Why Dead Rising 3 Moved From Xbox 360 To Xbox One

By Spencer . July 19, 2013 . 3:06am


Dead Rising 3 has been in development for quite some time. Siliconera first had news about the game eighteen months earlier and at that time our sources said Dead Rising 3 would be for current generation consoles. Capcom Vancouver changed directions after they pushed the Xbox 360 hardware beyond its limits.


"In terms of building the game, we originally developed it on PC and everything we were doing was breaking the bank on [Xbox] 360. The number of zombies, the streaming stuff we wanted to do, memory budgets for the number of environments and items and physics and all of that stuff. Our tech team partnered with Microsoft to get early specs and figure out how we were going to get it on new hardware," said Mike Jones, Producer at Capcom Vancouver.


"How has Dead Rising 3 changed when switching platforms," I asked.


"The biggest things for us have been the size of the world, the density of the world, the streaming spaghetti of getting everything working with no load zones and seamlessly streaming. Also, how we build missions in a much larger world like that – how we send you to different districts and how we get you to explore all of these nooks and crannies in the environment," Jones answered.


"The world building tools, mission scripting tools, and the updates we had to make to our engine, a proprietary engine called the Forge engine we built at Capcom Vancouver, have been the large developer obstacles over the last few years."


"Has Microsoft, as a publishing partner, assisted with the transition at all?"


"Our tech teams have been like [makes mushing noise]. They get our builds all the time and helping us optimize it and helping us with performance stuff. They visit us every week. We go down there every other week. We’ve been essentially merged together," Jones replied. "They have done custom work with multi-threading for us. All of the Kinect things, we’re making a game for hardware that isn’t finished that we’re all trying to launch together on day one. Basically, we’ve been in lock step with them."


Dead Rising 3 is an open world game and while the world isn’t as large as say a Grand Theft Auto game it is significantly larger compared to other Dead Rising titles. "Dead Rising 2and Dead Rising 1 together can fit into Dead Rising 3 multiple times over. It’s exponentially larger," Jones explained.


Jones also confirmed that Dead Rising 3 will have cameo characters from previous Dead Rising games. Siliconera announced earlier that Isabella Keyes from the original Dead Rising and Chuck Greene from Dead Rising 2 will be in Dead Rising 3.

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  • Carlos Luis Ayala

    PS4 damn you Crapcom :'(

    • Kaseladen

      I’m sure it’ll be ported before too long. (Not that I think it looks particularly interesting compared to tbe old Dead Risings)

      • d19xx

        MS is co-publisher so I doubt it.

        “Has Microsoft, as a publishing partner, assisted with the transition at all?”

    • Tonton Ramos

      That’s right… Capcom ask yourselves why did you put Frank West in TVC(Wii) UMVC3(also in PS3) and PXZ(3DS) tsk tsk tsk!

      • J_Joestar

        Well for PXZ… cuz they needed someone to take sexy pics of Telos, Saya, Selvaria, etc…

    • Godmars

      But with the tablet control and extra levels? That’s being advertised as an XB1 exclusive feature. Doesn’t matter that it could be done on the PS4.

      • Cyberjin

        it could be done on PS
        they showed tablet control with watch dog and need for speed on a ps4


        • Tristan Diaz

          But Microsoft is publisher….

          • Cyberjin

            so was Mass effect?

          • Tristan Diaz

            I’m pretty sure it was a timed exclusive from the start though…And regardless of Dead Rising’s history, that won’t guarantee it’ll happen this time around.

          • Cyberjin


            and this might be a timed exclusive as well.

          • Tristan Diaz

            What was the purpose of mentioning Mass Effect again after you did previously, and I responded to that? I’m quite familiar with the series as well as where it’s been. I also understand your point, but they way they are making it seem is as if this is really an XB1 exclusive because of the “extreme power of the cloud only available on XB1 allowing a huge world/a ton of zombies” as they say…And the tablet features…Which does suck, because I’m going the PS4 route. Not every Dead Rising title has made it over to other platforms like Mass Effect…Dead Rising 2: Case Zero/Case West for example regardless of how pointless it is to bring that over to PS3 now.

          • Cyberjin

            ps4 can do cloud computing too.

            but I guess you’re right, I see your point

          • Tristan Diaz

            I just wish Capcom made a better choice by making it multiplatform from the start…Console exclusives were cool in the 90’s…lol.

          • Cyberjin

            well exclusives are system sellers after all.

          • Tristan Diaz


          • Quacker

            ea bought the rights

          • TheHolypopeofgaming

            Microsoft Published alot of games that later ended up on the Playstation.

          • Tristan Diaz

            And how do you know it won’t be different this time? It’s really just wishful thinking on thinking on your part…Which isn’t bad, but at the moment a little unrealistic considering how Capcom stressed the game couldn’t be possible without the resources Microsoft has provided.

          • TheHolypopeofgaming

            Because history.

          • Tristan Diaz

            While history may repeat itself, it can also change. But hey, it’s whatever…If Capcom does eventually decide to bring DR3 to PS4 in the future good for them, and everyone else that wants it.

    • Ferrick

      its crapcom, give it time

      • Tristan Diaz

        EDIT: Microsoft is publisher…It’s like the whole Bayonetta 2 situation on Wii U.

        • Cyberjin

          it isnt co-publisher,
          the publisher just Nintendo.
          they paid for the whole thing


          • Tristan Diaz

            Dead Rising 3.
            Publisher: Microsoft Studios.

            All Dead Rising games prior to that were only published by Capcom.

          • Carlos Luis Ayala

            This sucks man I have a love/hate relationship with Capcom love the fact they are bringing back Strider hate that DR3 is exclusive.

          • Tristan Diaz

            Tell me about it, console exclusives are so old school lol.

          • TheHolypopeofgaming

            They can still make a PS4 Version with Frank west.
            Microsoft doesn’t own Dead Rising.

          • Kreator

            Thirsty much?

          • Tristan Diaz

            They don’t own Dead Rising, but they are in possession of the publishing rights. Trust me I know what I’m talking about…

  • Drewidian

    Personally, I think it is too much of a shooter culture. I’d like to have more diversity in the games.

  • artemisthemp

    I will wait for Gold edition or what ever Capcom decided to call Dead Rising 3 version 2

  • ChiffonCake

    It’s funny that Inafune originally had to pull some crazy tricks to get the first Dead Rising made because Capcom didn’t want new IPs, and now they’re already releasing a third one…

  • dragoon_slayer12

    I was skeptical about the new changes and being published by Microsoft, but this is reassuring. Both understand the importance of the IP, and Microsoft is making sure they keep it exclusive (as Capcom can break contract and either shop it around or self publish) and making sure it’s top quality, enough so to warrant a One. Unfortunately, I’ll miss out till the console price drops or they have 20 must haves (depending on financial situation), which ever comes first. It’ll suck, but hey, ps4 is more compelling to me, and my 3ds is keeping me busy enough that it’s stacking up my backlog.

  • The Watcher

    Dead Rising back on Xbox the way it should have stayed from the beginning.

  • Barrylocke89

    *makes mushing noises*

    That’s a solid description of the relationship of the tech teams.

  • sakushi

    Why Dead Rising 3 Moved From Xbox 360 To Xbox One
    because microsoft paid really good money .. the real reason..

    • Kreator

      XBO FTW!

  • Unlimax

    I must gotta say .. Josh is an Micro$oft fanboy , that’s all ~

    have a nice day folks .

  • shark_tsuki

    This game looks bland. I am looking forward to sunset overdrive despite having too much cel shed bright color.

  • Tincho D

    1- Money from MS
    2- Better hardware and the potential of early adopters of X1 not having many options compared to later ones.

    It’ll probably not be as good as the first Dead Rising.
    Sadly, Inafune is too busy working on a mediocre hack-slash hanging on the zombie craze and the already defenestrated Ninja Gaiden name.

  • Ronldbx6

    Sad I won’t be able to play it but I’m getting PS4.

    • TheHolypopeofgaming

      Dead Rising 3: Frank West Edition, PS4

      I’ll bet money it happens

  • scrapplejoe

    Hilarious that you can yell on the couch, and Kinect will pick up your voice and the zombies will react to it….. good stuff

  • Dylan Neill

    I’m glad this game looks awful anyway.

  • DS23

    When asked for comment, Capcom said ‘Do you like my hat? It’s made of MONEY! Would you like to stay for dinner? I think we’re having MONEY!’

  • Hector Velar

    …They could release it for the PC instead… since they already built it there to begin with. My hopes are as an xbox 360 player, that the xbone sellls so poorly that they will release on PC or PS4, xbone stands against all I consider good gaming system and not going to buy it as is microsoft is making a lot of greedy, controlloing, very poor decisions and not just in the gaming industry but as a whole. I’m going to stand up by not purchasing their next gen system.

  • Nova

    I just cried a little because I won’t be able to get the Xbox one for a while… *sigh* one day sweet prince…

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