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Idea Factory Answers Your Hyperdimension Neptunia Mk2 Questions

By Spencer . January 9, 2012 . 1:03pm

Idea Factory Answers Your Hyperdimension Neptunia Mk2 Questions

Siliconera asked readers to submit questions for a fan-powered Hyperdimension Neptunia mk2 interview. The first part about localization and game editing was answered by script writer Nick Doerr from NIS America. Questions about game development were kindly answered by Mizuno Naoko, director of the Neptunia series at Idea Factory.

 

The first game’s story revolved around piracy. Why did you pick this theme for the original Neptunia and what is the theme of Hyperdimension Neptunia mk2?

 

Mizuno Naoko, Director: I was surprised when I read articles about children playing pirated copies of games, and how even parents encourage their children to play them, when both know it is illegal. This truly is a crisis facing the game industry. As a game company, Idea Factory chose the eradication of piracy as the theme for a fantasy game. It is our antithesis to piracy. The theme for mk2 is, “We must all fight against piracy together!”

 

Did you get a chance to play Segagaga, another game that parodies the video game series with cameos like Alex Kidd, and did it influence the Neptunia series at all?

 

I have never had the opportunity to play Segagaga. Even though I learned about Segagaga during the first Neptunia’s development while performing research on various topics, quotes, and jokes about the game industry, Segagaga itself did not influence the creation of the Neptunia series.

 

Idea Factory Answers Your Hyperdimension Neptunia Mk2 Questions

 

What inspired the overhaul of the battle system and world map in Neptunia mk2? Did you respond to feedback from fans in Japan or North America regarding the battle system or game pacing?

 

The voices of fans who played the first Hyperdimension Neptunia were certainly important factors for the overhaul. Idea Factory’s Business Development Manager, Damien Urvois, also had passionate requests about the game. First and foremost were the improvements to the battle system and its speed. Demands for more upbeat and vast dungeons that players would want to keep exploring for a long time were also taken seriously, and these decisions are reflected in mk2.

 

Neptunia mk2 introduces a new group of CPU (Console Patron Unit) characters. Why did you want to create new lead characters and how often will we see the former CPUs?

 

The moe (萌え) subculture is really big in Japan right now. There have been various archetypes based on the concept of “younger sisters,” you know? I created the new heroines based on my ruminations about “the types of younger sisters everyone might wish they could have.”

 

The younger sister characters, like Nepgear, are still inexperienced, immature, and not fully grown compared to their older sisters. One of the reasons behind creating such heroines was that I wanted to depict the younger sisters’ adorable efforts to grow strong and mature enough to save their older sisters and Gamindustri.

 

Around the midpoint of the game, their older sisters (the heroines from the previous title) will appear and may even join the party. Neptune is set as one of the playable allies and joins the team at a certain point. Just like the previous title, Vert, Noire, and Blanc are hidden characters you have to unlock. In order to get them on your team, please try to raise the shares of each CPU’s nation after Neptune joins the party.

 

Idea Factory Answers Your Hyperdimension Neptunia Mk2 Questions

 

Where did ideas like the lily system come from?

 

In Japan, much like the moe subculture, female idol groups are very popular now. I’m sure anyone would like to see cheerful and cute girls chatting and having fun together. Hyperdimension Neptunia’s interactions among the girls and the subtleties of their friendships enjoyed great popularity.

 

During mk2’s development, I decided to take another step in that direction while I was trying to think up more fun game mechanics. That was the first time I imagined this system. I thought that the introduction of this new system would provide more exciting subjects for users to discuss with one another, and in turn expand the depth of the game and increase its popularity.

 

On forums, fans have been posting about their fantasies involving their favorite characters’ intimate interactions and extended dialogues of their activities. You probably already know why there are no male main characters in this series. I say this because I know; I’m a woman myself. It’s so much fun to have private girl talks and have some girl time without boys around.

 

Can you tell us about developing the land mass share element and how you integrated it into Neptunia mk2?

 

There are two types of shares: “Nationwide” and “Worldwide.” Nationwide Shares are shares within a specific nation. Worldwide Shares are the grand totals throughout Gamindustri. You can transfer some shares from one nation to another by completing quests. For instance, a quest may decrease Lowee’s shares by 10 and increase Planeptune’s shares by 10. The story in mk2 is not completely linear—it has multiple ending routes and diverging points. Each nation’s shares greatly affect how the story branches. One of the conditions to get Vert, Noire, and Blanc on your team, for example, is to raise their Nationwide Shares above a certain point. Also, the power of each CPU is determined by their shares. More shares mean a bigger stat boost!

 

[CPUs and the Nationwide Shares affecting their stats]

- Neptune and Nepgear: Planeptune

- Noire and Uni: Lastation

- Vert: Leanbox

- Blanc, Rom, and Ram: Lowee

 

While you introduced two new company characters, Cave and Falcom, why isn’t Red-chan in Neptunia mk2?

 

The primary reason was that I wanted to present more new characters to fans, although Red was well-received as a cute character. I believe the new characters, Falcom and Cave, provided this title with a great boost in popularity compared to the previous one. I was very confident that the new characters would prove to be popular from the beginning. I also believe I was able to successfully depict the characteristics of each company in them.

 

Idea Factory Answers Your Hyperdimension Neptunia Mk2 Questions

 

What portions of the game did Comcept work on, and can you tell us more about Mr. Inafune’s cameo?

 

When we offered this project to Mr. Inafune, explaining that he would be part of a summon move as well as a sword, I was worried whether or not he would accept. But he gave a pleasant “yes” to Idea Factory’s difficult request. What’s more, he made our original ideas ten times as interesting. Because he is a very famous icon in the “real” Gamindustri, the experience of working with him acted as an incredible stimulant that made me think, “We must not make a dodgy product.”

 

This is sort of off-topic, but the staff member sitting behind me was in charge of crafting the “Inafune Brand” sword. I felt like Mr. Inafune was constantly staring at me…

 

Damien hinted that the "year of Neptunia" is coming. What future plans does Idea Factory have for the Neptunia series? Spinoffs with older consoles? Adding more companies?

 

I’m always thinking up interesting ideas for games. Not just any old type of “interesting,” either. I always endeavor to make use of this formula: “Interesting + Idea Factory = something new and stimulating.”

 

Using this equation, we would like to keep producing things that only Idea Factory is capable of. The entire staff welcomes users’ desires and requests with open arms, and is willing to give them life in our products with passion and affection. That’s how we strive to constantly improve our product quality. We always appreciate your steadfast support!


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  • http://tristsantithesis.tumblr.com/ Tsunayoshi Sawada

    Parents allowing their kids to play pirated games and even suggesting they do it? What is wrong with the world? That is so odd, Im shocked just thinking and knowing about it now. Wow. If only the game had more of a mass market appeal and reach to help to show and suggest to people that piracy is something that ought not be condoned and overlooked by both parents and for the children that are experiencing videogame entertainment. I hope their antithesis, their shining message and testament, that they are trying to broadcast and alert folks with, is embraced and entombed within players. 

    • http://twitter.com/DanijoEX DanijoEX

      I think many are aware of it but most are not and some just don’t realize it. I think…

    • Darkrise

      It’s a world where people take advantage of anything that’s ‘free’, even through illegal means. =/

    • http://www.facebook.com/profile.php?id=100001559914929 Timothy Solis

      I remember seeing ads for R4′s and the like, saying that they’re ‘great for children!’ and telling parents how good of a gift they would make. It was really sad and eye-opening when I saw that too..

      • http://www.facebook.com/people/Hector-Gomez/614956949 Hector Gomez

        Arfoire = R4 xD (Random post)

    • brian yep

      That a was a deeply affecting and thoughtfully made comment, onii-chan.
      TL;DR: cool story, bro.

      • Azuku

        すごい物語、兄貴.

    • http://www.facebook.com/profile.php?id=100000147755574 Marcos Karal

      pff, here in Brazil people insult you if you buy original games

      • http://www.facebook.com/people/Steven-Pierre-Louis/667684607 Steven Pierre-Louis

        a lot of my buddies laugh at me for buying PSP games… especially when my old PSP broke and I couldn’t access my PSN games for a week while I sorted out my activation issues.

    • http://twitter.com/ifarah12 Gren

       It’s not really surprising, most parents don’t care about video games.  They don’t have to keep buying new games for their kids and their kids get free games anytime they want.

  • http://twitter.com/DanijoEX DanijoEX

    Huh, I have to say that Hyperdimensional Neptunia does set itself different from other RPGs in some way.

    And from what I read, it sounds like that they are putting alot of effort in it. As well as improvements.

    Just reading makes me want to get this game even more. I’m willing to torture my wallet for it. If only it could scream…

  • SolidusSnake

    I love how straightforward he is about this stuff. “It’s in here cuz moe is popular and sells a lot and we’re changing stuff because people thought the old battle system sucks.”

  • ivanchu77

    Not satisfied with the answer about the absence of RED in this game, If you want to put more characters that´s normal and understandable, but I don´t think that is a valid reason to exclude others, specially if they are popular

    • zazza345

      I guess they couldn’t say clearly that was probably related to RED’s acquisition.

  • http://twitter.com/Laith_Rem Laith Rem

    Wait, wait, reel back, stop, wait. A woman is the director of this game? I… yeah that surprises me. It probably shouldn’t, but it does.

  • RupanIII

    in b4 200+ comments arguing about lolis

    • Luna Kazemaru

      Lol if it does its going to be funny and pointless again.

  • DanteJones

    Thanks for the interview! I like how straightforward they are with a lot of these questions. I guess this means Red-chan won’t be in the game initially? That’s too bad, though we’ll have 5pb and NISA in more active roles, which I’m pretty stoked for.

  • Shinji Kazuya

    Down with the piracy!

  • http://twitter.com/ifarah12 Gren

    “their fantasies involving their favorite characters’ intimate interactions”

    ( ̄ー ̄)

    • PoweredByHentai

      And I’ll be there to enjoy it.  :D

    • http://twitter.com/DanijoEX DanijoEX

      Oh, I’m pretty sure you’ll enjoy that very much. =u=

  • http://twitter.com/Ale598 Ale598

    Wait… Falcom-chan is in this? Ugh… gonna have to keep an eye out on this one.

  • OverlordZetta

    I shouldn’t be surprised that a lot of these go off on a tangent or are vague distractions that don’t really answer the question – a lot of developers tend to do this, I’ve noticed. The answer to the last question, for instance, has next to nothing to do with what was asked, and I really love that Siliconera actually asked it, the fact that developers feel that it’s okay to brush off stuff like that… Yeah.

    Same with the RED issue, but I guess they don’t want to get into the talk about the companies and all. To that end, though, if you want to make a game with new characters, having a game where over half your cast is old ones (a practice I rarely see anymore) is kind of baffling, but whatever you say, IF.

    • Ladius

      Well, do you expect a Japanese company to announce new games in an interview with a western site? As much as I appreciate Siliconera actually asking what the fans wanted, I have never seen such questions ansered in a way that would actually be satisfactory.

      • OverlordZetta

        There’s a difference between actually announcing something and saying “I’d like to try X or X” or, you know, just… answering the question at all instead of avoiding it entirely.

        • Ladius

          That was a very direct question, though. To answer it in a less than ambiguous way she should have given at least some details about upcoming Neptunia games (if there are any), and I doubt her company would have been pleased about that.

          I imagine even future plans concerning the personifications of videogame companies can’t be told openly before their scheduled reveal, since they concern other companies (and maybe they are still being finalized, if they plan to expand their company lineup).

  • Darkrise

    Even though my funds for spending is incredibly restricted at the moment, I’m willing to buy Mk-II without a moments hesitation.

  • http://www.crunchyroll.com/user/ArtFanIam Samantha Stevens

    Mickey, DON’T say anything. (◑.◑)

    • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

      Huh?

      • http://twitter.com/#!/GuiltyRaioh ShinkaRaioh

        Heh, not even getting the chance to say something, poor boy~

    • Luna Kazemaru

      I can’t help but laugh.

    • http://twitter.com/DanijoEX DanijoEX

      I get this feeling you must be a physic.

    • PoweredByHentai

      It’s too late!

    • http://twitter.com/Cudgeon Raji

      It must be hard, being a princess with a brother that always soils the family name.

  • http://www.facebook.com/profile.php?id=100000147755574 Marcos Karal

    I just hope I don’t see a future Hyperdimension Neptunia where the villain is “Used Copies”

    • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

      “Used Copies”

      Used……….You know you just gave me some dirty thoughts…….I swear I’m not at fault this time.

      (._.)

      • Luna Kazemaru

        Yes it is your fault.

        • http://www.crunchyroll.com/user/ArtFanIam Samantha Stevens

          Agreed. You could’ve ignored it. I am just disappointed……

          • Luna Kazemaru

            Oh well I still love him. <3

        • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

          @ValkyriaXEdge:disqus @ArtFanIam:disqus

          ಠ_ಠ

          …….I’m taking a nap. I’ll just try to skip future Hyperdimension Neptunia Mk2 articles.

          *Logs out*

  • Ladius

    Great interview, the fact that the director is a woman is really interesting by itself, considering the usual flame wars around this game. I would really like to understand more about IF’s teams, especially considering we haven’t seen a new grand-strategy style jrpg in quite some time, but I imagine this is an off topic question in this context :P

  • AzureNova

    Best series ever! lol >_<

  • ShadowWolf

    its kinda weird hearing them talk about ‘little sisters’ when both of my sisters are older then me.

  • Luna Kazemaru

    The director was a woman wow that’s news to me. Inb4 comments saying she is a bad woman for being the director.

  • http://www.youtube.com/user/Kamek20xxExtra?feature=mhee Michael Stevens

    Quote: The theme for mk2 is, “We must all fight against piracy together!”

    Call me crazy, but this is the best theme I’ve ever heard from a video game. X3

  • http://www.facebook.com/people/Steven-Pierre-Louis/667684607 Steven Pierre-Louis

    “You probably already know why there are no male main characters in this
    series. I say this because I know; I’m a woman myself. It’s so much fun
    to have private girl talks and have some girl time without boys around.”

    Really?  I think male characters are interesting too when there is actual effort put into developing the character and not just having him there for all the girls to fall in love with.  Still, I suppose this game is made with a Japanese audience in mind so I’ll excuse the WTF factor this interview set off in my brain a bit.  I think most people who enjoyed the game on this side of the pond liked it because it was funny (which the second entry appears to be as well) not because of the girls…  Hopefully they don’t lose focus.

    • Luna Kazemaru

      I’m pretty sure she was joking… >.>

    • http://twitter.com/Cudgeon Raji

      She didn’t mean that Men don’t have interesting talks, but that girls do talk about more interesting stuff when men aren’t arround.

      What’s so hard to understand on that sentence?

  • cmurph666

    Yup. Buying this. You should too.

  • AokiShizuku

    From my first look at the series this didn’t seem like my type of game but after researching about it, it seems I have the urge to purchase it.

    But I’m broke…(ノಠ益ಠ)ノ彡┻━┻ 

  • http://www.facebook.com/profile.php?id=20704987 Heath Bunch

    Keep fighting the good fight Naoko-chin!

  • http://www.facebook.com/profile.php?id=1514329285 Mathew Macarthur

    Grrr….I’m still playing the first one…..must finish!!

  • PrinceHeir

    awesome Interview :P

  • antperze17

    i didnt like the share idea really (just because i was never able to get the other goddesses) i really hope it is much easier this time because it was really annoying trying to get them.

    • http://www.hamstapowah.com/ Zaron

      You have to be at the tail end of the game and then raise the share for the right goddess. It’s pretty easy (about an hour a goddess, here) if you have NISA in your group so you can see how each dungeon affects it.  It can’t get much easier without becoming a hand-out.

      • antperze17

        when i do the missions the shares fail to go up anymore….like i get to a certain point and then the shares stop going up

        • http://www.hamstapowah.com/ Zaron

          That is… interesting.

          As best I can find, you might be trying to take shares from another landmass that’s already at minimum (about 5%) and can’t give up any more.  I never ran into that problem, but I guess that’s a thing.

          NISA’s pre-dungeon bar things show where shares should be after the fact, so long as she’s joined you (not the DLC that lets her fight; that is entirely optional).  I would imagine that accounts for minimums, but maybe not?

          • antperze17

            thanks for trying :) i stopped playing after i beat it. i have been trying to get the other goddesses but not really as much as i used to 

          • EusisLandale

            It’s entirely possible that he lost too many shares to be able to unlock them at all. As I recall a small amount of Planeptune shares are lost forever every time Neptune dies. Keep getting dungeons that move shares to Planeptune, keep dying, and eat away all the shares needed to do things.

  • Opn

    never played the first but i pre ordered anyway~

  • Ravage27

    I had no idea the director behind Neptunia is a woman O.O
    It’s a real surprise considering the target audience of the series.

    • zazza345

      I remember when the first game was out she was interviewed during nao (5pb)’s radio show. It was quite interesting as IIRC she wanted to work in the game industry after graduating, among the other things she said.

  • Raharu95

    …. Darn it. I’m still buying this game for sure, but I’m really pissed they could not correctly answer Red-chan’s question. -_-

  • http://twitter.com/salarta salarta

    I’m late to comment, but I enjoyed this interview. It’s neat to know that the director is a woman, it explains why the script of the first game wasn’t nearly as perverse as what you might expect from a whole cast of women running around in skimpy or skintight clothing.

    I’m looking forward to mk2. I have the special edition preordered already. I especially like that 5pb-chan is playable in this one.

  • WyattEpp

    I’m vaguely interested in this series because I’m a sucker for parody, but the whole pile of DLC shenanigans is really off-putting.

  • http://www.facebook.com/QUINTISON Wes Bogdan

    Question is Neptunia MK II an M rated do over from Neptunia 1 or a completely new sequel and do you receive any bonuses for playing the 1st game-trophies,in game content etc.

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