otherwise, it’ll at least help Falcom which is always a great thing (though XSEED do certainly deserve some major props! ;) )

        Thank you for at least articulating your argument though. I don’t entirely disagree with your sentiment I guess. :)

        • Ladius

          Keep in mind that Aeria’s business model is based on free to play games, so in the worst case scenario we could end up having a 29-39$ Trails 2 on PSP (a platform almost dead in the west) versus a free (or 3$) Trails 2 on smartphones (far more popular, as everyone knows) with some kind of shopsocial features.

          Exactly because of this I don’t believe they have the resources or the interest to localize on a professional level the biggest jrpg ever announced for the west (Trails 2 has 3.5 millions Japanese characters, compared to FF12′s 600k and Trails 1′s 1.5m), and the most likely scenario, if they don’t reach an agreement with XSeed, will probably be a rushed job like the one that ruined War of Genesis’ English iOS port.

          Also, since Trails 1′s sales have been disappointing for XSeed I think they need every single sale to continue localizing the series, and I really doubt someone who buy Trails 1 on iOS is going to double dip on PSP considering the different price, platform and game-style. Of course someone could do that, especially if the two versions are released with exceptionally different translations, but it’s also likely that if the Aeria versions are rushed someone could think the PSP versions are the same, or that the series isn’t worth it in the first place.

    • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

      “Certainly having an increased presence in the West would be a good thing for Falcom, no?”

      I can agree to this, but many others like to play on the…….wait @Ladius:disqus just said this. I’m late. >_>

    • PoweredByHentai

      It’s called market cannibalism.

      If the rest of the series gets brought over stateside via smartphones before XSeed could publish the PSP versions, then you are effectively looking at potential lost sales to a different market segment that might blow their money on the smartphone version, decide that they didn’t like it, and then not bother with XSeed’s localization.  Even if they do like it, there is no guarantee that they would want to purchase XSeed’s localization for the PSP.

      The worst part of this is that XSeed will then have to compete against a “cheap” version of the same game it is trying to sell.  This is, of course, assuming that XSeed isn’t involved with this latest turn of events.

      The human psychology can be stupid like that so it is something that is worth mentioning.

    • http://www.facebook.com/bleuvii Scot Eaton

      You’re right, Digtrio. I don’t know why people are hating on this so much. An iOS/Android release would be exactly what they need to boost sales, and playing this on a tablet would be really good. Plus, if they are willing to reprogram this for iOS, then it’s likely a PSN version is in the works. I think that this means only good things for the Trails series. If it really is bad, then the same thing will happen to Aeria that happened to XSeed… they’ll release the first one, it’ll sell under market projections, and the second and third will never come. However, if it is popular, then XSeed will be more confident about releasing 2 and 3.

  • 128bitigor

    If XSeed will be removed from the project then it’s a super cheap move by Aeria. It was the Xseed who took the risks of releasing the game in the West, after all. 

    • Ladius

      If XSeed has really no involvement, then even Falcom is to blame, since they would have ignored a publisher that has practically resurrected their image in the west just to make some quick bucks thanks to Aeria. I really hope this isn’t the case.

      • 128bitigor

        Exactly. Actually Aeria doesn’t have to be nice, it’s business after all. But still, I am not going to support them if Falcom turns their backs on XSeed like that. They really deserve some credit for promoting their games. 

        I wish someone from XSeed could comment on the matter? 

  • Ryos

    As long as we get an Android version, I’m totally down for this.  Sure I’d rather have the PSP version but it’s better than nothing.

  • Ladius

    If they have an agreement with XSeed, this is great (well, I would need to buy a smartphone and I would REALLY prefere to play those games on PSP or PC, but still…).

    If Aeria is localizing them indipendently, however, this is the saddest news ever, especially if this implies that XSeed will have even more difficulties releasing the PSP version of Trails 2 and 3.

    Also, really hating this bit:
    “This version of The Legend of Heroes: Trails in the Sky games will make use of smartphone feature with social and online elements.”

    • PoweredByHentai

      I am fairly certain that Aeria doesn’t have an agreement with XSeed.

      Granted, while this would normally be grounds for a “conflict of interest” case, I don’t think XSeed has any presence in the smartphone market.  This is probably why we’re hearing of this turn of events with the Trails in the Sky series.

  • http://myanimelist.net/profile/Kuronoa Kuronoa

    Falcom sold me on an iphone.  Hopefully the localization is as good as XSEEDs.  If I see the quality Namco Bandai did with LoH I’m not going to be happy.

    • Ladius

      Considering Aeria Games’ track record, I think Bandai’s Gagharv translations would be almost perfect compared with the Trails translations they could come up with… they have absolutely no experience with this kind of releases, and considering the staggering amount of texts and the importance of its quality I really fear those smartphone Trails could end up being a mess, even avoiding the problem posed by those new “social features”.

      Then again, if XSeed is involved things could be different, but I suspect Aeria won’t bother to contact them :

      • Ryos

        Yeah, I’d be very suspect on the localization quality.  XSEED did a nearly flawless job with the first, and anything less will pale in comparison.

        • kupomogli

          Unless they steal Xseed’s work.

      • http://myanimelist.net/profile/Kuronoa Kuronoa
  • Monsley

    I don’t have a smartphone and I do not intend to buy one, so I really hope there will be a PSP release for these games… sigh.

    • Barrylocke89

      If they release it on iOS you can always play it on an iPod Touch or a tablet. They even recently came out with devices that are similar to the iPod Touch, but with Android instead of iOS.

      • Monsley

        Unfortunately, that doesn’t change things for me. :(

        I’ve never considered buying a tablet because I wouldn’t really know what to do with it, beside gaming. And spending 200+ euros just to play a couple of ports wouldn’t be very wise of me! :D Then there’s also the fact that I hate playing videogames on touch-based devices… but if no choice is given, it’s still better than nothing!

        As for the iPod Touch, I actually thought about buying one earlier this year. Then I saw the prices lol. My biggest problem with mp3 players is that I like to carry around my whole music library, so the 8-16GB ones are out of question for me and I’ve never seen an Android player with bigger capacity than that. (Although I’ll admit, I’m not exactly an expert on this kind of things, so I probably just need to look better!) Thankfully, my old iPod is still in a semi-decent shape, so I think I’ll keep it until it dies and eventually replace it with another device (Android would be lovely!) with at the very least 64GB of storage…

        • Barrylocke89

          yeah, I know how it is. I actually don’t have any iOS or Android devices myself. But at the least, its nice to know that you can potentially play the games one day without getting a smartphone with subscription fees.

  • http://twitter.com/endlesshistory Endless History

    Keep in mind, I don’t think Aeria Games is very fast either. They announced Sorcerian for iOS back in April. …we only just got the teaser site for it yesterday. And Japanese only. No word of an English release.

    It also looks like, according to Falcom’s page, going to be an ‘original title’ – so I don’t think it’s straight up ‘Trails in the Sky.’

    This could be the smartphone thing that Kondo brought up in a Famitsu interview sometime ago.

    EDIT: My bad. Now that I’m rereading this a little, it looks like it’ll be Trails in the Sky with a variety of original smartphone elements in it. So it’s probably going to be based on the same game?

    I’m not sure at this point. I should wake up first before I try this again. XD;

    • http://www.facebook.com/people/Ivanir-Ignacchitti/100002728780712 Ivanir Ignacchitti

      The info says that it is the same game but with smartphone (social) stuff added somehow to it. ^_^
      They got the rights to release the trilogy on smartphones, I think. And so far they announced the first game and plans to release it overseas. ^^

      • http://twitter.com/endlesshistory Endless History

        Yeah, it just says ‘English Language smartphones’ and ‘overseas’. I didn’t see ‘North America’ in the press release. Then again, ALSO, I skimmed it, as I was running late for work, too. XD;;

        I’ll take the time to sit down and give it a good read so I can write up a post later for my site, but thanks for the help, too. :)

        I was weirded out by Falcom, specifically, saying ‘Original Title’ in their short blurb on their Hot Information page.

        • http://www.facebook.com/people/Ivanir-Ignacchitti/100002728780712 Ivanir Ignacchitti

          They mentioned it as an Original Title? :? That’s a weird thing indeed. ^_^’

          • http://twitter.com/endlesshistory Endless History

            Well, they mentioned ‘Sora no Kiseki series’ and ‘original title’ – I’ll need to look at it again, since this is from memory and whatnot… but still. It’s a weird thing, altogether.

          • http://www.facebook.com/people/Ivanir-Ignacchitti/100002728780712 Ivanir Ignacchitti

            BTW, I actually saw mention to specifically North America in the press release (they mention it + English-speaking Countries + Japan). Besides that, the only thing I could understand (thanks to interpreting Google Translate stuff, since I can’t understand Japanese) is that they plan on making it appeal to people who aren’t familiar with the series yet and that they plan on expanding with quality titles. And that they plan on retaining the original game’s elements, only adding social stuff (as said in Andriasang, I think). ^_^
            EDIT : Oh, BTW, I was reading the Press Release that was available at Aeria Games’ site. ^_^’

          • http://www.facebook.com/people/Ivanir-Ignacchitti/100002728780712 Ivanir Ignacchitti

            Oh, I read that now. What they meant was that it would be ‘the’ original game (Sora no Kiseki FC) while adding social stuff. ;) Truly misleading, I guess. :P

  • http://www.facebook.com/people/Leonard-Norwood-Jr/100001685317322 Leonard Norwood Jr.

    oh boy still when it comes to crud that comes from some company from NA, I shouldn’t be even surprised in the least. I would say why this kind of crap happens which is why some games ended being in a loophole that ends in the very late release or cancelled, but i don’t think there’s a need to explain. it started on the psp, and even though it’s going a smart phone one day, something has to be done with the psp, just put it on vita somehow to play on that.

  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    Playing a lengthy and deep jrpg on a smartphone seems odd. Curious to see what advantage it would offer over a game console.  Ill still hold out for it coming to the Vita.

  • Jirin

    I guess somebody just decided, ‘These screens aren’t tiny and uncomfortable enough.  Let’s move all the games to an even smaller, more uncomfortable screen!’

  • http://twitter.com/Ale598 Ale598

    I would play them on a toaster, I don’t care as long as I get to play them.

    • http://www.facebook.com/people/Ivanir-Ignacchitti/100002728780712 Ivanir Ignacchitti

      Wouldn’t the localization quality interfere though? :P
      Being on smartphones isn’t a problem to me (though I don’t have any yet), but if their localization quality isn’t good (or at least acceptable)… ¬¬

  • http://www.facebook.com/profile.php?id=769970011 Tina Olah

    Really hoping this is still coming out for PSP…I may play it if they put it on an ipad, but no intentions of buying an iphone/smartphone at any time in the forseeable future (and completely uninterested in playing games on them).

  • http://twitter.com/ChestnutBowl Chestnut Bowl

    Y’know… I’m starting to like this Aeria Games youngster. Good head on that one.

    Still, these games are rather large. How are they going to port them to smartphones?

  • thebanditking

    Pass, I am not playing a full RPG on a cell phone, I can barely tolerate other genres on them. I think they should just put the other two games on the network (I hate digital but at this point retail for PSP is dead) or find a way to put them on a Vita cart and run them as PSP games through BC or do straight ports (I know this is not the easiest thing to do). Its a shame it took so long for these to come over here but I could almost say it would be best for XSEED to focus on the Vita ports of Zero no Kiseki.

  • MrRobbyM

    wut.

  • Hetare Kaiser

    Looks like I’ll be installing this: http://www.android-x86.org/

  • SalomeHarras

    While I would be personally disappointed in this (and would not purchase it), if XSeed is in fact in on this and cooperating, then I can’t blame them for doing what they have to do to remain profitable.  If a PSP release wasn’t feasible, I would have accepted a PC release, but I don’t know the details of the contract they have with Falcom over what they can do about that.

    I agree with whoever stated it below that one of the major strengths of TitS was its localization, and without it, the game would have honestly been sub-par and forgettable.  If that standard of quality isn’t kept, then it isn’t even worth continuing with it from an integrity pov.

    • LuffyxBomber

      pfshfhshfhsfh, “TitS”

      But seriously, I agree.

  • Phoenix_Apollo

    But…perhaps XSEED could make a deal with them to get the games released on PSP in English, too? :(

  • cj_iwakura

    It’s Aeria. Expect them to license the translation, or have fans do it for free(See SMT Imagine).

  • Johnny P.

    I’ll go cry in a corner now with my first copy of Trails in the Sky for PSP held tight. ;~;

  • http://twitter.com/#!/Leafy_Cam Leafhopper

    Great another franchise I like that I WON’T get finished.

    -_-

  • http://twitter.com/ShadowJetX Edward Sayese

    NO.

  • Solomon_Kano

    I don’t do long gaming sessions on phones. A good part of playing a JRPG is that it takes long sessions. So… no.

    If XSEED is somehow involved, I will support, but otherwise I’ll continue to support them elsewhere in the hopes that they can at least finish SC. That’s all I ask, really. I hope somebody gets this though, if only to show that the series does still have fans in the west even if the game isn’t on PSP.

  • Hours

    I’m not so sure that the English versions are referring to anything beyond the first Trails game, not yet anyway.

    Regardless, this can only be good for the Trails series in North America. More exposure is always a good thing, and hopefully this will help expand the fan base.

    Though of course my primary wish is that we continue to get the Trails series on hand held systems in English too, I think continuing the series on the Vita would be the perfect avenue for these fantastic games.

    I need SC in my life as soon as possible.

    • brian yep

      I think phones technically count as handheld systems.

  • Skyrius

    As long as the translation quality is good, I’ll buy it. That being said, I really hope Xseed will handle it (either re-releasing on the PSP or the translation) since I loved their job with the first one and I’d want to support them somehow (I already bought two copies of the first game, so not the obvious way)

  • Daniel13789

    I’m really hoping for a PSP version. I’m not ever going to get a smartphone.

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