Dragon’s Crown Boasts Over 20 Hours Of Gameplay Per Character

By Sato . July 11, 2013 . 1:30pm

The release of Atlus’ upcoming 2D fantasy action RPG, Dragon’s Crown, is less than a month away, and there are still plenty of questions regarding the PlayStation 3 and Vita title. In a recent nation-wide event in Japan, fans got to try a hands-on experience of the game and submit questions, of which Atlus have picked a few to answer on their official site.

 

Some players felt a sense of discomfort while trying to do dashes. According to Atlus, you can either double-tap the directional buttons for a dash or press the square button and a directional at the same time for a dash, giving you a choice of whichever one you feel more comfortable with.

 

In Dragon’s Crown, you’ll be finding various foods to eat for heals. Not only do they recover your HP, but they can also increase your maximum health to about 150% of its original value. However, once your HP is over your limit, you won’t be able to consume more until it decreases.

 

There are all sorts of effects going on in the game, especially when combat gets hectic with all the monsters in the dungeon runs. This may cause some people to have a difficult time telling themselves apart from the other players. Atlus recommends keeping an eye on the different colored rings of red, blue, yellow, and green that appear around your character, as a way to track where you stand.

 

After being able to try out the game for a short period of time, some players wondered how much volume the story parts consist of in Dragon’s Crown. Atlus confirms that there will be a considerable amount of volume to each character’s story, which can take about 20 hours just to clear. In addition, there will be some unlockable content and more to do upon completing a character’s story, which Atlus hopes players will enjoy, but they also hope that players won’t forget to eat and sleep, or live their real lives.

 

There are two methods of online matchmaking for Dragon’s Crown. They are Random and Friend Entry. In Random Entry, you’ll get to play with different people from around the world. These players will be close to your level, so you won’t have to worry about playing with others who are too strong or weak. As the name implies, Friend Entry is where you’ll get to play with your buddies via PlayStation 3 or Vita.

 

The PlayStation 3 version of the game will support a combination of local play and online matchmaking. For example, you could play with two players on the PlayStation 3, then have two random players join your game in Random Entry fashion to fill up the remaining slots. As previously reported, there won’t be a  cross-platform multiplayer feature between the two versions.

 

Dragon’s Crown comes out for PlayStation 3 and PlayStation Vita on July 25 in Japan. Atlus USA will release the game in North America a week later on August 6.

 


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  • http://youtube.com/miyabigaming 水木

    Will probably get this before Xillia seeing how they’re releasing on the same day. Amazon will probably ship it early so I’ll probably be playing this first unless Bamco surprises me

    Going to be really tough juggling this and Xillia, i have a feeling I’ll choose the later but I’m getting both PS3 and Vita versions of this

    • Demeanor

      Xillia for the sacred jrpg experience (with an extremely lively battle system) and Crown when you want to take a break with something more action-oriented! ^ ^

    • TheExile285

      This and Xillia come out the same day?

      I really hope one of these games doesn’t get impacted with low sales because of that…

      • http://youtube.com/miyabigaming 水木

        Yep both on the 6th of August

      • Raoni Marques

        I’m getting both just to help developers (and cuz’ I’ve been waiting sooo long for both of them)

    • Brion Valkerion

      Same, hopefully the Tales fans come through and support that game for those of us getting Dragons Crown first! Should only be a few weeks til I grab Xillia but you know how people/companies are. If it wasn’t a smash hit in the first 2 weeks its obviously a failure :(

      Some of us are lowly students who have to spread their gaming out dammit!

  • Lexaus_the_Alchemist

    Didn’t think there would be different story scenarios for each character! I was planning on running through the game with each class, but knowing that there is more to see by doing so makes it that much sweeter. August ho!!!

  • TheExile285

    I think this is going to be my GOTY.

    Also

    “In addition, there will be some unlockable content and more to do upon completing a character’s story, which Atlus hopes players will enjoy, but they also hope that players won’t forget to eat and sleep, or live their real lives.

    Lol, I love Atlus. If someone buys them, I really hope they don’t change at all.

    • Brion Valkerion

      ditto

    • Josephl64

      For me it’s going to be a toss-up between this and Princess of Arcadia which feels like the same kind of game from what I’ve seen…it just depends on who does it better. Either way, I can’t lose :)

      • Erikdayo

        Looks promising but I don’t think a Western release is confirmed. I would import if I didn’t expect it to be released here by mid-214.

        • Josephl64

          True, I was planning on an import anyways as that’s how I get the vast majority of my games these days. I really can’t wait~

  • https://twitter.com/BinksFrost Binks5

    Ah the days when there was so much on the screen that you forgot who or where you were, i dont think that has happened at all this gen, boating 20 hours is nice and all but I hope each characters story ark is different enough for each playthrough to feel fresh

  • http://simplephilistine.wordpress.com/ Arla

    So glad I just got a new job. I won’t have to miss out on all the bonuses now. =D

  • Dominic Hunter

    (Hi, I’m THAT guy!)

    I know the game will be fun as hell, but after playing Muramasa Rebirth, I’m afraid 10 of those “20 hours” will be backtracking and running through repetitive rooms full of the same 3 enemy patterns

    • TheExile285

      Go to IGN and watch their Dragons Crown week videos.

      • Dominic Hunter

        …Happy to stand corrected! Didn’t realize the RPG elements would be such a huge part of it all!

        • TheExile285

          Happy to help. I gotta say each IGN vid has gotten better and better.

          Usually you’d expect something like that closer to release but we’ve still got about a month ;_;

    • Erikdayo

      I love Muramasa and don’t even have much of a problem with the backtracking. The whole game remains pretty fun the whole time when playing on hard mode. :) Though it certainly COULD be better. I think Dragon’s Crown is going to blow Muramasa away. The only thing I definitely prefer about Muramasa is the art style.

  • z_merquise

    So glad to see the game having lots and lots of content and replay value.

    That just proves that 2D belt-scrollers can have depth as any other game and isn’t exactly repetitive or shallow as some claimed it to be.

  • Solomon_Kano

    20 hours per character? Whoooooo, this is gonna keep me busy for some time.

  • Josephl64

    So hyped up…I’m really interested in how well/fast online matchmaking is. Anyways, my famitsu edition of this game should last me through the last remainder of summer

  • Göran Isacson

    Fighting games with story?

    I am there. With this face.

    • British_Otaku

      If you want a good story in a fighter, you should dive into Blazblue, Continuum Shift Extend first then probably Chronoplantasm (spelling… I know).

      This isn’t really a fighter as much as a 2D beat em up from what I’ve seen, think Streets of Rage, Scott Pilgrim or Castle Crashers.

      I’m personally more shocked that every character has a story given that they all are named after their title implying they run through the same thing… 20 hours for one character sounds like fantastic value already.

    • Fidelis

      Not really fighting game, though.

      But I’m also excited and pleasantly suprised that there’ll be story modes

      • Göran Isacson

        Aaahahaha oh my God, I keep making that mistake! I think it’s just because in Sweden there’s… not really a different word for the two genres, we just kind of call them the same thing, so I CONSTANTLY get it wrong- call fighting game beat em ups and call beat em ups fighting games.

      • AndyLC

        Actually, they’ve mentioned there’s a vs mode too!

  • Go2hell66

    20 hours per character?!?!?

    I think ive finally found the perfect game

  • SlickRoach

    The talk of food reminds me of those gorgeous eating scenes in Muramasa. Man did those things make me drool.

  • VenerableSage

    I honestly feel like I’m reliving my childhood with this.

    It’s like a glorious blend of Golden Axe, Gauntlet, D&D, and pre-internet game design (with the unlockable content and long play time)…

  • Umar GAAAAHH!!!

    AS someone with no friends :( how will this game be if played Solo?

  • Spider-Man

    Ugh, my wallet. Been spending money on Vita/3DS games. I don’t think I can go back to console gaming for a while.

  • 無尽合体ブランタコブスキ

    Forever waiting for EU release date

  • Jaeger Knighty

    So is there any confirmation on whether this is coming to the EU or not? Because I’m throwing money but nothing is happening, and I will be very sad if they do not release it here.

    Not kidding, I will be pretty saddened. The game looks beautiful.

    • psycho_bandaid

      I wonder–how is the import scene in Europe? I have imported a couple of PSP games from there in the past (namely Tales of Eternia and Breath of Fire III) and even though the copies came from the UK and were quite pricey as a result I found that it was a rather painless experience. Are imports from the US widely unavailable in Europe as a whole?

      • Mr_SP

        No, not at all. But it’s always preferable to just go down to the store and get your game.

        Especially with DLC that sounds interesting.

      • Jaeger Knighty

        Oh no no, I will import this from the US if I must, but I will lose out on certain things from games. For example, say I got this on the Vita, any DLC down the line would be unobtainable because of the annoying restrictions on accounts. Of course, I could just get the PS3 version and then the problem would be solved, but you can get what I mean.

        Overall though, I import from any where really. The cost isn’t too bad most of the time.

  • EtroAnime

    I cant wait to throw down with Dwarf. This game looks great!

    • AndyLC

      “4 Dwarves”

      ROLLIN AROUND EVERYWHERE

  • BenderIsGreat

    I love you Vanillaware… so… happy…..

  • Malon

    We, in Europe, are unfortunately still waiting for Muramasa Rebirth. : (

    • Jaeger Knighty

      Oh man, I was actually a bit mad when I realised there was no release date given for here. I’d rather not import since there’s DLC!

    • ShadowDivz

      =D

  • ShadowDivz

    “but they also hope that players won’t forget to eat and sleep, or live their real lives.”

    *Stares at screen with a puzzled expression*
    …Live their real whats?

    • Testsubject909

      Oh he meant:

      -Grind money through scheduled tasks
      -Obtain items at shops for personal use either short or long term
      -Engage in social combat with expanded options
      -Enjoy the most engrossing fully immersive lifelike full bodied gaming experience, the graphics are awesome and it’s an open world game where everything is automatically saved in a way that expands on ideas such as Guild Wars 2′s dynamic world with permanent changes enabled, though this Massive Multiplayer game has an auto-load feature as well that happens each time you go to save, which is typically indicated by a black screen and in some cases pre-rendered animation or a mini-game that pending who you are, you may or may not forget as you load back the world or as they say in the game “Wake up”. Kinda sad that we’re limited to one character and it’s randomly generated. But hey.

      And I forget a whole bunch of other details.

      • easter

        PvP is kind of limited without men in blue coming to arrest you and you need to pay a fine to an NPC called the attorney to get you back into the game world. Social PvP is really nuanced though, with various skill trees in lying, sarcasm, politeness, etc.
        Graphics are incredibly detailed, but mostly boring and drab environments, unless you were lucky to roll a character on the servers.
        Fast travel is broken because you enter a mini game called Stuck in Traffic every single time. It’s kind of a random encounter, but traffic mobs typically spawn around 3-5PM.

  • easter

    Could be a sign of me getting old and not used to brawlers/fighting games, but man it’s hard to follow all that action on screen. Especially worrisome on the Vita’s smaller screen. Too many spell effects, bodies, layers blending in.

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