How Grasshopper Manufacture Created Bosses For Killer Is Dead

By Spencer . August 28, 2013 . 3:18am


Killer is Dead from Grasshopper Manufacture and Kadokawa Games is designed to be like a TV show, but each episode ends with a bloodbath. The focus of the game is its boss battles where Mondo Zappa executes super criminals.


"I wanted to create a game where you can concentrate on one button and perform all of the moves from there," creative director Hideyuki Shin said to Siliconera. "For a person who isn’t good at action games, it makes it accessible," added Goichi Suda. How did the team come up with ideas for the creative boss fights?


"One creature is a 73 meter high alien being that stole Earth, that itself doesn’t make any sense but you will be fighting that," laughed Shin. "Mainly, everything came from Suda-san’s story. From there the team tried to dissect the idea and figure out how to execute this into gameplay, but it’s mainly based on what Suda-san had in mind. Originally, for the alien Suda said he wants Mondo [the playable character] to fight a giant. It could have been 10 meters tall, but we decided to go for 73 meters!"




I asked Suda if there were any other interesting tidbits about Killer is Dead that changed while the game was in development.


"Originally, I thought Mika would be someone like Jessica [Nigiri] because originally I wanted her to have a different costume every time she appears in the game. We weren’t able to implement that, though. Vivienne (pictured on top) was originally 80 years old, but she always looked like this. She just had a lot of work done," Suda revealed.

Read more stories about & & & on Siliconera.

  • landlock

    Grabbed the fan edition from AmazonUK since it was £3 much then the normal edition. Should be here Friday I’m looking forward to it.

  • Dede Ogbe

    Ahh the reviews arent very good for this but I really want to play it! Screw it! I’ll go for it.

    • Yeah I’m more excited about this then Lolipop Chainsaw :)

  • Ouch My Head Said Dionysus

    It sounds so bad.

  • Unsigned Artist Suicide Help


  • idrawrobots

    I have only played a little so far but I think it just as good as any of the other Suda Games.

    • Aoshi00

      my copy just arrived tonight and I played 3 episodes so far and loved it, the artbook & soundtrack are great. I was worried since the reviews on Amazon Jpn aren’t very good, guess it comes down to if one likes Suda games, I liked Lollipop Chainsaw as well, and gameplay here seems smoother than NHM & Lollipop.. Playing it in Eng. first, great voices, would play Jpn the 2nd time, looks like the game is not long either, but I love the art style..

  • Raltrios

    The review scores are pretty low, but I hear the people actually playing it instead of reviewing it are having a blast, so I’m about to head out and pick up my copy.

  • AuraGuyChris

    That girl looks like a Nico Robin expy except using weapons.

  • Rogerrmark

    My soul refuse to accept the scores for this game. I mean,it has nonsenseless,dark humor,bloodbaths,FREAK bosses,Gigolo missions and FULL ACTION.

    Suda’s most interesting game since Killer 7,imo.Totally getting,fuck ZA WARUDO.

    • Kurizu208

      Almost all negative scores come from the gigilo missions exclusively. The game is really fun defiantly try it.

    • Göran Isacson

      Out of curiosity, what are these scores and where are they coming from? It received a 7/10 in Swedens biggest console game magazine, so it’s quite a surprise to hear some are rating it poorly…

      • Rogerrmark

        Pretty much most of the american sites and gaming-related media.

        NeoGAF’s user compiled most of the reviews,here:

        Aparently,the game was better received in Europe indeed!

        • Göran Isacson

          Looks like it. One wonders where this will all go, indeed…

  • Göran Isacson

    Suda 51 has some SERIOUS confidence in plastic surgery, if he thinks a lady like Vivienne and a lady like Naomi can reach the ages they have and keep their looks through surgery alone. I’m just saying man, Joan Rivers.

    At any rate, interesting that he said he wanted the battle system to be easy to get into and how one concentrate on one button. I have no idea if there IS another button for alternate attacks, like No More Heroes sword attacks and melee attacks, but I am interested in testing this fighting system. The review I read summarized the game as Suda 51’s least interesting plot so far, but by FAR his best battle system, almost but not quite on par with Platinum games systems. Can such high praise come from a single button system? I am most interested in finding out…

    • Devinja

      Supposedly Naomi’s secret in NMH is that she is actually really old. (63)

      • Göran Isacson

        Yeah, that’s what I meant- Naomi is over 60 and this Vivienne was supposed to be over 80… and they look like they’re in their twenties. I guess that might be just more Suda wackiness that they’re actually way younger-looking than they really are…

        • Devinja

          He must have a thing for older woman.

        • idrawrobots


Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos