Pokémon Mystery Dungeon: Gates To Infinity Sees 3 New DLC Dungeons

By Sato . January 14, 2013 . 6:02pm

Nintendo recently released three new DLC dungeons for Pokémon Mystery Dungeon: Gates To Infinity in Japan, each with their own content to help players level up and to find new Pokémon.

 

The first of the bunch is the ‘Pokapoka Mountain,’ featuring various Pokémon of Fire type, such as Tepig and Flareon. Here, there are many exclusive items that can’t be found in the normal game, such as the Pass Scarf, Twisted Headband, Friend Bow and Energetic Bandana.

 

Pokapoka Mountain is priced at 150 yen.

 

The second dungeon, ‘Sweets Road’, is the perfect dungeon used to level up your Pokémon. There are many dessert items found throughout the dungeon, which can be consumed to gain experience points.

 

Sweets Road goes for 200 yen.

 

And finally, the third dungeon is the ‘Ultimate Desert’. This dungeon is designed for the more experienced players who seek greater challenges. With a whopping 99 floors total, players will only be able to take one Pokémon at a time, which will also start as Lv. 5 once you enter the dungeon. The Pokémon will return to its normal level upon exiting the dungeon. Upon completion of the dungeon, players will acquire an exclusive item known as ‘The Testimony of Courage’.

 

 

The Ultimate Desert DLC can be downloaded for 300 yen.


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  • Zal_Yagun

    Reading through this made it sound like Pokemon were being added through DLC, but from what i can dig up, these dungeon compose of mons aready in game…

    But im fine since it has all the eevees evos, and all of the Gen V mons. Be perfect if Tododile, Scyther and Lavitar were here too, but more places to dungeon crawl in is all to welcome in my book.

  • James Grimswolf

    Yeah… this is enough to throw me off wanting to try this one out after I kinda enjoyed the early PMD games. It’s basically just a way to extend the price of the game. I’m watching the new Pokemon X and Y games to see if they do some things that might bring my interest back… but something like this would kill it in a heart beat.

    • Zal_Yagun

      I don’t think Mystery Dungeon games were suppose to bring people back to the series, they feel like more to introduce people to Roguelikes, because compared to other rougelike that came out this (or is it last) Gen Pokemon MD were easy as hell.

      Seeing how PMD DLC is actually content extends the lasting value of the genre, is the good kind of DLC (Mirco Expansion packs)

      What should really be scorned upon is DLC like Battlefield3′s Pay to Win Shortcuts and Capcom’s Minimal content in a full game and releasing it as paid content.
      The form detracts from playing the game, and the latter is just dirty business.

      • Curan_Altea

        Bioware pulled a great example of bad dlc with Mass Effect 3. Limited editions shouldn’t come with exclusive story sections with new characters if it’s ready for the initial release, and then charge anyone who didn’t buy the special edition.

        • Zal_Yagun

          ^ thats more of the publisher’s part, EA is the one calling the shots and the developers have to comply. Still it does ruin the credibly of the devs to do so. Urks me the wrong way as well. Assassin’s Creed series has Console exclusive Story DLC. as an Xbox gamer, I can never play these on my console at all.

          Best Example is the recent Anarchy Reigns with the Gamestop exclusive DLC. Platinum Games were done with the game ages ago and would have made the original release, but they had no say on Sega’s decision on delaying for a whole year and who had Pre-order DLC. Once they finished their plans on the product, they handed control over to the Executives.

  • Bunzi

    The logical thing to do, at least, from where I’m sitting, when your playable roster is smaller than every other entry in the PMD series, is to use DLC to expand it a little. Do something with downloadable content that wasn’t possible before it.

    Charging for extra dungeons that probably should of been in the game already, or would of been distributed over Wi-Fi on the DS for free, very much rubs me the wrong way.

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