Dragon Quest X Update Aims To Get Players Playing Together

By Sato . June 17, 2013 . 3:00pm

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Up until Dragon Quest IX: Sentinels of the Starry Skies, the main numbered titles of the series have always been primarily single-player games with rich storylines. The idea that Dragon Quest games should be played solo seems to be a current problem in the latest MMO title, Dragon Quest X. In a 4Gamer interview, producer Yosuke Saito and director Jin Fujisawa talk about how they aim to get players together with the game’s 1.4 version update.

 

The Version 1.4 update adds various contents such as Team Levels and more to give emphasis to Dragon Quest X’s cooperative gameplay, in addition to Team Uniforms. However, focusing too much on the multiplayer parts may take a toll on the solo players out there.

 

“Having teams is one of Dragon Quest X’s most important themes. With that being said, adding more content geared  towards multiplayer might leave the impression that we’re neglecting those who wish to play alone,” explained Fujisawa. “According to our data, 85% of the players have experienced participating in a team. However, these numbers aren’t absolute, as there are likely those who just wanted a Team Emblem and played in a party of one.”

 

Japanese online gamers tend to be more shy when it comes to playing with strangers, so Square Enix have previously introduced many features to try getting them to open up a little and enjoy the company of other players. For this reason, they’ve added the Team Quest feature.

 

Asked about the reactions by players regarding the cooperative quests, Fujisawa responds, “I’ve been hearing extremes from both sides such as ‘When I login, I see that all the Team Quests are done, so I’m bored’ and ‘It’s tough because there are too many Team Quests to do everyday.’”

 

Saito adds, “That may be so, but there are those who think ‘I must complete all the Team Quests everyday’, which was never our intention.”

 

Fujisawa reiterates, “There aren’t any noticeable results yet, but it’s a useful feature that I believe will be more popular over time. Especially with the implementation of the Party Alliance feature, I think it’ll be a huge hit.”

 

A new transportation method that was recently added is the Dolboard machine (pictured above). As of May 24th, 70% of players have already acquired the device that allows you to move x1.4 the normal speed. This can be seen as a good thing, as it is quite difficult to acquire on your own.

 

Clearing the quest takes 24 hours alone, so those who can only play the game once a week might have trouble finishing it without the help of others. As the game’s first personal transportation method that can be acquired at Lv. 30, it is currently a highly sought after device.

 

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The Dolboard machine might be quite difficult to get, but another thing some players struggle with, is finding an effective way to acquire Gold. The latest update adds more incentive rewards to players who complete quests with a party.

 

“I believe that it varies according to how long you play. Those who play fewer hours are probably better with Craftsmen Request quests or subjugation quests,” says Fujisawa. “We’ve implemented a Request Book Quest which gives out orb-like material that goes for a lot. This one depends more on luck, but for example if you’re in a party of four and each of you have your own Request Books, you can all do the quests for each one, so you may have a good chance of making great income this way”

 

Dragon Quest X is currently available on Wii U and Wii in Japan.


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  • Göran Isacson

    I wonder if this is what happens when a game whose audience primarily consisted of single players suddenly find themselves with a MMO and can’t really adapt: they just keep on trucking in the same old tracks.

    • Strid

      That’s really dispelled by Final Fantasy XI and how it went down. What you’re seeing here is an MMORPG that gives players the choice to be able to solo the content [all of it] via a single-player format, instead of forcing cooperative play down their throats like a typical MMORPG. That choice is causing this “failure to adapt” as you put it.

      • Göran Isacson

        Huh. Didn’t know it was a possibility to solo the game. Feels like that kinda goes against what an MMO is in the first place, but I guess that’s developers fault if they couldn’t make the multiplayer aspects more desirable than the single player.

        • Strid

          I like to think of it as the perfect system for that game. Really, it’s the DQ X staff realizing their market and respecting them, because like you said, they are primarily a single-player group. Honestly, it’d be nice if more MMORPGs did this — instead of making the content casual and accessible, give the players “tools” to be able to tackle the tasks on their own; that’s the “accessibility” I want in an MMORPG, not casual-esque difficulties to things.

  • Draparde

    I’ve always loved the outfits in dragon quest games. does anyone know of any site (like a wiki or something) That has up to date info on this game?

    I would definitely give this game a try if it came out in English.
    (though i doubt it will)

    slightly more on-topic: I hope they don’t get *too* much into the swing of things and stop making new things that are solo friendly.
    but from what was said that doesent seem like it’s gonna happen.

  • Shane Guidaboni

    I forgot about this game. I wonder if N.America will ever get it.

    • Daniel Jeanbaptiste

      it maybe that Free 2 Play game Nintendo talking about

      • Solomon_Kano

        Doubtful, since they were referring to their own F2P software being the works. Publishing Squenix’s P2P game as F2P in a different territory wouldn’t really be the same thing as making a F2P game.

    • Strid

      Doubt it, but it would be nice. Apparently it’s not fairing well in Japan as it is.

  • Marcus J. Hopkins

    I’m sorry, but I have NO desire to play Dragon Quest online. I don’t play MMORPGs primarily because I don’t enjoy playing games with other people. Why should I pay money to purchase a game at full retail price, only to be shafted by paying a monthly/annual subscription fee to play the game I’ve already paid for? That doesn’t mean no one should do it, but I value my money far too much to be sucked into that nonsense.

  • Graphesium

    They had a chance to make Dragon Quest X the defining game of the series but they fucked it all up with an MMO. Seriously Square Enix, NO DQ FAN ASKED FOR THIS. These past few years, it’s just been bad decision after bad decision with this company :(

    • riceisnice

      It’s my fault. A few Christmases ago, I wrote a letter to Santa saying, “I wish Dragon Quest X would become an MMO.” Who knew he’d take it seriously.

    • Grape Monet

      I remember watching the initial trailer for Wii, and seeing the trailer brought a huge smile to my face… that quickly disappeared when I saw the word “Online” appear under the title.

  • Pockystix

    it’s always difficult to try to get your audience to swallow a pill that most wouldn’t even think they could. And with most DQ fans, it’s playing the game with others. I know those who have imported the game are usually solo-playing (for multiple reasons), and while it’s possible; the AI doesn’t do you any favors.

    Solo play in MMOs to me kind of ruins the purpose. . . to me at least. As someone who just started playing around with the genre (GW2 mostly) I tend to play alone or with close friends. And I’ve found that the most I play with randoms is when there is an event. . . and even then, I don’t feel all that excited about it. From the looks of it, I don’t think Japanese gamers see any real incentive to play with others, since they can solo fine enough.

  • Mrgrgr and Unacceptable World

    Lol, the more i see the floating board, the more i remember of the floating device from Bulma’s capsule lol.^_^

  • ShawnOtakuSomething

    Am I the only one who wants to try this? I’m a veteran DQ player and think this is a good idea. Are the fans afraid of change?

  • Corwen

    Oh does it? DOES IT? Well I would love to play together if it would get released in America!! ;-;

  • Kaihaku

    Sigh. It wasn’t enough to toss MMOs randomly into the Final Fantasy series, now Square has to do it to Dragon Quest. If you’re going to introduce an MMO spin-off of a popular numbered series, don’t name it like it’s a continuation of that series. Sega had the right idea of calling it Phantasy Star Online instead of Phantasy Star V; that managed to not piss off old fans like me (though we still to this day want Phantasy Star V) and it managed to convey to a broader audience that this wasn’t just another single player RPG.

    Instead Dragon Quest X is just going to piss off old fans who wanted a “real” Dragon Quest X and turn off potential new fans who will think it’s just a new single player RPG in a long series.

  • Vash bane

    ….there shy?
    and here I was thinking we were lol
    that’s interesting.
    I kinda completely forgot about this game seeing as theres not much going around about it(and me forgetting about it)

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