Killer Instinct Revival Idea Came From Microsoft, Says Double Helix

By Matt Hawkins . June 13, 2013 . 4:30pm

Front Mission Evolved developer Double Helix are working on a new Killer Instinct game for the Xbox One. When we recently spoke with the studio, we had a chance to ask how the brand came back after all these years.


“It took a while for the opportunity to arrive,” David Verfaillie, Design Director at Double Helix, shared with me.


“A lot of things had to come together, to be at the right place and time. But finally we got the tech we needed, the team we needed. And once everything lined up, we put together an awesome prototype. That basically won us the business, and we’ve been working on it ever since.”


Interestingly, the idea to bring Killer Instinct back came from Microsoft.


“The idea to bring it back came originally from Microsoft,” Verfaillie revealed. “They had new hardware coming soon and were like, ‘the time is now, we gotta bring this back’. So we heard about the chance and jumped at it.”


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  • IshimaruKaito


  • Flandre Scarlet

    Guess they needed an exclusive that isn’t Halo.

  • ShawnOtakuSomething

    Killer Instinct 3 Idea Came From mixing Mortal Kombat and Street fighter,together.

  • Leon_Tekashi

    Wow, Killer Instinct is getting revived. Now if only Battle Arena Toshinden can get revived as well… =(

    • ShawnOtakuSomething

      I want that to happen to

    • Testsubject909

      This isn’t what most fans who knows the devs behind this game’s creation would actually call a revival…

      More like a punch in the gut.

  • Carabutifarra

    Killer Instinct casual F2P with horrible designs from a terrible developers, GREAT MICROSOFT, This is what every fan of Killer Instinct wants

    • Testsubject909

      Business man: “And from a select sample of comments that we have here, we have such statements as “This is what every fan of Killer Instinct wants”. Gentlemen, it would appear that we are doing well with the Hardcore gaming audience, I suggest we stay the course.”

      • 無尽合体ブランタコブスキ


    • Pockystix

      apparently there is a retail version. the demo restricts you to 1 character, and you pay for the rest. . . yeah, pretty dumb.

      that being said, considering Double helix’s track record, I won’t be surprised if this game isn’t all what it’s cracked up to be.

  • DongT

    speaking of old fighting games getting revivals, i’d love to see a Rival Schools reboot. So many childhood memories T__T

    • ffboi7

      I’ve seriously been hoping Capcom does something with the Rival Scholls IP! The memories of playing Project Justice for the Dreamcast were some of the best! It probably had the best story mode ever for a fighting game.

    • Keko

      Rival Schools on PS4/XBONE would be great, but I seriously want to see a new Bloody Roar game. I don’t care which console, just make a new one!

      • DongT

        i never got to play that series so that would be cool too, im assuming you were heartbroken when that trailer a while back turned out to be fanmade :(

      • Just Tim

        Isn’t Bloody Roar the fighting game that American 4chan derisively dismissed into “Furry Fighter”?

  • $36598391

    This shouldn’t be allowed as Killer Instinct is owned by both Rare and Nintendo

    • Flandre Scarlet

      KI is owned by Rare which is now a subsidiary of Microsoft. All of Rare’s IPs, including KI, went with them. Nintendo only published the game on their consoles back in the day.

    • ffboi7

      Incorrect. Rare owns the IP for Killer Instinct. Microsoft bought them since they were not a first party developer for any console. There for Microsoft owns the rights to Killer Instinct until further notice. So yeah incorrect comment sir.

  • CirnoLakes

    I think that the idea came from the fact that fans miss good Rare games.

    I’m glad that Microsoft is considering the classics. But it does nothing for me coming from the folks who thought that always on DRM would ever be acceptable.

    • Testsubject909

      Glad though, from my point of view, is not an emotion to be had here.

      It doesn’t sound like they decided to make one out of good faith, good will or anything else. More of “We need IPs to draw in as much people as possible. What’s an IP we own that people love and make them memes out of all the time that these kids here want and that hardcore gamers want? Oh I know. Killer Instinct. They still use that Combo Breaker meme right?”

      or something… But I’m being cynical.

      • CirnoLakes

        “Glad” may be too kind of a word aimed at Microsoft’s console division nowadays. Indeed.

        I think the “glad” more or less applies to the fact that Microsoft is considering a game in a genre that many in the industry sadly consider old and dead along with jRPGs, Shoot em Ups, and Platformers.

        Microsoft is still being Microsoft, but it’s reassuring that a company like them is promoting a game that isn’t a first persons shooter. Heck, Microsoft were always entrenched in the first person shooter ever since Doom and Wolfenstein. In fact the original XBOX was basically PC gaming packaged in console form. A system for first person shooters, wRPGs, and other Western culture Western PC games and a Western aesthetic and gameplay mindset that had permeated the PC gaming world for a long time. Fighting games or other Japanese genres for consoles were not on the agenda.

        Seeing Fighting games on the agenda is nice. Since Fighting games are not a PC tradition and not a tradition Microsoft has ever been a part of.

        • TrannyMagic

          DOA3 came out at launch exclusively for Xbox. DOA4 came out at launch exclusively for Xbox 360… I think they’re following ‘tradition’ with at least one fighting game coming out and ‘exclusively’ at that for Xbox One’s launch even though it may not be of the same series.

          • CirnoLakes

            Yeah, there was always the Dead or Alive games which have had a pretty good history with Microsoft. There was also a really good version of Fatal Frame II exclusive to the XBOX. I feel like Microsoft must have established some kind of deal with Tecmo Koei.

            That being said, the original XBOX still mostly only achieved a PC in a console experience. Games like Tecmo Koei titles were the exception to the rule. Also consoles and console games were probably also seen as a lot more ‘in vogue’ then than they are now. Back then in that generation wRPGs still weren’t as popular as jRPGs. And first person shooters were popular, but not more influential on the game industry than other genres.

            Today, a company that strives to be a major player in the industry(though that’s arguable with how much of a not game console the XBOX One is), making a Fighting game, a genre considered by many people to be “obsolete” and “dead”. It goes against what many might consider “common sense” for Microsoft.

            Having what appears a nice deal with Tecmo Koei doesn’t change the fact that Microsoft has majorly been entrenched in a very different gaming culture than the one Tecmo Koei and fighting games have been a part of for most of their history. A Western PC gaming culture in which fighting video games don’t really exist.

  • Göran Isacson

    Okay, so I’m seeing a lot about this game being F2P and only having one character available at download… are there any sources out there that can back this? I can’t find anything about it on Siliconera.

    • Ladius
      • Göran Isacson

        Gotcha- thanks for the source!

    • Tee Niitris

      While it is true that an demo/F2P version with one character planned, it was clarified that the game will also have a full launch with all (non-DLC) content available. However, the release is digital only.

      Source: NeoGaf (yes, I’m there every now and then)

      • Göran Isacson

        Thanks for the sources: can’t say I know what to feel about this at the moment. I DO primarily buy fighting games to try out a large and varied roster, but maybe this IS the wave of the future and will be really succesful? idk man, guess we’ll just have to wait and see what happens.

  • I would much rather see a Bloody Roar reboot. What ever happened to that game?

    • ffboi7

      Konami currently owns the IP since they purchased the developers Hudson Soft. So in the end its up to Konami if they want another Bloody Roar game. We the resurgence of fighting games I’m kind of surprised Konami hasn’t jumped on the fighting game wagon yet.

      • They already did before. Remember Castlevania: Judgement? Yeah… well, I did like Alucard there.

        • ffboi7

          Don’t even speak of that game! lol but not really that game came out a year before the whole resurgence of fighting games came to be since Street Fighter IV wasn’t released until 2009 on consoles anyway

        • Just Tim

          LOL KIRA Belmont! :P

          Americans dismissed Judgement as a Death Note cash-in. xD

      • Tee Niitris

        Konami has never been too involved in fighting games, even back in the 90’s. The most recent thing they’ve done is help out in the process of releasing Skullgirls. Weird considering that every fighting game formula onwards evolved from a game Konami made back in the 80’s.

  • Nitraion

    Honestly i don’t know this series at all…
    But i just want to say this “They came to wrong house”

  • Isaac Newton

    The damage control just wont stop…

  • Double Helix… Double Helix .. *Front Mission Evolved flashbacks* . May the force be with the franchise, cause it wasnt with FM.

  • Kawens

    The only way I could play REAL Killer Instinct is by playing the arcade version, or the SNES, GB and KI2 arcade/N64.
    Even the GB version will be better than this… this rape-joke piece of crap.
    I love Killer Instinct, but Rare is no more.

  • Yan Zhao

    I want this game. I dont want an Xbox One.

    The world is an unfair place.

  • LaserVision

    This could’ve been real interesting if somehow, MS or Rare could’ve gotten Arc System Works involved. The art is sooooo 90s. ASW really could have had a lot of fun with it.

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