Dead Rising 3: Darker, More Aggressive, And Much Less Comical

By Matt Hawkins . June 12, 2013 . 5:30pm

One of the numerous exclusives that will be part of the upcoming Xbox One’s catalogue is Dead Rising 3. Developed by Capcom, but published by Microsoft, it’s a combination that makes sense, given that the first helped to usher in the Xbox 360.


However, the new Dead Rising is quite the different animal. The basic framework largely remains the game, but in terms of tone and atmosphere, it’s something else. Something far grimmer and considerably darker.


Both parties jointly presented a non-interactive demo that introduced a brand new protagonist Nick Ramos. Right off the back it’s made clear that the zombie that have infested Los Perdidos, California are not to be trifled with, and Nick is not in the mood for fun and games.


The demo showed Nick trying to navigate the four different districts that the game covers, and while it may offer the same level of hijinks in previous installments, instead of everything being enclosed in colorful setting like a mall or casino, there’s death and devastation all around. Zombies have always been on your back, but it’s more apparent this time.


Still, the basics from before remain the same: there are plenty of zombies to kill and plenty of ways to do so. Carried over from Dead Rising 2 is the ability to combine weapons to form new ones, but instead of having to do your tinkering on a craft table, which was not necessarily convenient, Nick can create on the fly, since he’s a mechanic by trade.


And the new concoctions are just as wacky, if not more so than games past. The gun with a flashlight attached is hardly special, though certainly handy. Whereas the katana with a propane tank attached is different and destructive. To create new weapons,though,  Nick needs to know what to make, which means collecting blueprints scattered throughout the city. As before, better weapons result in more points, which can be used to unlock new attributes.


But one new feature is how, unlocking a particular subsection of a skill tree will allow instant access to weapons that are associated to said attribute. Basically, you don’t have to skimp and save weapons as much as before.


Again, the zombies of Dead Rising 3 seem far more menacing, partly because they are less comical. They’re also far more equipped; at one point, Nick encounters a number of undead, former firemen, who all attack aggressively with axes and other tools of the trade. They’re also smarter; any sound or motion attracts them, and en masse. Not only that, but the places in which Nick can rest a bit, to collect himself, known as safe houses, are often infested by zombies and must be gotten rid of. They’re just all over the place.


Thankfully, one of the more popular means to get rid of many at once has carried over, and looks even better thanks to the more powerful hardware of the One. And that’s behind the wheel; at another point, we saw Nick use an SUV to mow down a ridiculously high number of zombies, with limbs flying everywhere.


But again, they’re more aggressive; plowing through a patch of undead might net a zombie on the roof or hanging from the side, hoping to reach in and accost Nick. Still, what makes the driving segment so impressive is that it emphasizes the lack of perceived loading of the environment. Everything connects seamlessly.


There are plenty of holdovers from the previous games, too. If you come across a magazine, you can enhance certain skills, like before. Also, different attire can be donned; in the demo, Nick found himself in a halfway house that happened to have a Servbot head in the bathroom. Though the demo person opted to put on a dress instead, alas.


The end of the demo was punctuated with a look across the city, one that is in the process of being picked apart, piece-by-piece. And more immediately, Nick found himself hopelessly surrounded by zombies, so it was time to call in the cavalry, and another new feature of Dead Rising 3: smart glass integration.


With the help of an accompanying smart phone all, presumably another player, can issue commands to help eliminate a large number of zombies in quick fashion, such as with an air strike.


In the end, Dead Rising 3 appears to have much of the flexibility that the series has become know for. But without the same goofy humor, will it still feel like fun times of old? We’ll have to wait and see.

Read more stories about & on Siliconera.

  • Byas

    At least the gameplay looked pretty fun on the MS conference, though it’s kinda sad that they are straying from the original and going for a more generic approach (dark zombie games are far more common than comic ones, especially ones with a colorful atmosphere). Like Matt said, all we can do is wait and see if it will affect much of the experience or if it will still be fun.

  • JustThisOne

    Auugh, I’ll have to hang tight and see what happens, I suppose. I don’t mind that it’s shooting for a more grimdark look this time, but they could at least make it more colourful. From some of the other interviews I’ve read, they say that you have a choice to be wacky and screw around, but it really seems like they’re leaning towards the more serious end.

    Anyway, this is just a demo anyway. Perhaps they’ll get around to showing different parts of the game later on, and it’ll be more colourful then.

  • Juan Andrés Valencia

    I’ll wait for the PC version.

    • Abyan Haidar

      I thought it was X-on exclusive…

      • Sylveria

        It’s Capcom, they don’t do exclusives. They port everything to everything. Then they add an extra adjective to the sub-title and release it again.

        • Crimson_Cloud

          Pretty sure we will see Ultimate Dead Rising 3 ported to PS4 later.

      • Shady Shariest

        Microsoft had as many “Exclusives” as Sony on this E3 :P
        Besides the real exclusives…Seems to have been hype infused confusion with these XD

  • AkuLord3

    A dark and gritty zombie game that is probably trying to cost off using the “Walking Dead” feel since its growing popularity. Not saying its going be bad though it didn’t really show the crazy fun the series had (more zombies on screen and being able to making combined weapons anywhere are good).

    Just wait and see…not like it matters because i’m not getting a Xbone sooo…when it gets re-release on other things~

    • Testsubject909

      Hmm… But when you’re in a genre that’s so easy to make uninspired junk. If you’ve obtained an identity, it’d be best to embrace that identity and work around it, to improve in multiple ways and expand from that identity rather then outright give it up… Sorry I read all the way to the whole “using the Walking Dead feel”.

      And this would be my reply to Microsoft… At least the start of it.

  • Steven Hunt

    It really is too bad that it’s much less humorous than the previous installments. The humor was what set Dead Rising apart from Resident Evil and the other zillions of zombie games.

  • Warboss Aohd

    ……wasn’t it’s comical feel why people liked it?

    • Ferrick

      exactly…. but capcom has seriously lost it

    • Sardorim

      I liked having Zombies walk around with a servbot head on their head.


    • Göran Isacson

      Alas, Boss Aohd. That’s unfortunately how we humies roll sometimes- we just can’t kick back, ax some heads in and have a laugh. Has to be GRIMDARK and PRAISE THE EMPRAH and never crack a single smile lest we sin in his mighty gaze and so on. Sad, really.

    • True and it’s sad that they decided to be like other serious zombie games.

    • artemisthemp

      Dead Rising 3? No this is just Zombie Slayer 1

  • Natat

    Uhhh wasn’t the comical atmosphere the point of the game? At least that’s how I saw it…

  • DanteJones

    God dammit. Why you gotta do us like this, Capcom.

    • Testsubject909

      *looks at your profile picture*

      By the way mister has Phoenix Wright as an avatar. Speaking of Capcom. They have stated that if they are pressured enough by fans, they might opt to go for a retail format of Ace Attorney 5.

      Meaning… Get to facebook, twitter, their site, their e-mail, and start bombarding.

      Edit: That is, if you care for a retail version… I know I do.

      • s07195

        Whoa, where? I’ll take any option so long as it sells more to get more localizations.

      • DanteJones

        Huh, that’s interesting, do you have a link to this? Last I heard was Sven saying that digital was pretty much the only thing they could do at this point.

  • AuraGuyChris

    So now this is basically the spin-off Resident Evil: Dead Rising.
    Dammit, Capcom!

    • Sardorim

      Still pissed Jill wasn’t in RE6. No way she wouldn’t at least look for Chris during his 6 month down time after all the BS he went through to be reunited with her in RE5.

  • Sergio Briceño

    I may be the only one but, I like it better this way. I’m not going to defend my position for it would take forever (just looking at the comments made me realize that).

    But the main reason would be. IT LOOKED LIKE A LOT OF FUN. As dark as it was.

    • Testsubject909

      I’d have found it more interesting if the features they showed were, say, things implemented for a Left 4 Dead 3 game.

    • Ferrick

      your defense of your opinion doesn’t make any sense, just saying

      • Sergio Briceño

        I just stated it, didn’t defend it. Probably that is the reason.

        • Ferrick

          no, it looked more like a huge grammatical error to make sense, rather than just being a statement

  • GuyAlpha

    “We want the Call of Duty audience.” – Capcom

    Well, that’s it for Dead Rising.

    • Enju

      Guess it’s time to start digging Dead Risings grave.

    • SerendipityX

      Flashbacks to RE:Operation Racoon City.

      • Superior Spider-Man


    • ffboi7

      OMG! I swear this has happened before!! Oh yeah it has happened… to every other publisher that tried to go after the COD audience…. They didn’t do so well either….. Capcom is wasting their time and is only prone to fail because of this ideology. If the COD audience wants to play something like COD they play…. COD 0_0 they don’t wast their time on something “like” COD.

  • You didn’t mention the fact that they said they aimed the game towards the Call of Duty crowd. Ugh…

  • Impressionnant

    Looks shit. Best parts of Dead Rising were the goofiness and the time-limit. Now it just looks like a generic, brown zombie shooter. Good job Microsoft.

    • Cloud_ST

      They said there’s a difficulty mode called “Nightmare” with the time limit and no auto-save.

  • Donatetimo

    Doesn’t feel like Dead rising anymore,more like Resident evil.what happen to all the humor and just being able to grab whatever around you and kill zombie.Now is more fps shooting….

  • DaBakerMann

    screw the gritty atmospherice i wanna run over zombies with my pink tricycle.

    • Testsubject909

      I’d like to see that. Maybe attach powerdrills to the back wheels.

  • nignonymous

    Hey Capcom, remember how you tried this with DmC?

    Remember how that turned out?

    • Zeik56

      I’m pretty sure DmC was not gritty and serious.

      • Testsubject909

        With the constant exchanges of juvenile fuck yous.

        Kinda hard to think of it as gritty or serious.

      • Sylveria

        It was a 13yr old boy’s definition of gritty and serious, which is exactly what CoD is, which is exactly who they’re trying to market to with this.

        • Zeik56

          You’re really grasping for connections there. DmC was nothing like CoD. Not tonally. Not mechanically.

          You can love it or hate it, but don’t just pull CoD comparisons out of your ass because comparing things to CoD = auto-bad.

    • Richard N

      Yeah, it was awesome.

  • epy

    I have never played a Dead Rising game, but every time I heard people talking about it it was always about the silly stuff, costumes and weapons which made me want to give it a shot eventually. This, this sounds like yet another gritty zombie game.

  • Don

    is this the big surprise capcom had for E3? or was it MM in smash bros? or something else not yet revealed?

    • Farid Belkacemi

      This or Mega Man in Super Smash Bros. :D

  • James Enk

    ohh yeah testosterone now this is a hardcore game dark and gritty for us mature gamers time to separate the men from the boys

  • Ferrick

    so they made resident evil 6 into a dead rising game and now they made dead rising 3 into a resident evil game… yeah not sure on what to think on that, feels like they didn’t learn anything at all from DmC

  • Shady Shariest

    Dead Rising 3:
    Darker, more aggressive and much less selling
    Edit;Umm…How did i give myself an upvote O_o’

  • Mecha_the_Hedgehog

    Years ago when it came out I remember getting the 360 for Dead Rising well that and Dead or Alive. Now there’s a new console with anther Dead Rising and this time I have zero interest in either way to go Microsoft and Capcom.

    • Those were the exact reasons I got a 360 too, although in 2010 long after their initial releases… lol. I’m not interested in DR3 at all (even if it was mutiplatform…), but I can’t wait for DOA5U… on my PS3.

  • AntonioPeYangIII

    if I wanted a serious take on zombie survival, I’d have stuck to reading Walking Dead.

  • Vadim Merzhey

    Do we really need another serious game about zombi-apocalypse?

  • wahyudil

    Too bad, althought I like deadrising and play all of them, XBone cannot be played in my country … its not included in the country list that can play xbone

  • Gilgamesh2025

    Can we get this on PS4? After all you’ll get FFXV and KH3 on Xbox One, too! :3

    • ffboi7

      Not right away probably since this is being published by Microsoft. I have a feeling when it gets re-released we’ll see it on PS4 and PC, but even then I personally won’t pick it up until its around $20-30.

    • GibbRS

      I’m hoping for a PC release shortly after the Xbox One release.

  • abcmocca .

    i more curious about Deep Down than this.

  • Haseyo

    I never played Dead Rising before but after seeing Frank West in enough games and his personality, I could tell the games were good because they probably were funny.

    RIP Dead Rising. (that sounds so weird.)

  • MrJechgo

    Why do I have a hunch that they’ll release an alternate version where Frank West is playable?

    • Mecha_the_Hedgehog

      They already announced a Frank West tribute DLC pack. What that is dont know probraly just means you get some of the stuff from the first game and maybe his outfit doubt you play as him.


    Well, the “series” was dead the second it was handed to a overseas developer anyway. Just as with any other Japanese franchise that is not Nintendo owned, really.

  • Valtiel Ikari

    God dammit capcom, you guys really lost it, taking away the thing that made the franchise is not the way to go.

  • Neppygear

    Bland Rising 3.

  • So they are changing everything that made me like the old games?
    Darker, more aggressive and less comical?
    Well, no thanks then Capcom. Now I’m not so sad anymore that its an exclusive game.

  • Göran Isacson

    So I get that Walking Dead happened, and you would want to impersonate that. The question is if you can unite a Walking Dead feel with something that is supposed to be an empowering zombie-slaughter. like, isn’t the whole point of the Walking Dead that the people are assailed on all sides by predators, both living and undead? That they are clinging desperately to what little ground they have as they try not to get each other killed?

    Whereas Dead Rising was always about putting on a dress and killing zombies with a paddle-chainsaw? Like, can these two very different moods REALLY co-operate, or will it just become grey and muddled and not very popular? Like, Capcom, Resident Evil 6 DID sell really well, not gonna dispute it, but you didn’t sell as much as you hope to sell and there was a LOT of backlash against it. You sure you want to be putting your eggs in this basket?

  • Pockystix

    capcom. . . stop trying to be a part of the CoD crowd.

    people already have CoD. . . please stop “reinventing” your franchises to chase it’s sales, you are only embarrassing yourselves, and disappointing your fans.

  • GibbRS

    **kills boss dude and he falls on a table saw**
    Chuck: I SAW what you did there.

    The campy feel and witty one liners were what gave DR1/2 their charm. Take those out and you have… well a generic zombie killer I guess.

    Pretty much the only reason I was even contemplating getting an Xbone was because of this game, but based on what I’m hearing, it might be better to wait until it gets a PC release and Steam has it for $3 in a summer sale.

    Also, isn’t Blue Castle Games developing this? Not Capcom?

    • D-Rev

      Blue Castle Games is Capcom Vancouver. They were acquired after DR2’s release

      • GibbRS

        Ah, I wasn’t aware of that, but I suppose it’s still the same team. I’m still hoping the game has the campy feel and humor, but Capcom/MS is just trying not to advertise it because they’re targeting some other demographic at the moment.

  • eilegz

    and people will complain and call this “GENERIC” game… lets see how it goes, it wont be critically acclaimed for sure and in a dead platform exclusive its pretty hard to reach even re6 numbers

    • Ferrick

      and when that happens, capcom will blame their fans yet again…

  • Colonel Custard

    Anyone else thinking that DR3 looks very brown?

  • SoundMatch

    DMC and now Dead Rising, good thing I jumped off the capcom boat.

  • this is…kinda sad.

  • Vincent Darkwood

    i’ll just wait for Dead Rising 3: Off The record, Los perritos City for Ps4… because it’s gonna happen

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos