Atelier Totori Plus Coming To PlayStation Vita This November With More Content

By Spencer . August 28, 2012 . 12:42am

totoriGust’s second PlayStation Vita title is an enhanced version of Atelier Totori. Dengeki PlayStation revealed Atelier Totori Plus, which has additional costumes, illustrations, and alchemy recipes. Downloadable characters from the PS3 game will be enabled in Atelier Totori Plus too.


Atelier Totori Plus is slated for release on November 29 for 6,090 yen ($78). A 8,190 yen ($104) limited edition includes a Vita decal and paperweight. Gust really loves paperweights!

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  • Spectacularity

    I hope they add some stuff to the battle system.

    • Nemesis_Dawn

      What was wrong with the battle system?

      • Spectacularity

        I didn’t say anything was wrong. It would just be nice if they added things to the battle system. Like more skills. 

  • I wonder why they decided to go right into Totori. Seems rather weird to skip Rorona outright if they’re moving their Arland series to the Vita…

    Either way, I’m interested.

    • Nemesis_Dawn

      Not moving, porting. And that’s the point. Rorona had pretty poor graphics compared to Totori and Meruru. If they’re going to port them, they want to do as little effort as possible. Notice there’s no new scenarios or anything? 

      • In a way, isn’t porting the same as moving, since the Arland series is finished?

        I guess that might be why though– they don’t want to rework things. Maybe farther down the line they might be willing to consider it…

  • Lazulis

    …Huh? They skipped Rorona? Now that the trilogy is completed, I was going to just buy all three of them at once on a sale, but…hm. Vita version…? If they skipped Rorona, does that mean Rorona won’t get Vita-ized? 

    • Mystena

      Rorona is pretty dated compared to the last three Atelier games. Totori still holds up well in terms of mechanics and graphics though I’m really loving the revisions they made in Meruru even though they removed some of the broken stuff. Rorona would require a pretty extensive remake if they didn’t want to push poor 3D models and low texture resolutions onto the Vita, and that’s on top of possibly updating the gameplay mechanics.

      • Nemesis_Dawn

        Yeah, I put in Rorona a few months ago, and was surprised by how big a leap Totori was, graphically. 

  • XypherCode

    This is good news. If this ever gets localized I’ll be getting it. Totori is kinda hard to find these days in retail stores same goes for Rorona. Right now for me it’s kind of a hassle to buy it online even in Amazon. I only got to play Meruru and waiting patiently for Ayesha. I hope Rorona gets a round for the Vita as well.

  • Tôn Thất Thiên Vũ
    • Alexander Aubert

      what a wonderful picture

  • I’d been wanting to get the PS3 Atelier games but it seems like I should wait on buying Totori?

    • Mystena

      It depends on how much you want to invest into the Arland series.

      I’d recommend starting with Rorona if you want to get the maximum enjoyment out of the series due to all the character interactions and history (playing Rorona will greatly increase the enjoyment of the Astrid interactions in Meruru IMHO). Of course, that does mean you’ll have to unfortuantely grind through the less refined mechanics, but stick with it for the characters.

      Starting with Totori would mean you’ll miss a little bit of the Rorona interactions since they do reintroduce the characters and assume you understand some of their connections. Starting with Meruru is a no-no because out of the entire cast, 6 of them including Meruru are introduced with Meruru. You have about 12 or more who are returning characters from the previous two games and references to a few more.

      • Figured there was something like that.  I’ll wait a bit longer and see if they announce ports of Rorona and Meruru.  If nothing by Christmas, buying all three Arland games on PS3 as soon as I can.

  • z_merquise

    I think this is a good thing for people like me who doesn’t play games in the console all the time. Having it in a portable console is a good thing. 

    Plus, I really wanted to try this game for a long time and this could be the perfect chance once this is localized in English.

    • badmoogle

      I think it has been already localized. :p

      • z_merquise

        Sorry if I wasn’t clear but what I mean is the Vita version.

        • badmoogle

          But they already have an English version .There’s no need to localize it again.There’s no need to do different localizations for PS3 and Vita versions.

          • LynxAmali


            That being said, yay for Portable version! I can actually get this!

          • badmoogle

            Did they had to localize these games in English twice?Why?

          • Pichi

            I know what you mean, but for some people saying “localization” in this instance just means bringing the game overseas.

  • brian yep

    I’m surprised they’d skip Rorona.

  • Learii

    omg i can’t buy this one i already got ps3 version dam it lol

  • dahuuuundge

    thats one expensive paperweight

  • Alexander Aubert

    dream come true!

  • Koji Kabuto

    I hope they release the entire Arland saga

  • malek86

    Uh. This seems a tad too convenient to me.

    Sure, Rorona wasn’t as well-received, but… that’s what “Plus” versions should be for. They could have fixed a couple things, enhanced the graphics a bit. Essentially, make it better.

    They probbly don’t wanna spend too much money on this.

    • Alexander Aubert

      maybe this atelier totori plus will include atelier rorona, just like WKC 1
      (and i would love to see rorona remake)

  • I think i speak for most when i say a lot of us would rather the Atelier Iris games remade first

    • Ladius

      This isn’t a remake though, it’s an upgraded port. To remake an Iris game up to the graphical standard of the Arland games Gust would need to make a full-time effort that (for now) is best saved for their profitable PS3 games rather than for a platform still barely tested (aside from CnS).

  • I first thought someone said that as a joke in a board some minutes ago – until I came here…Literally.

  • While I like the idea of an Atelier game on the price is a joke. First Gust lowers the price of Atelier Totori for the PS3 to 54$ (in Japan) and now they are bringing a downlaodable only version for the Vita for 78$. I don’t see who would buy this. I’ll stick to my European version, which cost me less than 40$ with DLC. Really, they should have priced this at around 40$ for Japan (25$ is it ever came to the West). Also, why start at the middle? Totori is the sequal to Rorona. Why not release that first?

    • Ladius

      If you look at the Japanese market, you will see that (as strange as it may sound to US gamers) 6090 Y is a normal price for a new release, especially considering many retailers will cut the RRP down to 5500-something. Also, niche releases aimed at a little fanbase (visual novels and shmups, for example) tend to have high prices in order to be profitable considering their sales figure are usually low. Maybe Siliconera could write a piece about this difference, since this is an issue frequently brought up by readers.

      Regarding the other question, I can only imagine they felt Totori was the first really polished game in the Arland series, and I can’t help but agree with them: Rorona was great when it came out, but Totori totally set the bar higher in terms of customization, freedom and art direction. Considering Gust is a little company (less than 20 persons) and their main focus are new PS3 games, I imagine they simply don’t have the resources to do a Rorona remake, and Totori is still a very much stand alone experience (Meruru, on the other hand, is the only Arland game I feel must be played after the other two, or at least after Totori).

      • I live in Japan so I dare say I understand the Japanese market for games. But here’s the thing: Atelier Totori is not a new game, nor is the Vita version a remake. It’s just a port. I wrote in my initiall comment that the budget PS3 version now goes for 54$ in Japan. A PSVita port shouldn’t cost 20$ more.

        • Ladius

          I didn’t mean my post to imply anything regarding you or your knowledge, it’s just that this situation really isn’t uncommon at all.

          For instance, Disgaea 3, another Vita jrpg updated port, debuted exactly at the same RRP, 6090 Y, and it’s an even older game.

          Another example, now on 3DS: Tales of the Abyss 3DS went out with a 6090 Y RRP regardless of the fact that you could easily find a PS2 budget copy for less than 3000 Y.

          Atlus games are even worse: Persona 4 Golden, an upgraded port, went out with a 7329 Y RRP (again, you could find a budget version of the original PS2 edition at less than 3k Y), and Soul Hackers 3DS, an updated port of a Saturn game released in 1997, has a 6279 Y RRP.

          So, while one could endlessly debate the Japanese market’s inflated prices, Totori Plus’ price tag is absolutely in line with that market’s trends.

  • Juuu

    I loved Totori, and I would ADORE having this on my Vita. When I’m up at college, I don’t have my PS3, and I don’t have much spare time, so ports like this and P4 Golden are the ideal way for me to play RPGs. Hey, NISA, you’re gonna localize this, right? Right? :D

  • Ladius

    Totori was an enormous improvement in the Arland saga regarding management systems, freedom, graphics and narrative pleasantness, and even after Meruru’s goodness I would still gladly replay it with new features.


    Nice, sounds like a decent start.  I hope this encourages a complete overhaul of Atelier Rorona with character model upgrades and gameplay from Meruru and Totori. Would even asking for extra characters be asking too much?

  • FitzpatrickPhillips

    The best PS3 Atelier Title thus far gets a Vita version?

    This and the Neptune anime are the best possible news.

  • Saintdante

    Hoperfully it makes its way here I have Totori but I haven’t been able to play it because of school so a portable version would come in handy.

  • PoweredByHentai

    Hey Spencer, any idea if the Vita version of Totori will cross the pond or do we have to wait for NIS America?

  • Pichi

    Would replay the game just for the portability. Would be nice if they port the other two games as well. Just for completion sake.

  • Interesting! though, i just bought the ps3 games.
    Cross-save function, can make it worth a double dip though.

    • SpecDotSign

      Same here. I got all three over the summer and just recently finished Rorona. Would love to play this on my Vita when I’m on the go. Cross-saves would sweeten the deal! Hopefully NISA gets to localizing it.

  • Rihawf

    I hope Lionela and Tantris come back.

  • りんごタルト@エスカのアトリエ

    Cross-saves and a PS3 game update will do this for me. I will even purchase the whole thing as long as everything the new Totori game has is ‘new’.

    I don’t think I’ll be able to give you my money, GUST unless you convince me otherwise.

  • Ravage27

    crossing my fingers for cross-save

  • AndyFe

    Nice, This is my favorite in the Arland series, I’ll definitely import this, in the off chance that it doesn’t get localized over here

  • Oltheros


    I’ve been waiting for an Atelier on the Vita. Let’s hope NISA picks this up.

  • Daniel Morandi

    It doesn’t seems appealing to me, the game lacks of additionals stuff to replay it again. But it would be better if they realese Arland trilogy in vita with more content and things that carry over if you play them in order IMO.

    • Ladius

      The game has just been announced, there’s a fairly high chance to see other features revealed before the release, even if I don’t expect anything too major.

  • Wondering_Zero

    I literally just beat this game yesterday for my PS3. (Got the Mel ending and am going for the true ending this time) Please, please, please let this have Cross-save like the MGS HD collection and I hope the graphics don’t suffer. While they aren’t the greatest graphics I say it’s still a very pretty game so I hope it’s at least on par with the PS3 version.

    Either way I’ll probably keep playing Totori on the PS3 till the true end and hope to hear about some Cross-save to buy it for the Vita. Otherwise I’ll buy it, if it comes to the states, when I’ve got nothing else to play on my Vita.

    •  I doubt that there will be a Cross-save feature because unlike the MGS HD collection it isn’t the same game that’s just been ported to the vita , it has stuff that the original didn’t have so there will be some problems if you try to play using your save on the vita unless they patch it which is very unlikely and im pretty sure there will be no degradation in the graphics

  • Downloadable characters from the PS3 game will be enabled in Atelier Totori Plus too.” I love you!!!! *hugs Gust*

  • *WHEW*

    I almost bought this for PS3. Thank lord for the timing of this announcement.

  • raymk

    Costumes huh? I forgot that memeru did have costumes though they were only in the jpn version of the game.  Hopefully they are just bikinis, not because I don’t like them but because they aren’t anything special. 

  • Kamion

    Nice! I only played Rorona yet and didn’t get any of the others. Will probably get this.

  • OMG Atelier on Vita! Yay!

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