Watch Square Enix Play With Lighting Effects In Agni’s Philosophy

By Spencer . November 27, 2012 . 1:32pm

Square Enix held an open conference in Japan where they showcased Agni’s Philosophy. 4Gamer attended the event where a live effect demo was shown. The Luminous Engine allows developers to change attributes like beard length and the number of flies, well, on the fly. You can also play with lightning effects as seen in the demo.

Read more stories about & on Siliconera.

  • Hans Satori

    I saw this months ago.. why did they show this again?

    • Same here. This is definitely not new. Perhaps a bug in the new system reposted?

      • Akuosa

        Way to miss the point, guys. This is not showing the Agni’s Philosophy video again, but how you (well, more the developers, but whatever) can tweak things or lightning effects on the fly. That they didn’t show before.

        • KingKellogg The Waffle Haggler

          I saw it months ago.

        • Wolframium

          But the thing is, I remember seeing this video months ago. I just can’t remember WHERE I saw it but i saw it.

        • No really. I did already see this video a couple of months back. It showed how they could change the beard length and thickness or the viscosity of the blood for the dragon and other such things.

          In fact I read it here in August:

        • Suicunesol

          I also saw these videos before. I remember the old man’s beard being turned different colors. It’s fun to watch, but… this has been reported before.

        • Hans Satori

          They have already shown how they can tweak things with the engine, this video is not new

  • riceisnice

    i’m afraid games like this will blow up my television.

    • Haro… Haro… Overheat… Overheat… Self Destruct… BOOM *-*

  • It’s scary the emphasis companies are putting on graphics. It means longer development cycles, shorter games, and more content cut from the disc to be sold later.

    • AkuLord3

      Yeah Looking amazing and all is great but if it doesn’t play good/fun then all was pointless~

    • ShinGundam

      But we have a lot of low-end spec games from Japan, even from SE than it is with games that made for high end machine it is not like they are magically more fun or anything.

    • revenent hell

      Ive been complaining for years,though in resent times its more obvious that graphics have a bigger hold than gameplay and story. Yes having realistic charecters is nice and yes I like purdy charecters and backrounds ect ect but I play games for the story if I wanted to see a realistic old person id go outside..No matter how good graphics are it dosent cover up a poor quality game.

    • Himiko

      ? That’s kind of needed for next-generation. You may not want it, but if you’re competing with other high profile games, it is certainly helpful and they aren’t showing it for visual fidelity but also various technical solutions for possible upcoming problems and being able to do things much more efficiently.

      You can have a fun game and a good looking game. Shouldn’t assume that it means cut content- every development cycle has loads of cut content.

    • For Square Enix, maybe. But if you look at Naughty Dog and Uncharted, you’ll see that’s not the case. Uncharted 3 is one of the best looking games out at the moment, and it has a pretty good stories, characters, and length. Also, it took, I think, 2 or 3 years to develop.

      This is really just a problem for SE, because they seem to be so scattered in terms of development, and their products tend to reflect that, specifically in the recent Final Fantasy games.

  • My god, Square Enix, that looks incredible!… IS IT FUN TO PLAY?

    • Visa Vang

      HOPEFULLY it’s a game-in-planning but other than that, its title is of an “tech demo.”

  • I think Square-Enix should come out with a game that lets the players use and edit things with the Luminous Engine and see what some people come up with and how well it sells lol =P

    • PreyMantis

      They are, it’s called a software development kit.

      • Square-Enix presents Software Development Kit for the PS3 lol

  • safeto20scroll

    I hope they keep the mint colored beard

  • Well i mean… at least cid highwind’s beard is ready for next gen

  • symytry

    Looks to me like they’ve built luminous on the backbone of maya and are able to take advantage of Maya’s awesome viewport realtime render. This is simply editing render settings of a video that has already been captured. I’d be far more impressive if they were editing mission script real time and seeing updates to the mission on the fly. Playing with dynamics is nothing new…

  • Yvonne Tsang

    A beard-transformation feature in future FFs would boost ratings subtantially. :) I’d make sure my characters have beards of such fullness and colourfulness that they would make anyone green with envy.

  • Alexandra Cordes

    This… this looks amazing.

  • OatMatadoQuatro

    Watch Square Enix play with Lightning Effects on a Cloudy day before the big Tidal waves appear alongside a Squall

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos