Class Of Heroes II Dungeon Crawls On To PSN This Fall

By Spencer . May 31, 2012 . 9:30am

imageWhile the Kickstarter initiative for a deluxe edition and enhanced localization failed, MonkeyPaw and Gaijinworks are still bringing Class of Heroes II to North America. The English version is slated for release this fall as a PSP/Vita compatible digital download.


Class of Heroes II takes place in Sword and Sorcery School where students are "enrolled" in one of ten classes: Novice, Fighter, Swordsman, Ranger, Monk, Ninja, Sorcerer, Puppeteer, Idol, and Mystery Class. After you crease a party, you’ll delve into first person dungeons and fight battles with up to twelve monsters in a single encounter.


I’m more curious about the English script, which Vic Ireland is working on. It’s going to be interesting to see what kind of dialogue he comes up with for quirky characters like the Professor of Alchemy and Cosplay.

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  • FitzpatrickPhillips

    Hah, it’s being translated by the old Working Designs  dudes. I hope your bodies are ready for a hilarious script.

    • And yet people LOVE the WD translations TO DEATH!! I remember how much people hated on XSEED’s translation of Lunar compared to WD… I played both… Even if the WD one was nostalgic to alot of people… really? I’d rather NOT have things like fart jokes inserted into my games’ translations :/

      • FitzpatrickPhillips

        I like both WD and XSEED’s Translations. I played Lunar Silver Star Harmony for the PSP and Lunar 2 PS1. Both were great and had a whole lot of charm.

      • M’iau M’iaut

        Such a finicky beast localization is. If a point in a game is supposed to be funny yet won’t be when directly translated (your favorite JP written-to-spoken or spoken-to-written pun here) is not a similar themed joke more than acceptable? Even the political and social jokes WD were famous for have a purpose; they place a game into the cultural context in which it did exist and in some cases, were again localizations of existent JP political/social jokes.

  • Brimfyre

    I know I said this in the last post but come on… Class of Heros II…

    Here is a short list of games I would RATHER see stateside:

    Valkyria Chronicles III
    Grand Knights History
    Queen’s Blade (or GATE) Spiral Chaos (Better SRPG than Tactics Ogre…Yeah I said it)
    Black Rock Shooter
    Senran Kagura
    Code of Princess (I like boobs.  Sue me)
    Evangelion Grasshoper made game
    God Eater 2

    And I KNOW some of these would be better sellers compared to Class of Heros II.  for the life of me I can not understand why some games get licensed and others don’t.

    • “Better SRPG than Tactics Ogre”

      •  Agreed, so I’d say.  When you’ve got boobs in a points post you know you’ve got something awry.

        • Brimfyre

          I take back everything I said in my original post.  Everyone was right and I was wrong.

          … except about Tactics Ogre not being good as Queen’s Blade.  I was totally serious about that.  :P

          • LynxAmali

            Tactics Ogre is by far one of the best SPRGs I’ve ever played.

            And I’ve played lots of SRPGs.

            My only issue is that it doesn’t have an Airi-like character.

            IF TO had an Airi like character, it would be my favorite game period.
            Therefore, both are decent strategy RPGs. TO more relying on the strategy portion and gameplay with QB having really awesome characters that I actually like.

            Still hate the outfits of some of the cast though. Airi and Ymir (and a degree) have the only sane outfits.

          • Brimfyre

            lol yes I don’t think I can go on pretending that I don’t like TO.  It’s a fantastic game.  I was really surprised by it when I finally played it.

            I’m with you on Airi. 

          • Testsubject909

            Someone loooooves his titties.

      • Testsubject909

        Last? Why Last?

        • because he’s a funny guy.

          • Testsubject909

            Fair enough.

    • thebanditking

       “Better SRPG than Tactics Ogre”

      blasphemy! Those words should never be written or said together, lol.

      • Testsubject909

        I’m going to go listen to the soundtrack to wash out those words from my brain.

    • Didn’t NISA already get Black Rock Shooter? Was it cancelled?

      • SirRichard

        They got a hold of it and haven’t mentioned it since, which isn’t very encouraging, no. Then again, imageepoch are juggling Fate/Extra CCC and that other very purple game, so maybe they need at least one of those out the door before the localisation of BRS can get finished up?

    • FitzpatrickPhillips

      Code of Princess isn’t about the boobs. That’s Senran Kagura you’re thinking of. CoP is about that god tier gameplay.

      • Brimfyre

        Well I meant after I mentioned Queens Blade, Senran and then by the time I got to Code of Princess it seemed I had an obsession.  ha

        But look at that cover art.  Boobs come into play at some level.

        • FitzpatrickPhillips

          Only regarding the main character’s design. Not like it’s selling point is breasts and ass like Queens Blade.

    • SirRichard

      “for the life of me I can not understand why some games get licensed and others don’t.”

      There’s many reasons; in a crossover game, for instance, rights are very finicky beasts that can be stupidly expensive to get together for it (I know very little about Queen’s Blade, does this apply to that?). If it’s a sequel whose predecessor did underwhelming numbers, publishers would be unwilling to try it again, and if it’s a brand new stand-alone title or based on a property that didn’t leave Japan either, it can be very hard to convince the owners of it that it would be worth a shot.

      And sometimes, the developers just don’t feel like it’s worth it. They may be worried about the risk, they may not be confident in their game, they could be worried about the content offending different cultures or they could even just not want to offer if up. All of this factors into even picking up a game for localisation, let alone doing the actual job. The audience also definitely has to be there, and it takes more than just being vocal about it.

      • Testsubject909

        Ah. Licensing issues.

        It’s probably what’s going to prevent Spiderman from Ever being in an Avengers movie among many other issues.

    • How on earth do you expect Monkeypaw to be able to afford to license ANY of those games when they couldn’t afford to bring out a physical copy of Class of Heroes II?

      Besides, VC3, Queen’s Blade, BRS, Evangelion and God Eater 2 are out of reach for even the big ones (Atlus, NIS America etc.) with the exception of their Japanese publishers.

      • Brimfyre

         Well although I think CoH II is a poor poor choice for their first game, my criticism isn’t so much on them and what they can afford, but the whole licensing business in general.

        Games with fairly substantial fanbases don’t get to see their games over here because of absurd licensing fees and whatnot.  Even though the effort and money that went into CoHII is about the same as say Queen’s Blade SC.  Similar art style and play mechanics.  But they would rather get NOTHING for the game because the fees are so stupidly high, and then some game that is in the bargain bin over there after one month of sales gets a release over here.

        It’s brainless business practice.

        To Ireland’s credit, a bland as cucumber game like Class of Heros might be perfect for his talents because he knows he can spice it up with some laughs and no one would give two shits about how much it strays from the original source material.  He probably would have been better off just calling it School of Heros as the first entry of the series so no one would compare it to the first POS.

        • Your argument is unfair, in my opinion. CoH 2 is a decent choice because their sole aim is to make a slight profit to be able to afford other (cheap) licences. I can imagine the license being dirt cheap for various reasons.

          Queen’s Blade, which you are using as example, would be a guaranteed deficit. The license would simply cost more than what it would would make from sales.

          Remember where Vic comes from. His companies has always localized and published games THEY liked and and games THEY thought would be well recieved in the USA, even if it was only in niche circles.

        • Testsubject909

          Brainless business practice huh?


          You don’t know much do you?

    • Brandonmkii

      Most, if not all of those games you mentioned are owned by pretty big companies. Unless Namdai wants to bring God Eater 2 or Queen’s Blade out here somehow, it’s not going to be picked up by some small publisher like Monkeypaw/Gaijinworks. If you’re going to get mad or disappointed, direct it at  the big companies that own the rights to the games you want. Don’t yell at Monkeypaw/Gaijinworks for bringing out games that are feasible for them.

    • Hraesvelgr

      No one will be doing Grand Knights History. People need to just let it die already.

      • Testsubject909

        There are so many tragedies in gaming, there is much we can learn from looking at past history…

        It’s a shame it feels like there’s little to nothing we can do to prevent such things… Which is what I liked about the Kickstarter idea.

        It gave us, the consumers, the active power to directly DO something, and with it obviously the choice to support or not to support something.

        That said, I do hope there will be more kickstarter supported localization attempts in the future…

  • I already have money put aside for this.

  • thebanditking

    I was wondering what happened to this, wasn’t this game originally set for a spring/summer release?

  • “After you crease a party”

    Is this a typo?

    Anyway I’m one of the few that actually enjoyed the original game so I’ll probably be getting this.

    • Testsubject909

      Fellow enjoyer of dungeon crawler here.

  • I take it the ps3 version is still up in the air? Or did they confirm that it wasn’t coming?

  • cj_iwakura

    On a realistic note(games that aren’t owned by megacorps like Namco), I’d have recommended Sakura Wars or Dangan Ronpa. Niche, devout following, stand out quality.

    Heck, why not Elminage? That would’ve worked out better.

    • Ryos

      Although it seems kind of counterintuitive, sometimes your better bet is to go with something that’s less popular but a cheaper license.  Two of the three licenses you mentioned would be overvalued due to the relative popularity in Japan, yet would be comparable duds here.  Of course there’s always the other point that you can get what you pay for so…eh. 

      • Testsubject909

        There’s also problem of ear to mouth, of how many people would be ready to scrounge up the money, of whether or not people would land on the information and even if someone has the information and has interest in it, there’s no guarantee that they’ll pay up, so that might end up causing them even greater financial trouble which would in the long term cause their company to reach bankruptcy at a faster rate despite whatever quality product they might ship out that may or may not be financially supported by a successful Kickstarter.

        A lot of people complained about how they couldn’t get a better game and whatnot, I forgave them for the promise of further games and more awesome limited edition retail, but a lot of people want an immediate payout as opposed to an investment for the future.

        Now, I’m not blind, I can notice some high and mighty attitude and it is a risk like anything else, plus we’ve already got some good niche companies like XSeed, NISA, Atlus, Arksys and whatnot, but one more that comes and, as Working Design did, spoils us to a degree that would make Atlus blush, is something I’d wholeheartedly enjoy…

        A shame what happened, though I hope that they try the kickstarter again at a later time when they’ll have a more guaranteed hit.

    • Sakura Wars V was brought over years ago. It… didn’t seem to sell that well.

      • Tony F.

        I would love to play with the original Hanagumi!

      • cj_iwakura

        Yes, I meant the original.

  • Wafflenaut

    Vita compatable? Yes. Yes! YES!!! Been waiting for this game for too long. The first in the series was a complete guilty pleasure for me and I am genuinely interested in finding out what happened to Nina, Ms. Yuno and Particus academy. Gaijinworks is God-like!

    • Testsubject909

      Don’t worry, you’re not the only one who enjoyed Class of Heroes.

      • HatsyaSouji

        I also enjoyed Class of Heroes, such that I really want to write a drama fic of an Erdgeist. Y’know, those blue-haired creeps who are actually demigods in a teenage doll. Will buy both COH once I obtain my Vita :), or hopefully fix my button broken (not the Directional Buttons) PSP for both COH2 and ShinTotomono

    • HatsyaSouji

      Well, I was curious too on the fate of Particus Academy, and what happened on Mashlenia too. Damn, that Mashlenia should have exposure too, or else they’ll be Mashed-potato Len-iently.

  • Dylan Anantha

    I’m suprised they localised 2 instead of 3, I heard that 2 was ok and 3 was absolutely amazing.

    • HatsyaSouji

      Let’s give the Particus Academy a closure at least, hence why they hit the 2nd game first, before the 3rd (and FINAL). The bad stint they did on Final is… Modeal Academy is a recolor of Drackhen Academy uniforms. They could have brought back the 1st three schools (from CoH1 & CoH2) at least! We’ve not seen much of Mashlenia either…

  • Yay! I’m a bit sad the kickstarter failed but at least they’re getting this over. Maybe they’ll finish the trilogy of the game series and give us the third some time in the future (of course I’m still waiting for Luminous Arc 3 to come along…)

  • So….where is it?

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