It’s About Time For Chrono Trigger To Arrive On Android

By Spencer . October 28, 2012 . 11:08pm


You can play Chrono Trigger on your Super Nintendo, Nintendo DS, PSP, PS3, Wii, iPhone, and… well almost everything but Android. Now you can change the future on a Samsung Galaxy and defeat Lavos on your Google Nexus.


Square Enix just released Chrono Trigger for Android. This version has the additional Dimensional Vortex and Lost Sanctum areas from the Nintendo DS release. You can get Chrono Trigger for $9.99 on Google Play.

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  • Romangelo

    And why PS3 / PSP got the worst version of the game? seriously! what’s wrong with PSX ports back then? why all the games that ported from SNES have that horrible load time?

    • malek86

      All the Squaresoft SNES games on PSX weren’t exactly ports, but running through an emulator. As you can imagine, this isn’t the best solution.

      The only old FF with good load times on the PSX is Origins, and I guess that was a proper port rather than emulation – the Wonderswan version wouldn’t have looked good on a TV screen, so they needed to redo all the interfaces.

    • Derek E Nay

      Like what Malek86 said. But you got to remember that CD’s are not Carts. With Carts, snes carts in this case, you could retrieve memory quickly. But with CD’s, you have to get the laser to read and the system to spin the disc to read the memory.

       Square Soft did not need to worry about CD lag while making CT. So the game did not keep alot of memory in the ram. When PSX came out, SS had to rework the memory system in order to make room for the CD lag. So in FF games, all the menu’s were in the systems ram while you were running around unlike the SNES games.

       When CT came on the PSX, they never reworked the memory system. CT read the menus from the cart, meaning the PSX had to read the menus from the CD with the CD lag. So all the lag you get from the SNES PSX ports is because of the memory not being in the ram, but on the CD and you needing to wait for the laser to find the information.

       That and the emulator does not help the memory finding lol

      *EDIT* Oh, and because the carts were so fast I am sure SS never “organized” how memory is retrieved. Only because the menu is so fast already. But in the PSX, if you don’t organized how memory is loaded then you are in for more load times.

    • Herok♞

       2 things
      1. There is no bad version of Crono Trigger, loads or not its a great game
      2. the PSX version had cutscenes that I think are exclusive so be happy about them.

  • Yes I will buy this game again.

  • This makes me wonder… if mobile devices are so easy to develop for, how come it’s impossible for devs to do simultaneous multiplatform releases on them?  This is a port, even.

    • DragonSix

      iOS and Android are very different, they don’t even share the same programming languages.

  • Settsuo

    Chrono Trigger you still haunt me even in my twenties… welcome back.

  • . . . wouldn’t really say “about time”

    it’s more like; well, where else can we go?

  • But its still not popular enough to warrant a remake, according to the creator.

    •  The game did not sell as much as he hoped to when it re-released on the DS. I believe that’s why he believes as much.

      Which is a shame because this game is one of my favorite games of all time.

  • Huzzah! Sir Frog’s Quest can’t ever be stopped by any platform limitations! It transcends time and space, both big and small!

  • KingGunblader

    I don’t get why people would play these sorts of games on smartphones. The battery on them is HORRIBLE… at least for every phone that I’ve ever owned.

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