How Strength And Luck Parameters Work In Theatrhythm Final Fantasy

By Spencer . May 1, 2012 . 3:02pm

8170c_02 copyTheatrhythm Final Fantasy is packed with twenty five years of Final Fantasy music and a familiar looking battle system. Heroes, just like in core Final Fantasy titles, level up and stats like strength and magic make it easier to defeat monsters in BMS (battle) mode.

 

Characters with high agility and luck are best for FMS (field) mode. Agility determines how far you can travel and luck increases your chances of finding treasure chests. Event scenes (called EMS) play movies in the background while you move the stylus around the screen. Characters with high luck and agility help you avoid taking damage when you miss a note.

 

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Players can further customize characters by selecting abilities and spells like Fira, which are triggered when you hit a number of notes on beat during battles.

 

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Theatrhythm Final Fantasy comes out in North America for Nintendo 3DS on July 3.


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  • LustEnvy

    I immediately saw Cloud on the front page and almost had a heart attack. Playing with my emotions…

  • ResidentMetroid

    Sigh. Another reason to get a 3DS…

  • SuigetsuHiramura

    My input:
    CHIBIIII POWERRRR XD
    My 3DS will wait with bated breath until this game is released in the US ^_^

  • usagi_san

    Day-one… that’s all I can say.

    • Solomon_Kano

      Seriously. I probably won’t have even bought my 3DS yet by the time this is out, but I WILL own this game.

  • Vyrus

    Sweet! Will it have DLC on day one?

  • http://twitter.com/FaithlessMr Bruno Silva

    Ahah, great! Much more complex than I had hoped. They did manage to implement some nice rpg elements into a rhythm game. How cool is that? Definitely getting this.

  • scratchbach

    So so so ready for this. Kinda unimportant, but I really like how the menu looks.

  • Guest

    Awesome!  The more I see of this game, the more I like it! (^_^)

  • Solomon_Kano

    Ooh, ooh, ooh! I really never would’ve thought a rhythm game would be the one to make me want a system this much. I can’t wait to play this.

  • Nyandroid

    I think this game finally sold itself a preorder from me!

  • http://www.facebook.com/KitsuneForTora Misty Dawson

    D: Terra has a B in Magic?! Whaaaaaaaat?! She’s half esper!

    • http://twitter.com/FaithlessMr Bruno Silva

      I’m guessing you can improve that as you level up ;)

  • http://www.facebook.com/people/Christopher-Ruiz/100000640263916 Christopher Ruiz

    I already have my copy reserved!! This title was a no-brainer for me.

    I seriously cannot wait to play this game, the music carries such a heavy nostalgia for me that I just couldn’t resist. When I first played Final Fantasy, I was 7 years old, and it was VII. I remember being so immersed in the game– the world, the characters, the story– I could literally spend hours playing the game not knowing what to do and still enjoying it. Even mundane tasks in the game were fun for me. Now that I’m older, I never realized how much of a factor the music was in portraying that feeling of immersion. Aerith’s Theme Song STILL makes my eyes tear a bit to this very day, and when I saw Vivi strolling along the fields in front of Midgar to the Main Theme of VII in a trailer, I got a little teary eyed too. The music carries such emotion for me, that I recall so fondly, so I am definitely pumped for this title. More than I have been in awhile.

    I already know that I want Aerith on my team. She probably won’t be very good at battle from the sounds of it, but she’ll most likely excel in the field and event scenes. 

  • neetyneety

    This game looks so sweet that I wish I could join the crowd of people buying 3DSs for it. I know! I’ll just buy two copies! No, wait, THREE! Hahaha, yup, that’ll be excellent.

  • Fayharn

    Sweet, I have been waiting this for long. Grinding won’t be boring with all those awesome musics

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