Think Fast! You Have Seconds To Change Tales Of Xillia 2′s Story

By Spencer . June 21, 2012 . 3:30pm

Tales of Xillia 2 has a branching scenario and at certain points in the game you can press L1 or R1 to make a decision. Sometimes there is the added pressure of a time limit where you only have seconds to change the Ludger’s future.

 

talesx211 talesx210

 

Tales of Xillia 2 gives players three weapons to choose from and you can change them by pressing L1 + R1 to cycle forward or L1 + R2 to cycle in reverse. I suppose that will be used for quick switches back to your last weapon.

 

Ludger, the only character who fights so far, can use twin blades for close range attacks. While these swords have short reach, they can slice and dice monsters fast.

talesx24 talesx27

 

The hammer has much longer reach, but it’s slower than the twin blades. Ludger spins around when he uses it in battle.

talesx25 talesx28

 

The twin pistols let you shoot enemies from afar, but for some reason equipping these slow down Ludger’s movement speed.

talesx26 talesx29

 

Tales of Xillia 2′s two lead characters Ludger and Elle.

talesx213 talesx212

talesx215 talesx22 talesx23 talesx214  talesx216 talesx217 talesx218 talesx219 talesx21


Read more stories about & & on Siliconera.

  • TheCynicalReaper

    I’m really interested in this and I hope the Tales Of team can pull this off properly. It’s far more difficult to make a story with branching paths than a straight forward plot.
    Off topic: I heard they said “Ludger” is the actual name for the protagonist. It is such a stupid name! It’s so clearly meant to be “Rudger”, which is an actual name. Did they mean “Luger”? That’s also a real name (of a gun).
    Ludger… Pfft

    • Arrei

      Ludger’s an actual name too. Not an English one, but there’s a saint named Ludger.

      • TheCynicalReaper

         Oh, well… I guess you got me there, mate. I didn’t know Ludger was a real name. I guess I can learn to like it if that’s the case.
        It would be fantastic if they gave him a European accent to match his name, though.

    • LynxAmali

       Probably a play on the word.

  • KyoyaHibari

    Pistols slowing down movement speed? That’s peculiar.

  • Spectacularity

    The choices remind me of Idolmaster. 
    Which I hated because I read and think too slow… >.<

    • Kevadu

      You could actually pause Idolmaster while still being able to see the question and at least most of the possible answers.  Kind of defeated the whole purpose of having a timer, but hey, Japanese isn’t my native language so I’m not complaining.

      • Spectacularity

        Really? I did NOT know that. LOL

  • Luis Camargo

    I will buy it the japanese version, but my reading skills are not ready for quick decisions.
    Hopefully they will announce new characters and return some of the older ones. I just hope they don’t pull a Symphonia 2 here, with old characters just returning for some points in the story. I would like to see Alvin returning again and an older Elise.

  • MrKappa

    It’s obvious these choices will mean nothing in the long run. Maybe at most they will have an effect like ToS did with the whole Kratos and Zelos deal.
    Hopefully they focus on what really needs to be done and make a full game unlike ToX and make a battle system that is actually fun like ToG.

    • Arrei

      Come now, why so cynical?

      I don’t think it’s too unreasonable to expect the choices to end up sending you down one of two possible plot paths, or something.

      • Phlo

        Sadly, they’ve already confirmed that this won’t happen in an interview. There won’t be any long-term branching.

        • MrRobbyM

          Shame, but as expected. It’d still be cool to see scenes play out differently though.

        • Arrei

          No, you’re misinterpreting that. They told us there couldn’t exactly be “countless paths” in terms of plot. Nothing about having two branches or multiple endings.

          Not that it couldn’t still happen, but that’d be more than a tad disappointing.

    • LynxAmali

       Uh…Xillia was a full game. Just because it wasn’t like what you would expect from a Tales game doesn’t mean it wasn’t a full game.

      And hey, I liked Xillia’s battle system much more than I did Graces. Different strokes for different folks as it goes.

      • MrRobbyM

        Just to play devils advocate, they did rush the game, omitting lots of stuff intended to be in the game for the sake of making it on time for the anniversary.

        • Anime10121

          Yeah but developers do that all the time though dont they, not rushing because of anniversaries, but rushing because of deadlines from publishers.  There are plenty of games that I’ve seen dev’s talk about wanting to add more to a game if they had the time, but truth is, most of the time, its the publisher who puts the deadline on developers. 

          If I remember correctly Baba said that Xillia didnt even start out as an anniversary title, but then “somebody” realized it was close to an anniversary and decided it would be the 15th anniversary title (that somebody probably from Namco Bandai).  Baba would never place the blame on the company that he works for.  But then again I have no facts to back up my claim that Namco made Xillia be rushed, its just a feeling I have.

          • MrRobbyM

            True. But my point still remains. Either way, it’s a shame that so many games have deadlines. In some ways it’s good, but then you got situations like these where a lot of stuff intended to be in the game….isn’t.

            I don’t really blame Bamco though. If it’s an anniversary game(even if it was decided in the middle of development), it would make sense to release it before/on the anniversary, no? But at the same time, it’s their fault for not planning ahead.

        • LynxAmali

          I honestly felt like it was fine. It didn’t seem rushed at all from my point of view.

          Just because it was “rushed” doesn’t make it any less than a full game though. Just that material was cut and left out. Same thing happens with a lot of games. Material is cut and is either used as the basis for a second game or released as DLC/ Expansions.

          • MrRobbyM

            Yeah totally! I’m not saying it’s a bad game or that it isn’t fun, but maybe from his point of view, he might have felt that some things were missing. As you said, different strokes for different folks!

      • MrKappa

        How can you acknowledge that the game had lesser content than past Tales games and then in the same breath say it was a full game?
        Well never mind, you can say it is a full game if you want but if that is how they truly intended the game to be then it is a sad excuse for a Tales game.

  • harmonyworld

    Loving his character design!

    • Anime10121

      Probably because its a NEW designer who created them.  The Tales series prior had been using designs from only 2 people for the mothership titles and this game is the first to shake things up in that regard.

      Now if only they’d do the same with the OST, they tried once with Legendia and succeeded GLORIOUSLY, so I have no idea why Sakuraba still composes EVERY game with the one exception :(

      • Phlo

        To be fair, the last time they tried out a new character designer we ended up with a main character who looked like an anime version of Frankenstein’s monster.

      • Arrei

        He’s not particularly new, he’s helped with designs of certain characters in the past like the God-Generals in Abyss, and he also did the designs for ToS2, though it does mean this is the first time he’s been given the task of designing main characters for a mothership title.

        • Anime10121

           Yeah I know he’s worked on side characters, but I’m talking about the main characters in the mothership titles have always either been Inomata or Fushijima.  In that sense, he is new blood as ToS2 wasn’t a mothership title (It technically isnt even called ToS2, fans just call it that since it takes place after ToS).

      • LightZero

        Yes I highly agree I hope they can bring in someone new to do the music. I’m getting tired of Sakuraba. 

        • Radiosity

          Bit late but never mind. Have to agree too, he’s been pretty bland for a good while now. There were some great pieces in Xillia like a couple of Jude’s battle themes but overall it was pretty underwhelming. Interestingly, I thought some of the field music actually had a Hashimoto feel like his FF12 field music, though not as good.

      • Eri

         I actually like his music。Besides, that music style is part of the atmosphere all Tales games have for me…

        • Anime10121

          I can understand some people who like it, but to me its just extrememly bland and similar in every game.  He started out well enough, but more than 13 entries in, its time for a change up dont you think. 

          I mean at least rotate some fresh blood in every now and then. Sakuraba has composed for ALL of the mothership titles (excluding Legendia, which as I think was exponentially better than anything Sakuraba’s composed and even some of Uematsus) and a vast majority of the escort titles. 

          Motoi Sakuraba has his moments, but with him composing EVERY game and it all sounding so similar, its hard to get excited listening to more of it in the next game.

  • https://twitter.com/#!/SplashdownTiger STiger

    He has a tie, he is instantly badass.

    • Alexander Aubert

      maybe he is a motherly guy?

      • http://chronotwist.deviantart.com/ JustThisOne

        It sounds like he is. He cooks and cleans or something – says so in his bio.

        Okay, maybe not motherly. But at least he knows how to live self sufficiently. xD

  • MrRobbyM

     This is nitpicking, but the enemies look terrible. Loving the character designs though. Well, the male. Not so much the girl.

    Slowing down while holding two guns makes sense. You can attack from afar, keeping you much safer from enemy attacks at the cost of slower movement speed. It’s for balancing reasons, even though It’d be cool to be a gun slinging ninja…with a tie!

  • Victoria [Rokuso3]

    If those decisiones have some relevance in the game, welcome then. I don’t expect them to be as important as in Alpha Protocol, but I really like the time limit.

    • MrRobbyM

      Did you purposefully spell “decisiones” in spanish? lol

  • Crevox

    I really don’t like these quick time decisions they keep doing in games (FFXIII-2 etc)… yawn

    • MrRobbyM

      FFXIII uses a sphere grid/crystarium leveling system, Xillia does something similar. FFXIII-2 does quick time decisions, Xillia 2 does something similar. On top of that, it’s not often that you see direct sequels to Tales games, same with FF.

      Pattern much?

      • Crevox

        Dissidia, Tales of Versus. Final Fantasy phone game, Tales phone game. Yeah, the pattern is there and glaring.

        Kind of annoying.

        • MrRobbyM

          One copy-cat game I wouldn’t mind is FFVersus. While Xillia/2 have a darker approach in terms of art direction, a Versus copy-cat would be much much darker. I’ve always wanted to play a dark Tales games. It’d just be interesting to see how well they mesh their colorful characters with a darker world and storyline.

          • Eri

             They are both darker and modern though, so I’d say the pattern still holds.

            I never really noticed it but I don’t mind it either, as long as the Tales games remain interesting.

      • Alexander Aubert

        xillia is the 13th installment of the main series by the way

        • MrRobbyM

          You learn something new everyday.

        • LynxAmali

          Well………..

          I think my mind just blew up.

          IT’S A CONSPIRACY I SAY!

      • Arrei

        Considering FF has used a leveling grid long before XIII, not really, in that respect. The decisions are kind of similar, though XIII-2 really didn’t do much of anything with theirs, did they?

  • Brandon001

    im liking ludger’s character design

  • Alexander Aubert

    i need to see more thing except trains, ludgar, and that girl before i’m intrested in this game

  • Jirin

    I like the quick real time decisions, and I love branching storylines.  I also like the look of the environments.  Here’s hoping we get these two games.

  • Jonathan Keycross

    Player skips intro.
    “Quick! choose what to do!”
    [L1]Surrender Elle [R1]Protect Elle

    Player.-”Oh my god…this game has multiple branches!”
    The player picks [L1]
    Elle.-”What?! You´re kidding, right?”
    “Quick! Choose what to do!”
    [L1]Surrender Elle [R1]Protect Elle
    Player.-”Oh f….”

    Multiple decisions don´t have to change the overall story of the game, but it would be interesting if it affects which characters join your party.

    • MrRobbyM

      “Let _____ join the party?”

      [L1] Yes [R1] No

      *[R1]*

      Well that settles that. See you around tie man.

      • Jonathan Keycross

        “Please?”
        Player.- [R1]
        “Pretty please?”
        Player.-[R1]
        “Whatever I´ll still join your party”
        Player.-”Fuuuuuuuuu…”

        • Arrei

          Sounds like that first Djinn in the Golden Sun games, and how you could refuse him so many times.

          • Eri

             There were multiple moments like that right? Where the rest of the party never let you do the wrong thing xD

  • Natat

    He looks like a manly Luca… which I like lol.

  • Crevox

    They’ve already stated that the game has one main story path overall. The decisions are small and effect cutscenes/small branches of the story.

    • Arrei

      Once again, no, that’s misinterpreting the interview. They said there wouldn’t be “countless paths”. That rules out the possibility of having numerous choices that each send you down a different plot path, if people were expecting a lot of different endings.

      They did not say if there was one path, two paths, multiple endings, or one ending.

      Quite frankly announcing something like that this early would be pretty dumb.

      • Crevox

        Once again? The translation that I read of the interview interpreted it that way. That’s not my fault.

        • Arrei

          Ah, sorry if it sounded as if I was targeting you, I said “once again” because someone else had said the same thing below, to which I gave the same response.

  • Nirun Rangraengjit

    “I can fry a couple of guards from inside the crowd; Help keep the heat off Zeke and me…”

  • http://amc9988.deviantart.com/ amc99

    It seems like Tales of Graces’s loli is not enough that they decided to make another loli main heroine… there goes my romance in game… sigh

    • epy

      Can Sophie be considered a loli though? It would be like saying Meredy is a loli.

    • Darkrise

      Silence! The loli’s must be saved! And don’t forget, there’s always more characters that can have romantic relationships with Ludger

      • http://amc9988.deviantart.com/ amc99

        Yeah, I know that there might be other characters that can have romantic relationships with Ludger, but in games/anime/manga, I usually root for the main hero/heroine since they are the main focus and it seem more right. So… when they introduced a grown up hero and a loli heroine, I know that won’t happen… >_<

        • Darkrise

           Well we can always hope for a platonic “sibling” relationship. =/

          • LightZero

            Most likely they will be playing the big brother and little sister sort of love with them. 

    • http://www.facebook.com/profile.php?id=100000172099718 Dominic Hunter

      Yeah, when I heard the teaser tagline, “Would you destroy the world for a girl” (or something to that effect), I was really hoping for a bit o’ romance…

      • Darkrise

        Kodomo no Jikan style? (●^o^●)

        • http://www.facebook.com/profile.php?id=100000172099718 Dominic Hunter

          NO. NO. NO. NO. NO!!!

        • http://amc9988.deviantart.com/ amc99

           LOL XD

    • LightZero

      Not like Tales have great romances to begin with. Even then there will be another female character likely around Ludgar age. Of course they could always go the Vesperia route of having no real romance (besides Karol and Nan) which is fine by me. 

  • http://www.facebook.com/profile.php?id=100000172099718 Dominic Hunter

    Nice! I love the idea of timed, split-second choices in games. I (like everyone else here, I’m sure) just hope the decisions don’t have superficial or barely noticeable effects on the story. REPLAY VALUE FTW!

    • http://www.facebook.com/profile.php?id=100000172099718 Dominic Hunter

      Also, question for everyone: 
      Is Ludger always alone in combat, or are they just concealing characters for the moment? It might get kinda lonesome/dull if it’s just him and Elle traveling the land…

      • http://www.facebook.com/people/Wayne-LaBranch/100002132711844 Wayne LaBranch

         Its still early in the game and they haven’t reveal much and its an rpg especially Tales so we will be see some characters soon

      • Arrei

        They have spaces for more characters on the site so it’s pretty unlikely you’ll only have Ludger around.

      • LightZero

        Just like in the first trailer for Graces (Wii) back in 2008 when it only showed Asbel they are only showing Ludgar but there will be other playable characters so relax. 

        • http://www.facebook.com/profile.php?id=100000172099718 Dominic Hunter

          *Whew*!

  • http://www.gamefaqs.com/features/recognition/21421.html?type=4 Kashell

    His hair makes him look like the villainesse from 101 Dalmatians. 

  • Darkrise

    Ludger looks pretty badass so far, he’s no Yuri Lowell though. Elle seems kind of bland but the serious expression on her face is kind of interesting.

  • davidvinc

    When this game fails they are just going to come out and say, “well, we tried to westernize it, and you didn’t like it. Guess you guys don’t want Tales games after all.”

  • Nyandroid

    Loving the male character! And never mind the girl. That cat is absolutely adorable! =^w^=~ And I definately like the idea of time limited decision making. Honestly I think this the first time Ive been excited about a Tales of game!

  • Nicolas Vasquez

    i wonder if there are more characters other than joel and ellie, but anyways the sad thing its that since we havent even got xillia one isnt planned for this year, chances of this coming to the west are very low.

  • Spirit Macardi

    I’ve said it before and I’ll say it again: being able to switch weapon types mid-battle is incredibly cool!

    The idea of what you do in cutscenes changing the story is interesting, though I think it would work really well if they got rid of the notion of good & bad endings. Rather just having multiple endings depending on the player’s choice, with none being inherently better outside of the player’s own preference.

  • Roberto Armando Iraheta

    Quick time events? No thank you.

    • http://burnpsy.wordpress.com/ burnpsy

      This is more along the lines of “quick-time road cones”, which I actually congratulate them for thinking of – not only have I not seen that before, it’s realistic in pressuring you on what’s supposed to be a spur-of-the-moment decision.

  • akiko_sakuraba

     Just finished the first Xillia and I CRIED. REALLY BAD. It kind of left off on a cliffhanger (sort of), so I’m SOOOOOOO EXCITED TO GET THIS!!!! Anyone who loves Tales- YOU WILL FRICKIN LOVE XILLIA. Anyone who liked FF12, you will still love Xillia (even though I hated FF12).

  • http://epiclyamazing.wordpress.com/ AzureNova

    Tales Of Xillia 2 is looking and sounding good so far, but can we have a localization of the first Xillia? Please Namco Bandai :3

  • Mrgrgr and Unacceptable World

    Xilia 2.^^ Going to prepare money to pre-order this game lol.

  • LETS PRAY FOR LOCALIZATION

    Ludger looks so badass and Elle is kinda cute.. can’t wait to preorder this.

  • Masengan

    I guess they can’t all be Dante with guns, but I did notice on the 1st video how sluggish he was when he had the guns.

  • Göran Isacson

    This character being the only playable character is probably not going to happen, but I have to admit that with three different styles of weapons that change gameplay, he’s really covering a lot of bases. Wonder if we will have tops one or two more other party members, and then the rest of the story is just really focused on them? Decisions that you have to make in a matter of seconds COULD be interesting, but I wonder how stressful they would feel if you played a second time through…

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos

Popular