Sonic Lost World Trademarked, Sega’s Sonic Cycle Begins Again

By Spencer . May 15, 2013 . 10:45pm

image Sega is surely working on a new game starring Sonic the Hedgehog. The question is what will the game’s name be and will Sonic have any new friends. One of those questions may have been answered.


Sega filed a trademark for Sonic Lost World in Europe for use with video games. Fingers crossed its a Sonic game where you spin dash down a brachiosaurus.


image image


In related trademark news, Square Enix’s European division registered Smoothie Swipe which looks like an unannounced, but live Facebook game with 12 players.

Read more stories about & & on Siliconera.

  • urbanscholar

    Aww you can’t have the joke inserted with the news title. Where’s the fun for the comments : p

    • Justin Graham

      He’s simply putting forth what everyone else is thinking.

      • Mike G. Moran

        Sonic Rush, Sonic Generations, and Sonic and Sega All Stars Racing Transformed were some of the best games I played this generation. I used my brain to avoid spending money on Sonic Chronicles (obviously crap after watching video), Sonic 06 (I did play it out of curiosity as a Sonic Adventure fan, as this was basically Sonic Adventure 3. Worth $15 at best, which is what I paid.), and Sonic Unleashed (Tried it, wasn’t bad but still not worth my cash.)

        People complaining about the Sonic cycle should just play the good games.

        • Aisha Lee

          Sonic Chronicles was actually a pretty good game even though it was a spinoff. Had pretty good reviews too.

        • Wait what

          Don’t forget Sonic Colors on Wii. Damn good game, right alongside Generations and Rush. Sonic 4 isn’t that bad either, not as good as the Genesis games but nowhere near bad. Really, the whole “Sonic Cycle” meme has been irrelevant for the past 4-5 years, and it’s been old/annoying for longer.

        • What about the Sonic Advance series?

          • Mike G. Moran

            I haven’t tried Sonic Colors. Don’t have a Wii. Always meant to get one. I have like 6 games but no console.

            Sonic Advance is good but also pretty old. Sonic 4 didn’t suck, but it was really really uninspired and completely undeserving of a numbered entry. The level design is really bland and the sprites are way too large for a game that moves that fast.

            Making the sprites bigger worked for Mega Man 7 back in the day, but that was a much slower paced game.

          • I think they could’ve done better with Sonic 4 and also Sonic Advance for me captured the feel of the classic games. Also a guilty pleasure of mine is Sonic Battle which I feel is a good game but you disagree that’s fine.

      • Fidelis

        The criteria for being a person who was thinking it

        1.Not touching a Sonic Game in 3 to 5 years
        2. Ignoring the critical success of the last few games


  • KingGunblader

    I really hope Sonic’s new friend isn’t a dinosaur. Dinosaurs are one of the few animal species Sonic hasn’t completely ruined.

    • Vesperion


      Packy the Pterodactyl
      Barry the Brontosaurus
      Ryo Hazuki the Raptor
      ………Snu Snu the T-Rex?

      Yeah i got nothing

      • Testsubject909

        Taira(-kun) the T-Rex.

      • SirTeffy

        You had me at “Snu Snu the T-Rex”. THIS CHARACTER NEEDS TO HAPPEN.

      • Zonic505

        ME WANT SNU SNU.


    • Fidelis

      Ruined? You mean enchanced?
      Echidnas and Hedgehogs are so dull and dumblooking in real life.

      I’ll give you the fact that they had turned bats into sluts and foxes into lame-os

  • brian

    It makes me think of Jurassic Park.
    I suppose maybe it was developed with a mindset of being a letdown coming after a really great entry in its series, oh wait.

    • Testsubject909

      Makes me think Jurassic Heart.

  • Brandon Dutko

    The Sonic Cycle never made sense to me. What game started it?

    There were only two widely considered bad console games: Shadow the Hedgehog & Sonic 2006. Secret Rings & Black Knight had mediocre to good reviews. Unleashed was fine but people whined about the Werehog segments and every game since has been fine (and on the digital side, Sonic 4 Episode 1 was mediocre and Episode 2 was pretty good).

    Regardless of your thoughts on some of those titles, Colors & Generations were widely considered great, so the Sonic cycle pretty much died with them.

    • Tyler Beale

      I think it was Sonic 06.

      Basically, Sega announces a game. As time marches toward release, fans get hyped. Then game releases and sucks. Fans disappointed.

      Now if they would kindly return to the storytelling of Sonic Adventure/2, and make the other characters playable again. All of them.

      Also I don’t like the fact that they seem to be “casual”izing Sonic (with all the party games, ignorance of some of the other characters’ backstories, etc. Thinking about that one post that had the new Sonic ball game in Japanese arcades and seeing Shadow’s SG artwork and his name in its font reminds me of that.)

      • Aisha Lee

        The thing about Sonic 06 (which some people might disagree with me is) it had the build of a Sonic Adventure game. It had other playable characters, a hub world somewhat similar to SA hub world, and gameplay that was kind of like a SA game (minus the spin dash).

        • Fidelis

          06 WAS Sonic Adventure 3 for all intents and purposes.

        • Anime10121

          Yep true dat, if Sonic 06 actually played well, it very well coulda been called Sonic adventure 3, but the game controlled like a Frekin tornado was warping the controls in your hands :(

        • Tyler Beale

          So did Unleashed (minus the playable characters, and only on the HD consoles). But ever since then we’ve only been able to pretty much play as Sonic. (Unleashed, Colors, 4, Generations…)

      • You literally just asked for Sonic ’06. EVERYONE was playable, even if half of them were bastardized into being something they never were before, and the story was a huge focus, even if it was horribly awkward.

        But as the HD remakes prove, the Adventure games weren’t exactly lacking in awkward storytelling themselves…

        • Tyler Beale

          If I did just ask for Sonic 06, then I mean the Sonic 06 we were SUPPOSED to get, NOT the one we got.

    • Auvers

      Whined? The Unleashed complaints were beyond legit. I think it’s perfectly fine to say that was a failure (although it easily had the potential to be good.) Colors and Generations were both very good and I’d like to think Sega has learned their lesson. They don’t need to sacrifice the entirety of the gameplay just to cater to some half baked gimmick.

      • Brutal2d

        Unleashed is actually my favorite in the current gen.

      • KingRuff

        Unleashed was not as bad as you claim. People only complained because they didn’t like the werehog. His levels were still fun. If they had taken that same fighting God of War style gameplay and replaced him with Knuckles people would have eaten that up.

        • DesmaX

          While I could agree with you, I believe those levels just dragged for too long.

          • Tyler Beale

            Eggmanland….UGGGHHH (PS360 only) I swear, switching between the 2 forms almost crashed my console (Xbox) a few times.

          • PS3 post-patching (I was late to the party but that has benefits apparently because most of the framerate issues are ironed out now too) didn’t have any real issue switching characters, but that doesn’t change that the whole stage is sort of ass.

            The hot dog guy was like “BEAT IT IN AN HOUR WITHOUT DYING” and I sort of just laughed at him and turned the game off.

        • Auvers

          Uh… The Werehog being the Werehog isn’t why it was bad, replacing it with another character wouldn’t have fixed anything in the least. The problem with the Werehogs gameplay is that for one, it takes up more of the game than the regular sonic gameplay, the two aren’t balanced out, the Werehog stages get longer and longer as the game goes on to the point that by the end they are an hour or more in length. Next it was trying to do this platform/puzzle solver thing and it just doesn’t work. Like the rest of the game there are many buggy and glitchy sections that seem impossible to get through but then there’s the tedious nature of all the puzzles: crank a lever to open a door, bring a statue to a indented switch so a door can open, but they are both only a few feet away from each other, etc. If it had been balanced out with the Sonic gameplay at least it wouldn’t have been as bad (wishful thinking).

      • Fidelis

        Sonic Unleashed was perfect in terms of Daytime. levels. PERFECT. PEEEEEEEEERFEEEEEEEEEEEEEECT

        • Auvers

          Not really. The idea to mix the traditional gameplay of the 2D games filled with momentum speed that has to be built up and platforming with the modern gameplay of blasting through the stage in 3D was perfect but as the game goes on the stage design gets worse an worse and the game gets even more glitcdhy and buggy.

          • I love Unleashed but I have to agree here. The stage design on the day stages was done by some real trolls.

        • People undersell the night stages because they’re all bitter about it, but both versions of Unleashed had the werehog taking on a lot of more traditional and well thought-out platforming sections, and I wish that was appreciated more. :/

          • Auvers

            They don’t because it wasn’t well thought out.

    • Testsubject909

      Heh, oh people will hate me but.

      Shadow the hedgehog? Not THAT bad.

      Not great. But it was a game you could draw entertainment from and not from how broken it was.

      Sonic 06? The only fun you would get is from abusing how broken and incomplete the game is.

      • Shariest

        Shadow the Hedgehog, IMO, has been one of the most fun Sonic games to play :P

        • That guy who hates Spike

          I agree. A couple technical problems, and guns are rather unimportant. But I really enjoyed the branching levels.

          • Shariest

            Mmm-h, playing multiplayer against my sister and friends was a blast too :P
            A Hobby that was left behind, because of the high prices on PS3 controllers :(

      • DesmaX

        heh, let me enter the hate train.

        I like 06 more than Adventure 1. It’s obviously broken as hell, but at least I can control the main character (Minus the stupid chapters like Big the Cat)

        • Fidelis

          I felt like it was harder to control Sonic in 06 than in SA1.

          Remember Sonic’s Flame Core stage? I wish I didn’t

          • DesmaX

            I don’t remember having any problems with that level.

            An annoying level for me was Silver level with those balls things. ugh

          • I’m the only one apparently who had no problem rolling Silver’s balls. For the rest of you, it was no use. -shot-

            Sonic 06 is interesting to me simply because nobody really has the same exact complaints or experience with it, but honestly the only reason I managed to get through the game was because of games like Adventure and Shadow where the movement just felt broken training me for the true test of my might from the depths of the Wal-Mart bargain bin.

            But honestly you think ’06 is less broken than Adventure? Did you have the PC version or something? I heard that was extra broken. I mean, to each their own, but personally my opinions of how the games control comes down to “well at leas the snowboard in Adventure never turned backwards and stopped moving on a sharp incline while Sonic’s head jerked around.”

          • DesmaX

            Not “Less Broken”, Sonic 06 is easily one of the most broken games ever.

            But, I end up enjoying it more than Adventures 1.

          • Fair enough, then.

      • I may be odd but as much as I loathe everything about his personality and appearance, lobbing things around with your mind as Silver was fun enough that I actually went back and did most of his stages on hard mode just to have an excuse to do it some more.

      • Auvers

        well i don’t think just because you could get enjoyment out of it makes it a good game at all so it is that bad but you like it.

    • evilmajikman

      Depends on player to player. I personally hated Sonic games since Adventure. Adventure 1 and 2 were interesting only due to the fact that everybody could talk and everything was in true 3d, not that isometric sprites crap that 3D Blast had. Once I got over how different Adventure and Adventure 2 were, I realized they were average at best since the first game had a bunch of glitches and poor animations, and the 2nd game was nothing but robot shooting, treasure hunting, and rail grinding. Most people would say Heroes and Shadow though because of how broken the games are.

      I do however like Unleashed, Colors, and Generations. If the “Sonic Cycle” ever came back, it was only due to the horrid 3DS version of Generations existing. I think Generations on PS3/360/PC could have had more levels for DLC though. I mean there’s so much levels they could have covered from Sonic 2 and 3.

      • Sonic the Hedgehog

        If you’re asking to add levels from Sonic 2 and Sonic 3 then remember to ask for levels from all the other main-series games to even it out. That was the whole point of the level selection to begin with.

        Or you could ask for minigames like the Casino Night Zone pinball DLC, which don’t count to the total…

      • Herok♞

        The 3DS version of generations was fine and it reflected the rush and old school sonic games.

    • Beta

      I actually loved Black Knight a LOT ^_^ It might just be my favorite Sonic game (didn’t play generations, though)

  • PersonaSpace

    I’m just hoping that this is for a full fledged console game and not just another Sonic skin of an existing iOS game.

    Edit: Whoops, forgot the “iOS” from my comment earlier.

    • Kevin Geraghty

      You have never played a Sonic game in your life, have you?

      • PersonaSpace

        Somewhere I forgot to mention “iOS” game in my comment.

    • Testsubject909

      Generations. Go rent it or something.

      • PersonaSpace

        Whoops, had a typo there. Meant to say IOS games. We’ve been due for a console game for a while now, don’t you think?

        • It’s been a smidge over a year, which is unusual for Sonic, I guess, but hardly the point where people need to start feeling scorned and neglected. I don’t mind Sega slowing down and focusing on quality with the franchise, especially when it’s the annual cycle that had it dragging through the mud in the first place, giving us things like Sonic ’06.

          • PersonaSpace

            I wouldn’t say I’m feeling scorned and neglected so much as just left wondering.

  • Brutal2d

    “Sega’s Sonic Cycle Begins Again”

    This seems pretty obvious you haven’t touched a Sonic game in 7 years.

  • Phantom R

    Did you just really freaking imply the Sonic Cycle STILL exists?

    • Kevin Werner

      Yeah, I rolled my eyes when I read that too…

  • What do you mean by Sonic Cycle anyway?

    • AnimeRemix

      The stupid little Sonic game meme that people love to bring up about how Sonic games usually go. Here’s a pic of it.

  • grevlinghore

    The question is: Will the Chao Garden return?

  • KrazyBean

    Sonic Cycle? …Really? Didn’t that die back in 2010 with Sonic Colours? Hell I thought that Sonic Unleashed killed the Sonic Cycle back in 2008 thanks to its daytime stages =P

    • British_Otaku

      Funny enough the game that debuted with the Sonic Cycle image was Sonic Unleashed (mostly as that image was iconic), which would match if it had lots of characters not that the amount of characters is inversely proportional to the execution (see the 2D games up till Advance 3, Heroes and Black Knight).

      The cycle is dead and was an best an inflated parody of early responses to Sonic Unleashed with some looking back at Sonic 06.

  • Zonic505

    So….they’re making a game based on that temple level from Sonic Adventure? But I don’t wanna have to deal with that water rising part with the snake again….

    • To me, that’s the easiest part of the game. But I still know what you mean. But then again, given how the focus of Modern Sonic Games are more about dashing and plowing through obstacles, I don’t think we will ever see that many places where we will need to do that kind of precise platforming.

      • We could, but it wouldn’t be as Sonic. Unleashed used the Werehog for most of its platforming, much like Generations reserved most of that for Classic Sonic. The return of Tails or one of the other secondary heroes can give an excuse to slow down and do some more careful jumping, and… honestly, I wouldn’t mind that at all. The constant running is fun, but it makes the games feel really damn short and frankly something to break them up keeps them more exciting to me anyway.

  • Oh, Spencer. What if Jeff Goldblum voices a new character for this game?

    • Solomon_Kano

      I’ll buy two copies!

  • Hound

    Lost World was my favorite level in Sonic Adventure (Dreamcast).
    If anyone forgot, it was the one in the forest’s pyramid where you deal with dark prehistoric ruins and go up a water area by riding on a snake made of aztec-like blocks. It was the level where Chaos’ origins were introduced. Fun memories.

    • Probably one of my favorite levels! My second and third favorite levels would Twinkle Park and Ice Cap! Oh, how I wish for the return of Ice Cap in a new game!

  • Neppygear

    Sonic Cycle has been dead for years, let’s not even.

  • Setsu Oh

    i never understood why sonic 2 is the most beloved.
    3 is so much better……
    it is weird how sega just does whatever they want and just don t care.
    they could have remade the panzer dragoon saga for move and kinect, instead they invested in a bunch of movie related games.

    • Anime10121

      Yes Sonic3/Knucles is still the greatest sonic of all. But the reason 2 is pimped out so much is because it sold more, and not by way of quality, but because it was a long time packin with the Genesis back in the day.

      • I always thought it was because that second act of Chemical Plant frustrated new players so much that everyone tricked each other into buying it to see their reactions because YouTube wasn’t a thing yet.

        • Anime10121

          Was Chemical Plant really that hard? I personally had WAY more trouble with the Carnival Zone in 3. DAMN those barrels!!!

          I feel kinda dumb for saying it, but it was only a couple years ago that I realized that all you had to do was hold up and down :(

          This was me times maybe a few hours in my childhood


          • It wasn’t just you that was stuck there for more time than you feel comfortable admitting, don’t worry, but Knuckles can *avoid it entirely* so that’s how I managed to play the rest of the game until a couple years ago myself. :L

            But no to this day nothing in Sonic has ever caused me the stress Chemical Plant does every time I attempt to play through Sonic 2. It strung me out as a kid so bad that it still strings me out now, and I was rather relieved it wasn’t so criminally cruel in Generations, as I was actually really worried it would be. :S

            The drowny tunnel, man. And that run to the boss after the final check point where they’re like “just run it’ll be okay WE LIED BOTTOMLESS PIT FOR YOU HA HA”

            -is really bad at Chemical Plant Act 2-

          • Setsu Oh

            don t feel like that, it took use a whole summer to APPROACH the end when a guy and me were kids; i finished it in one evening YEARS later.

      • Setsu Oh

        I find knuckles to be a tad less finished though. it ‘feels’ a bit empty; like kof 99 in fact, compared to the orochi chapter…

        • Anime10121

          That’s because Sonic 3 and Sonic and Knuckles were originally supposed to be one full game, but were split up due to time constraints. The lock-on between the two is the only way to play the game IMO. Although I liked both separately, they aren’t near the awesome that they are locked-on.

          • Setsu Oh

            i didn t know that.

    • Solomon_Kano

      Yea, 3/Knuckles is my favorite. Still sad they aren’t on PSN. :(

      • Anime10121

        Yes, I hate Sega for this reason :(
        Had it on 360 when I had one and DEFINITELY would have double dipped on PSN had they released it there, as it is still by a long shot my favorite Sonic game of all time!

        • Solomon_Kano

          I wish they’d get to it. It’s never too late!

      • Setsu Oh

        add to that sonic CD JAPANESE version with the awesome best number one sonic related track ‘sonic boom’ that is only on jp v.

        • Solomon_Kano

          Yea, I’m glad that the PSN release of CD let you alternate between the JP and US tracks.

          • ! didn t know that!!

          • Solomon_Kano

            Yep. You can change it from the game’s main menu.

  • Fidelis

    “Sonic Cycle”

    Man your glass is half empty.

    Also, just for the sake of saying so, if Sonic 2006 never came out, Sonic never would have been considered “dead” at any point. I have a bunch of megacritic scores saved on a flashdrive somewhere in my room, but I’ll find it later.


  • Anime10121

    Me thinks this be the first Sonic game for next gen consoles. I mean think about it, we haven’t had a Sonic game since Generations in 2011, and I recall about a year or so back one of the directors stating how Sonic wouldn’t go for photo realism in next gen, and how they’d use the power to make the physics better. I believe they were starting on the game then. It’s kinda obvious that they’re gonna announce a new Sonic at E3, and I wonder what else is coming out at full force at e3. :)

    • Solomon_Kano

      I do expect they’ve begun work on a next-gen Sonic, but this particular title could just as easily be for 3DS/Vita. Hopefully we do see a next-gen Sonic come E3 though.

      • Anime10121

        True, it could also be for handhelds, but somethings telling me this is the big one (I mean, we havent had a full on 3D Sonic since Generations, and as awesome as that game was, it was full of levels we had already played), they announced Sonic 06 at the PS360’s E3 reveal, and I have little doubt that they wont have one to show at this year’s E3 :)

        Lets just hope they dont repeat the mistake by releasing it before its actually done again.

        • Solomon_Kano

          I agree, but I guess I didn’t word what I was trying to say right. I expect we’ll see a next-gen Sonic at E3, but the one that ends up being called “Lost World” could be for handhelds since sometimes we get original Sonic games on handhelds instead of just ports (though it’s been a while since the last one).

    • Solomon_Kano

      It’s for Wii U/3DS! I was half-right lol.

      • Anime10121

        Darn you Kano and your half-right insight :P

        But, yep, getting this, and depending on how different the versions are between console/handheld, may be getting both like I did Generations on PS3DS :D

        • Solomon_Kano

          Yea, I’m hoping the versions are different enough to warrant owning both. The more the merrier.

  • Spirit Macardi

    Sorry, but Sonic Colors destroyed the cycle, and Generations curb-stomped the corpse x3

    • Colors destroyed the cycle, but Unleashed wore the cycle out first. Credit where credit is due; we owe the Day stages everything at this point.

      • Spirit Macardi

        I just think Colors is where EVERYTHING stepped up. They got a brand new writing team, all new voice actors (save for Mike Pollock as Eggman), a return to the cheezy sense of humor, and a gimmick that actually added to the main gameplay. Everything about it was clearly a labor of love, with Generations continuing on that.

    • neo_firenze

      Totally agreed. And while we’re debunking the cycle’s current relevance,
      Sonic Rush and Rush Adventure on DS were solid games too.

  • ShawnOtakuSomething

    Well now, Since they mastered the sonic engine in colors and sonic generations. what will they come up with?

  • Solomon_Kano

    Come on next-gen, next-gen, next-gen…

    • ShawnOtakuSomething

      ps4,720? wii-u :3

      • Solomon_Kano

        Yep, yep.

  • Repede91

    The Sonic Cycle seems a bit too harsh to say these days. I really enjoyed Generations and 4. I heard nothing but positive comments regarding colors…

  • Mrgrgr and Unacceptable World

    3DS and Next gen Sonic please.^_^ Need more Sonic Goodness lol.

  • “Sega’s Sonic Cycle begins again.”

    Yeah, because Sonic Colors and Sonic Generations never happened. Seriously though, quit treating the Sonic franchise like it’s still garbage! I can’t believe people are still hating on Sonic EVEN AFTER the innovative Sonic Colors and the memorable Sonic Generations were released.

    Those were AMAZING GAMES, yet people still act like the Sonic franchise is a pile of trash. I don’t see those overrated garbage FPS titles being hated on, yet Sonic 4 gets mixed reviews just because game critics freaking hate Sonic. I’m sick of it! Sonic doesn’t get nearly as much credit as he deserves! Sega, keep up the good work. You are doing just fine.

    Game critics just want to be unreasonable just because of a few past bad games and they can’t get over that Sonic is now a good franchise now and they think that a few past bad titles mean the franchise is ruined.

    But with Colors and Generations out, they have no right to complain. I’m excited for Sonic Lost World, even if game critics will go to make the game look bad. Also, Sonic 4 was a good game! Definitely deserves way more than 5’s and 6’s out of 10! Both episodes deserve an 8 out of 10 at the least! Again, I’m excited for Sega to reveal Sonic Lost World, and I don’t give a frick about Sonic haters and their “Sonic Cycle”.

    • Personally, I found Sonic 4 Episode 2 way better than Episode 1. Episode 1 is still fun, though.

      • Same here! Sonic 4 Episode II had more of a platforming focus, it had more originality, and more exciting boss battles. Plus I love seeing Sonic run around with Tails.

    • I think you’re overreacting to a tone that hardly exists in the article here, but I still find myself agreeing with you on most points. Sonic’s own FANS are the ones who were upset with Sonic 4 for the most part – they’re incredibly solid games yet people are butthurt that they aren’t “perfect” and basically aren’t just new Genesis games – but critics aside from that seemed pretty happy with it, by my recollection.

      I wish Unleashed would get more credit, though. It’s not as good as what’s come since, but it laid the groundwork and is the closest thing to a legitimate Adventure 3 we’ve ever had (excluding the incredibly watered-down Wii/PS2 versions, anyway). People use it constantly as the example of why Sonic is forever hopeless, when it’s the turning point that showed the franchise making huge strides forward, and I’ve never gotten why outside of “lol werehog that’s so lame what losers.”

      • OK APPARENTLY I did not know what the “Sonic Cylce” implied so thank you comments section now the general reaction makes a lot more sense! >:L

    • What exactly was innovative about Sonic Colors?

      • The Wisps, the idea of an amusement park in space, Sonic Simulator, environments, etc. Before you say anything, I think you should be asking the same question about the CoD franchise instead.

        • If you are saying innovative to the franchise then yes, I do believe these to be new/interesting ideas.

          I asked you a question about Sonic Colors; I don’t care about Call of Duty. Why would I ask this question to a completely different genre of gaming especially when I don’t care about it?

          Sonic has always been a good franchise, it boosted the company in the past and still has a worthy presence now. I can see your passion in the franchise and I welcome it but let’s be reasonable: Game critics don’t hate Sonic; they wouldn’t bother to review the game if they did. I think the problem is that some reviewers may base their reviews off their history of playing Sonic. The series has made a lot of radical changes from the past and it may not sit well with some reviewers.

    • Anime10121

      4 was OK, but it wasnt that great to me (and trust me when I say I SO wanted to love it). If you are gonna come out with a game called Sonic the Hedgehog 4 and have it be a sidescroller like the original 3, there is no reason that the physics in 4 should play WORSE than they did in the original 3+Knuckles!

      Episode 2 was better, but it still didnt play like a “true” Sonic the Hedgehog (original numbered) game. I just dont understand why they couldnt make the physics like the originals “bowl” design, the level design was great, and although I would have preferred HD sprites, the 3D Sonic and world looked great, but it just didnt feel like a Sonic 4 to me, it played like a Dimps game, and not a mainline Sonic :(

  • Daniel Curtis

    Morgan Freeman voicing Sonic in new game = 10 million instant sales. Do it Sega. Even if it makes no sense, people will run to buy a console to play that game in a heartbeat, and it’ll kill COD and all the other major games in one day.

  • Kevin Werner

    You mean the “Sonic Cycle Cycle”, correct? Sometimes people miss the second “Cycle” in the name, but that’s OK.

  • Chow

    I found that the handheld and “current”-gen Sonic games didn’t really fall into this Sonic Cycle. The only games that really disappointed would’ve been the Wii games, but that comes with the story/design choices that they wanted to stick with for that system.

    The Sonic Advance, Rush, Colors (NDS version only, imo), and pretty much the games using the current-gen engine (Daytime Unleashed, Generations) are pretty tight and in my opinion almost on par with the Genesis days. The storybook Sonic series, not quite, but those are in the minority of the recent games.

    • Chow

      @hec4mets:disqus (since Disqus hasn’t let me reply to your message for 8 hours at this point)

      Yes, hence my direction mentioning of “storybook Sonic series” in the last sentence.

      My exception of the current-gen engine (other than the storybook ones) was Wii Colors. I played both the NDS and Wii versions of Colors, and the Wii version didn’t sit quite right with me (just my opinion). I thought the NDS version was great because I love the Rush engine.

      EDIT: (the person I replied to deleted his comment because he must’ve realized I did in fact mention the Storybook games, after he went on about how I didn’t mention them.)

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos