Final Fantasy XIV: A Realm Reborn – A New Journey Into The World Of Eorzea

By Yusouf . July 12, 2013 . 7:00pm

Note: These impression are based on a newcomer’s point of view. I have no prior experience with the original Final Fantasy XIV. Furthermore, the impressions are written based on the PC version, which means there may be some differences with the console version of the game.

 

When the original Final Fantasy XIV was released on the PC a couple of years ago, it attracted a fair share of criticism directed at gameplay issues to the overall quality of the game, which seemed lacking in certain areas. Apologies were offered, promises were made, and Final Fantasy XIV underwent a reboot to give birth to a game which promised to provide an experience synonymous with the Final Fantasy brand. Hence, Final Fantasy XIV: A Realm Reborn was born from the ashes of its predecessor to signify a rebirth of the series.

 

So, is Square Enix in possession of a Phoenix Down? Let’s find out.

 

Immediately after filling out my login details and server selection, I was taken to Final Fantasy XIV: A Realm Reborn’s character creation menu, which offered me a choice of five races to play as, each with their individual characteristics. Hyur are the equivalent of humans in FFXIV’s world; Elezen are the elf counterparts; Lalafell are petite folk; while Roegadyn represent the imposing and muscular individuals. My personal favourite, though, are the Mi’qote, which are defined by their cat-like features and are just adorable to look at.

 

Although spoiled by all the choices I had, I eventually opted to create a female Mi’qote character. Immediately after choosing a race, a revelation struck me as the screen transitioned to the character customisation menu: Final Fantasy XIV: A Realm Reborn is a beautiful game. My character was positioned on a grassy field with a limitless sky extending over the horizon and the view was simply astounding. I simply had to take a moment to appreciate it before I proceeded with the next step of character creation.

 

Character customisation in Final Fantasy XIV: A Realm Reborn is somewhere in between robust and basic. It doesn’t allow you to customise every aspect of your character like in most western RPGs, but at the same time it provides you with enough different customisation options to feel like the character is yours. An aspect that I find amusing while creating my Mi’qote is that I could adjust her tail’s length and even its shape, ranging from bushy to soft. Yes, you can also customise your character’s chest size, for those who are dying to know. Similarly, it is possible to customise your male character’s muscle tone for seekers of manly proportions.

 

After completing the character creation process, I decided that my Mi’qote would become proficient in the ways of the fist, and hence I chose the Pugilist profession, which solves the world’s problems with a fistful of justice. Classes in A Realm Reborn decide the starting city of your created character, and in the Pugilist’s case, they start out in Ul’dah, a city situated at the heart of the desert. And thus, my journey into the realm of Eorzea began.

 

“Is this your first time in Ul’dah?” the man in the carriage asked me. I told him it was. “What brings you here? Fame? Money? Glory?” he asked. I tried to think of an actual reason to why am was sitting in this carriage, making this journey. Unfortunately, I didn’t know the answer myself, deciding to give him a blank stare before the carriage was unexpectedly stopped by government officials. Just as the carriage was being inspected, a group of monsters approached out of nowhere with severe bloodlust. We were swiftly dismissed by the officials as they dealt with the monsters, the carriage accelerating at full speed to arrive at our destination. In the distance, I could see a majestic city in the middle of the desert waiting for me.

 

At this point the game begins proper, via tutorials which introduced me to the basics such as movement, the world, character progression, guilds and sidequests. The earliest quest involved making my way through the city of Ul’dah for errands and, at the same time, introducing the mechanics of fast travel in Final Fantasy XIV: A Realm Reborn, which are quite similar to the ones in Guild Wars 2. Aetherytes are one of the key components in A Realm Reborn and these massive crystals are the primary fast travel method between different regions.

 

By attuning my character with Aetherytes, I was able to teleport to the Aetheryte’s destination via a “Teleport” skill which costs Gil. In case a particular Aetheryte was set as my home point, I was then able to return to it Aetheryte for free via the “Return” skill, but this skill needs to recharge for 15 minutes per use, hence it is not abusable. In addition to Aetherytes, there are also Aetheryte shards, which are scattered across the city for travelling within its boundaries. My only quibble regarding the intra-city travelling was the aetheryte shards are not well defined on the map. When accessing the fast travel menu, only location names are given without any indication where the shards are, and I had to rely on memory to match the location name to the respective shards’ actual position. Hopefully this issue is resolved before the final build of the game.

 

Final Fantasy XIV: A Realm Reborn is at heart a Final Fantasy game, and even the simplest fetch quests will have a background story backing them up, which can break the tedium of killing monsters and getting their drops just for the sake of gaining extra experience points and Gil. A variation of sidequests include having to use emotes to interact with NPCs, which can be fairly amusing depending on the circumstances. Small details like these made me feel like the world was truly alive and I was on my own personal adventure within it.

 

Having seen enough of the city and learned everything by heart, I proceeded with venturing out of the city walls to experience the other aspect the game had to offer—the combat. Equipped with my beginner-level gear, I proceeded to unleash my fists of fury on small critters such as ladybugs and hornets. As I heard the trademark Final Fantasy level up tune, I knew deep inside my heart that their sacrifices would not be in vain, as I moved along to dispatch stronger enemies with faster punches and better gear. Combat is fast and fluid in A Realm Reborn and it does offer a challenge after level 10 as the enemies hit harder, move faster and attack in groups, which can be quite difficult to manage unless in a party.

 

Combat is handled in real time with cooldown timer on skills in addition to MP for magic attacks and TP for physical attacks. Unlike other MMORPGs, which offer a branching skillset for characters to master, Final Fantasy XIV: A Realm Reborn utilises cross-class hybrid skills which allow you to customise your character with different skills from different professions once the required profession has levelled up sufficiently. Each profession’s progress is linear, but in the long run the character can potentially grow into a jack-of-all-trades if you make the effort to level up all the professions.

 

While I was admiring the landscape of region around Ul’dah, a notification popped up notifying me that a FATE event was occurring in the area I was in. Not wanting to be left behind, I sprinted towards the location to find that the event was at a significantly higher level than mine and my character was one-shotted by the monsters in the area. Full Active Time Events (FATE) are timed events which appear at regular intervals in certain areas of the map. These events range from terminating enemies to collecting items and are great to participate in when there’s nothing to do or just to gain experience, which scales depending on a character’s contribution in battle.  Since my character died without contributing anything, she lay there motionless as I shed a single tear.

 

As I progressed higher in the Pugilist Guild, several new options opened up for my character, including a hunting log, which rewards experience points by exterminating a number of monsters and most importantly, the ability to change professions. There are quite a number of professions offered by A Realm Reborn and it is even possible to choose a profession which does not require combat such as goldsmithing and weaving.

 

The beauty of multiple professions in Final Fantasy XIV is it requires you to only change your weapon to change your class. Simple, yet effective. Even so, the act of changing equipment is unnecessarily lengthy as I had to open up the character menu every time I need a profession change. A keybind would be nice for something like this. As for the non-combat professions, they are quite fun by themselves and offer an alternative to those who prefer a different playstyle.

 

Final Fantasy XIV: A Realm Reborn did provide me with a pleasant experience, but there are still a few rough edges that need to be ironed out before the game’s full release. I found that the user interface still needs a bit of streamlining to be more accessible. The game’s UI is customisable and that’s a move in a right direction, but the main commands such as teleport and return could probably be integrated into the map to reduce the amount of commands on the bottom right section of the screen. Another issue is the Aetheryte Shard teleportation map to ease navigation.

 

These minor issues aside, it seems to be a solid MMORPG. I would have loved to explore Eorzea more as the time I had with A Realm Reborn was quite short, but over the time I spent with it, I was quite impressed with the effort put behind the game. The music is exceptional, the world is stunning, the towns feel alive and I can ride chocobos. (Although I wish it were with Crazy Chocobo playing in the background, preferably while wearing an eyepatch.)

 

Food for thought:

1. Try to keybind the lock-on function as soon as possible to save the trouble of targeting strong monsters.

 

2. Story quests are instanced and you may be joined by AIs to assist in the battle.

 

3. The beta version of Final Fantasy XIV: A Realm Reborn is unvoiced, but in the full version, cutscenes and story quests will have voice acting.

 

4. Screenshots, surprisingly, cannot be taken during cutscenes and NPC interactions. In that case, Print Screen is your friend.

 

5. Shout “Omae wa mou shindeiru,” every time your pugilist delivers a devastating punch.

 


Read more stories about & & & on Siliconera.

  • Christopher Nunes

    So the Pugilist is the same as Monk class, right? Awesome and it’s cool to see that each starting class has a unique intro for your character which I like a lot! I’m planning on making a male Hyur and male Mi’qote with the Hyur a Pugilist probably or the Mi’qote the Pugilist.

    I applied for the Beta, but I have the PS3 version CE fully paid off and reserved so I’m waiting for that but everything you mention seems amazing so far! Though which Western RPG are you taking about? To me FFXIV: ARR’s Character Creation mode seems many times better than what I have ever seen in a WRPG like Dragon’s Dogma or Fallout.

    So your answers you can give to NPCs have a time limit to them before something happens like the carriage one? Interesting though my dude is an extension of me so I’m not really into any of them, but maybe Glory.

    The FATE system seems really fun and I can’t wait to try this out! And I do like the idea of a Jack-of-all-Trades class by simply changing weapons for my character, which I’ve been using a lot for a while for my own character for his own series which I think it amazingly cool switching weapons on the fly to change your fighting abilities to suit the situation.

    And if there’s one thing I love about RPG is their stories and backstories for the NPC as I love reading stories so this is a major plus in my opinion and the way you said it makes us, the players, even more special as we experience it in our grand adventure.

    I look forward to the Full Game’s release and hopefully these little issues you have stated will be resolved, and I hope you sent them a message stating so! Either way I’m looking forward to playing my first online Final Fantasy game!

    • Time Sage

      No it is not. Think of Puglist as Monk Lite~ Once you reach 30 in Pug and 15 in Lancer you can obtain a Soul Crystal. While equipped it Turns your Puglist into a Monk and gives you access to classic FF Monk inspired Skills but restricts you to Lancer and Archer cross class skills. This is a Job. It is different from the base class as it is meant for Party play. A pug is going to fare much better solo then a Monk.

      • Christopher Nunes

        I see… what are the other classes in the game? I look forward to the Ninja class when it releases as the Ninja class in XI had Dual Wielding which I like.

        Which starting class uses swords?

        • Time Sage

          Gladiator. A Tank. They turn into Paladins. also a tank

          For referance the others are:
          Archer uses bow, becomes Bard (DPS>DPS/Support)

          Marauder uses Axes, becomes Warrior (Tank)

          Lancer. Spear. > Dragoon (DPS)

          Thaumaturage, Staves/scepter> Black Mage (DPS)

          Conjurer, Cane/Wand (Tend to be like branches of a tree ) > White Mage (Healer)

          Arcanist (NYI) Uses Grimories (Books) > Summoner (DPS) OR > Scholar (DPS>Healer)

          • Christopher Nunes

            I prefer DPS classes as I like to hit hard and fast. Though I might go with Gladiator first, but you can change into any class at anytime right?

            And the there’s the Pugilist one as well right? OK my Male Hyur will be a Gladiator and my Male Mi’qote will be a Pugilist.

          • Enma_Kozato

            Not exactly. Unless you want to risk walking all the way to the other starting cities, you’re limited to your city and its classes until around level 15 or so when you get an airship pass.

          • Christopher Nunes

            Um… I mean for my two different characters, I can have more than one character right? And pick their own starting class unless you’re saying any characters I make sure the same starting class? That seems to be what you’re saying here.

          • Enma_Kozato

            Yes, you can have more than one character so long as they’re on different servers. At least in the beta, not quite sure how that works in other MMOs since this is my first <:)

            And I'm terribly sorry for confusing you, so lemme try again. You pick a starting class, but until level 10 you're limited to that. When you hit level 10 and do the appropriate quest, you open up the ability to switch classes. However, you'll only be limited to the ones in your starting city until you get an airship pass to travel to the other cities.

            In Ul'dah alone, you can class change to gladiator, pugilist, thaumaturge, alchemist, miner, weaver, and goldsmith. The last four are gathering/crafting classes though.

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            You made it a bit complicated for mentioning the field/craft classes.

          • Enma_Kozato

            Those are still classes nonetheless.

          • Christopher Nunes

            What do the Gathering/Crafting classes make that’s helpful and which one is best suited for my needs? I like to hit hard and fast but not take too much damage myself.

          • Enma_Kozato

            Gathering and crafting won’t really help with your main class, so you shouldn’t be concerned about those. I honestly just stuck with pugilist and played around with the different gathering/crafting classes for the fun of it.

          • Christopher Nunes

            Are the Crafting classes good for anything?

          • Enma_Kozato

            Money on the side for the most part.

          • Christopher Nunes

            Well good enough for me.

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            It is a waste of time to create more than one character, since you can get and master all classes and jobs with only one. If your only reason to create another character is for the intro, then know that they aren’t so different. These ar the starting cities depending on your starting class:

            Gladiator, Pugilist, Thaumaturge: Ul’dah
            Archer, Lancer, Conjurer: Gridania
            Marauder, Arcanist: Limsa Lominsa

          • Christopher Nunes

            I want to have two different race characters that’s all. The Hyur as my main and the Mi’qote as my whimsical playful persona. Thought it be fun.

  • Shiki

    I’ll wait until they add Red Mage. No Red Mage = no buy.

  • Kai2591

    Catgirls ftw.

    • Christopher Nunes

      I concur.

    • Lightthrower

      No way, this time around it will be the rise of the male Mithra!

      • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

        I dunno. The Lalafell are slowly dominating the main populace of the game. It is very funny how the races don’t have pros and cons gameplay-wise, so everything you choose is really viable! Even choosing your Deity isn’t that big a deal!

        • Christopher Nunes

          Deity?

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            One of the twelve saints, two for each of the 6 elements. Mainly a “choose your favorite element for your character”.

          • Christopher Nunes

            Interesting, I didn’t know about this. There’s 6 elements and you pick your favorite one? Which elements are there?

            Fire, Water, Earth, Air, Light, and Darkness? The standard ones?

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            Nope, the six Final Fantasy Elements: Fire, Ice, Thunder, Water, Wind and Earth. Light and Darkness do not count here.

          • Christopher Nunes

            Oh, I see. Sometimes I forget about Ice and Thunder as some RPGs don’t have them or list Water and Ice the same, there was one game that had Metal as an element but I can’t remember which.

            So picking one of these 6 elements gives you two Deities then? What do each of the element do and what Deities are tied to them and what are the Deities for?

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            No, you pick one of the twelve. Like I said, there are twelve, but there only two per each of the six elements. Actually, you’ll be basing your choice on your favorite element and the bio of the two who are from that element.

          • Christopher Nunes

            Wind and Fire are among my favorite elements, with Wind my natural one from an element test for fun, so I’ll see what they have to offer for them and their bio.

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            Since you clearly haven’t played the game yet, you could check that info out in the FF Wiki. The bios from FF XIV 1.0 still apply to ARR. Although, they still don’t have the ARR changes written there. Still, you can do it for reference.

          • Christopher Nunes

            OK, well do then. Thank you very much.

          • Christopher Nunes

            Uh… I checked the FF XIV wiki and I didn’t see anything on Elements and the Avatars tied to them. Am I searching in the right place?

            finalfantasy.wikia.com/wiki/Final_Fantasy_XIV

            A little help please?

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            The Elemental association of the Twelve within the Character Creator is new to ARR. Like I said before, they still do not have the ARR changes published in the Wiki.

          • Christopher Nunes

            Aw man… so where can I look up the information on these Elements?

        • Time Sage

          My beta server is covered in mancats. Includeing myself. I once queued up in the duty finder and ended up in a party consisting enirely of them. Conversly I rarely see Elezan or Roe.

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            Which server did you chose? Mine is Midgardsormr, the FF6 Esper that I rarely used.

            My characters are a Roe and a Hyur/Mid.

          • Time Sage

            Cactuar!

        • Misty Dawson

          Lalafell run… stupidly. Not like Tarus that bounce when they walk. >_<

    • James Williams

      No!
      Female roadgyn’s only, only those forever.

    • Joshua Myers

      Yep XD

  • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

    The character creator in this game gives you a lot of customization features, but many of them are very, very, very subtle changes to the character’s body. Muscle Tone, Bust Size, even the Character’s Height are very unnoticeable. But I can see why. The devs have said that it is based on the Race’s Lore. The Elezen and Roegadyn are the tallest races, but the female Roe are THE Tallest at Max Height!

    While indeed there are Character Creation options exclusive to certain races and racial clans, there are some odd ones that are universal (like mismatched eye colors and hair color highlights). I really like that you can test the character’s voice with 5 preselected emotes, too!

    But, there is one thing I dislike about this game: The Character’s Butt is flat as an ironing board! ALL races have that issue! It must be fixed! That is a glaring fatal flaw right there! If we can resizes the bust for women, then we certainly need to be able to resize the butts of both male and females! The Elezen are freakishly slender without it, for example!

    • Christopher Nunes

      Really? Care to give an example with a picture? I didn’t notice, but why would I look at their butts in the first place?

      • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

        I don’t know, because that’s what you’ll be staring at every moment in the game? Even the cutscenes put a close up to it. The Miqo’te aren’t exempt from that, either. Their starting outfit is prone to panty shots. And that’s not counting their later-game stuff.

        • Christopher Nunes

          I have yet to see such “flatness” on their rear ends though.

          • Wiccan1109

            The girls don’t really have flat behinds, theyre very perky, its just the guys. I think because breasts can be big and jiggly people wanted the same for butts and no race has a heaving booty. Males are flat as pancakes front and back and highlanders don’t even get eyebrows lol! That aside everything looks very natural.

          • Exkaiser

            I dunno, the male Mi’qote I played as had a pretty perky butt.

          • Wiccan1109

            Hm, i dunno, still looks a little vertical to me. :/ Maybe i’ve seen too many booty memes on tumblr lately and lost my sense of whats perky and whats not.

          • Christopher Nunes

            That seems fine to me. I mean what do you think the butt should look like konpon568?

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            I feel bad that I can’t make screenshots in the PS3 version without a keyboard. I have a hard time illustrating stuff to others because of that. Anyway, Wiccan only showed you a bad angle of his/her Miqo’te’s butt. I will try to get a side-by-side shot of every butt owned by all races and clans! All 20 of them!

            That means:

            2 per gender × 5 Races × 2 Clans per race = 20 flapjacks in all!

          • Christopher Nunes

            Oh god! XD

            Well good luck to that so I can see the comparisons of a normal butt to a flat one.

          • supervamp

            It is flat but the character models aren’t very detailed in that aspect anyways

    • Ehren Rivers

      I can agree on the rumps thing. Actually, the musculature option sort of pisses me off. It’s just shading/lines drawn, and it doesn’t actually change the model physically. I mean, if you’re going to take the time to implement bust size changing and jiggle physics, is it really so hard to add a haunch size option too?

  • riceisnice

    Excuse me, have you happen to seen “Mi’qote” hanging around here?

  • Time Sage

    You know you can toss a preset equipment set into your hot bar right?

    • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

      But that’s after you unlock your second class, by level 10 IIRC. But yeah, I know why you said that. *has read the article twice*

      I really wish I was able to dye my armor earlier than level 15, but I can see why it is that way. Dyes are expensive…

      • Christopher Nunes

        How expensive? How quickly can you make Gil in this game?

        • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

          By selling loot? This game will NOT have a Cash Shop of any kind, so everything will cost Gil. If you have useless equipment or enemy drops, just sell it.

          • Christopher Nunes

            I see, I’m use to the Cash Shop in LaTale when I needed it, but thanks for the head’s up.

            But how much Gil does it cost for Armor Dye? Kinda cool there’s Armor Dye in the game, makes personalizing your equipment more unique and your own special gear.

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            Well, they cost near the hundreds, which may not seem like much, but you will be buying a lot for every piece of equipment you have per class/job, so… yeah, It all adds up.

          • Christopher Nunes

            So it’s not just 1 Dye for 1 piece of equipment? I see… so how fast can you make Gil from quest and selling equipment?

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            There is a variety of ways to gain Gil, but most of them are very slow. Usually, doing quests is the easiest wa. Crafting and selling to other players is the other, but that’s even slower. FATEs and Dungeon Runs are your better bets.

          • Christopher Nunes

            I see, but that’s for the Beta right? The Full Game could be different with how to gain more Gil?

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            It might be worse in the full game. In the Beta, you gain a lot so soon.

          • Time Sage

            Really? In the current beta it’s 1 dye per item from what I’ve seen.

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            Yeah, it is that way. But I use multiple equipment sets. I may have worded it wrong in that last post.

          • Christopher Nunes

            Good to know.

          • Time Sage

            Except most stuff sells for 10 gil max. Every drop is used for crafting which means you’re better off selling it to players

          • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

            I just give it away, since it doesn’t matter much in this beta phase. Everything will be wiped out for the Open Beta!

        • supervamp

          Well quest actually give you a get rich quick item its some kind of bag thats only useful as a being sold and it gives about i think 100 gil a pop if you do alot of quest i think they offer two at a time and let them stack you can really save a lot

        • Alestaos

          Allgan Tin Pieces and higher are your friend money wise :) Also the market board will help you when its launched i launch for the crafting stuff etc. Also the crystals will be get you cash of u sell them to crafters since thats a key ingriedent in all their reciepes

          • Christopher Nunes

            I see, thanks.

        • Alestaos

          Allgan Tin Pieces and higher are your friend money wise :) Also the market board will help you when its launched i launch for the crafting stuff etc. Also the crystals will be get you cash of u sell them to crafters since thats a key ingriedent in all their reciepes

  • James

    Game content is borderline brain dead in terms of difficulty. It makes for a very poor experience for anyone that cares for that type of thing. I am a firm believer of the entire game being a journey…not just level 50.

    • Ferrick

      the irony ? People are complaining that solo quests are hard as hell (for them)

      • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

        I know, right? To me, they just drag on a lot.

        • Ferrick

          here’s hoping that SE wouldn’t decrease the difficulty on solo quests because atm its seriously easy as long as you don’t charge in like a baboon painted with the bulls eye mark

          • Time Sage

            They’re mostly complaining about ONE quest that was overly hard. (Duty honor Country and it’s other nation counteparts) if you play a caster you’re screwed on that quest unless you make speical prep that invovles running past level 30 mobs

          • Ferrick

            not that one, they were complaining about lancer’s quest to kill the alpha wolf, whom is surrounded by other minor wolves and that one story quest which asks you to kill the mysterious figure

  • Notquitesure?

    by hand to hand combatant is it one of those heavy types or fast and agile comboers?

    • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

      Both. Though, it leans more to the latter.

  • JustThisOne

    5. Shout “Omae wa mou shindeiru,” every time your pugilist delivers a devastating punch.

    Nah, man. You gotta ATATATATATATATATATA all day.

  • CirnoLakes

    4. Screenshots, surprisingly, cannot be taken during cutscenes and NPC interactions. In that case, Print Screen is your friend.
    Steam overlay or MSI Afterburner can fix that.

    • http://twitter.com/#!/kaishou Kaishou

      IF they know what MSI afterburner is or use steam.

      • CirnoLakes

        There are people on the PC who don’t have a Steam account?

        What is this madness?!

        • http://twitter.com/#!/kaishou Kaishou

          My dad….mum, step-brother, cousin, next door neighbor i dont know I could list a lot. They are not yet part of the master race.

        • Colonel Custard

          I only got a steam account like 3 months ago…

          • CirnoLakes

            I’m always shocked by the amount of people still discovering Steam.

            It was confirmed a while ago that Steam has more than 50 million users. Which is more than half the population of the Philippines, and almost half the population of Mexico. But that growth doesn’t seem to be slowing down anything soon.

            Anyway, it’s mostly surprising to me because of how well publicized Steam is. Steam is one of the most publicized things about PC gaming at all. In fact most PC game sales go through the Steam service. So someone who has a gaming PC but isn’t using Steam, seems a bit, unusual.

  • niwaar

    In response to your quibble…
    Your complaints about the Aetheryte transport in cities and teleport UIs has been heard. We have been told that both of these will be more akin to a WoW style flight path map or a GW2 world map teleport system come Phase 4.

    Only time will tell.

  • Abysswalker90

    I’m not feeling this game. I guess I’m just not an MMORPG person.
    I find it repetitive and dull.

    • whatinthewolrd

      Sounds like you are not participating in the actual purpose of the game, MMOs are not meant for you to play by yourself as you see everyone else run by. You need friends, is that it?

      • Abysswalker90

        I have no friends. =(

        • http://s1.zetaboards.com/Espada_of_Alexandria/index/ konpon568

          Get some. Buy some. Persuade some to your side. Use the Force!

        • Alestaos

          I was walking round Ul’dah and i got a talking to someone asking about armor and then after we ended up in a group playing content. Another is after i finished a dungeon three of us meetup and played. And if you just ask people to help/party or see someone doing the same dont be worried about asking to party up or you join theirs because alot will say np and send an invite :)

          • Abysswalker90

            When I group with people, it usually ends up with them(or even me) just leaving after 10 minutes without even saying a word.

            Ahh, what’s the point. I’m not going to play this game anyway. Paying to play a game until I die is a little too much for me. I’ll just have to wait for Dark Souls II.

          • Alestaos

            If you dont bother to try and start a discussion you cant expect others to all the time. And yes its P2P but that was stated well before beta. Seems to me your mind was already made up. Because tbh if you didnt like the community you were with you could of joined multiple to see which were more active and friendly. The time you invest in making conversation with others etc you get back in heap fulls later.

            Either way i hope you enjoy DS2…and every MMORPG you need to talk to others so maybe the genre not the game is the thing that doesnt suit you.

          • Abysswalker90

            There has been only one MMO I ever enjoyed. And I played a lot of them.
            It’s a genre that has great potential, but there are many things that repeat in almost every MMORPG that really bug me, and put me off.
            If this game had only initial fee, like GW2, I would probably buy it though. It’s not bad, just not good enough for me to keep paying them forever.

          • Alestaos

            As a player of GW2 i know that you might not pay a sub but the gemstore well and truely makes up for that. As stated by Anet themselves. And you need not sub forever thats why they have month subs too. So you really only chose how much you want to pay.

  • shadowind

    I’m playing the PS3 Beta at the moment and it’s a fun game although I don’t like the glitch that they have with the text box for quests in which you can’t see the rest of the text as it’s cut off on the right hand side of the screen!

    • Alestaos

      Im on pc and i dont have that glitch i think is ps3 only..unless im misunderstanding

    • Zeik56

      Try adjusting the HUD settings. I had a similar issue with it cutting off part of the ability window, but I just move it to a better position.

  • Noor Mahmoud

    “1. Try to keybind the lock-on function as soon as possible to save the trouble of targeting strong monsters.”

    It is simply 5 on the numpad. The game actually has a lot of options for those looking for customize every little bit of the game. You just have to read up on the guides or explore to know how to use them. Although, the average player need not trifle with such sorcery.

  • Vash bane

    i want a kitty too T.T

    but I found out late about the beta

  • Randy Marsh

    Me and my pink haired kitty are still enjoying this game.

  • ChiffonCake

    I just started playing this last night (with a Mi’qote Lancer on Gilgamesh), and though I’ve only gotten to level 5 yet, I’m liking it so far. The only thing I’m having some problem with are the controls, though I think that’s just because I’m not used to having to click and drag with the mouse to change the camera.

  • mojack411

    Wow, I read this article after making my character last night and you did the exact same thing I did. Right down to the “…” decision lol.

  • LazuliteLiamz

    Pugilist Miqo’te FTW!! That’s also my main character xD
    Spent a lot of hours into it, haven’t got the chance to try ARR yet though,but will surely check it out when I got more time for MMORPG :)

  • Gilgamesh2025

    Can’t wait to pick ithis up.

  • Wesley Kenneth Houpt Mattingly

    Glad that the PC version looks good, because I am playing the PS3 Beta and it looks terrible. Granted the game runs smoothly, but looks like HD PS2 graphics-seriously. Can’t wait till Phase 4 so I can keep everything and enjoy my guaranteed access because of 1.0.

  • Pyrofrost

    FYI: There is a little trick in your answer to the question the merchant asks in the opening scene.
    The one where he asks. “What brings you here? Fame? Money? Glory?”

    Depending on your response, you will get a different stat on the ring you start with.

    • Alestaos

      Have you noticed the stats? Or know what they are?

      • Zeik56

        From my limited testing and shoddy memory it’s something like:

        “Power” = Strength +1
        “Money” = CP +5
        “Glory” = Critical Rate +1
        “…” = Determination +1

        • Alestaos

          Thanks alot. I honestly didnt know that :)

  • Donatetimo

    really enjoying beta,cant wait till phase 4.

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos

Popular