Atelier Ayesha’s Friends Can Collect Materials For You Too

By Spencer . June 14, 2012 . 6:09pm

atelier29You know Ayesha, who has been cooking up potions and punis solo since her grandfather passed on, seems like she’s content with gathering wildflowers.


As a player, you may not want to do all of the work in Atelier Ayesha, so you can assign the task to Ayesha’s friends. Regina, for example, likes to mine ore so you can ask her to do that.





Gust confirmed like other Atelier titles, Atelier Ayesha will have multiple endings. The battle system got a huge overhaul and makes distance between you and your enemies a new parameter you need to be aware of. Atelier Ayesha comes out for PS3 on June 28.


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  • I can’t wait to play this! It sounds like a perfect blend of the Arland saga with Mana Khemia. I really liked that feature in Mana Khemia that let your party members go do some of your tasks (gathering, synthesizing, etc), so it’s nice to see it return.

    • aquagon

      Which is something that also most of the older games (and Atelier Lina in the DS) had as part of their gameplay, though it was done by hiring fairies.

      • Joanna

        Annie had it too, albeit in a very limited sense. The mascots of each resort were able to bring you random materials from where you found them.


    Only a little while till it releases.. can’t wait till my import copy arrives~.

  • rebecasunao

    I want to squeeze the little witch’s cheeks ;__;

  • raymk

    Everywhere I’ve seem to have been to lately has had a website change.

  • xavier axol

    all i need is a western release date.

  • Yay, I get to be lazy and send people off to do my bidding! =^_^=

    • Mrgrgr and Unacceptable World

      Wuttt are you talking??? I am asking my friend for favour here.^^

  • Mrgrgr and Unacceptable World

    Atelier!!!!!! Come here baby.^^

  • raymk

    I still haven’t seen any linca battle footage in videos so these pics will have to do.

  • DanteJones

    Oh man, I’m pretty much already set on Wibele and Rinka (Linka?) as party members, but this is gonna be a problem if they reveal any more awesome potential members..

  • When I read the article name Mana Khemia immediately came to mind.

    • Blaze Townsend

      Mana Khemia is in the Atelier series. So I don’t doubt that it reminds you of it.

  • z_merquise

    Just a question, how long did it took before the previous Atelier games were localized in English?

    This game just looked so good but what I really love is the art style.

    • Almost a year for Meruru apparently!

    • FitzpatrickPhillips

      We’ll most likely get it a year from when Meruru was localized here.

    • Kevadu

      Most of them took right about 15 months, actually. That seems to be the typical time for NISA to localize a Gust game. Meruru was actually faster than normal.

  • The more people go gather stuff the better, seriously it is needed. I hope Linka and the old man are my Ayesha versions of Sterk and Gio, I’d be totally fine with that.

  • Ace.Of Hearts♥

    *imagines picking flowers with Juris* yeah!! thats so awesome!! I wonder when they’ll localise this! oh wait.. I still haven’t got Meruru yet

  • FitzpatrickPhillips

    Mana Khemia style! Pretty damn awesome~

  • PizzicatoSpirit

    Ooo this game just keeps getting more exciting!

  • WyattEpp

    While I was incredibly fond of having a Chim army, this sounds totally workable. But what about replicating things? Because if I can’t effortlessly produce a never-ending stream of explosives, I shall be rather unhappy.

  • So, do I still get a Hom/Chim army of helpers too? I suppose that would be a bit of an overkill, wouldn’t it?

  • komiko12

    Good. You can have servants to do the repetitive tasks.

  • Radiosity

    Oh. Hell. Yes. That’s a feature I’ve wanted for a long time :3

    Also, please for the love of god no Chimus this time. They went back to Homu for Meruru though so I’m hoping if there’s something like that in Ayesha (which given your friends can help gather now I’m not sure there will be, or if there is it’ll possibly just be actual alchemy help) it’ll be based on Homu.

  • NorthernPatches

    I’ll miss my Chims.

  • puchinri

    Well that’s a handy feature~.Everything just makes me more and more eager to play. >u<

    As a semi-related question, does NISA usually keep the names that Gust chose when they localize? Or do they change them slightly?

    As an even more unrelated note, since NISA has a thing with GUST, do we know if they've ever talked about localizing the other series (Salburg, Gramnad, etc) and releasing them digitally or something?

  • Göran Isacson

    Something I’m curious about- I’ve heard that the previous games in the Atelier series were part of a trilogy, but I don’t know if that trilogy was one continous story, or if they were all just connected more by themes and some story-threads, but were all mostly stand-alone stories. I’m just curious what’s likely to apply to this game- if we’re going to follow Ayeshas hunt for her sister through several games, or if it’s likely that that plot will be resolved here and the next game will be about another alchemist.

    • WyattEpp

      The Arland games are a loose trilogy. They’re causally and temporally linked, but they’re each independent stories that stand well on their own. I can’t really comment on the others, but I believe a number of them share one setting or another in a similar way.

      • Göran Isacson

        Kay, so there’s a chance that, say, Ayeshas story will be finished in this game but the coming games might have her and the other playable characters as party members/cameos, that sort of thing?

        • WyattEpp

          There’s a very good chance, I’d say, judging from how Gust has been operating in the recent past.

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