Dragon Quest VII’s StreetPass Stones Unlock Special Dungeons

By Spencer . December 18, 2012 . 4:10pm

imageOne of the features that made Dragon Quest IX a breakout success in Japan was trading treasure maps via StreetPass. So, of course Dragon Quest VII for Nintendo 3DS has StreetPass functionality built into it.


Jump explains players can trade stones with carvings on them. These stones are tied to a Monster Park and when you collect three StreetPass stones in one set you can make a monster appear in a cave to fight. A scan from Jump shows players fighting a giant slime. Players can discover all kinds of different monsters to fight using the StreetPass stone system.


Dragon Quest VII comes out on February 7, 2013 in Japan.

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  • davidvinc

    I hope they remove that in the American version. Just give us the dungeons and bosses without the all the BS attached to it.

    • Suicunesol

      I am so sad that so few people understand the joy of streetpass.

      • Pyrotek85

        I agree with him, not as many people in America live in big cities where you would be walking everywhere. I don’t think it’s a bad feature, but it’s not as practical here.

        • At the least, they’ll have to drop that requirement from three to one, so when you do get a Streetpass hit, it matters.

        • Suicunesol

          I kind of disagree. There are a lot of big cities in America. New York. Los Angeles. Chicago. Seattle. The list is endless. Moreover, unless you’re a hermit, there are schools and colleges for students to bring their 3DSs too. There are a lot of places to go. The movies, shopping malls, popular hangouts. Lack of cities should not be a problem; it’s just that America doesn’t buy as many 3DSs as Japan does.

          Of course, if you live in a less populated area, there’s nothing Streetpass will do for you. But I’m willing to bet that most 3DS owners are young people, and young people–being social animals–tend to flock together. Go where the people go. Where there are people, there will inevitably be a 3DS owner somewhere.

          • Pyrotek85

            I know there are lots of big cities, I live here lol. What I’m saying is you can live in a populated area without it being the kind of place where you would commute on foot or use public transportation.

            It’s not a matter of ‘big city’ or ‘middle of nowhere’, there’s plenty of cities and towns in between where you are much less likely to walk past someone else who happens to be carrying a 3DS.

      • Ouch My Head Said Dionysus

        I know plenty of people with DS/3DS, but I’ve never met anybody with the same games as me.

        • Suicunesol

          Is that so? What do you own if you don’t mind me asking?

          • Armane

            Even if you are just talking about Dragon Quest 7, Dragon Quest IX only sold around a million units outside of Japan; and that’s worldwide (albeit within the launch window). So it’s pretty obvious that you aren’t going to find anyone nearby.

            Even looking at near on the Vita, the number of people in my town (and possibly neighbouring towns, not sure how far the range is) is a pitiful 7, and of those there are 2 people playing games I own.

            What Nintendo need to do is create a Spot Pass hub on the Wii U; even if it just uses your friends.

          • Oh you know, stuff you’ve never heard of.

            I’m joking–I do apologise, that was hastily worded while trying to post without my boss seeing. My few gamer friends have a a few of the same titles I do, but I’ve never had an opportunity to streetpass. I mostly play RPGs, MegaTen is my alltime favorite, but I loved Dragon Quest VI DS remake. I’ll be damned if I’ll ever get an opportunity to get that last metal slime companion that requires streetpass, since I’m living in London and not Tokyo.

          • WizardoftheBlueOrder

            Mercury becomes available when you beat the game, even if you don’t have the 20 dream cards.

            The only game where you miss out for not having streetpasses is DQ9, and even then, it’s not much. (Just the expanded inn, which doesn’t offer anything unique.) Everything else can be obtained via the DQVC.

          • Suicunesol

            Well, when it comes to streetpassing with games, it’s going to be pretty rare for others to have had the same game as you. I’ll have to admit that because the same goes for me.

            But 3DS systems can still communicate normally, trade miis, puzzle pieces passively. I don’t know if you care about that stuff, but it’s something.

          • That’s cool! I only got my 3DS about 3 weeks ago for Zero Escape and the possibility of Soul Hackers being translated (which it is, score!), so I don’t know that much about its online functionality yet.

  • JMaster3000

    I wanna this in Europe

  • Pockystix

    I want this game in my life

    • LunarKnite

      This game will be my life once it’s release stateside.

  • YourAshyAss_Elbows

    I’m pretty sure that this game is coming stateside. Its the wait that kills

    • ShawnOtakuSomething

      since its a main story, Yeah we are are getting it

  • ShawnOtakuSomething

    Sits back and wait

  • Not sure it’s a single monster. The screenshots and Japanese Wikipedia page suggest this is a variant of the DQ9 grotto system, which was a roguelike random dungeon generator.

    Specifically, the screenshots of the system on the website suggest Dragon Warrior Monsters 2 Cobi and Tara style “Key Worlds”, with stone names like “Cliff with a Nice View” or the like — If like DQM2’s Key Worlds this would be a simplistic randomly generated world map, 1-3 randomly generated towns, and 1-10 randomly generated dungeons (caves or towers).

    The single monster would be the boss at the end of the dungeon.

    • Tom_Phoenix

      That actually makes more sense. Just fighting a single monster doesn’t sound all that appealing.

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