We Played A Ton Of Metal Gear Rising: Revengeance

By Spencer . December 7, 2012 . 3:15pm

Metal Gear Rising: Revengance puts players in control of Raiden four years after the events in Metal Gear Solid 4: Guns of the Patriots. Raiden now works at Maverick Security, a private military company, to provide for his wife and child. His day to day duties include slicing cyborgs into a zillion pieces and traveling to other countries. Metal Gear Rising: Revengeance opens a little before the demo bundled with Zone of the Enders HD Collection and Raiden still has both eyes when he lands in an unspecified country in Africa.

 

Cyborg (Custom)_attack_01_W

 

The Power of Parrying

Instead of giving Raiden a dodge roll, Platinum Games made parrying the main defensive maneuver in Metal Gear Rising: Revengance. After deflecting an enemy’s attack, Raiden can retaliate with a combo of his own. Some enemies carry guns, but bullets barely damage Raiden’s metallic body. You can use the Ninja Run move (hold R1) to dash through gunfire too. Ninja Run also makes Raiden show off his parkour skills since he will automatically hopping over or sliding under obstacles when it’s active. This is useful for certain action scenes like the one where Raiden has to run on a collapsing bridge, which takes place right after the demo.

 

The demo is about 1/3 of the second level in Metal Gear Rising: Revengance. LQ-84i, the dog-like android with a chainsaw tail, is actually a mini boss. Raiden will cut down a helicopter later in the stage by ninja running on missiles. Yeah, Metal Gear Rising: Revengance has some Bayonetta level over-the-top moments. Most of these are QTEs and the game creates a checkpoint for players that you restart at if you don’t mash X enough.

 

Menacing Mistral

Mistral grabs a bunch of Dwarf Gekkos (they’re like walking eyeballs with three arms), rips their arms off, and attaches them to her back. She grabs another two and fuses their arms together to make a Pole-arm for her weapon.

 

She’s one of the first major bosses in Metal Gear Rising: Revengance, but I didn’t find her that hard to defeat. Raiden can parry most of her moves and ninja run out of the way when she does a cartwheel attack. The swarm of Dwarf Gekkos that follow Mistral makes the fight really easy. If Raiden gets low on health you can cut up a Dwarf Gekko to get a healing item.

 

Raiden can also break Mistral’s Pole-arm by damaging her then switching to slice mode (it’s like bullet time with a blade). If Raiden cuts through the two blue parts on the Pole-arm, Mistral will retreat and grab more Dwarf Gekko arms. Small fry enemies also change their attack patterns after Raiden hacks a limb off. Slice off the arms from a brute cyborg and it will attack Raiden with jump kicks.

 

Cyborg_left arm_03_US_EU

 

Platinum Games Snuck Stealth In

Raiden is the kind of guy that runs into the room with his high frequency blade flashing, but you can hide in a cardboard box and sneak up on enemies. If you get behind someone, Raiden can kill them with one hit. No, you can’t drag bodies, but enemies aren’t are attentive in Metal Gear Rising. Aside from checking suspicious oil drums, it’s fairly easy to ninja run behind a guard and take them out. Thinning enemies out is the main reason why you would want to use stealth.

 

Metal Gear Rising: Revengance’s basic combat flow is weakening enemies with combos and finishing them off in Slice Mode. When the game switches to slow-mo, Raiden can get an item that restores his life and electrolytes (necessary for going back into Slice mode) if you can chop a certain part of the enemy. Players move from hectic battles to intense focus as you use the analog stick to position where Raiden cuts.

 

¡Viva Mexico!

The third level in Metal Gear Rising: Revengance has a hilarious opening scene with Raiden dressed in a mariachi outfit. He believes he is totally incognito, but the poncho barely hides his robot parts. People gawk at Raiden as he jumps into a sewer to search for a secret lab. Oh and remember that dog-like mid-boss. He’s your buddy now.

 

Raiden has the Pole-arm from Mistral as a sub-weapon now. You can attack with both weapons since he switches between the HF Blade and the Pole-arm automatically. The sewer area has new enemies like a flame shooting robot that’s kind of like a mecha water skater.

 

While you can run through the sewer chopping everything in your way, there are hidden passages to discover. I found a item boxes with precious healing items and a extra weapons. The trick to finding areas is cutting doors in half. Some boxes contained BP, which are essentially experience points.

 

Grad_gunshot_01_W

 

Create a Cyborg

Raiden can use BP to purchase upgrades. You can increase Raiden’s attack, life bar, and purchase skills. Aerial Parry (3,000 BP) is a useful move that let’s Raiden defend himself in the air. You can also get a backstep slice, Raiden’s deadly take on the windmill breakdancing move, and a projectile attack.

 

Costumes, like the mariachi outfit cost a ton of BP. I think it was 20,000 to unlock that. The key to earning more BP is not getting hit during fights and using zandatsu to finish enemies off. That increases Raiden’s grade and the amount of BP he earns.

 

Did he say…. DOOMP?

Metal Gear Rising: Revengance’s story centers on the horrors of war and child soldiers. But, hey there are plenty of light moments in the game like when Doktor tells Raiden in a heavy accent to take a DOOMP. The description for holographic cubes which are used to distract guards make fun of the girly magazines found in other Metal Gear titles.


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  • http://wiredjungle.wordpress.com/ DrakosAmatras

    His day to day duties include slicing cyborgs into a zillion pieces and traveling to other countries.

    Awesome. Where do I sign up for interviews?

    • Godmars

      Just have to survive an attack with a Ray, and you’re hired.

      • http://wiredjungle.wordpress.com/ DrakosAmatras

        …Not big on easing up the entry barrier, are they?

      • http://twitter.com/SteveMcQuark Zack Bentley

        Actually, Like 20 Rays…

        • Godmars

          Bit excessive in only a pair of boxers while armed with a paper clip, don’t you think?

          • http://twitter.com/SteveMcQuark Zack Bentley

            Hey, If Vincent from Catherine can defeat a major demon lord with boxers and a pillow, no one can complain.

        • OatMatadoQuatro

          You also need to defeat an immortal vampire and the clone of the greatest soldier ever.

  • Muffum

    And here I thought that the mariachi outfit was just included for the sake of silliness. How naïve of me.

    …Though I suspect its inclusion in the story was just so it wouldn’t be included only for the sake of silliness.

  • ragingmerifes

    Konami should stop porting PS5 games to our generation.

    • Godmars

      Pretty sure this one was announced early in the gen. This gen.

  • FeaturePreacher

    It would be nice if there was eventually the ability to catch projectiles thrown by NPCs.

  • OatMatadoQuatro

    “Remember that dog-like mini-boss. He’s your buddy now.”

    I want it dressed like a mariachi! Amigo canino!

  • margherita mastropaolo

    man,this is a state of the art game,platinum and kojipro sure did an awesome work

  • http://www.facebook.com/MrAwesome23 Kevin Chambers

    This game makes me no longer want to play an actual MGS game. (Don’t judge me people.) I don’t know whether to feel good or bad about that. Since the days of MGS, I wanted a Grey Fox game. Holding the sword in MGS2 I thought “This would be amazing if I weren’t so restricted.” Then watching Raiden in 4 I was going insane that I couldn’t perform the amazing stunts as he danced around in front of me killing things without arms, stopping boats and break dance fighting. …This is my dream game and made by my favorite developer. Good Lord I cannot wait.

  • http://twitter.com/Nates4Christ Nate

    I’m just concerned with what they did with raiden nice story ending at the end of mgs 4. I think I heard this is a bonified alternate take though. We shall see.

    • OatMatadoQuatro

      The more detailed premise of the game says that Raiden was initially just working as VIP protection and was training bodyguards. He didn’t want to become a soldier again so he chose this job. In the codec from the demo, Raiden appears to have become more easygoing and confident than in Solid 4.

      Still, Kojima has a thing for retconning his main characters. Snake was supposed to have a happy retirement in both Metal Gear 2: Solid Snake and Metal Gear Solid but he ended working in the sequels.

  • http://openid.anonymity.com/5HuDuQyz Woot

    I had a blast playing the demo (Z.O.E. HD). Gotta get used to slicing things in Slicing Mode though.

    Game looks (pictures don’t do it justice, you’ve gotta see it in motion) and plays great. Another masterpiece from Platinum Games.

  • http://twitter.com/JonasPolsky Jonas Polsky

    Remember when Revengeance looked great?

    >_>

    • XiaomuArisu

      Yes it was before,now and in the future!

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