Devil Summoner: Soul Hackers Remake Coming To 3DS With Full Voice Acting

By Spencer . April 24, 2012 . 7:31pm

soulhackersAtlus is developing a Devil Summoner: Soul Hackers remake for Nintendo 3DS, Famitsu magazine reports. Originally released for Sega Saturn and PsOne, Devil Summoner: Soul Hackers takes place in a virtual world called Paradigm X. As a member of the Spookies hacking group, you hack into this world using a GUMP (that’s a gun computer).


Devil Summoner: Soul Hackers will have improved loading times and additional battle animations for 3DS. Atlus also says the game will have full voice acting. Minako Kotobuki (Serah in Final Fantasy XIII-2), Kazuya Nakai (Shinjiro in Persona 3), Daisuke Ono (Snow in Final Fantasy XIII), Yuki Kaji (Hope in Final Fantasy XIII), and Chiwa Saito (Raspberyl in Disgaea 3) are confirmed for the game.


Satelight, the company that made the Persona 2: Innocent Sin anime, is producing a new animated video for Devil Summoner: Soul Hackers. Devil Summoner: Soul Hackers is slated for release on August 30.

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  • Herok

    Sounds promising

  • Guest

    voice acting is overrated. I’d rather they focus on fully animated 2D character models 

  • SetzerGabbiani

    Holy fooking chit!!!  News I definitely want to hear!!

  • Exkaiser

    Hot diggity!

  • Wow! Atlus never disappoints, not even with remakes.

    Full voice acting? My body is ready!

  • kazehiro_himura

    Another “remake”? C’mon Atlus… you’re better than that!

    Wheres the next Digital Devil saga game? The next Raidou? Where’s the Persona 5!

    •  if only these “remakes” were really remakes…

      •  Doesn’t matter.

      • jj984jj

        A remake in this case would probably be fully 3D, so I’m glad it isn’t before I even play the game.

        A proper port formatted for the screens (widescreen and UI improvements), with VA, animated sprites, and other minor enhancements/additions, is more than enough for me. Just release the game in English!

    • Well we haven’t gotten Soul Hackers so I’m happy for it.

      • Dont want to pop the bubble, but It’s not like it was announced for localization … o-o for now i hope

    •  I don’t even care about Persona 5. I’ve been wanting to play this game for a long time. I’m way more excited about this. Persona 5 will happen when it happens.

    • Dude a Digital Devil Saga 3 wouldn’t make sense as DDS2 ended the “Saga” with a pretty good ending

      • icecoffemix

        Because a DDS game have to follow its prequel, just like SMT… oh wait.

        • I might have commented hastily but a Sequel wouldn’t make sense A Prequel However (and yes i didn’t think of this before you mentioned it) would be awesome.

          • icecoffemix

            It doesn’t have to be a direct pre/sequel, even a spiritual successor with the same theme, atmosphere and improved system is good too.

            I want my SMT4 (or more precisely Nocturne 2) though. >.>

          • SMT4 Already exists, that one is Strange Journey.

            The one they should work on is SMT 5

  • Total_Overdose

    3rd time NEEDS to be a charm for the US localization of Soul Hackers! Especially since the 3ds is region locked…

    • jj984jj

      I think it’s likely. Personally this just became my most wanted game. Though Atlus could just skip it again due to all the whining, I thought there would be more excitement over this one.

      •  Me too. But you don’t read the same ammount of complains about Persona even if they port the same game multiple times, make a lot of spin-off of a game that was original released some years ago, etc.

        • Zeik56

           I’ve seen way more complaining about the Persona ports, even Innocent Sin which was in a similar position as this. People just love to whine that if it’s not exactly what they want. (ie P5, Nocturne 2, etc.)

          But I see no reason we wouldn’t get this. Atlus USA has already proven that they’re willing to localize practically anything that comes out of Atlus.

          • SeventhEvening

            Nocturne 2? Really?
            Are people really asking for a Nocturne 2? The game was released 3 times, each time with new content and it was the 3rd title in a series. 

            Don’t misunderstand me, I don’t mean to attack you (in fact, you statement mentions “people” so you might not even hold that opinion). I feel like P3 and P4’s sudden popularity attracted a large number of “fans” who don’t really understand the Megaten series or how it is structured. 

          • funny that, P3 and P4 just made me more interested in SMT and that’s why i bought Nocturne and Digital Devil Saga 2 (I already have DDS1)

            And the designs of the characters and creatures were just awesome

          • Zeik56

             I definitely don’t hold that opinion, but it’s not the P3/P4 fans that I’ve seen ask for it. It’s mostly from some of the die-hard Nocturne fans who hate on anything that came after Nocturne. (Or at least DDS.)

            Fanboys are stupid no matter where they originate from.

          • SetzerGabbiani

            Persona is the “gateway drug” for the MegaTen Universe.  In that respect, Persona is a VERY important side story.

  • Nyandroid

    A gun computer? Now how does that work? O.o

    • brian yep

      A computer built into a gun?
      I’ve watched/played science fiction with things (ie, glasses) that make it seem like not too far of a jump.
      We even have phones (and cars) with computers built in.

      • Nyandroid

        I was thinking of a laptop that shot bullets. Through the air vents? Doesn’t sound very efficient.

    • Zero_Destiny

      Oh come on, you guys never played Perfect Dark, with its Laptop Guns? XD

      But really I would think if I learned anything from Yu-Gi-Oh over these years it’s that anything can be made to look like a gun! lol

  • Awesome, but I hope they aren’t neglecting new releases with all these remakes tho…

  • Can you say excited? I can’t. Because I am squeeeing at this news.


    • kylehyde

      I second that.

  • Oh c’mon what are these complains about!? this is Soul Hacker, it’s awesome and we need it. Most people don’t know about this game and neither was localized so it’s ok this kind of ports/remakes of older games if they bring them to us. Not like Persona, that series really became overrated.

  • William Carpenter

    Very cool, I’ve been fascinated with this game for awhile. 

    Here’s hoping it makes it way over to the US. It’s sort of a bummer that it would mean wasting all the passion that was going into the still-in-progress fan-translation, but at least it would help get the game into more hands. 

  • Tatsuya1221

    Ok, this was unexpected.

    To those who are upset that this isn’t a new ip, if this was any other megaten game i might agree, but soul hackers is a game that from my understanding, has been debated to be the best megaten game to ever come out, and personally i want to see why.

    Also i do not know alot about these games but i can tell you, that soul hackers is more close to DDS and the mainstay SMT series in atmosphere then the persona series, so try and give it a chance guys.

  • ShadowWolf

    oh wow………uh, shut up and take my money?

  • brian yep

    Is that a guy in a maid outfit?
    Oh um, yeah he looks pretty cute.

    • D-Rev

       not a guy….that’s Mary

      • RablaAndrews

        Classic SMT art at its finest.

        • Art by Kazuma Kaneko? (The gray skin….)

  • AuraGuyChris

    I’m positive this will come over here. They did miracles with the VA choice in Devil Survivor: Overclocked.

    And besides, they’re surprisingly avoiding the “No Export For You” trope a lot now.

    • puchinri

      Except with Nora. Which I still resent. Then again, it’s also not a SMT related title by any means.

  • MrSirFeatherFang

    Now if this gets localized… how bout dat Devil Summoner on the PSP? Translate it into English, throw it on the PSN and we’re good amirite?

    • jj984jj

      They’d have to release a non-emulated version first. That and Princess Crown aren’t even in widescreen and were really just rushed to get something out.

      • MrSirFeatherFang

         Well, that sounds like it takes work and i feel like they wouldn’t really want to do that right? I said PSN because I thought it would be easier than a physical release, but those two games are just emulated (the source code for Princess Crown was lost, right?). You’ve crushed my hopes :( At least I know the truth though… off to writing my paper…

    • Tatsuya1221

       Unfortunately, that’s unlikely to happen, as jj984jj said, the psp version was emulated, the reason for this is that the source code was lost for SMT:DS1, which means that they would have to hack it just like fan translators do, which wouldn’t be cheap for a company like atlus.

      Princess crown i do not know about, but devil summoner 1 has been stated by atlus usa themselves as being too hard to bring over due to the source code being lost, which is sad.

      Basically, the only way we’ll see DS1 translated is if someone decides to hack it, considering what they are adding to soul hackers, we have a fairly good chance to get this game, since it would be very hard to hack in some of the things being added if they had lost the source code, even for atlus japan.

      • MrSirFeatherFang

         A complete remake would be the only way, right? :) If it’ll sell… which I have no clue lol haha (same with Princess crown)

    • How about both Raidou’s on PSN Network as PS2 Classics ?

      I’d definitely Pay money to get both of them on a European console
      (I know Raidou 1 was released in the EU but 2 Wasn’t so that’s why I’d like to have them as PS2 Classics)

      • MrSirFeatherFang

        Good idea! I live in the US so we got both…but that’s not the point. I only got DS Raidou 2, but the first one I do not have, so a digital release would seem most convenient to me :)

  • I have to say…this came off totally random.

  • From what I’ve read its more of a port than a remake. I wish people would stop throwing both words around so liberally and get it right.  Sorry if I sound like a jerk.

    • Ronald Bixler

       No, it’s understandable. I too have hated that misuse of words ever since they released La Pucelle as a port to PSN instead of its remake and one article on another site falsely got my hopes up when they switched the words around.

    • Barrylocke89

      I agree with you too. Enhanced port really is the best term for this since it seems to be the same game but with extra features (like Devil Survivor: Overclocked)

      But UNLIKE Devil Survivor, the west never got this game. So can we please get it Atlus? Pleasepleasepleaseplease pleeeeaaaase?!

    • cj_iwakura

      It’s worth noting that Soul Hackers has some awesome 3D effects as is. It’ll lend itself well to a 3DS conversion.

  • Hopefully Ghostlight will publish this one too on the 3DS. Then I “might” buy one.

  • Been waiting for the translation on the PSX to come by forever.

    Now I hear there’s a remake.

    Well hell.

  • solid278

    Wow. I literally *just* played this two weeks ago. If I had kept it on the back burner for just a couple of weeks I would have just waited for this version >.< Oh well. Fun game!

  • solid278

    Wow. I literally *just* played this two weeks ago. If I had kept it on the back burner for just a couple of weeks I would have just waited for this version >.< Oh well. Fun game!

  • cj_iwakura
  • Sweet.

  • Hraesvelgr


  • *drools*

  • Sooooo, brief digest about this game for the unfamiliar? Which series does it belong?

    • SeventhEvening

      It is part of the overall Megami Tensei series, which is the same umbrella as the Persona, Shin Megami Tensei, and Devil Survivor sub-series.

      Soul Hackers is the 2nd title in the Devil Summoner series, which began with Megami Ibunroku Devil Summoner on the Saturn. The 3rd and 4th titles were released in the US, (Raidou Kuzunoha Vs. The Soulless Army and Vs. King Abaddon) but ATLUS USA added things like “Shin Megami Tensei” and “2” to the titles for marketing purposes, which makes things confusing, since none of the Devil Summoner games are technically part of the “Shin Megami Tensei” series and “Devil Summoner 2” is actually “Devil Summoner 4”

      • malek86

        Small correction – Devil Summoner was a full-fledged Shin Megami Tensei. It was Persona that originally used the Megami Ibunroku label. Check their covers.

        Weirdly enough, Soul Hackers didn’t have the SMT label instead, being called only “Devil Summoner: Soul Hackers”.

        • SeventhEvening

          I did make a mistake there. Devil Summoner did have the SMT moniker, but it is generally regarded as a spin-off and not a core SMT title, since Devil Summoner was used as a series name starting with Soul Hackers. It then extended to the Raidou games which contain plot elements that connect them as well as some thematic elements. It contains no thematic connection to the original SMT titles, although it does contain a few references and connections, but it also has connections with Persona, so it isn’t that firm.

          Persona and Devil Survivor both had the Ibunroku title on them and both became full-fledged sub-series after the first: Starting with Persona 2, there is no SMT moniker or Ibunroku moniker and starting with Devil Survivor 2, there was no moniker at all.

          Because of the shifting monikers and the pattern with Persona and Survivor, I remembered wrong on Summoner. Some titles are kind of ambiguous until they have sequels, kind of like how Strange Journey is regarded as SMT4 by many American fans, but is regarded as a tentative spin-off by many as well. Since it has the actual SMT title, it could go either way. 

  • O__________O 

  • Yesshua

    All right!  Ever since Atlus initially said they had three SMT projects planned for the 3DS I’ve been wandering what happened to the others.

    This game hasn’t come to the US before, is there a reason for that?  Is the content in this game particularly culturally sensitive or violent or anything?

    • Zeik56

       It came out in the years before MegaTen became a well known franchise and before Atlus USA was the company we know today. I don’t believe it really had anything to do with the game itself.

    •  It came out during the era of Sony of America hating on JRPGs.

      • SeventhEvening

        Do you mean Sega of America? Sony’s consoles have always had boatloads of JRPGs on them. Sure, every niche title didn’t make it, but the PSOne had several hundred JRPGs released in the US. 

        The original release of Soul Hackers was on Saturn, which was a system that really didn’t have many JRPG releases because the current SEGA USA president thought RPGs would never become popular in the US.

        • The story I heard was that Atlus USA wanted to bring over the PS1 port, but were blocked by Sony.

          Unfortunately the only source on this I can find is Wikipedia and AGTP’s page for their Soul Hackers translation.

          Also, that Sega president, Bernie Stolar, was vice president of SCEA for awhile, where he had the same policy against RPGs.

    • SeventhEvening

      The reason it didn’t come out in the US was because the game was originally released on the Saturn. At the time, RPGs weren’t terribly popular at the time and Sega USA believed that RPGs were not marketable at all. 

      When the game was ported over to the Playstation, ATLUS USA actually considered bringing it to the states. Unfortunately, at the time, ATLUS was incredibly small, and they could only afford to translate and release one megaten title, so they had to pick between Persona 2: Eternal Punishment and this title. Since the original Persona was released in the US and the original Devil Summoner wasn’t, ATLUS decided Persona 2 was the better choice.

      While Soul Hackers is pretty awesome, ATLUS really made the right call at the time. Persona 2 had a major cult following and helped pave the way for what ATLUS is today.

  • please localized it *_*

  • puchinri

    Kazuya Nakai is already such a bonus on his own, and it’s nice to see Satelight coming back~.

    • Enma_Kozato

      Gurl, I love me some Kazuya Nakai.

      • puchinri

        Right~? Unf. ♥

  • mat kuria

    Vita would of been the better choice, hell psp too..both systems aren’t tied down to region coding and people having to pray to false idols to play something good.

    • Zeik56

      It’s a MegaTen game and it’s more than just a simple port. (Which is a reason that prevented the PSP Devil Summoner from being released from what I understand.)

      If there’s one thing one can be sure of these days it’s that Atlus USA will localize MegaTen.

      • SeventhEvening

        What stopped the localization of Devil Summoner on PSP was that the original source code was lost. The port on the PSP was just an emulation of the Saturn game. Without the original source code, ATLUS can’t translate the title without hacking and extracting the code, which is very time consuming and quite frankly, not a financially sound course of action.

        If that wasn’t bad enough, the source code for many of the older Megaten titles are horrific labyrinthine coding nightmares, which just amplifies the problem. That’s why a fan translation of P2: Innocent Sin took over a decade. It also explains why no fan translation exists for Devil Summoner and why all the Soul Hackers fan translations have barely gotten off the ground and/or have failed entirely. 

        • malek86

          Devil Summoner for PSP had a lower difficulty overall, meaning they at least tampered with it a little.

          A localization would have probably been difficult though – even if admittedly, a SMT title today would not be a very unsafe venture. But maybe they thought it wasn’t a good idea to have a game with the same title as another completely different game (Raidou Kuzunoha), in order not to confuse US players. In fact, I bet this game will only be called “Shin Megami Tensei: Soul Hackers” here.

          • solid278

             I was so thrilled when I managed to beat Devil Summoner on the PSP without having any difficulty whatsoever. Thought I was like an RPG god :p Then I played the original Soul Hackers and… yeah, kinda tough -.-;;

          • SeventhEvening

            I’m just repeating what ATLUS said. I know when I played the PSP version I don’t remember it being different from the Saturn version, but my Japanese skills aren’t that great, so I might have just missed the difficulty selection menu. I do know that it FELT like an emulation. The game maintained an ill-fitting aspect ratio that could be adjusted through a menu, but no matter what you did it looked like and felt like you were playing a rom.

            And I think you’re right. ATLUS USA slaps “Shin Megami Tensei” on anything they can, and they’ve definitely altered titles in the past to make it less confusing to US players. It is one of the only complaints I have about the company. It makes things less confusing in the immediate short term, but more confusing in the long run.

          • malek86

            “but my Japanese skills aren’t that great, so I might have just missed the difficulty selection menu.”

            Pretty difficult to miss. It’s right at the start and says “Normal” and “Hard”, it’s even written in romaji. Maybe you pressed the circle button too many times.

            Although the game does feel like emulation, so I get your point. Would it be possible to use a rom/iso/whatever, and then change the difficulty from outside through the emulator?

          • SeventhEvening

            I probably did press circle too many times! I had played the game on the Saturn first, so I was probably trying to get to the name input screen ASAP.

            Actually, I didn’t think about it first, but it is possible to essentially compile and run additional code that would alter the stats of enemies, items or monsters through the emulation. Essentially, that is exactly what gamebreaker software like Gameshark, pro action replay and others did. Most emulators that you’d download online for roms already run additional code, like instantaneous save states and the option to speed things up or execute ProAction Reply codes, so I’m sure the monster stats could be altered through the emulation without too much trouble, but it would depend on how extensive the changes between two difficulty is. 
            ATLUS offered the same explanation for why Princess Crown wasn’t able to come over and it sounds like a pretty reasonable excuse to me. I also like that, while tragic, it doesn’t generate hate for ATLUS or SCEA. I feel like SCEA gets all kinds of unnecessary hate for polices we don’t even know if they have. 

          • malek86

            Uhm… I have to wonder here, what are the chances that Soul Hackers will run on a similar kind of emulation? You said that many of the source codes for the old games are a mess… that could make the localization a bit more difficult.

            Although it looks like they stepped up their game for the PSP versions of Persona, so maybe I’m just worrying for nothing.

          • SeventhEvening

            There is a possibility, if this is an emulation. But I don’t believe the code is lost for Soul Hackers, since it was ported with additional secret bosses and a new dungeon to the Playstation, which would have needed the source code. Persona, P2IS and P2EP were all ported to the PSP with enhancements, new videos, new soundtrack, etc and they were translated. Since this is getting a new intro and new voice acting, that heavily suggests that they do have access to the source. As they announce more features, we’ll have a better idea.

            I think the possibility is high that it is not just an emulation and that it will be coming stateside. Because of the regionlock I’ll be left out unless they release an English Asian version. Or a localized Korean version. Both are super-unlikely. ;P

          • SeventhEvening

            Also, one more note, the original Persona’s source code was allegedly a complete nightmare. You’re pretty knowledgeable about Megaten, so I’m sure you know the first localization of Persona was pretty terrible. There were many re-localization projects that cropped up to add the cut content back in and fix the translations, but they all fell apart because of how daunting the code was. I don’t really know, but I suspect that ATLUS Japan is recompiling and organizing the source when they “remake” the games for PSP, which makes things much easier for ATLUS USA. I know the ports do seem to take a long time after they are announced, which adds some support to my theory. 

            Although, at least in theory, ATLUS would have the uncompressed source, which may look entirely different, making things easier for them. I like to think the source was written and compiled by lucifer himself and that is why it is impossible to understand for mere mortals. 

          • malek86

            From what I’ve read, the Soul Hackers translation is heavily slowed down by how terrible coding-wise the PSX port of the Saturn game was. So I guess even Atlus couldn’t really manage their own source code :P

      • cj_iwakura

        Having played OG Devil Summoner(Saturn), it’s also nigh unplayable. It needs to be remade before getting a US release. It’s ugly. Worse than Persona 1 PS1 ugly. Great plot, though.

        • Zeik56

           How so? I haven’t played it so you could be right, but the images I’ve seen don’t look nearly as bad as P1. Is there actually something uglier than P1’s godawful overworld map?

          • cj_iwakura
          • Zeik56

            Not as bad as P1 (at least you can tell one building from another), but yeah, they’re going to need to update it. Fortunately that and the menus are easy enough to remake.

    • God damn it. Banned.

  • Julien_N

    So this is part of the MegaTen project they had in mind for the 3DS…nice!
    ATLUS USA, Ghostlight, you know what to do now. %)

  • PLEASE RELEASE IT TO US! i never ever played devil summoner

  • i never played this, so please atlus USA?

  • Dantis

    This is both awesome and terrible, as it’ll take goodness knows how long to get to the EU. :/

  • usagi_san

    Ghostlight… I’m looking at you… You know what you must do…?

    •  I have complete faith in Ghostlight. In fact, I believe they’re the unofficial MegaTen european publisher :P Which makes me love ’em even more. It will prolly take a while, but if the US gets it, we’ll also get eventually. And I’ll be there, to pre-order a copy for me and get this game on release day.

      Oh yes I will :)

      • HeatPhoenix

        Might be so, but they never did Overclocked.

        •  You should definitely check Ghostlight’s blog; You’re in for a huge surprise.

          SPOILURZ: They’re actually publishing Overclocked and it’s sequel soon, they confirmed both games for an european release.

      • usagi_san

        Once I read on Ghostlight’s blog about being licensed to publish games on 3DS, I knew we were going to see good things down the line – didn’t think it would happen so quickly. Digital Devil Saga 1/2, Overclocked and Devil Survivor 2 are just the tip of the iceberg. 

        Not if I beat you to it. :D

        I love the pseudo-Atlus that is Ghostlight as they continue to put smiles on those from PAL regions.  

        •  I still believe we’ll get Strange Journey as well. Now that would be so sweet, that game is amazing, and I’ve been on the verge of importing it so many times before. But I’d gladly wait to support the series in our territory (and to support Ghostlight as well as a publisher) if they were to release it around here. But it’s a game whose target audience is definitely smaller than that for Devil Survivor 1/2, so chances are much slimmer.

          • usagi_san

            I hope so! I was waiting till the summer to import a few Atlus titles, but Ghostlight come to the rescue. I want to get Strange Journeys too! 

            I’ll gladly wait to support these localizations.

            Nothing wrong with asking Ghostlight on their Facebook page, they are very quick to respond to gamers’ requests unlike Namco Bandai, who haven’t even shown a shred acknowledgement to the fans’ request for .hack localization or a possibility for a Solatorobo sequel.

  • malek86

    Nice. Have the game on Saturn, but never really got around to play it due to japanese language.

    I hope they take out the annoying loyalty system though. It made me cringe in Devil Summoner, and I hear they kept it in this game as well.

    And of course, I also hope it comes out in Europe. Possibly not too long after the US version… Atlus seriously needs to open up an european division, or at least collaborate with Ghostlight more closely.

    By the way… if this is anything like the Devil Summoner PSP port, I expect it will have an easier difficulty level as well.

    • Morricane

      Yeah, it has a loyalty system…but it’s not really a problem to feed the demons a shitload of items to max their loyalty…

    • Julien_N

      According to HG 101, the loyalty system in Soul Hackers had been refined and made less cumbersome.

      I would like to see a closer relationship between Atlus USA and Ghostlight as well. %)

      • malek86

        I know, but still… alright, I guess I’ll have to see for myself. Starting the game right now.

  • boundries_san

    …. Atlus, i am looking at u now. U know what u should do.

  • pockystix

    Well, well, well.

    I’m sure Atlus will be kind enough to share this with us~

  • OH MY GOSH!! YES!! I loved voice acting in Devil Survivor Overclocked and actually I’m almost sure that it will make it here.

  • I wonder if the so-called SMT game for the 3DS was supposed to be SH.

    Also, please also keep the original intro. That is so classy.

    • Barrylocke89

      It’s only been a year. I’m sure (hoping) that Atlus will also have time to release a new Megaten.

  • If Innocent Sin made, there’s no reason this shouldn’t.

    • Dantis

       Not strictly true. Innocent Sin had the Persona brand name to sell off of.

      • Zeik56

        Barely. And it came out on a console that’s practically dead at this point.

        But really, it’s more like if Innocent Sin, Devil Summoner: Raidou Kuzunoha vs King Abaddon, Catherine, etc, made it over there’s no reason this shouldn’t. This game isn’t in nearly as precarious a situation as those games.

  • Well, this is great, but I’d prefer a real remake, not a port with voices. Ghostlight, you know what to do! Bring it to Europe after Atlus USA translates it!

  • ShawnOtakuSomething

    omg!!!  Please release in the states!!!!  

  • I will send pictures of me crying every day to Atlus USA if this doesn’t get a US release.

    • Ni_Go_Zero_Ichi

      Why do people still get agitated about this? When was the last non-mobile Atlus-developed game that didn’t get a US release?

  • i hope ATLUS USA or Xseed can bring it to US,btw haven’t heard anything about Persona for 3ds since the announcement a year ago, will like to see some new SMT on 3DS instead just  remake or enhaced port 

  • HeatPhoenix

    Overclocked was never released in EU. I’ll be getting the Japanese version of this, methinks.

    • malek86

      “Overclocked was never released in EU”

      You might want to check the Ghostlight blog…

    • Barrylocke89
      (and if you’re TL;DR with the article, that’s Devil Survivor Overclocked that’s getting localized to Europe by Ghostlight) Yes it took awhile, but Ghostlight seems to be your best chance for a localization of this game too

      • HeatPhoenix

         @malek86:disqus Sweet! Thanks for the info.
        I’d get this! Definitely not OverClocked though, few new demons and US VA is not enough for me to lay down 50 euros.

  • OverlordZetta

    Always wanted to play this one. Still not willing to settle down on a 3DS, but if it gets ported to PSP/Vita, I’ll definitely check it out.

  • This is really great news! I really hope it gets localized. If it does I will finally get a 3DS.

  • KuroiKen

    Instant buy!
    I loved Soul Hackers on Saturn/PSX. And it’s the best game in the SMT universe, so it’s worth buying for sure.

  • SolidusSnake

    Cool, this is definitely worth getting a 3DS for. Hope it gets localized fast (and Etrian IV as well).

  • OMG I wanted to play this so bad, such a great move Atlus.

  • Ni_Go_Zero_Ichi

    Interesting. Loving that Kazuma Kaneko art. My fingers are still crossed for a Nocturne port for 3DS/Vita, though.

  • Woah!! I was not expecting this. I’m really interested in playing this as well as other SMT games. I’m hoping for localization~

  • an atlus wastes even more time with remakes/ports…not saying some people don’t like it but still gtfo.

    give us another dds or smt 4 for fucking sakes.


    • DDanny

      Soul Hackers is new to pretty much anyone but Japan, more classic megaten than SJ could ever hope to be, and usually considered to have by far the best megaten story to those that played it all.
      Chances are you aren’t happy because it’s not in shiny HD

    • Julien_N

      SJ is SMT 4, by the way. Maybe you meant SMT 5?
      Anyway, this game never left Japan so now could be our chance to enjoy it.

    • There’s no need for another DDS, and like others have mentioned SJ is technically SMT4. If you don’t like it, then, well that’s too bad. You can be patient just like everybody else.

  • SeventhEvening

    I want to say I would buy a 3DS partly to play this game, but the region lockout has me in a bind. I would have to import a US version of the console to play this if ATLUS USA released it, and then I would be stuck importing every single game I want to play. And I’m not sure how the 3DS online features will work with an imported console. My friends who imported Japanese DSi Systems had mountains of problems using the web browser and wiiware store. 

    I wish the 3DS didn’t have a region lock, or that the game was multi-platform and on the Vita too. 

    • Joanna

      Late reply is late, but I thought I’d tell you in case you would still like to know. I have a NA region 3DS in Europe and the store and browser both work fine for me. :) The only thing I’m locked out of is nintendo video.

  • Waaaant.

  • OMG im having a nerdgasm so hard @@ always wanted to play this great game and only found fan traslations

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