Flyer Shows Square Planned On Localizing Final Fantasy III For The NES Too

By Spencer . June 24, 2013 . 7:38pm


Square only ended up releasing one Final Fantasy game for the NES, but there were three Final Fantasy games for the Famicom. Final Fantasy II (the NES one with Firion and Maria) was translated and Square planned to release it as Final Fantasy II: Dark Shadow over Palakia. Lost Levels posted a unpolished translated version of Final Fantasy II for NES and scans showing a cartoonish logo.


A new flyer from the Consumer Electronics Show found by the Lost Levels, reveals Squaresoft planned on bringing over Final Fantasy III (the one with Onion Knights and the job change system) to North America too. The advertisement says "FF III will continue the saga with even more sophisticated strategies required." Mock up box art shows some kind of sea monster clutching driftwood from a broken ship. Perhaps, that’s supposed to be Nepto Dragon?

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  • Brandon001

    Oh looky, just like they planned to localize type-0, maybe, following the same pattern, we’ll see it eventually

    • Tyler Beale


    • Why do so many people get their panties in a wad about Type-0, other than the fact that it’s a Final Fantasy game that wasn’t localized? The game was directed by Hajime Tabata, the guy behind Crisis Core and The 3rd Birthday. It’s almost certainly not anything special.

      • Brandon001

        From all of the gameplay videos that i saw, and for the fact that i followed this title since it was released, and then playing something like XIII, i can say that Type-0 would have been something special, so please, stop.

  • Nuts, I was bidding on this, too, although I didn’t see the message from the LL guys asking not to bid on it until after the bidding was over. :V I didn’t actually get it in the end; hopefully the LL guys did!

    • AzureRyuujin

      Ah, sorry to hear, man. Better luck next time!

  • Cameron Sons

    That’s totally a broken tip off a sword. The sword is laying behind it and there’s a plant growing up the broken tip.

  • Juan Andrés Valencia

    “the one with Onion Knights and the job change system” And the insanely difficult dungeons with virtually no save points.

    • AJ

      The DS version literally drove my wife insane.

      • Juan Andrés Valencia

        I wouldn’t be surprised if it even caused divorces, bipolar disorder, infanticide and a sudden urge to burn your Nintendo DS. Maybe it’s just me but it’s arguably one the worst FF games ever made just because the difficulty is similar to how an unfair version of Dark Souls would be.

    • komiko12

      I know what you mean. The final dungeon was very tiring.

      • Barrylocke89

        Tell me about it. Between essentially being two dungeons in one (and you have to go through ANOTHER dungeon to get to that first dungeon, though at least you can save at that point) and the final boss being so tough, it’s really brutal and long. I’m not sure if I want to play the NES version, I hear the Cloud of Darkness is even tougher in that.

        EDIT: I see the comment nested under mine was removed. I’ll give the abridged version to my (surprisingly lengthy) response to it.

        I love FF3, it’s my favorite NES RPG. But the things that they did with the final dungeon and its brutally hard boss is just too much, even for me.

        • True FF Fan

          The end of the game is only mildly challenging, if you took the time to level up while you played the game. I don’t mean level until you are strong enough to handle the next challenge. I mean OVER leveling up, like spending 2 hours leveling up after every 1-2 hours of non-leveling gameplay. Once you get to the final area, then it won’t be that hard. If you’re a lazy bum and just went through the game without much time spent on leveling, then you get what you deserve at the end of the game. This is an early FF game, which means brutal if not prepared. Want an easy FF with a last boss where you can’t die? Then play Final Fantasy X. lol

          The original Family Computer version (Famicom for those that know next to nothing, or Japanese N.E.S. for those that know even less) had a save point in the center of the last area, but a tester found it to make the final dungeon way too easy, so they took it out. Good thing too, where’s the fun in saving the world if it’s basically handed to you?

    • Ahris

      It was my first ff… nearly scared me away, haha.

      • Juan Andrés Valencia

        To be honest it’s arguably the hardest FF game ever made (And it’s a series that includes FFI, FFIV, FFXII, FFVIII and FFXI, the most hardcore MMO I’ve ever played) and it’s not common for the series to get insanely difficult from the get-go.

        And you know what the worst part is? It’s actually easier than the Famicom version, which disturbs me profoundly.

  • Barrylocke89

    It’s kind of a shame too, FF3’s job system isn’t much compared to FFV or most of the job-classy Dragon Quest games, but for it’s time it probably would have been something special for western jrpg fans.

  • $36598391

    I bet Lost Levels will pull something out saying Square was planning to bring over the SNES version of FF V next……

    • They don’t have to pull anything. V was up for consideration at a point but we…kinda didn’t get that and got Mystic Quest instead.

      They figured that V was too hard for us, hence it was to be titled Final Fantasy Extreme…but they they chickened out in late ’94 and we never got it:

      Pity that, since it was the first FF I played start to finish back in ’98 when the RPGe translation hit ZSNES. It really wasn’t all that bad.

      • $36598391

        no what i meant was Lost Levels will probaly come across a flyer like this for a NA release of Final Fantasy V snes
        I wouldn’t have bought it if Square removed the V from the game and renamed it something else
        like how I’m not buying Final Fantasy XV because It’s not titled Versus XIII anymore and wouldn’t buy Final Fantasy Type O if it got an English release because It’s not titled Agito XIII

        • True FF Fan

          hahaha, it’s funny that we feel (almost) the same way. I really don’t like Agito XIII being called Type-0 and I had no interest in Versus XIII, which translates to no interest in XV (It’s a FF, it’s supposed to be a RPG, not a damn action game.) Then again, FFXIV was a RPG and FFXIVARR is an action game (I’m in the beta, battles are NOT RPG, they are action, doesn’t come close to feeling like a FF game.) However, unlike you, I will still buy them all. I’m not gonna let personal preference restrict me from a FF game.

          As for Final Fantasy Extreme, that was the final name for it when they still planned on releasing it after Final Fantasy VI came out in the USA, before that they were going to call it Final Fantasy III until they delayed it so much that they decided to release Final Fantasy VI as Final Fantasy III first then Final Fantasy V as Final Fantasy Extreme. And yes, the delays were all tied into the difficulty of FFV. However, Mystic Quest had nothing to do with it, it was a game that was made in Hawaii by Square and then released as FF: MQ in the USA and FFUSA: MQ in Japan (and Mystic Quest Legend in Europe, with no FF title.)

  • I guess this means FF3 can join the club of late-life NES games (e.g. “Earthbound Zero”) that were planned for localization but scrapped once the SNES took over. I wonder which of Square’s other games were considered but denied localization?

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