• Mrgrgr and Unacceptable World

    After this review, this just easily push me from wanting to buy this game into a must buy here, considering I never finished the wii version. (Damn backlog) T_T

    Tx a lot for the review.

  • Jirin

    It’s hard to tell from this article, did they bring back the tag team system and animal companions of the SNES games?

    For me a huge amount of the fun of DKC2 was the increased range of maneuvers available through Dixie’s gliding, the ability to throw each other around, and animals such as the spider and snake that gave you more vertical maneuverability. I was hugely disappointed when they abandoned all of those things in DKC returns.

    • Robgoro

      In DKCR3D, Diddy Kong is more like a power up than anything else (at least in single player mode). He hops on Donkey Kong’s back and let’s you make use of his jet pack for more accurate jumps. As for the original cast of animals, I’m afraid only Rhambi and Squawks make appearances in this one, although the latter is passive and only scraws when you’re near a puzzle piece.

      • Jirin

        I don’t get why they scaled down the complexity of a game that was already pretty simple.

        What I would have loved in a DKC reboot is to have the tag team system, and have a team of four or five characters all with different strengths (Donkey most powerful, Diddy fastest, Dixie can glide, etc) that you get to choose two from.

        • Robgoro

          That would certainly be interesting, perhaps in a future title?

  • NimbusStev

    Aww so the “beat the level for me” tool wasn’t enough that they had to add an easy mode too? When you brought up “original mode” I was expecting it to be original as in, can only take 1 hit like the original DKC games.

    Ah well, the use of a real controller is reason enough for me to get this game. I really hate buying games that I already own, but I might just have to make an exception this time. The Wii-mote was really the only thing holding me back from absolutely loving DKCR.

    • Robgoro

      Don’t give up all hope! If you get to the end of the game, and finish World 9, you can access Mirror Mode. In addition to doing the level backwards, Donkey Kong will only be able to take one hit. Also, I’m not kidding when I said that there’s a reason why they let you get hit more than once – and that’s a product of the difficult stages. There are even times when Banana Juice (which allows you to get hit ten additional times) won’t do much to help you progress, either.

      Regardless, the option to play on easy mode is there, but it doesn’t make the game any less enjoyable :)

      • NimbusStev

        Oh nice! That is awesome! I don’t ever have a problem when games add an easy mode – I just hate when normal mode becomes the new easy mode. All games should let you choose your difficulty level. So that definitely sounds cool, I’ll have to make sure I give that a try.

        • Robgoro

          Yep! You get to choose, and this is definitely a solid addition to any 3DS owner’s library :)

  • Brion Valkerion

    Game is really pushing me to get a 3DS pre-pokemon X/Y, never been into the series but for some reason this game has been calling my name.

    • 324234

      I’d rather play the Wii version.

      • Brion Valkerion

        no thanks.

    • Ruby Doobie

      There’s plenty of reason to buy a 3ds pre pokemon. Fire Emblem ftw.

    • http://mario.nintendo.com/ Super Mario

      get-a-one there are plenty of-a-games out there like

      Super mario 3d land

      Mario kart 7

      Fire emblem awekining

      luigi’s mansion 2: dark moon

      Kid icarus uprising

      Ocarina of time 3d


      muttan muds

      • Laer_HeiSeiRyuu

        Eh I wouldnt get Mario kart. Uprising Awakening and Dark moon for sure.

  • thaKingRocka

    I loved this game. I wouldn’t mind halving the framerate for 3D, but I could see switching back to 2D every so often if it restores the 60. I, along with everyone else, also really wished they would have let me play using the classic controller, so this would be a nice chance for that.

  • IsaacGravity

    “…and possibly discovering fire” *laughs* Low blow dude!

    But this is one detailed review. Loved the original DKC (in the form of the GBA ports as I lacked a SNES as a kid) and DKL games so this news is very refreshing for me. Thanks for the write up.

    • anarchy_panty

      You have played the SNES versions of the original trilogy though, right?

      • IsaacGravity

        “Loved the original DKC (in the form of the GBA ports as I lacked a SNES as a kid)”

        The only chances I got to play the original versions of the first three Donkey Kong Country games as a kid were the rare moments I went to friend’s house or visited a Toys R Us that had the game up to be tried out. They were fun.

        Otherwise Donkey Kong Land games were my alternative since I had a Game Boy before they went ahead and ported the Country games to the GBA later on.

        • Robgoro

          Oh man! Definitely consider playing the originals, especially the third!

          • IsaacGravity

            Hrm. I’m thinking the question I should be asking here is just how different were the original versions from their GBA counterparts?

          • Robgoro

            Very, very different. The GBA games were watered down, featured fewer worlds and had completely different music.

          • IsaacGravity

            *looks up version differences* They’re pretty extensive some plain understandable for the most point. And while I’m simply glad to have played them in some form that was all still interesting to read!

            Should they ever up and put the original SNES versions for download on the 3DS someday (esp. two) I’ll definitely day one them.

        • Barrylocke89

          IIRC though, DKL2 (and I think 3) were pretty similar to DKC 2 and 3. The main difference was a lack of background art and there being less levels.

          DKL1 on the other hand was very different. There was a City and Mountain area that was never in the original game.

  • Tg

    I’ve been dying to play more DK since the SNES/64 days. ;__; I’m staring at my SNES as I type this. I’ll be buying this physically, but it’s good to know it’s 4 gigs big. Old school Rare staff people. I miss you….

    • Robgoro

      Don’t worry. Retro raised the series to be a fine specimen of gaming :)

      • Tg

        Thanks. :D

  • HavocAccelerator

    It’s still the same game, just with 3D. Not to say there’s anything wrong with the 3D, but I wouldn’t say it magically changes the game to the extent that this was the version to wait for, or something like that. I really don’t think there’s an outright better version here, it’s just a matter of which system you prefer/own.

    • Robgoro

      For me, though, the design foundations of the game felt like they were developed for the 3DS. I did not miss the switch from motion controls to buttons, either. I think that those differences alone are enough to sway people who didn’t buy it for the Wii to consider buying it on the 3DS, but, to each their own!

    • http://twitter.com/HaohmaruHL HaohmaruHL

      same? 30fps vs 60fps is hardly from “same”, go run any emulator on pc and set it to 30fps, play super mario bros for example, enjoy your jittery vomit nightmare

      • Laer_HeiSeiRyuu

        SMB is an old old game, bad comparison. This isnt 50hz vs 60hz

      • Robgoro

        If you’re techie and you’re really looking for a visual difference, then sure, you’ll see it. To any layman, though, it really won’t matter. It doesn’t affect the quality of the game at all. I don’t think it would even be something worth mentioning if the Wii version of the game didn’t exist, and in fact it likely wouldn’t be something worth mentioning because no one has to use the word “lowered” to qualify its speed. It’s quite a long shot to compare older, pixelated games like Mario or, say, Quake (ever play that at 18fps?) to the ones we have today in terms of fps.

        Bottom line is, and quite frankly, most people won’t, and probably don’t, care about the framerate drop.

  • Shane J

    I’m excited to get this on 3DS despite having beat the Wii version twice. I had 2 complaints about the game though.

    The first one which they likely won’t change in this version and I can accept that (but one can hope) is that all of the ‘Cave’ world levels are Mine Cart & Barrel Rocket ones. I get motion sick easily and it was a rough ride getting through this world. I’m not saying to abolish the motion levels, but some non motion ones in this world have been nice.

    The second one which they could have but I don’t actually know if they did or not is the Barrel Rocket controls. Unless I was doing something wrong, it was the most annoying thing I’ve controlled in recent and long term gaming memory.

    Despite my complaints, it is an awesome game. I’m especially looking forward to having a full set of levels for “World 9″ as opposed to just the one.

  • Sperium3000

    My favorite song of this game is probably Colonel Pluck’s theme, Feather Fiend. It is very remniscent of Crash Bandicoot, I know, but it’s still makes that fight a lot more fun.

  • http://twitter.com/HaohmaruHL HaohmaruHL

    scrolled to this line
    “it’s now 30fps instead of 60fps”
    and stopped reading after that, now i’m 100% sure i’m not buying this game, despite my desire to play it with button roll, 30fps is a disaster for platformer, racing and fighting genres and it’s worse than wii move controls, so no, thanks.
    I love my 3ds’es (i own 4 system actually, lol), but when it launched i had this fear that most games aside from becoming an ugly polygonal nightmare will also become 30fps nightmare (or even lower, like in ssf4 in 3d mode/multiplayer).

    • Robgoro

      I’m disappointed that something so small could have such a huge impact on your decision to enjoy a great game. I won’t fight the case for DKCR3D, but it’s certainly not worth missing because of something the human eye, at least in today’s games (and in a game stylized like Donkey Kong), can barely pick up.

  • 60hz

    ugh 30 frame platformer… more “damn didn’t i press the button right BEFORE i walked off the edge” moments… sigh

    • Robgoro

      Well, there’s always the Wii version!

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