This Compile Heart Game Is All Making A Legendary Curry

By Sato . January 3, 2013 . 2:01am

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Pupuru of Holy Sorcery Story isn’t venturing dungeons and towers to save the world. She isn’t training to become the greatest sorceress. Pupuru’s goal is to create the legendary magical curry.

 

Compile Heart’s Holy Sorcery Story puts you in the shoes of a young apprentice sorceress named Pupuru. In order to graduate Sorcery Academy, Pupuru is required to retrieve a magical sphere from the Sorcerer’s tower. For some odd reason, she ends up finding an old book with a picture of curry instead. She also meets a mysterious creature by the name of Kuusii, who ends up following her back home.

 

Pupuru inevitably fails her final trial and gets scolded, followed by a suspension from the academy. With little left to do, she decides to take another look at the old book, and to her surprise, it ended up being a recipe on how to make the legendary curry. The timing of everything felt right, as her neighborhood curry shop was about to shut down.

 

This is when Pupuru decides to go on an adventure for a good cause, as she searches for the four ultimate ingredients needed to make the legendary curry that could just help her neighbor’s shop.

 

Holy Sword Sorcery will be Compile Heart’s second PlayStation Vita game and is slated for release on March 28, 2013.


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  • gamefreak86

    Don’t know what to make of this.

    • HassanJamal

      Dont know how to react to this.

  • http://www.facebook.com/profile.php?id=594742092 Robert M Fenner

    Compile Heart, you truly are terrible

    • Luna Kazemaru

      your comment will be noted.

      • http://www.facebook.com/profile.php?id=594742092 Robert M Fenner

        “I gamed with Compile. I knew Compile. Compile was a friend of mine. Compile Heart, you’re no Compile.” – Lloyd Bentsen

        • CirnoLakes

          While I generally like the products of Compile better than Compile Heart. And generally miss many of the Compile franchises. Particularly things like Madou Monogatari and support for the PC with products like Wander Wonder.

          I don’t see anything “terrible” about this. The premise may be a bit whacky. But how is that a problem. Both serious fantasy and silly fantasy premises can be good and there’s nothing here to indicate a lack of quality.

          By the way, I’m very pleased to hear that Madou Monogatari is making a comeback.

          • http://www.facebook.com/profile.php?id=594742092 Robert M Fenner

            My main beef with Compile Heart is their minimal gameplay combined with page-after-page-after-page of absolutely banal (and often sexist) text. What little gameplay there is runs at a terrible framerate. Their games are obviously very cheaply produced and then sold at a massive mark-up. They obviously know their market, as the otaku crowd will shell out $100 for a copy of Mugen Souls just because it comes with a SPONGE (I don’t care what shape you cut it into, a bath sponge retails at $2). I can’t help but theorize they hold a great deal of contempt and/or disdain for their fanbase.

            Case in point, Hyperdimension Neptunia, which billed itself as a parody of the game industry but in reality IS an existing problem within the industry: poorly written nonsense interspersed with cheesecake shots. People ate it up and asked for seconds. And now thirds.

            But hey, maybe curry adventure will be different. Who knows until it comes out.

            **

            I didn’t hear about a new Madou Monogatari, that’d be really interesting to see, as long as they don’t put Arle in leather underwear. Do you have a source on that?

          • Göran Isacson

            These statements have my sword, bow, axe AND e-approval: the greatest weapon of all. I’ve played the first Neptunia, Cross Edge and Record of Agarest War, and what you say here is pretty much exactly what I got from those.

          • http://www.facebook.com/profile.php?id=594742092 Robert M Fenner

            I skipped out on Neptunia and Agarest 1 because they both got terrible reviews across the board. I heard Neptunia 2 and Agarest 2 were “massive improvements” so I gave them both a chance.

            It made me shudder to think how their prequels played!

          • Elvick

            That Limited Edition plus Figure Set of Mugen Souls (ie; the $99 one), came with more than a sponge…

            Don’t ignore facts just to try and make your OPINION more valid to others.

            You don’t like their stuff, you don’t have to. That doesn’t mean you should lie.

          • http://www.facebook.com/profile.php?id=594742092 Robert M Fenner

            i don’t think i lied, pal. I’m well aware there’s a standard and limited edition of Mugen Souls. Limited edition or not is still a copy of the game. I doubt the plastic and foam those accessories are made of are worth the additional $50-60 premium you have to pay.

            Oops, it was $99 and I said $100. MY BUTTERFINGERS

            I’m allowed to criticize something even if (especially if) I don’t like it.

          • Elvick

            You know full well your entire intention was to imply that all you got for that extra money was a sponge and mislead any uninformed person into agreeing with your argument based on false statements.

            You’re allowed to not like something, and allowed to criticize. You’re not allowed to completely lie when criticizing something.

            Shoo.

          • Ladius

            Of course you are, but this criticism is still off the mark.

            I think you’re well aware manifactured goods cost more than the raw materials they’re made with, and with this kind of reasoning almost no action figure or nendoroid would be fairly priced, even if their crafting often involves lots of passages and costs more than the materials themselves.

  • z_merquise

    Artwork looked so cute.

    I wonder if this is an RPG or an adventure game.

    • almostautumn

      Sort of looks like a rogue from the screenshots, or maybe turn-based action RPG?

  • Enma_Kozato

    If the neighborhood curry shop is going out of a business, it mustn’t be very good :/

    • puchinri

      Well, we’ve had a lot of great restaurants go out of business here (in mid-town at least), but I suspect that’s partially because of the economy and high rent (and probably, lack of people coming through the area eventually). It happens, sadly. ;u;

      It’d be hilarious if the curry place in the game was indeed terrible though.

  • Randy Marsh

    Oh god and I thought their ideas couldn’t get more stupid, but hey I am a pretty stupid person and I love torturing myself with these Compile Heart games. I’ll definitely give this one a go when it comes out.

    • Testsubject909

      Picture of Randy Marsh and username matching. It makes reading this comment of yours all the more… Curious.

  • Demeanor

    Ehm… how about making us feel a little more involved with our ultimate goal? Something more dramatic? I don’t think I’ll EVER be excited for this game now >_>

    • Heath Bunch

      Nothing is more dramatic than legendary curry! I’m drooling thinking about eating it right now!

  • psycho_bandaid

    Sounds like they’re going slapstick comedy all the way with this one, huh?

  • http://s932.photobucket.com/ usagi_san

    Colour me interested, pending genre and/or gameplay footage.

  • DesmaX

    Well… The Prinny games for the PSP are kinda like that, too, right?

  • Luna Kazemaru

    Thats pretty odd but then again.

    • Testsubject909

      I’ve chased away and converted aliens converging on the world by conducting a makeshift group of musicians into playing Flight of the Valkyrie in coordination with their assault on police forces before integrating them into my orchestra.

      I’m pretty sure this game qualifies as pretty damn normal by those standards.

  • http://epiclyamazing.wordpress.com/ AzureNova

    Sounds like a good start, now we just need some visuals on how the game plays.

  • Höhlenmensch

    Sounds delicious.

  • http://gematsu.com/author/ro-kurorai 浪黒雷 (Roland Gmyrek)

    Oh boy, how short is the development cycle on Vita really. this is some seriously good news. securing Japanese devs’ and publisher’s support for Vita first is paramount to its long-term success.

    • FitzpatrickPhillips

      They’re not gonna have much success if all the Vita has to offer are Compile Heart games. Unless CH actually become good developers.

      • Himiko

        That’s implying they are bad in the first place! which they are not. ;3

        • FitzpatrickPhillips

          Ha! Ha! Ha!

      • Luna Kazemaru

        Atleast you know someone is making damn games for the system. So what you joined the ranks of the CH trolls now?

        • FitzpatrickPhillips

          I’ve played/bought every CH release since Cross Edge and have only liked 3 of them. 1 of those three was pretty bad anyway. In my opinion and experience, they are bad developers. I’m not trolling you or anyone.

      • http://wiredjungle.wordpress.com/ DrakosAmatras

        I don’t think that’s a worry, because there seems to be more than enough games on the system (even at the moment) to drown out CH games in terms of a ratio.

        Admittedly, I hardly have any confidence in CH’s program designs, but if what they’re trying to do with PSV is to get a foothold on the system before bigger (and better) games come in… I can’t say it’s a bad decision as far as business goes. Of course, how long they can hold that foothold – or whether they would be able to establish one at all – will depend on the quality of their games.

        • FitzpatrickPhillips

          Yeah I agree. If they’re trying to get a foothold for better games in the future, thats admirable, but there needs to be a bit more variety. You can’t have just one type of game on a system and expect many different people to grab it.

          • http://gematsu.com/author/ro-kurorai 浪黒雷 (Roland Gmyrek)

            You’ve got a point. But I have like 5 games pre-ordered on Vita and some I will import when I’m back in Germany – damn you 400€ tax-free-imported-goods-limit.

            Games are coming, problem is, people not involved with Japanese games only see the pretty freakin’ barren western release schedule and think Vita’s doomed Can’t blame them. Fortunately games are coming, from various developers and they’re pretty diverse.

          • Tianyu Wei

            what variety? CH is a moe-game fan-service dev. They cater to a very specific audience.. They dont’ need variety… they need more Moe.

  • Hyli

    I don’t know very much or have played very much in the realm of Compile Heart, but the art is appealing to me, and as silly as the plot sounds, I’m intrigued.

  • http://www.jb2x.com/wordpress/ JB2X

    Wow, mota sure is getting places nowadays. Doing art for big time games? I’m proud.

    • puchinri

      I was wondering where I recognized the art~. Thank you!

  • Sergio Briceño

    For some reason I think I am more into this plot than I have ever been into any save the world/girl JRPGs. Really, who doesn’t love his neighbors and curry?

    • puchinri

      I know, right? Games with quirky, simple plots are a lot of fun and are becoming very refreshing.

    • CirnoLakes

      Personally, I think the “save the world” plot is becoming slightly overused. The epic fantasy save the world plot has been used many times. And very well, almost to the point they need to give it a break, because it is hard to surprise and impress jRPG fans who have experienced great save-the-world plots many times before.

      And as time goes on, I realize how many video games might be better if they focused on a political rather than “epic” plot. Like most strategy RPGs do. Most strategy RPGs go without an epic world saving plot for a deep and intriguing political war drama plot. And often times are better than many world saving jRPG plots for it.

      And not even that is required to make a great jRPG. I think that more developers should think outside the box and make a good plot or premise that they’ll be good writing, rather than a plot about saving the world just for the sake of tradition. There’s more than one way to tell a fantasy story.

      • Sergio Briceño

        True. Or you could go Skies of Arcadia:

        1) Lets save the girl!
        2) Lets be air pirates!
        3) Lets save the girl! (part 2)
        4) Lets save the world!

        Best JRPG plot ever.

      • Tianyu Wei

        what? the only stand-out sRPG that’s politically invovled was FFT.. and that ended in what…? Save the world. Even slap-stick Comedy like Disgaea and all NIS games turn into “save the world” lol.

  • Himiko

    Girls are cute! and the art is really nice. Plus, I love curry, so I already like this.

    • CirnoLakes

      The art is super nice. I already feel like I’m in a whimsical fantasy setting just looking at it.

      We may not have gamplay footage yet. But mission accomplished on art that establishes something nice in the mind of the viewer. As well, an interesting premise has been established, I believe.

      Really, the only thing “whacky” about this premise in the first place, is the fact that such properties are not usually described to the dish Curry. If it would called a “legendary soup” or “legendary tea”, or “legendary wine”, it would sound significantly different to most people.

      In fact food with magical and even legendary qualities is quite common in fantasy fiction.

  • http://gematsu.com/author/ro-kurorai 浪黒雷 (Roland Gmyrek)
    • http://s932.photobucket.com/ usagi_san

      It looks like will it play similar to ClaDun or Meikyuu Touro Legasista (from the images I’ve seen).

      • Curan_Altea

        If it does I’m instantly sold. Even though the sprite making wouldn’t be there, I find the gameplay addicting.

    • puchinri

      Oh, awesome! Thanks for sharing those!

      • http://gematsu.com/author/ro-kurorai 浪黒雷 (Roland Gmyrek)

        You’re welcome. Surprised SE hasn’t posted any yet. I assume they’re waiting for official press releases.

        • puchinri

          I was too, but that makes quite a bit of sense.

  • yalissa

    I WANT THIS GAME.
    But PSVita only? ):

  • Testsubject909

    The concept seems just about right. I’ll be keeping an eye open for this.

  • ragingmerifes

    Hate the premise. Love the gameplay.
    Bring it on.

    • puchinri

      Just curious, when you mention the gameplay, are you going by the screens, or have you found a video?

      • ragingmerifes

        I just feel it by looking at the artwork.

        • puchinri

          Ahh~. Huh. Good intuition there~.

  • puchinri

    That sounds incredibly cute and fun. I may have to pick it up and try to play on my friend’s Vita. Or maybe the girl at Gamestop will let me use her Vita. x’D;

    • CirnoLakes

      “That sounds incredibly cute and fun.”
      You took the words right out of my mouth.

  • Neko Kawaii

    Basically “Atelier Pupuru” deeeerrrp.

  • Neko Kawaii

    Hmm?…omg so cute!! Can’t wait for this! So excited! Save the curry for the win! Lets hope it’s not like the mystery curry x in persona 4 ahaha can you feel the POWEERR!?!?!

  • Julien_N

    What a wacky plot! %D
    It is actually refreshing to see games not taking themselves very seriously, not saying that a non-comedic game is unpleasant, just that creating a convincing and interesting serious game is harder to pull off.

  • CirnoLakes

    The premise is a bit weird. But the game still sounds great.

    It’s been another update. And still no sign of “sexual fanservice to make up for lack of quality gameplay” going on here. All I see is a cute and interesting premise, despite the detractors saying Compile Heart is a bad company that can’t do anything good.

    It’s funny around here. Despite all of the missteps of companies like Square Enix and Capcom giving their company a bad image, if people talk badly about Square or Capcom people rush to the defense. And calling Capcom “crapcom” is practically a bannable offense. But if someone said “Crap-pile something that rhymes with heart” or something like that, they’d probably get a lot of support from most everyone(perhaps I’m wrong, that’s just how I’ve seen the different companies treated I think).

    Well, haters gonna hate. This game looks great. In fact I’m looking more forward to this game than perhaps anything made out of Capcom in the past year that I can remember(and I don’t mean that as a cheap shot, just defending Compile Heart here, believe me I’m a huge fan of multiple Capcom franchises). So there. I want this game, it looks like a lot of cute and fun.

    • puchinri

      Hmm~. That is really fascinating. It’s cool, nice and refreshing that there isn’t any fanservice so far (hope it stays that way, at least for the most part) and I’m curious about how this will be judged as a CH game. (I feel like they have interesting premises half the time, but execution tends to be the problem.)

      I kind of agree with that sentiment so far, actually. It seems universally okay to lambast CH, but that doesn’t go so well with SE or Capcom (and I think each company listed has a variety of bad problems all around that all need pointing out).

      Same here~! This time, you took the words out of my mouth.

  • http://www.facebook.com/people/Dylan-Ng/100000854638739 Dylan Ng

    As long as the cooks aren’t Yukiko and Chie, bring on the epically wacky save the curry shop adventure.

  • http://twitter.com/Saikyokoutei Saikyo

    Young sorceress who must go to a tower and befriends a creature? Compile…this is a rehash from madou monogatari, puyo, arle nadja and carbuncle XDDD

    • Elvick

      And how many crystals did Square Enix have us fetch?

      Who cares? It’s about the gameplay, journey and characters. Not the story summary. Sum up most game’s stories, and it’ll have been done many times before. Most likely by the same developer too.

  • Tianyu Wei

    I already love the premise of the story…

  • Tianyu Wei

    Do people expect CH make super polished AAA games on Siliconera or something? If you don’t like their games or them, they are clearly not making games for you…. why bash them?

    CH is a very niche dev…

    • http://wiredjungle.wordpress.com/ DrakosAmatras

      Just because they’re niche doesn’t mean they get to skip quality checks or playtesting of their games, which they usually charge at about full-price anyway. (And that’s not counting the piles of DLC that follow their recent games.) They’re a 6-year-old developer that branched out from a 12-year-old developer; I don’t think it’s asking too much to expect at least some degree of experience in game design from them. It’s fine if they can’t afford grand graphics and music, since they’re supposedly a small developer; skipping quality check though, they have no excuse, because that on the other hand can really damage a game’s internal workings and quality. Doesn’t help that they often resort to adding fanservice to cover up the flaws instead of being attentive in the first place; it’s not like the platforms nowadays lack features for online patching.

      Sei Madou Monogatari seems to be free of the aforementioned pitfalls in what we know so far, but we’ll see how it goes as more information surfaces.

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