Valhalla Knights 3 Gives Your Heroes Personality Randomly

By Spencer . November 8, 2012 . 3:18am

Ah, it’s the start of a new RPG and that means creating a party of elf warriors and if you’re in the world of Valhalla Knights machines too. Valhalla Knights 3 has a character customization system which lets players choose what their heroes look like, race, and class. There are 20 classes in Valhalla Knights 3 including prisoner, fighter, mage, priest, thief, archer, and akatoki.


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What you can’t pick in Valhalla Knights 3 is your character’s personality. The game pulls personality traits out of an imaginary hat. In other words, they’re random. Marvelous AQL says even if you have a character with the same race and job they will act differently because of their personality.


Speaking of races, Valhalla Knights 3 has seven different races. Humans are the most boring since they’re average at everything. No weaknesses, but no strengths either.


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Elves are forest dwellers that are adept in magic and also make good warriors.

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Hobbits are tiny warriors. What they don’t have in strength they compensate in speed. Marvelous AQL says this class is the "speedster"

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Dwarves have the highest strength and vitality out of all the classes.

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Beasts excel in close range combat.

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Nightmares are oozing with magic power, but despise direct combat.

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Machines start off weak, but players can make them stronger by tuning them up. This class can also equip heavy weaponry.


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  • Herok♞

    Sounds pretty cool

  • Raze

    Definetely Elf or Nightmare….
    Bow + Magic FTW!!!

  • Wake

    That’s actually a pretty cool and original idea. Good for them. As for the game itself, I hope there’s a significant improvement from past incarnations. I played the first one on the PSP and that was a unremarkable experience.

  • Hm… Can’t say I find the random Personality assignment a smart choice. Maybe for the first New Game, it could be somewhat excusable as a surprise factor. But for later runs, it’d be real boring if one of the personalities the player has seen comes back again. Of course, I suppose there’s nothing stopping the player from making another character again, but in that case, I have to wonder what the point of randomizing is to begin with.

  • by personality, does that simply mean AI setting, or something?

    ‘cuz that could be a real annoyance to make a mage who decides getting close to the dragon is a really good idea. . .

  • xavier axol

    where is the sexy machine female? she needs more skin, she needs a to wear a female armor!!

  • HassanJamal

    I dont know how personality will affect the game but the art style for this game is awesome! Really wanna try this game out :D

  • Mrgrgr and Unacceptable World

    I have a mixed feeling for the random  personality there as i hoped that won’t screw up certain jobs. The last thing we need is mage with a fierce personality and love to charge to frontline.T_T

    But the races and jobs looks cool. The dark paint behind actually gives some bad ass vibes lol especially for the females elfs.(Surely not because of boobies here!!!)

  • Tom_Phoenix

    This is the first time that I’ve seen someone use the term “Hobbit” outside of Tolkien’s works. Usually, they use some sort of alternative name (like “halfling”) or use a similar race (like gnomes).

    • zweii

      That is because the trademark owners are pretty serious about keeping all middle-earth related things from going “generic.”

      Recently, they banned archaeologist from using it as a nickname for ancient humans who are small at 3.6″ in height. You would think hobbit would be the perfect name for it but obviously they disagree.

      Marvelous will have a tough time keeping it if this game ever go west.

    • gk2012

       Xseed does use the term Halfling for the race when they localized the previous games.

      It’s just called Hobbit on this article because that’s what they’re called in the Japanese version.

  • Curan_Altea

    Eh…. Not too sure I like the personality being random, but I suppose it’ll make things more interesting. I’ll probably play a human, since Nightmares aren’t good at close ranged combat. I kinda like the simple nothing special races anyway.

  • Göran Isacson

    Soo… machines are actually genderless actual factual MACHINES?

    Well slap me silly and call me Sally, I wasn’t expecting them to have that much commitment! Was half expecting inexplicably sexy she-bots, but nope, shame on me for assuming!

  • ShawnOtakuSomething

    Personality Randomly? knowing my Luck mine are going to be emo 

    • Crimson_Cloud

      Mine would probably be some tough guy with ”don’t care about the
      world” attitude, which is not like me at all. But yeah, game looks
      sweet. :) 

      • ShawnOtakuSomething

        lol XD I want mine to be crazy

        • Crimson_Cloud

          Well maybe there is a choice. Re-start until we get it right XD

  • tubers

    The game looks pretty good!

  • Wait, what’s the logic behind random personalities. I mean, if you got the choice to make your own avatar and such, doesn’t that actually mean the avatar is in a certain way YOU but then of that video game world?
    So what? If you your avatar doesn’t represent you or give you the feeling that your avatar = YOU, what’s the point behind creating the design of the character?

  • Tianyu Wei

    somebody likes that Blade & Soul aesthetic over at AQL marevleous…

  • I’d rather have the option to pick a personality.  With it being random, there’s a lot of potential for annoying characters coming along on my adventure.  If I had control I’d at least be able to reduce the chances of that.

    • Personally I like the idea. It makes for a more a more immersive experience. In real life you can’t always avoid the annoying people. Like with everything, having the possibility of something bad makes the good all the better. I imagine that you’ll grow more attached to your characters with desirable personalities as a result of there being characters with less desirable ones.

      I do think that this should be an OPTIONAL feature though so that players who don’t want randomized personalities can turn it off.

  • gk2012

    Random personality is a stupid decision for the devs.

    I don’t want to create a fierce and tough-looking Monk Beastman then ending up with a cowardly personality.
    And if I recall correctly, Valhalla Knights required a pretty steep amount of gold to create additional party members. Oh man… all the frustrations that this feature will do to players. :P

  • neogeno

    I have to scratch my head at the decision to do that. I don’t mind the random nature of personality selection but aren’t they putting it (it being randomization) in a rather strange place?

    I think randomizing parts of a game is great but only if its in the right places. Because of how important customization is to most players wouldn’t people just keep re-rolling character creation until they get what they want? Its like an unnecessary step that only frustrates the player.

    Is there some other unmentioned feature this random personality generation is linked to?

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