Final Fantasy XIV: A Realm Reborn Gameplay Will Be Revealed At Gamescom

By Spencer . July 30, 2012 . 2:17am

imageSquare Enix is giving Final Fantasy XIV a reboot and a new subtitle. If you missed it, here’s a teaser of what Final Fantasy XIV will be like later this year. We’ll get a better look at Final Fantasy XIV: A Realm Reborn during a gameplay presentation stage show with Director/Producer Naoki Yoshida. Yoshida will also be around for signing sessions on Friday and Saturday. (Bring your Dragon Quest Monster Battle Road cards since Yoshida worked on that too.)


Tomb Raider, Sleeping Dogs, and Hitman: Absolution will also be on display to play. Square Enix Europe also has the new PC version of Final Fantasy VII with the character booster feature on their lineup, which will be released as a digital download in the future.

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  • Fitzkrieg

    As much as people will continue to be angry that FFXIV was as bad as it was, I’m glad that Squenix at least had the sense to double back and fix it. MMOs aren’t my bag, personally, but I at least hope that this game turns out better than its predecessor, for the sake of Squenix’s marketability. Who knows, maybe they’ll continue making good decisions and start producing games on par with the ones from Square’s glory days.

    Maybe I’m being just a tad too hopeful, but I can dream.

    • CirnoLakes

      Well, they’re planning on adding old Final Fantasy locations. I think that’s a good sign. At least in my book.

      There’s absolutely no reason it’s a bad idea to re-introduce nostalgic, old Final Fantasy elements. It’s not a sign of being desperate or anything like that. It worked really well in Final Fantasy IX. And the more they can give their MMORPGs a “true Final Fantasy” feel, the better.

  • Go2hell66

    cool just glad Square are finally getting things done, now if we could see them follow through with their other games

  • Arrei

    Well, I’m intrigued, at any rate. It’s sure to be much improved, as they couldn’t possibly repeat the same mistakes they made the first time… right?


  • It’s time! I stopped playing for 8 months to wait for the new version.

  • Mrgrgr and Unacceptable World

    Hope that this time, this game will be able to do well there.^_^ Considering all the effort that they have been giving here to turn around the whole mess there.^_^

  • KHSoraKeyBlade

    While I don’t have the money to balance out playing two mmo’s at the moment I wish the game better luck this time around then when it launched. Who knows maybe I might play the ps3 version in the future. 

    • Godmars

      Except the first time wasn’t a fault or failing of luck but ability and effort. Or rather a lack there of.

      Actually, given that the original development director chose not to build upon FFXI, make a game as if the other never existed in fact, common sense was absent as well.

      • drproton

         There are plenty of reasons not to build upon FFXI.  The fact they didn’t isn’t a problem in and of itself;  the error was in not playtesting and generally showing a disregard for actually creating content that people want to play, plus subjecting PC users to an interface obviously designed for the PS3 while the PS3 version’s launch wasn’t to be for several months at the soonest.

  • Settsuo

    I’m hoping this will help solidify my already unwavering faith I have in Yoshida and his development team. While online MMO’s haven’t been my specialty in recent years, FFXIV:RR gets to me because of it having a reboot to be honest. It’s a bold move for sure, one I respect as a gamer and as a future developer. So i’m wishing the best for this title and it’s staff as they really deserve it.

  • Solomon_Kano

    I’m excited to see what Yoshida’s team has whipped up for 2.0. I didn’t give XIV the time of day, as is the case with nearly all MMOs, but Yoshida seems to genuinely want to fix what ills people found with the original version. Bringing him in definitely sounds like it was for the better, so now it’s time to see what he’s done.

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