Shin Megami Tensei IV DLC Is For Busy People Who Don’t Have Time To Level Up

By Spencer . May 30, 2013 . 5:00pm

image Exchanging money for a time saving shortcut is a growing trend in the mobile games market. Plenty of freemium games have players choose between waiting for an hour for a castle to build or spending a buck to get it right now. Shin Megami Tensei IV is a big game and after my hands-on, I’m pretty sure players will have to spend some time grinding to strengthen Flynn and the demons in his group. The first downloadable content pack had an extra quest that made earning experience points easier.

 

Shin Megami Tensei IV’s second round of DLC has quests that make earning macca (that’s money in the Megaten universe) and app points easier. App points can be used to unlock abilities for Burroughs, the Cortana-like character in your gauntlet. You can get apps that let you negotiate with demos for macca or items.

 

The Hell Incident Macca Program (350 yen) sends you on a mission in the underworld. When you talk with the guards in the Styx they will bring you to the town of the dead where you can fight demons that drop items which can be sold for a lot of macca. Atlus specifically says this DLC pack was made for busy people who only have a limited time to play the game. The Hell Incident App Program (350 yen) is a similar challenge quest that lets players fight enemies that drop app point items so you can obtain Burroughs’ abilities faster.

 

These quests also let you fuse special demons. The App Program quest unlocks Plasma and the Macca Program unlocks Astaroth.

 

image image

 

Atlus also has Freedom Armor (200 yen) on sale if you want to dress Flynn up like as a student. Pair this with the Silver Spectacles for a studious look.


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  • landlock

    Sounds nice, in the end people that don’t like don’t have to use it. Choice is always better.

    • Kibbitz

      Agreed. However, if you want to play the “We’re being considerate to the busy player” card, you should build it into your game instead of charging for it.

      • DesmaX

        But then the hardcores would complain

        • Kibbitz

          They’re item drops from quests, you don’t have to repeat them and you don’t have to use the items if you have them anyway. You will find the EXP and APP point items while running around without the DLC quests anyway, though Macca is just scarce, period.

        • mirumu

          They could just have a hard mode and an easy mode.

          And building it into the game really seems like the obvious lesser of the two evils.

          Besides, the only hardcore gamer left is Ishaan apparently so if he’s fine with it…

          • http://vanilladice.deviantart.com/ Dice

            Good point. While I like that they’re doing this, it’s a good marketing plot to “add levels for $$” then make an easy mode. But, whatever, not a big deal. I’ll probably [have to] buy it myself….DAMN YOUUU SCHOOOOL

          • Kibbitz

            When the hell did he become the only hardcore gamer left?!?

          • mirumu

            Geoff Knightly tweeted earlier that NeoGaf was the representation of hardcore gaming. Hours ago in the open thread MrSirFeatherFang suggested in response that Ishaan was the only remaining hardcore gamer instead.

          • Shane Guidaboni

            There’s a hard mode after you beat the game.

        • equalequation

          I can already hear complains of “PAY TO WIN” from here, though.

          • roadierun

            Pay to win is a bullshit argument when it comes to single player games, anyway. It does not effect anyone else in the slightest.

  • MrSirFeatherFang

    I would cheat in a game instead of doing something for 10+ hours to get something not so significant done. Time is money and time is becoming very precious and very hectic to manage for me. I suppose I might spend a buck to get something done quickly (although what happened to cheat devices? honestly though I’ve never owned one lol).
    Although this DLC sends you on a sidequest which is kind of cool. I dislike farming for super rare items. Maybe that’s why I haven’t played RPGs as of lately…

    • 324234

      Weird logic to me. The point of games are to enjoy playing them, but are ultimately just a way to spend time. Buying cheat DLC is..spending money to get less game for your money. What a waste.

      • MrSirFeatherFang

        Some things are very time consuming or tedious. It took me many hours farming for the Pure Blade Stone in Demon’s Souls. Not so enjoyable for me haha. Looking back on it I wonder why I took the time to do it. Same thing with getting the special weapons forged from Demon’s Souls… I could play through the game like 5 time to keep getting the same boss soul to forge something or use that duping glitch (which I found out on my like 4th play through…)
        Although, it’s fine what you think. I just… don’t have time to farm for hours and hours on something I could possibly hasten up by buying DLC.
        That’s one very specific example from me though. If it’s something enjoyable like the puzzles in Zero Escape Virtue’s Last Reward, then I would not skip them, since like you said it’s part of experiencing the game. I spent 6 hours trying to solve ONE puzzle that was completely optional lol. I enjoyed the puzzles more than the story for that game!

      • Mr_SP

        Yes, the point of games is to *enjoy* *playing* them. Enjoy: ie, not grinding. Playing: ie, fighting bosses and not fighting random grunts for EXP. You’re getting the same amount of game: same bosses, same enemies, *more* collectible demons, but you’re not spending 10-20 hours on the middle-man grinding just to fill up your collection checklist. In the real world, 10-20 hours can be worth several hundred dollars.

        Of course, the people with jobs are the only people who buy DLC, anyway.

  • Tom_Phoenix

    “Shin Megami Tensei IV is a big game and after my hands-on, I’m pretty sure players will have to spend some time grinding to strengthen Flynn and the demons in his group.”

    Does that mean we can expect a Siliconera write-up about the game soon? Or will we have to wait until closer to the US release?

    • http://www.siliconera.com/ Ishaan

      We already did write about it! Look through the tag, you’ll see a couple of hands-on pieces. :)

      • Tom_Phoenix

        I mean like a full review of it, not just hands-on demo impressions.

  • ShadowDivz

    Shin Megami Tensei IV DLC Is Made For Busy People Who Don’t Have Time To Level Up

    “Dont have time to lvl up?”
    Maybe they shouldn’t be playing RPGs…

    • Herok♞

      Did you consider the fact that for somepeople RPGs are their favorite Genre but life gets in the way, like for me this is true so I always have them with me on my handhelds, and I don’t have nearly as much time as I used to play them. granted I would not use dlc like this but its nice to have something like this for people in the same situation who want it or for people who play the games for the story. what you just said is basically like saying, I play on hard mode so easy mode doesn’t need to exist because my needs are the only thing that matter when making a game and screw the people who don’t want to play in the same way as me.

      • http://steamcommunity.com/id/noumi_kud Kudryavka

        This. Basically what I wanted to say to the vocal fanbase from the Tales of series who deny people for their wanting dual audio options.

    • PersonaBull

      Maybe you should get a job (or two, or three, like many people have to do these days) and see if you suddenly stop liking RPGs…?

    • jfinley88

      2 jobs so I’ll be buying em. Why should I stop playing one of my favorite genres just because I don’t have the same lifestyle as I did back in high school.

    • https://twitter.com/RaiohV Raioh

      The ignorance of this comment makes me unbelievably sad. I take my hat off, I pretty much enjoyed this day until I read this disgusting BS.

    • MasterScrub

      Because college absorbing most of my free time means I shouldn’t play one of my favorite genres of games, gotcha.

    • ThomasTruong

      When I was in School and had full evenings off and several holidays, RPGs were looked at as the best Allowance-to-Time ratio.

      But nowadays, I work 40-45 hours a week and have to manage several projects. I’d love to enjoy the 360/PS3′s library of RPGs but I simply have no time to anymore. Only now have I learned that the best times I’ve spent with games were experiences that were fun the whole way through, even though they were shorter. I got much more out of Revengance’s less-than-10 hour run than I did out of Final Fantasy XIII’s 50 hour slog.

      If games can have an option (the keyword there is option) to remove the least fun “fluff” (if grinding is even considered fun), it’s a nice alternative for people like me. And being optional, the game’s experience isn’t ruined for those who WOULD like to spend the extra hours to do so.

    • Swaggermuffin

      Having to invest significant chunks of time into grinding in RPGs is bad game design. You may like grinding; it doesn’t make it a good mechanic.

    • roadierun

      So because I work a full time job AND go to college I shouldn’t be allowed to play SMTIV? Wow, how kind of you.

  • ShawnOtakuSomething

    MEh, I love grinding and farming. but i do like the the Freedom Armor.

  • JustThisOne

    Sweater vests are dope. :V I hope that comes over.

  • kandori

    I just wish they didn’t come with exclusive demons. A little unfair that you have to buy DLC to complete the compendium.

    • Kibbitz

      Welp, the current compendium doesn’t have a % completion thing, so it’s down to whether you can ignore this as a part of the completion thing. I am still on the fence as to whether I want any part of this myself.

      • Mr_SP

        Just play through, and if you get stuck… well then you buy it. If you don’t have any problems, then don’t bother, I guess. It’s not like it’s an extra character skin.

        • Kibbitz

          I’m playing my first run without DLC assists regardless, the hesitance on my part is just having those DLC-exclusive demons in my compendium. I don’t know how far I am yet but atm there’s nothing that you would get really stuck in, it’s just a question of how much time do you plan on saving, since you mostly need it to save time on 100%ing your compendium.

          Do note that in here at least, the extra char skins aren’t just extra skins either, they affect stats too since they’re proper pieces of equipment. The only question is how good they are in comparison to what you have. You might find that you can’t wear that cool DLC costume in this specific boss battle for example, because the outfit has vulnerabilities to the boss’ abilities.

  • sakusakusakura_nyo

    I have plenty of time to play rpgs and level up. I don’t need any help.

  • Ethan_Twain

    Is there any word on DLC addition to this game of more significant substance? I’m not imagining anything crazy like the recent Fantasy Life update, but all the DLC that exists right now seems to either be cosmetic or exist to help the player expedite the game experience. Any word about DLC that just straight up adds more content to the game?

    • Kibbitz

      Not yet, IIRC.

  • mirumu

    It’s nice they’re trying to cater to a wider range of people. I certainly don’t have the time for gaming that I used to, not that it stops me playing difficult time-consuming games. I just wish they didn’t charge for that ability, or could do it without altering the game’s balance. This seems a bit like paying for easy mode, except with a tiny bit of extra content to tempt the completion-ists amongst us. If this was how they envisioned the game, maybe they should have released it that way to begin with?

    • Kibbitz

      Yea, I wish they didn’t charge for it too. The balance is held mostly by your own tolerance, if you have no restraint, you can break the thing open. Otherwise, because the rewards are in item format and in what I assume are repeatable quests (no, I didn’t buy the DLC, yes, I’m playing it right now), it is generally handy for some quick demon levelling if you want to get some specific things done.

  • http://simplephilistine.wordpress.com/ Arla

    I remember when things like this were in game cheat codes. DLC is disgusting.

    • roadierun

      Remind me the last time Shin Megami Tensei had something like this as an in-game cheat codes and not just other games.

      • http://simplephilistine.wordpress.com/ Arla

        Why?

        I don’t care if SMT ever had it or not. Paid DLC for EXP or in-game currency is ridiculous.

  • attackslug

    “DLC won’t make you feel as though they’re just trying to make money, and will be worthwhile content” uhhhhhh. so about that…

    • PreyMantis

      Isn’t that why they make dlc– to make money?

  • kaizin

    hmm interesting I would buy it for my like 5th play through of the game just to over lvl XD.

  • http://www.facebook.com/Sardorim Richard Shiflett

    So basically they’re like the early DLC for Fire Emblem: Awakening.

    • malek86

      Although, wasn’t the Fire Emblem DLC at least free for a limited time?

  • Trevor Nicolaysen

    Is it just me or does Flynn’s 3D model look like he’s constantly on the edge of crying about some kind of pointless nonsense?

  • Aluminium Hat

    It’s the opposite of the case of Metro Last Light DLC which costs you 5 Euros to get the hard-mode. I hope this doesn’t become a trend, I don’t want to pay extra. It’s inconvenient and it makes publishers and retailers look even more greedy than before even if they their reasons are plausible.

  • DyLaN

    Again I don’t see why ppl are so upset over DLC like this. If you prefer doing it the old way, then just *ba dum tsh* don’t buy the DLC. Its not like you missed anything important.

    • mirumu

      I wasn’t the one who downvoted you, but I would say the situation is pretty much the opposite of what you describe. People who don’t like it really won’t buy it. Those with busy schedules however can pay extra to spend less time playing the game. No one is forcing them to of course, but it’s hard to see any good reason this isn’t built into the game other than to drum up a bit of extra cash.

      New ways are great when they’re better. If they just take away stuff you used to get though then of course people are going to get upset.

  • ragingmerifes

    Cool. Not everyone needs to play hardcore to enjoy the game.
    But I guess I’ll use these DLCs only after beating the game, just to fill my compendium.

  • vileBrenman

    I think atlus is basically punishing the newbies. “if you can’t handle the heat, buy these oven mits!”

    • roadierun

      It’s not punishing newbies, it’s shortcutting for people who don’t have the time for an 80 hour JRPG.

      • vileBrenman

        but that’s the reason they put it on the 3ds because on 3 DS you can play in short bursts over a long period Of time so if you’re a busy person you can just close your DS and when you’re not busy just open it back up again

  • Just Tim

    I just read the article and it struck me as, “easy MODO for sale”. :P

  • https://twitter.com/#!/JadenPrinceton C.Guzman

    Sounds good for me! I have almost no time to play unless it’s on a day off and I usually use that time to sleep… :)

  • 657rod

    This is not the essence of the original SMT games fuck this! How come you gotta pay extra for Demons and leveling up they should just add an Easy Mode instead of selling Quests to make the game easier.

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