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Parasite Eve Storyboards Slip Out

By Spencer . January 3, 2012 . 1:27am

Remember Parasite Eve, the survival horror style RPG where Aya Brea pulls an uzi on mutant crocodiles? That’s the game’s intro below. Those storyboards shared by a former Squaresoft employee are outline the PsOne game’s intro scene when Parasite Eve was early in development.

 

Aya looks different and Melissa begins her transformation into Eve on stage.

 

Parasite Eve Storyboards Slip Out

Parasite Eve Storyboards Slip Out

Parasite Eve Storyboards Slip Out

Parasite Eve Storyboards Slip Out

Parasite Eve Storyboards Slip Out

 

Here’s the beginning of Parasite Eve from the final game for comparison.

 


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  • Ereek

    The original game was surprisingly gruesome for a PSX game, but some of those pictures of Eve melting and being deformed really give me some Junji Ito vibes.

    This is a good thing.

    Thank you for this post, I love Parasite Eve.

  • PoweredByHentai

    I have to admit, the storyboard creeps me out more than the god damn rat transformation FMV.  =_=

    • Ereek

      I always thought the Shiva transformation on Day 3 was creepier than the rat one.  But, then again, I like dogs and I was sad about it, haha.

      There’s quite a few brutal transformations now that I think about it.  The guys eyes start melting out of his sockets in Day 2 and in PE2 her skull gets ripped open.

      • PoweredByHentai

        Back when Parasite Eve first came out, the god damn rat transformation took me by surprise even though it was in the god damn opening.  I say god damn because it scared the bejeezus out of my 14 year-old self.  I could not play Parasite Eve at night by the end of Day One (Resonance), at least not by myself at night.

        But yeah, Parasite Eve 2 had some really brutal transformations like that lady in the pent house.  That was just disturbing, in my opinion.

  • http://twitter.com/VasiliiHellsing Vasilii Hellsing

    wow that’s cool. Parasite Eve will always remain one of my favorite games ever. Man, after all it was the very 1st game I played on PSOne and since then I’ve beaten this game countless number of times. It just can’t get old.

    Thank you SquareSOFT for this amazing masterpiece.

  • Michael Vincent

    Aww. I can still remember the game. It still creeps me out though. But atleast the part where Aya kicks her escort made the final cut.

  • http://www.facebook.com/people/Jan-Daryll-Palanca/100000250304791 Jan Daryll Palanca

    NOW THIS IS WHAT  PARASITE EVE SHOULD BE LIKE!
    sad to say that both P.E 2 and 3rd birthday were both a total disappointment to me (personally.)
    (still not getting over the recent release.. the plot was a total BS..srsly)
    the p.e franchise has a great potential to be one of square enix’s top selling games!
    the concept was awesome the gameplay was fresh and then a sequel later it turned into a Resident evil Rip-off! don’t even get me started on the (supposedly) third installment.
    GRRR!! Square Enix,bring back PE to the way it was!!!

    • http://www.facebook.com/people/Kevi-Johnson-el/100001847029873 Kevi Johnson-el

      I liked P.E 2 but 3rd birthday was eh to me I didnt even finish it

  • http://www.facebook.com/people/Valtiel-Ikari/1217218156 Valtiel Ikari

    I love this type of stuff, comparing  the “what could have been and what it is”.
    One of the best game back on the PSX, loved Parasite Eve ad Parasite Eve 2, I hope that one day whe get a REAL Parasite Eve 3.

  • Lexaus_the_Alchemist

    Well despite storyboard art looking like, well, storyboard art, this different look at the game is pretty neat. Have to admit, I enjoyed the look of surprise on Melissa’s (panel 18) when she couldn’t do squat to Aya.

    Edit: That intro vid unfortunately shows that that play was doomed from the beginning. Acting on grade-school level.

  • PrinceHeir

    amazing :)

    definitely one of my favorite PS1 games ever :P

    can’t wait for the next game, kinda wish they would brought back Hideaki Sena.

  • http://twitter.com/salarta salarta

    Oh real and proper Aya, even in prototype storyboard form you are indeed undeniably awesome. Here’s to hoping you get to come back some day in a complete purging of 3rd Birthday’s vile existence.

    Thanks for posting these storyboard, Spencer. I very much appreciate it. :)

    • http://www.facebook.com/people/Gael-Summers/707779495 Gael Summers

      Technically nothing was wrong with *Aya*  in the third birthday, if you know the plot

      • http://twitter.com/salarta salarta

        I know the ending to 3rd Birthday and all that, and it does not in any way make how the game treated her any better. It MIGHT have been barely tolerable if Squeenix had released a brand new game recently for people to see what the real Aya is like, so they would know 3rd Birthday depicts her horribly wrong. Instead, they just did this crap. For many new people, they think 3rd Birthday’s “Aya” is what she’s supposed to be like, due to not playing the first two games and not beating 3rd Birthday. That’s on top of Japan’s mostly sexual content focused ad campaign, and its effect on the series and character. 3rd Birthday is completely inexcusable, should never have been made.

        In my eyes, Squeenix does not deserve any respect or business whatsoever until they fix the mess Tabata and Toriyama made. The game is far too offensive for ignoring it to be acceptable.

        • http://www.facebook.com/people/Gael-Summers/707779495 Gael Summers

          Ironically enough, I’ve only played the 3rd birthday, but playing makes me want to play the first 2 so I can see the real Aya

          • http://twitter.com/salarta salarta

            I encourage you to do so, very very much. Aya in the previous two games was an actual mature, respectable woman and a great example of a female protagonist. :) Moreso the first game than the second, but the second is still respectable enough.

      • http://twitter.com/DXFan619 Jorge Valentin

        Nothing is wrong with her. Until the end, where I can’t really say what happens because it’ll spoil people. To me, that’s a general slap in the face to anyone who has played the first two games. 

  • http://www.facebook.com/people/Max-Lestage/100001999473380 Max Lestage

    Why do people hate 3rd Birthday exactly? I was actually thinking about picking it up. Forgive me, I’m not too familiar with this series, but I saw that a lot of people did not like the psp one.

    • http://twitter.com/salarta salarta

      It primarily comes down to how it treats Aya Brea and the Parasite Eve series as a whole. If you have absolutely no background understanding of either one, 3rd Birthday might be acceptable on a story level, but if you played those two… my god. 3rd Birthday flat out took everything that made Aya Brea and Parasite Eve so awesome and made a perverted mockery of them. And I do mean perverted in the sense of sexual content, which the game is full of. I don’t mean no-holds-barred hardcore sex or rape, but… well, let’s just say when Parasite Eve had a Mature rating, it really meant a mature, intelligent storyline with characters that you can believe would exist in the real world personality-wise, whereas 3rd Birthday’s version of Mature is the typical perverted otaku fare that’s just shy of becoming softcore porn.

      If you don’t care about story at all, then you may enjoy 3rd Birthday. The only real praise I’ve seen for it is the gameplay and the quality of the graphics. For me, Aya’s characterization meant a lot more than the gameplay ever could, and since Squeenix practically went out of their way to ruin her as a character in 3rd Birthday, they pretty much slaughtered any remaining hope I had for them striving for quality. To me, 3rd Birthday also symbolizes everything wrong with the company these days.

      tl;dr the gameplay is (supposedly) really good but the game’s story and overall direction, including specific game design choices, resulted in much deserved backlash

      EDIT: I think after this post, I’m going to stop talking about 3rd Birthday in this article unless I have a very good reason, so that we can focus on the greatness of the Parasite Eve series and Aya Brea outside that game.

    • http://twitter.com/Amiz4Eva Amiz4Eva

      To sum it up briefly…it’s as though Square Enix wanted to make a new IP, but were worried that it might not sell well, so they stuck the Parasite Eve characters’ names onto it and called it a spin-off. It has absolutely nothing to do with the other PE games (different plot, different enemies, different genre, even the characters personalities are completely changed!).

      salarta is very right…This game sums up for me too everything wrong with Square Enix as a company now. They clearly weren’t interested in creating a quality game that expanded on the Parasite Eve storyline and delved further into the characters. They just slapped together a lazy action game, bastardized some amazing characters, and called it a spin-off.

  • Levin_Nova

    So, all in all, Aya used to have long black hair and everyone was decidedly more asian. Interesting to see, even though the art is as about as “quality” as I expected from a storyboard.

    I can’t really read the text, but did they at least give “Guy” a name? Because I find it both annoying and hilarious that Aya just went out with a guy to shut him up about it and never bothered asking for his name.

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