Meet The Characters In Atelier Escha & Logy: Alchemists Of The Dusk Sky

By Spencer . June 5, 2013 . 12:22am

Atelier Escha & Logy: Alchemists of the Dusk Sky has jazzy tunes and spunky characters like the wandering treasure hunter Reyfer and Threia who uses her earrings as a catalyst for special attacks in battle. Gust created a six player battle system where characters can tag in and out. If you need a healer or someone to throw syringes you might want to bring Lucille in the front row. Need an attacker with a gigantic hammer? Pick Awin, Escha’s cousin who is an engineer that designs balloons.

 

Atelier Escha & Logdy: Alchemists of the Dusk Sky is slated for release on June 27.


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  • http://www.ihasnowebsitez.com Satonaka CP-Four

    First Character trailer for a new atelier game?

    It Begins! :)

  • Suriel Cruz

    Are you telling me, there’s going to be anime cut-scenes(I’m assuming this by the end of this trailer.)… INSTABUY!

    • Slayven19

      It should be an instabuy anyway my good man.

      • Suriel Cruz

        …just finding MORE reasons. ^ ^

    • CirnoTheStrongest

      You’re assuming rather hastily. You might have an animated OP song, but that’s probably the extent of it.

      • Anime10121

        They already showed the opening, and NONE of that was in it, besides the seen where they grab each others hands. This game is seeming to take the Tales of cutscene route and utilize cut scenes at important marks in the story.

      • Suriel Cruz

        Here’s the FIRST animated/cg cutscene. ^ ^

        http://www.youtube.com/watch?v=QuBmJXcr8OM

        • CirnoTheStrongest

          oh wow….now I might jsut import this if TK doesn’t speak up about its localization soon…

          • TheExile285

            I would reccomend waiting 6 months

          • CirnoTheStrongest

            Hahaaa…….I am not so patient.
            Plus, i know Japanese, and while it’s a pain to deal with the alchemy (as I’m not THAT good yet), I can follow the dialogue/cutscenes fine enough.

          • TheExile285

            Thats cool. How did you learn it?

            I’m trying to learn myself but I’m not sure what the best method would be

  • Cyril Murasakitsuyukusa

    So it seems Wilbell and Marion are not playable this time around. Too bad, but there is always DLC I guess… >_<

  • LETS PRAY FOR LOCALIZATION

    Awin is love <3

  • Slayven19

    Very nice trailer, I hope there really are anime cutscenes in the game as its something they used to be able to do on ps2. Guess it was a lower budget to make back then.

  • http://epiclyamazing.wordpress.com/ AzureNova

    INSTASOLD! :3

  • Crazy_O

    Hope this won’t have any manservice in it and stay true to its roots since the cute and strong girls were mostly responible for the female audience in Atelier games, not the male characters. Also there should be the japanese dub in the english version.

    If it meets those two requirements, I’ll buy it.

    • CirnoTheStrongest

      LOL what Atelier games have YOU been playing? The games have always had their ‘manservice’. Are you forgetting a certain hotsprings scene in Meruru?

      Atelier games have always worked to give fanservice for girls and guys alike

      • Crazy_O

        I played all Iris games, Rorona and Totori. I didn’t start Meruru because I had no time, too much work. Can’t remember anything in those, but thanks for warning me :)

      • puchinri

        At its roots, it did start out with minimal manservice and little fanservice (especially in comparison to the Arland saga and Iris games).

        • CirnoTheStrongest

          Yeah, the fanservice levels were low at the start, but it always felt like they were trying to appeal to both genders with the games.|
          EDIT
          Except the Iris/MK games probably. But those were an odd anomaly

          • puchinri

            Yeah. I felt like it was gender neutral while equally gender appealing, but that shift. . .

    • MrRobbyM

      *massively dislikes your comment*

    • puchinri

      I wouldn’t mind if Logix is used as fanservice aimed at the female audience, but I still want the game (and the series as a whole) to focus on female leads doing things.

      Also, the female leads have been used as fanservice for male audiences so far (in a variety of ways), so here’s to hoping that they start using Logix as their lady aimed fanservice in the same ways they did other leads. (In other words, I expect an emphasis on hotspring scenes and such with him too.)

      • Crazy_O

        I actually like having it return to two main characters.

        Hm, I just looked a little bit into it. The scene referred in Meruru isn’t actually that bad, lol. I can live with that. So I may have made some people mad without much knowledge, my apologies.

        • puchinri

          It’s weird to me. I don’t mind two main characters, but the series started as one (a female one, at that), and has been one for a majority of its lifetime.

          No reason to apologize~. I don’t know the Meruru scene myself (I haven’t played the Arland saga), but it doesn’t sound terrible. I just think that if they need to include fanservice, it should be aimed at all audiences~.

          • Crazy_O

            Oh, I’m not against fanservice for women, I welcome it, since I can make the point that women are as much into it as men are when its provided. But I don’t want much of it in the same game. I can tolerate some, but after a certain line, the game tells me that I’m not the target audience which I have no problem with, but they should not expect money from me.

  • Neppygear

    The characters all look really fun.
    (and Reyfer is hot. You know you were all thinking it.)

    • Virevolte

      (Maybe not all… >_>)

      I like the song.

  • http://strictlyapathy.comoj.com/ SoulArbiter

    This is looking it’ll turn out to be a really engaging, exciting and just overall fun title. Gust look like they’re really pulling out all the stops with this. Their Atelier series is really getting better with each instalment.

  • Nitraion

    Lol since we can use logy maybe umm harem route?

    • puchinri

      I think both characters should have a harem route~. There’s plenty of male and female characters around either way.

      Though it’s not like the game won’t tease a bunch of ships everywhere, anyway. (Ayesha certainly did, and most certainly with particular female characters.)

      • Nitraion

        Well atelier arland series and ayesha always go with Yuri route so i kinda bored hoping straight route this one

        • puchinri

          Ayesha has no canon route I thought? I can’t speak for Arland again, but I do remember some straight hintings in Ayesha too.

          • Nitraion

            Well ehem there is but boring young one..
            the other one is Cooler but more like old man and young girl route ._.

  • Zikrayrus “Zikk” Dis Pear

    This just won’t stop getting better…

  • grevlinghore

    “braces himself for hate”

    If Ayesha is any indicator of what the series as a whole is like, I really don`t see what people see in these games. I don`t think it`ll be an exaggeration to say that Ayesha was 50% empty talk to gameplay, and what gameplay there was was nothing to write home about.
    I`d say the game is extremely mediocre, albeit having an amazing soundtrack.

    Is there really an entire fanbase of people who sincerely enjoy hours on hours of chatting and forced cutscenes?
    Perhaps Ayesha is misrepresentative for the series as a whole?
    Or are people sold solely on cutesy art and good music?
    Is there any person here in the Atelier fanbase who is NOT a self-proclaimed “otaku”?
    Perhaps people just fall in love with the style and will happily buy any title even if they can agree that these aren`t fantastic games, the way I tend to do with Sonic titles?

    I don`t mean to sound rude, I just wish I had some grasp on what people enjoy so much about the series that they can shout “Instant buy!” after a trailer like this?

    • M’iau M’iaut

      None of this family hides the fact a visual novel feel is part of the experience. Chatting or text between cut scenes, art and music — in short this style — is part of the expectation. VNs and hybrids are certainly finding an audience beyond the classic anime moe uguu kawaii ero gamer — one reason there is more attention being paid to the genre.

      It is more than acceptable for these not to be of interest to anyone, but the things mentioned are indeed the things others enjoy about such games.

    • piichan

      Seeing that you found the Atelier series of more text less action, I can imagine the look on your face once you start trying visual novels :D You’ll most probably have a harder time grasping what people see in reading walls of text without any gameplay at all. I can say the same thing you said except instead of Atelier, I can swap it to FPS, shooters, beat-em-ups and other games which doesn’t give me that insta buy feeling. Different games cater to different people, for me it’s as simple as that.

    • puchinri

      I’m guessing you’re entirely sincere? If so, the game is as much true to the Atelier roots as most other titles, but at its core, it is what most of the other titles are about. Alchemy and, I think, honobono to a point. I wouldn’t have thought that before or used the term, but I feel that lately.

      To me, the series is about character interaction (and like M’iau M’iaut said, the VN hybrid/feel), but also about item creation and that particular system. I think the battle system is simple enough that it lends itself well to the game mechanics overall, and I like that the plots aren’t about saving the world; the game has simple, warm and quirky charms. Of course, each individual title approaches this in different ways.

      I personally enjoy Annie a bit more than Ayesha, because I like how much brighter and fluffier it is, but I appreciate Ayesha a bit more for what a somewhat fuller experience it is (perhaps because it’s on home console rather than portable).

      However, I can see how the series and any individual title in it may not appeal to most everyone, and if you don’t feel charmed by it, then that’s totally fine and you’re allowed to feel that way~.
      (Also, because otaku has connotations, I would never call myself an otaku of anything, just like I usually don’t proclaim myself a nerd or geek of anything. But that’s a different matter altogether~.)

      For your comparison with you and Sonic titles though, wouldn’t you say that the recent games (Colors, Unleashed, Generations) have been polished? The gameplay may not be complicated and the story isn’t elaborate, but the team knows what they’re doing and accomplishes it well, right? I think that about catches the analogy of the Atelier series and its fanbase (except item customization can get pretty detailed and in-depth).

    • Slayven19

      Honestly it just seems that you don’t like rpgs. I myself love what Ayesha offered which was different endings, likable characters,good art,good music and the combat wasn’t bad at all(it was just right as it was fast paced). I honestly think the games are fantastic myself, what one see’s as that is different to each other and those things you listed above aren’t hard facts but opinion. With that I don’t think we can give you a clear answer because we just see something that you don’t see.

      Not to mention many of us were already sold on the game and the trailer had nothing to do with it, its just part of the ongoing hype to play the game.

      • grevlinghore

        I adore RPG`s actually. Pokemon, Baten Kaitos and Golden Sun are some of my favourites to name a few. The thing is, I`m trying really hard to like Ayesha as well, having after all spent a chunk of hard earned money on the title. But clearly it is as you say: I fail to see something that others see. I`m just trying to pinpoint what that is.

        The things you list are also a matter of opinion. I myself could argue against the appeal of multiple “endings” or the long-term appeal of the combat system. I could even go as far as to say I don`t find a lot of the characters very “likeable”. Although I can`t imagine anybody with a set of ears denying the sweetness of the soundtrack.

        I`m thinking it might just be a matter of expectations. I had no prior experience with Ateliers and was mostly expecting an RPG with a synthesizing system. I walked away feeling that I`d just witnessed some cutesy otaku Talkaton. I kept thinking of how little there was to explore in each area and how often I was forced into cutscenes, and my battles got very homogeneous as I`d always use the exact same tactic to end things quickly.
        Others again might have had that previous experience and were comparing Ayesha to a series of “lesser” titles, so to speak, and thus walked out of it fairly impressed.

        Like I said though: I don`t know what what people see in this type of game, but I wish I did. Maybe I could get some more enjoyment out of it as well. It`s also relevant to me because I have to decide whether or not I want to get the sequel. I like to finish what I start.

      • Anime10121

        Well it probably has nothing to do with “liking rpgs”, as this type of game is more relative to slice of life/comedy sims with gameplay than a “usual rpg”.

        Heck I’ve drifted in and out of this franchise for the very same reason (lack of story, or a major drive to actually complete the game), but Ayesha seems to be trying to bring story back to Atelier, even if the first entry was extremely thin on plot (compared to other jrpgs, hell even Neptunia has more plot). This game however seems to be taking story and plot and kicking it up a knotch, and I cant wait!

    • Nitraion

      Ha maybe you are more action person than talking….
      I wonder how you re act if someone throe you a VN and you must play it….
      I am too bored to VN Too…

      But if you asking what this series all about yeah you pretty much right….
      its weird I like this game hate VN, I like TPS hate FPS, I like grinding LV but hate monster hunter type game and i love monster type breeding too Lol

      • grevlinghore

        Well, when I purchased Ayesha it was labeled as an RPG, and I associate that label with quality videogames that, fair enough, tend to have some chunks of dialogue, but it comes in appropriate times and is usually relevant to what`s going on.

        While playing Ayesha I felt that there were simply way too many forced cutscenes, and that the only character who had interesting things to say was Keithgriff, who also happened to have the least ammount of dialogue out of the lot (bar Yuris, perhaps)

        A VN on the other hand, while I have yet to play one, I imagine I`d enjoy just fine. I`d be aware that I was dealing with a dialogue-based game, and most of the dialogue would probably be relevant and interesting, unlike in Atelier Ayesha where most of the dialogue felt like a waste of time.

        Another thing that struck me while playing Ayesha was that the game seems a bit racist. Everybody is white, fit, beautiful and rich. There are no criminals and nobody sleeps on the streets. There seems to be absolutely no social issues, and everyone seems happy. To top it off there`s that flair of German vocabulary, but I`m probably just overthinking things I guess (not that I have anything against Germany, mind you!)

        Maybe I`m just too old to appreciate the style. I don`t know. It`s weird though, I still find myself returning to the game every now and then, mostly because I enjoy sythesizing and listening to the music. I`m extremely troubled in the question of whether or not to get the sequel too…

        • Nitraion

          “Another thing that struck me while playing Ayesha was that the game seems a bit racist. Everybody is white, fit, beautiful and rich. There are no criminals and nobody sleeps on the streets. There seems to be absolutely no social issues, and everyone seems happy.
          LOL That is because this game is targeted toward Younger audience,white? yeah because it’s made from asian people, beauty? yeah its Typical JRPG tropes and it got T from esrb for god sake XD

          okay i get your problem…. maybe your areas is more serious RPG with conflict i suggest you play more WRPG than JRPG, me too fell ayesha is mediocore but the story fix that and i know the gust level game because i play their game since rorona…
          You ever try Tales series? or SMT series well maybe darker game will work with you
          for WRPG i like the story too they much darker i like game like mass effect but its shooter RPG….
          LOL i just surprised about your racist comment in this game didn’t expect that!!! XD

          • grevlinghore

            “maybe your areas is more serious RPG with conflict i suggest you play more WRPG than JRPG, me too fell ayesha is mediocore but the story fix that and i know the gust level game because i play their game since rorona…”

            That`s the thing. I am actually very fond of a lot of JRPG`s, but I somehow find it hard to immerse myself in a world with no problems. It just feels surreal when the most troubled individual you`ll encounter on your journey is an old man who wants a pair of gloves – I just don`t buy into it you know :p

            I have no problems with handsome protagonists either, but when absolutely everyone is some kind of superhuman it starts feeling weird. Maybe I`m alone in that though.

            But I`m glad to see you agree that Ayesha is a mediocre game – I think that`s what I ultimately wanted to confirm :)

  • TWE

    Looking forward to the music. Seems they’re adding a little more electric guitar in this sound track this time around.
    Also, from the spoileriffic animated cutscenes, they may be raising the stakes this time around.

  • piichan

    How about for the ps vita? I’d like to play this on the go. (not to mention I don’t have a ps3 ><)

  • puchinri

    The only thing I want out of this one, is more interaction between all the characters, especially/even without the presence of Escha/Logy. I think it’d be so much fun in this title especially.

  • Alexander Aubert

    i wish ayesha is in this game

    • Anime10121

      Oh she will be, I guarantee it, cant have a sequel in a continuitive universe and not show what the main character from the first title’s been up too. They just dont wanna spoil her return. I mean if Willibel, Marion, and Linca have made it in, I’m sure Ayesha, and probably Nio too will make it in.

  • Anime10121

    Wait, airships, nice music, FANTASTIC main character designs (honestly
    dont know which I like more, the guy or the girl), bigger better looking
    environments! I said I was gonna break from the Atelier series after
    trying the lackluster Rarona and the better, but still not quite there
    yet Ayesha, but after this trailer, I’m giving it one more go :D

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