Sine Mora Flies To PlayStation 3 And Vita Next Week

By Ishaan . November 16, 2012 . 12:10pm

Sine Mora, Digital Reality and Grasshopper Manufacture’s colourful shoot-em-up, is headed to PlayStation 3 and PlayStation Vita next week.

 

The game will be released as a PSN download on November 20th in the U.S. and November 21st in Europe.

 

Earlier this month, Sine Mora was released for PC via Steam and other download services. The game is also available on Xbox Live Arcade.


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  • Andrew Austin

    Finally!

  • http://www.fogalchemist.com/ caleb1993

    Excited for this release. I want to get the game for the Vita, it looks like a lot of fun. 

  • Theofratus Joseph Lester

    ‘Bout damn time already!

  • Göran Isacson

    Have to admit that I’m curious about it. Even if it’s gotten pretty mixed reviews… anyone here who’s played it who can say if it’s any actual fun to play, and if it’s not, if the odd story has enough presence to be a standalone draw?

    • Aoshi00

      If you like to play thru it once for the weird story and good graphics, it’s not bad, but not a shmup that you would like to visit again and again like Deathsmiles or other Cave shmups.. The timer keeps counting down is kinda annoying though.. I got it on XBLA for half price, but didn’t like it too much..

    • Code

      Like Aoshi said the game is visually very nice, and the story is surprisingly well written and intriguing. But outside of playing through story mode, the game for competitive/score attack is just really poor. Conflicting mechanics (using the mechanics the game gives you reduces score), randomized power-ups in Score Attack mode; and often without enough attack power-ups thanks to random items combine with the game’s timer, makes many sections impossible. I only recommend it on sale and if you aren’t looking for strong score attack play.

    • TrevHead

      It depends on how picky you are with your shmups. There are a few flaws and design choices that can ruin the game for hardcore fans who want to play on the hardest difficulty and chase for score. The hardest difficulty also amplifies the flaws to an almost game breaking degree.

      However for those who are happy just to play it casually on lower difficulties they find it to be great fun, some of the odd design choices probably helps ease casuals and noobs into the game.

      I’ld say it’s worth been in anybodies game collection, even though you won’t play it as much as other shmups. (I wish DR would make the power ups bounce off the edge of the screen though)

      • Göran Isacson

         Thanks, all this has pretty much made me inclined to get it. I’m not a super serious shmup-fan, and even when I feel like being one I have other franchises to give me supersolid mechanics. If it’s worth just trying once, then I think I’ll be happy with it.

  • benhofb

    Hell yes. It is about time. But why, I ask, must it come out the same damn week as Persona 4 Golden?! Meh. I am going to be very broke, very soon. 

  • xavier axol

    will there be cross play!?

  • http://ricedigital.co.uk/ I ♥ Japanese Games

    Oh, nice! Another game for Vita this week that I want to buy! Good times! ; )

  • Lester Paredes

    YAY!

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