Time Travelers Is About Drama – Quick Press R To Stop A Bus From Crashing!!

By Spencer . May 10, 2012 . 10:32am


Level-5 describes Time Travelers as a high quality drama with full voice acting and full motion. I think Level-5 means we’ll see the character models move instead of character busts. Players will see the story unfold with through the eyes of five characters and select choices to move the plot along — watch out for that fist!!


When we played Time Travelers there were quick time events in the demo. As reporter Hina Fushimi, I had to "fight" big by triggering a set of QTEs. Level-5 says QTEs are part of the final game. The story will change depending if players hit or miss Time Traveler’s QTEs.



Time Travelers comes out on July 12 for Nintendo 3DS, PlayStation Vita, and PSP.

Read more stories about & & & on Siliconera.

  • KuroiKen

    Hmm, probably the first time I’m excited about QTE-based game…

  • FitzpatrickPhillips

    Man this game seems so good. I can just tell I’ll be in tears upon completing it too.

    I don’t mind QTEs at all.

  • I’m not a fan of story based QTE games, I hated Indigo Prophecy because of this and I’ll probably end up hating Time Travellers for this too.

    • Anime10121

      Yep, never could get into Heavy Rain or Asura’s Wrath for that very reason.

  •  I completely forgot about this game, but man I hope it gets localized

    • boundries_san

      U forget about this game? BLASPHEMY!!!!!!

  • Jahred Down

    As long as this game isn’t as bad as Heavy Rain, then I’ll be fine.

    • Heavy Rain bad I didn’t think so. Have you played the Jurassic Park telltale games?

      • XYZ_JolteonZ980

        Heavy Rain with motion pretty much defined how quick time events ought to be done. So I didnt think it was bad either. Doubt this game will take it to that level…unless we get ARI.

    • canarinta

      I think Heavy Rain was the game that did QTEs right.

  • I haven’t played many games with QTE so I don’t understand the hate for them. Time Travelers seems like an animated and very interactive visual novel so it sounds great. Aside from the “Days” games I don’t know any visual novels that actually have animated sequences. There is that recent trend in “3D” character portraits but thats hardly animation.

    • Göran Isacson

      I think that’s the exact reason: they are an interactive visual novel. To many the beauty of video games is that they are in control, they can move as they please without the games permission. Hence QTE’s often end up feeling like the developers taking a quick short cut instead of designing a game system that allows the player to move however the player wants to. Why design a robust combat system, if all you need to do is let the players press a button and do a scripted attack that looks super cool? But if you’re the type who wants to experiment with fighting systems and create your own combos and attacks, that often ends up feeling cheap.

      Of course, if you are the type who likes visual novels then I suppose the inclusion of QTEs don’t really matter that much. You’re fine with letting the game tell it’s own story that you can only influence at certain set times, and that’s fine. But the players who want full control in their games feel like QTE’s restrict them… that and the fact that sometimes QTE’s make no sense and becomes a matter of pressing random buttons that only flashes by for a short time, and if you miss you get a game over sequence and then you have to sit through five minutes of cutscenes until you get another try.

      Sure, that’s QTE’s at their very worst, but people have sitten through a LOT of those kind of games. One’s patience wears thin after a while.

      • FitzpatrickPhillips

        While that’s all true, it’s pretty unfair for people to hate on a game that is built around the idea of QTEs like this, Heavy Rain and such. The point to the game’s existence is to tell a story, letting the player influence the way it goes every now and then. In the end, if it doesn’t appeal to a person, they shouldn’t slam on the game simply for that reason.

        Asura’s Wrath is kind of a grey area though.

        • Göran Isacson

          Ha ha, oh yeah, Asuras Wrath. I think my main complaint on that one can be summarized as “it’s the kind of game that should have more GAME”, you know? In titles like Heavy Rain and this game, I can bear QTE’s as long as they don’t become intrusive or clumsy or poorly implemented, simply because hey- those are just ordinary people I’m playing. How exciting could controlling them really get? The focus isn’t on combat or maneuvering, just exploration and detective work, possibly.

          But when a game like Asuras Wrath comes out and the QTE’s have you do these insanely over the top things, while the actual gameplay restricts you to a tiny room or a locked path, and you just feel so limited and trapped… that’s not a good thing.

  • usagi_san

    This game sounds really interesting. With each QTE essentially playing a vital role in how the story goes forward sounds awesome. 

    The only question left to answer will be (depending on localization): Vita or 3DS?

    • KuroiKen

      That isn’t a question. There won’t be a localization, but 3DS anyways, because weeta has no gaems.

      •  I would go in favor of PS Vita. Because unless you have a japanese 3DS you won’t be playing this game on 3ds.

        • Peace Legacy

           Well, with a script heavy game like that, and no localization
          Good luck with your Japanese skill, even if you have the JP Vita version playing on your vita

          • PoweredByHentai

            Unless Time Travelers goes in-depth with the technical terms, I doubt you need to be highly proficient with the Japanese language.

          • One day I’ll be able to play it. x_x


  • LynxAmali


    What if I don’t hit R?

    Will I die? Will a main character die?

    This is important.

    Also; mandatory R1 release when?! comment.

  • xxbrothawizxx

     I really hope you’ll be able to replay the game on higher difficulties with more intricate QTE sequences.

  • ShawnOtakuSomething

    Marty:My 3DS can  Time Travel and  and stop time?! Doc this…is nuts!
    Doc: Marty I told you if you change the pass or the future you’ll..
    Marty: yes yes I know geez 

    • Okarin Hyounin Kyouma: Read my story bro, just read it. And no, you CANNOT buy lottery with time travel.

  • Heidenroslein


    (I really really hope this comes over to NA)

  • Solomon_Kano

    Sounds good. Now to wait for an announcement for the US.

    • sherimae1324

      for the VITA and 3DS maybe……

      …..but for the PSP…….. no waaaaaaaaaaaaaaayyyyyyyyyy!!!! ^_^

  • boundries_san

    I don’t understand the hate of QTE here. The moment we see this game, we already know that this game had visual novels vibe and with QTE inside, this game will had much more action there.

    And who knows, there will also a lot of dead end if u are unable to do the QTE.^^

    • PoweredByHentai

      Heh, I am somehow reminded of that episode in HaGaNai (Boku ha Tomodachi ga Sukunai) where Sena was playing a dating sim and some shark showed up in the game’s water park.

    •  I don’t get all the hate on QTEs myself. I mean, if they’re implemented poorly than they can be a concern – for instance, a lot of games just throw them at you randomly and use random buttons. Otherwise, I think they can be fun. In any case, this game sounds a bit like Heavy Rain which I’ve yet to play incidentally.

      I’m still really, really stoked for this game and will absolutely sell a kidney or something for a localisation. :D

      • boundries_san

        A kidney? Don’t get caught like some teen in China lol.^^

    • roboattack

       Not sure, but I think the QTEs will affect the story. So if you miss out, or choose to miss out on a QTE, it will lead you to a different story path. Think instead of choosing and a text option, now you have a time limit to enter an input to affect the story.

      • boundries_san

        I believe we will still have choosing option however for new gamer for this genre, won’t they get bored by only choosing choice here? As long as the QTE is done goodly, i won’t have any problem and i believe the game story will not be affected.

  • Oh the QTE hatedome…….. As long as its not overcomplicated its fine to use QTE…..

    And wht the rating for this game? I imagine it can’t go into Steins;Gate level of twist if it T-rated….

  • I loved Heavy Rain, so I’ll feel right at home with this one. Bring it on, Level-5!

  • I think people kinda don’t like QTEs because this is mainly a story-driven game. You read text, listen to dialogue, watch the story, then jarred by a QTE that demands reflex reactions.

    This could very well lead to bad pacing, but could be useful as a surprise mechanic too. As long as they balance the pace according to the current mood of the story, this could work out.

  • I wait for a little more info on this game. I like Level 5, but too many QTEs aren’t fun.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos