Wii U Loads Up On SNES RPGs Like Breath Of Fire II And Shin Megami Tensei

By Spencer . July 4, 2013 . 12:12am


Wii U is getting a second serving of Super Nintendo RPGs. Shin Megami Tensei was just added as Virtual Console download for Japan.


Breath of Fire II and Fire Emblem: Tracia 776 are on deck for release next week. And Final Fantasy VI and Secret of Mana are already on Wii U. Japan has a nice selection of classic RPGs, hopefully other regions will get some of these games soon.

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  • Kyle McDaniel

    Not released outside of Japan. Not news.

  • I kind of get the impression that the original SMT hasn’t aged very well, though I’ve only ever played a few minutes of it.

    • BloodyNights

      It’s aged alright imo, It does take a bit longer to get into though than most SMT games, but I enjoyed it.

    • Mozendo

      No, it hasn’t aged at all. The level design in great, as well as the story and combat. It even a map for those who get lost in in first-person dungeon crawlers easily,

      It’s one of the few games I can say is timeless.

      • Ouch My Head Said Dionysus

        Seriously? kongokai?

        • Mozendo

          The game needed a hard dungeon early on if you ask me.

          The dungeons before that were really straight forward and provided little to no challange (level design wise).

          Kongokai was a nice reminder that the game is also a dungeon crawler, and not a first person perspective game.

      • Zero_Destiny

        That’ really pushing it. D:

        I liked the first game but the menu interface is clunky, lots of the dungeons and explorable areas use the same patterns and designs as everything else, giving a very homogenize look. It’s really easy to get lost; everything pretty much looks the same.

        And the mapping feature isn’t that great or much of an help. It’s hidden away in a menu after all. No mini-map/radar really only frustrates me personally.

        The story is still good, a bit simplistic perhaps for some people today but I think it holds out alright and has a very interesting and somewhat realistic approach to it, combat is fast paced and has lots of strategies, but the overall interface of the game is so old it will probably just frustrate most players today. I would personally only recommend it for fans of old school RPGs.

    • Ouch My Head Said Dionysus

      It’s still a great game, but the years have not been kind to it. Menu navigation is clunky and slow, and some dungeons (I’m looking at you, Kongokai) drag on for far longer than they should.

      Kongokai is a supreme offender as it’s an extremely long, difficult, exasperating and boring dungeon that bridges the game’s two acts. It’s a stopping point for many a player, but the game gets better after it’s finished.

      But ultimately, SMT2 is much more playable.

  • LexKitteh

    So, with Shin Megami Tensei X Fire Emblem coming, and having the protagonists from the original games appearing, wouldn’t this be the best time for us to finally get an English version? Not that I think it would actually happen.. :/

    • Kyle McDaniel

      The day the first 2 SMt games get an English release is the day I win the lottery.

      • Seraph

        You could always settle with the fan translations. Aeon Genesis did a pretty good job out of it.

    • Mozendo

      The timing is great as you said, but Atlus USA has said several times that they won’t translate old games on the eShop.

      They did say if Shin Megami Tensei games were to get remakes that they’d localize it, but I doubt we’ll get a remake anytime soon.

      • Eder García

        specially with ATLUS in real danger in these days

  • デ オオカミ

    I hope they start releasing these for the 3DS–!

  • Fox

    Here’s hoping they hit the NA eShop sooner rather than later.

  • Skode

    I would love to get my hands on Breath of Fire II… theyve been pro active in re-releasing IV and to a lesser extent III but II is as rare as you get these days.

  • Göran Isacson

    Now I’m curious- how many RPGs DO we in the West have, as is, for the Virtual Console? I know that Earthbound is on it’s way, but are there any other major RPG titles that got localized in the olden days that Nintendo hasn’t given us yet?

    • Zero_Destiny

      Hhmmm depends I suppose. If we’re talking 3DS’ virtual console, it’s got a couple but not much, I feel it’s getting there though. The few it does have range in quality of average to pretty good (if we’re willing to count more action based games like Zelda that is). I guess what would be really awesome to see is the old pokémon games get released on eShop, then again a GBA section on eShop would be real nice too.

      The Wii has a good selection by now but mostly a safe one, staples like Chrono Trigger, Final Fantasy, Secret of Mana, Super Mario RPG/Paper Mario, Phantasy Star I-IV, can be found as well as some lesser known (but still fondly remembered and praised) games like Ogre Battle March of the Black Queen/64, Beyond the Oasis, Land Stalker, Breath of Fire II, a whole bunch of Shining games, YS I&II for the Turbographix16. Then there are the average games like sword of vermilion, Neutopa, and Mystic quest.

      They’re all pretty much just emulated versions of the originals, and use the old school translations. Depending on who you ask that may be a positive, it may be a negative. Lufia was supposedly gonna end up on the VC but I don’t see it anywhere. Such a shame, would of been nice to have.

      The Wii U doesn’t have any RPGs yet, but in fairness it’s starting up still. I’m hoping all the Wii’s virtual console games will eventually (and in a timely manner) make it over to the Wii U. In the meantime I guess I’ll just keep playing Megaman X and Yoshi on the Wii U and holding my breath for Earthbound to come out soon. ^^;

      • Göran Isacson

        Thanks for the reply! It seems like what exists for Wii (and hopefully will soon exist for the WiiU) is a safe and solid stable of staples, and more or less sounds like we get what is actually available. I do hope the WiiU will get the Lufia series though, Lufia 2 is one of my old-school favorite games. Also, since I haven’t played much on the WiiU yet, how does it’s Virtual Console work when playing games like Yoshi and Megaman X on just the gamepad? Does it eat batteries/lag behind or is it all smooth sailing?

        • Zero_Destiny

          Oh yeah man, Lufia games were great, would love to see them again.

          I don’t really have any problem with the Gamepad myself, it’s all pretty seamless, no lag, no glitching. I believe it works best closer to the TV, when you get farther away it starts to get wonky but heck I’ve used it in another room (granted my living quarters are on the smaller side) with no real big problems.

          Battery Life is about the same as doing anything else on Wii U, honestly some people complained about the Gamepad’s battery but it’s okay. For me it hasn’t been a noticeable issue, the red light comes on every now and again when I play and I’ll just plug it back in but it doesn’t happen all that often. I do however usually charge the Gamepad the night before if I was having a long play session with it though.

          I guess on the complaint side the Wii U Gamepad has a volume slider but even at max it’s not that loud. It is however at least in perfect sync with my sound system (and I didn’t do anything fancy, just plugged it in with an HDMI) so no annoying hearing it on the TV then the Gamepad a second later (if you’re playing with both) or anything. The eShop itself isn’t as good as PSN but it’s far better then what we got on Wii, it actually feels like a current day system’s digital store as opposed to like the Windows 95-esque Wii Shop.

          All the downloads are done in the background, you can play a game or watch netflix, or do whatever you want. No more sitting around and watching a silly animation and just waiting for it to finish. You can download multiple things at once too. To check on your downloads you can go to a download status option that pops up when you hit the home button.

          The Gamepad will show old games in 4:3 with black bars on the side of the screen, I don’t think there is a way to change the aspect ratio of it (or on the TV for that matter) but I haven’t tried to do it ether.

          Touching the screen and ZR/ZL (imagine the Wii U’s equivalent to R2/L2) is the default way to bring up the options in Virtual Console stuff, TBH I’ve opened the menu a lot on accident and noticed some others have as well. It is kinda annoying sometimes but if you don’t have giant megaloid hands like mine it may not be a problem.

          With the menu you can make a save state if you want, the save state feature is nice, and just like on Wii the game will boot up exactly where you quit last time (so it’s kinda like another quick and dirty save state too lol). You can map all the buttons however you want, and use the Joystick instead of the D-Pad if you want, both work interchangeably as default.

          That’s probably about everything I can say about the Wii U’s VC, oh man I wrote way too much, again. lol Oh I guess if you’re curious, just like a PS3 you can have multiple Nintendo Accounts on a system and the digital downloads work on each account on the system. But the save data is only for the account that you played on. So I can play Megaman X that I downloaded with my account on my brother’s Wii U account but it won’t have my game save. I think it’s pretty much the same way on PS3 too.

          • Göran Isacson

            Oooh, I do like that news about a save state option. I don’t think I’ve ever seen or used it in the Wiis, but it looks like they’ve made an all-around better job with the online and emulation here.

  • KingGunblader

    Meanwhile in North America… “you guys are having fun with Super Mario World and, uh… Donkey Kong, right?!”

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