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How Mighty Switch Force Switches Up Platformer Mechanics

By Spencer . December 29, 2011 . 5:10pm

How Mighty Switch Force Switches Up Platformer Mechanics

Mighty Switch Force taught me two things. Police officers will wear hot pants in the future and WayForward still has clever ideas for the 2D platformer genre. The game follows cybernetic police officer Patricia Wagon who has to capture hidden Space Hooligans. While Patricia has a laser pistol, her most useful tool is the Siren Helmet.

 

This item changes the world by making some blocks pop out while others collapse in the background. WayForward designed levels around this gimmick so players have to make platformers appear and others vanish. In Mighty Switch Force’s early incidents (read: levels) you get the hang of creating platforms by triggering the Siren Helmet mid-jump. There’s a certain rhythm to the game, which feels similar to double jumping or air dashing in other games. Later levels place walls between platforms so you have to use the Siren Helmet twice in one jump (once to make the wall vanish, once more to make a platform underneath you appear) plus make sure you have enough momentum to clear a gap. The trick is not hugging the wall and timing everything to the arc of your jump.

 

How Mighty Switch Force Switches Up Platformer Mechanics

 

WayForward also weaved puzzles into the level where Patricia has to guide sentient bomb robots across gaps by making blocks appear and into Launch Blocks. Launch Blocks send walking bombs flying into stones and are also used to blast Patricia throughout levels. After you find all of the Space Hooligans (check stone blocks!) you have to get back to Corporal Gendarmor who will transport you out of the level.

 

Mighty Switch Force has sixteen incidents to beat, which will probably take you an hour or two (and maybe 15 of those minutes will be spent replaying incident 13). The opening stages feel like tutorial levels, but in the later stages Mighty Switch Force shines when the Switch Helmet mechanics come together. I was hoping for a second set of secret levels when I reached the end, but unfortunately that wasn’t the case.

 

How Mighty Switch Force Switches Up Platformer Mechanics How Mighty Switch Force Switches Up Platformer Mechanics

Mighty Switch Force sounds like a short game with a brilliant gimmick, right? Kind of. Behind the 3D blocks, Mighty Switch Force is really a time attack game. The goal isn’t completing the incidents, it’s clearing them as fast as possible. WayForward set some tough par times to beat if you’re up for a speedrun challenge. The only thing missing from Mighty Switch Force is a reset stage button. If you want to start over you have to quit and then cycle through the main menu to restart the incident.


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  • AfroMessiah

    WayForward has been on a roll in my opinion.These folks are making some quality platformers and I hope they continue to do so in the future. I would like the original Shantae on the eshop though!

    • http://www.genkaibreak.com Code

      Yeah it really does seem like they are starting to find there pace owo’ That being said I feel like there work still often a little weak in the game design department at times (like Spencer mentioning no reset button). But either way I figure they are really coming into there own and probably will only get better >w<'

  • TheMysticalNinja

    Even if it can be completed quickly it sounds like a worthy pick up. Hopefully they’ll release a sequel that’s a bit longer :D

  • James Beatty

    I love the visuals on this game. I want more people to do something that look like this. 

  • http://twitter.com/DanijoEX DanijoEX

    Still, this game looks like the kind that would help killing the hours away.

    • Exkaiser

      For me, it hasn’t been as good at that as Pushmo.

      Oh, man, Pushmo, now that’s addictive.

  • Exkaiser

    You really have to fly to beat the par sometimes!

  • http://www.facebook.com/profile.php?id=1307850068 Anthony Newell

    You forgot to mention the amazing and free soundtrack! That music from the first trailer is what sold me on the game in the first place(“Love You Love You Love”), and I wasn’t disappointed with the rest of it!

  • Guest

    Just an awesome six dollar game. That’s all you need to know.

  • SupaPhly

    http://virt.bandcamp.com/album/mighty-switch-force-ost
    name your price on the ost…

    even if it’s $0.00 *runs*

    • http://www.facebook.com/keishenra Kyle D. Johnson

      Oh wow, Virt did the music? I have to get this. o_o

  • Christopher Cates

    The game is well worth the purchase but does seem like a “proof of concept” game to get backing for a bigger sequel.  There is clearly some kind of story within the game but they never tell you what it is.  You just go pick up cute girls who are tied down for some reason.

  • http://profiles.google.com/zferolie A.J. Ferolie

    I love everything Way Forward makes. They are an excelent company, and I will continue to support them.

    Now make a Shantae 3!!

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