Mega Man Xover Updated With PvP Battle Arena

By Spencer . February 6, 2013 . 1:39am

mmbtI played Mega Man Xover at Tokyo Game Show and I wasn’t enthusiastic about it. While the idea of all these Mega Man universes coming together is neat, the game had a customizable Mega Man auto running while you tapped shoot or jump.

 

Capcom added one feature that *might* make Mega Man Xover interesting. There’s a Battle Arena mode which lets you challenge another player to a one-on-one battle. You can customize your Mega Man by equipping a Buster and Gear before jumping into a fight. Battle Arena mode works like boss fights where you can fire bullets or shoot a charge shot.

 

mmbt3 mmbt2

 

Mega Man Xover is available now in Japan and was originally slated for an international release. However, Capcom put localization plans on ice.


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  • http://wiredjungle.wordpress.com/ DrakosAmatras

    Huh. That certainly is something completely different. I don’t see anything wrong about implementing the feature, but it might make the game lose its focus – not that there was much to begin with. At least multiplayer makes sense for a phone game, I guess.

  • John Lawson

    Alright, Lets see who can jump and shoot better!

  • OverlordZetta

    I think this article just goes to show another core problem with the majority of reactions to this game. You say “you can only shoot or jump,” but if you show these kinds of things to someone who actually plays these kinds of “social card grinders,” they’d probably be pretty enthusiastic – usually, “gameplay” only consists of tapping the screen, after all. This just shows the problem – this was approached by most as a “real” Mega Man game, when it was clearly never intended to be that from the start. Among the social card grinders, it probably is one of the much better ones – but because people have the wrong idea about it, no one cares.

    The only people to blame are Capcom, I suppose. The drought of “real” games is what caused this, but its still disappointing all the same.

    • Göran Isacson

      Okay, I have to admit that I’m curious now- I am not at all familiar with social card grinders and how they’re played, what you play them for and what is expected of a good one, so what features of that genre is this game doing so right that it makes you say it’s one of the better ones?

      • OverlordZetta

        It’s… hard to explain.

        If you can, download and play (they’re all free) or just look up “gameplay” (I use this word loosely) for the following games:

        Rage of Bahamut, Reign of Dragons, Puzzle and Dragon, Cerberus Age, Fantasica, Immortalis, Black Rock Shooter Arcana, and iDOLM@STER Cinderella Girls, as well as various other Mobage games (anime series such as Nyaruko, Madoka, and Girls und Panzer have them too).

        These are all games in the same genre as Xover, and as you might be able to tell, “gameplay” between these games is basically interchangeable between games – it’s just a matter of the pictures on the cards that differentiates many of these games. That’s really it.

        On the other hand, Xover uses familiar characters, has unique art, and even some original content adding to an existing franchise. That in itself is a huge step up, as many of these games use cropped screencaps or generic art of the same monsters and warriors over and over.

        What’s more, it adds an actual, genuine gameplay element – the shooting and jumping. In this genre, all you really do is tap the screen, get exp, maybe an item or new card, and tap the screen again and again until you clear an area. So, while as a Mega Man game, the gameplay it offers might seem like a joke, the fact it has gameplay at ALL beyond just leveling up your cards is pretty great as far as this genre is concerned.

        So that just gets is back to how this game has been handled. The problem is NOT the game itself – its just one of many other games like it, it just happens to have Mega Man in it.

        No, it’s how Capcom has handled it and the franchise up to now. The fact that this game was released during a game drought, the fact that it has been treated overseas as a “real” game and not the mindless card collecting phone game (a genre that’s just, for lack of a better term, considered “casual” here in the West) that it is, I could go on.

        At the end of the day, it’s still back to Capcom. Like I said before, it’s ironic – the reason no one wants this Mega Man game, in actuality, is because there have been no Mega Man games for so long.

        • http://popculturesocialclub.com/ DreamDrop♥

          Fantasica is fun. As is Final Fantasy Airborne Brigade.

        • Sylveria

          You’ve elaborated on a perfect example of the problem. No one really got to frustrated with.. Megaman.. Um, Battle Network? The one that’s kinda a grid-based RPG, because we still had X games, we still had the Zero series, and we still had that other one that kinda like the Zero games (I don’t know Mega Man very well outside the core series)

          The problem is.. this is it. This is what Capcom gives us and says “Look guys, Mega Man! Huh, Legends 3? Nah we canceled that. Fans didn’t want it. I mean, they don’t want this either, but we can make this way cheaper. Check out Bad Box Art MM in our new fighting game!”

          If this was released when we were still getting “real” Mega Man games and Capcom didn’t just keep spitting in our faces, I doubt there’d still be much western demand for it, but people wouldn’t be getting their flaming pitchforks out.

        • Göran Isacson

          Huh… you know, I wonder now if maybe the fact that it HAD “gameplay” in the form of moving and shooting actually made it worse in the public eye. Because said moving and shooting seems so arbitrary. It really feels like the moving and shooting adds nothing- as if it’s just a way to “package in” the actual gameplay, which is done as it is in those other games, not a way to actually present an action-game challenge.

          So in attempting to add “Megaman stuff” to the game, we came to expect Megaman quality and… well. Suffice to say, that is not what this game seems to offer.

    • Auvers

      I can understand why people are upset and disappointed, it just doesn’t seem like the franchise is going to go anywhere, it’s just ideas being tossed around with no direction now.

  • Yuriangels

    it looks OK. (<_<)

  • ShawnOtakuSomething

    Ken: I can jump and shoot faster then you!
    Me: Nocandoken! I can jump way faster then you!!!
    and repeat……

  • Shane Guidaboni

    “Let’s scrap Legends 3 and make Xover instead; it’ll be way better.”

  • Triplicity

    Mega Man: The Powerless Battle

  • Suzaku

    You know what was a more interesting mashup of Mega Man franchises? That Korean MMO that got canceled.

  • zero254

    What happens when paid weapons?

  • AkuLord3

    Once again, interesting but not enough

  • http://popculturesocialclub.com/ DreamDrop♥

    Speak up if you want this game.

    The silence is deafening.

  • NecroEclipse

    I’d Play it something to keep the ol megaman brain to a rest till we wait for or ever get a new megaman legends or any megaman game really.

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