See More Of The Dungeons & Dragons Arcade Game That Inspired Dragon’s Crown

By Spencer . May 9, 2013 . 2:44am

Years before George Kamitani founded Vanillaware he worked on Dungeons & Dragons: Tower of Doom, an arcade game developed by Capcom. This belt action game was the source of inspiration for Dragon’s Crown.


Capcom will re-release Dungeons & Dragons: Tower of Doom along with the prequel Dungeons & Dragons: Shadow over Mystara as a two game bundle called Dungeons & Dragons: Chronicles of Mystaria. The Elf from Dragons Crown looks like she has the same moves as the Elf from the Dungeons & Dragons arcade games.


image dragon_elf06 image dragon_elf01


Dungeons & Dragons: Chronicles of Mystaria is slated for release this June for PC, PlayStation 3, Xbox 360, and Wii U.



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  • My childhood~

  • Chiupon

    So the Elf is kind of a qt pie O:
    this looks like a fun game, I wish I had heard of it before :<

  • Chris Yuen

    I played this almost every day after school, together with Marvel VS Capcom with my classmates.

  • Lexaus_the_Alchemist

    Looks like a good warmup before Dragon’s Crown a few months later (also good to know where DC gets its inspirations from). I’ll dive in.

  • Pockystix

    Gotta say, I like this games Elf more than the one in Dragon’s Crown.

    Mostly because she’s a spellsword lol

    • JohnNiles

      I played Tower of Doom solo and I always, always picked her. She could survive a long time even while conserving magic.

  • z_merquise

    Even the character select screen of Dragon’s Crown is also directly inspired from D&D: Tower of Doom:

  • JohnNiles

    I was pretty fond of this game. Too bad I had no one to play with at the time. :(

  • I spent many, many quarters on the D&D games. I rarely had anyone else to play with, but I didn’t care. I did better with the Fighter, but always chose the Elf since she was pretty.

  • Brimfyre

    My mom would take me shopping with her at our local Brookshires, and I remember when they got a D&D arcade cabinet in, that would be the first place I went as soon as those glass doors slid open.

    Then when I would run out of quarters, I’d go to the magazine rack and covertly open the plastic covered gaming magazines and then read them until Mom was done shopping.

  • xxx128

    Would be nice to see the final fight style sidescroller make a comeback this year with more than just one game. I am so going to buy this on day one.

  • EdgeKun

    “Capcom will re-release Dungeons & Dragons: Tower of Doom along with the prequel Dungeons & Dragons: Shadow over Mystara”
    IIRC, isn’t Shadow the sequel to Tower of Doom? I recall them mentioning + using a warp crystal (or something of that nature) that the thief stole from the tower in ToD. (Despite not being there in the game itself)

    Aside from that, can’t freaking wait. Put countless hours into this as a pup, and eager as all hell to play it once again with friends. :D

  • You guys do realise that George Kamitani worked on the original Capcom D&D games, right? Like, he was game designer on them both.

  • AndyLC


    • Boris “BoroFreak” Grigorov

      Hey, mate. I guess this is a bit off-topic, but here goes: When i was very young i played a game of this type and have fond memories of it, though very vague. I had played in on an arcade and i can now only recall the title “Golden Axe” somehow. After looking it up, i found that it was not Golden Axe, because i remember quite well there being upgrades for your armor/weapons that fell onto the ground. Parts of your armor would then become silver and later golden, new pieces would appear, etc. This i cannot forget. Recently, i stumbled upon this D&D game and it almost seemed like the one in my memories, but i still doubt it, for i can’t see any falling upgrades again (both in ToD and in SoM), not to mention that there was a larger period of playtime that you would spend in a more village-type surroundings and just going forward (left to right), not like in ToD where you get travel diagonally quite early on. And in the earlier stages you would fight humans only, not creatures. I also remember that you could choose from an axe-wielding shorter dude (not sure if dwarf), there was, ofc, the warrior type guy, and i actually do not recall if there was anymore playable characters (but there probably were). Not sure if any of this could be of help, but i do ask you (or anyone else here) for some guidance. I would be extremely thankful :)

      • AndyLC

        Knights of the Round

        • Boris “BoroFreak” Grigorov

          This DOES look a lot like it, but i still have a feeling it was something else.. I really recall the armor upgrades falling on the ground, but i might be mistaken.. Still, thanks a lot! If there isn’t any other arcade that could be the one that I’m trying to recall, then it’s probably this one. :)

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