Picotto Knights, The Vita Brawler From GungHo, Shuts Down After A Year

By Spencer . September 5, 2013 . 11:08pm


Before Dragon’s Crown, Picotto Knights was the multiplayer brawler to play on Vita. GungHo Online Entertainment released Picotto Knights on September 20, 2012 as a free to play game with virtual items available to purchase just like Puzzle & Dragons.


Picotto Knights will shut down on October 31, 2013, a bit more than a year after its launch. One of the key features in Picotto Knights is unlocking different Cocoloids like these Grandia Cocoloids. Picotto Knights also had crossovers with Square Enix’s Army Corps of Hell and a Kat Cocoloid from Gravity Rush. GungHo will refund players that have left over Crystals exchanging 1 Crystal for 10 yen.


Siliconera played a bit of Picotto Knights and played one of the Famitsu exclusive missions. At that time, there were plans to bring Picotto Knights outside of Japan, but since the game is shutting down that’s unlikely to happen now.

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  • ninjabart122

    Shut down before even getting out to other countries?

    A shame considering it looked pretty fun.

  • leingod

    Guess it didn’t perform as expected. I heard only once about it, actually.

  • Lester Paredes

    Aw man. I wanted to play this. Such disappointment.

  • Kind of saw this coming. The game itself was kind of fun but the implementation was just too similar to the free-to-play Korean MMOs that are floating around these days.

    That kind of model might work on the Vita in the future but there’s a certain level of critical mass that’s necessary to keep something like that going and I think that console/hand-held players are not really interested in being dedicated to a single game long-term the way that traditional computer-based MMO players are.

    The biggest thing I thought about Pico Knights was that it would have worked extremely well as an outright purchase with peer-to-peer based play instead of going for the centralized MMO vibe. It mean it’s basically a cute version of Dragon’s Crown.

  • ekibyougami

    Didn’t GungHo PROMISED this almost a year ago to bring this out in the west on Q1 2013?

    Ragnarok Odyssey Ace for R3 still doesn’t have the KAT DLC costume and Emil Chronicle Online DLC Costumes already released in Japan and will get the Soul Sacrifice collab costume on the 12th September -_-
    I’m starting to feel uneasy with GungHo now….

    • Juan Manuel M. Su├írez

      GungHo needs profits to stay alive, can’t blame them for not bringing this to the West when the PSV is flopping hard and the install base is limited~.

      • ekibyougami

        Good point. The Vita is doing just fine in Japan given the number of interesting titles the West has yet to taste. But they could’ve at least posted about it to inform those who were looking forward for the western release. Plus I’m worried they won’t release DLCs that apparently only those in the Japanese PSN store can only benefit. Then again, that’s also SONY part as well.

      • Elvick

        Yeah, it’s not like it has a good attach rate. All it’s games only sell 2 copies ammirite?

  • HassanJamal


  • Rune_Fencer

    This is why I never liked games that depends in Online only. Because if the company doesn’t do well they shut your game down. Money comes first gamers last and its has always been like this for Corps. This mobile trend wont go no where. Its just a small fever.

  • Solomon_Kano

    Damn, I really wanted to play this.

  • InfectedAI

    Shame, it’s always sad to hear about a game shutting down and it looked interesting. As someone else mentioned a purchasable approach rather than online only might have worked better.

  • Brandonmkii

    Played the Japanese version, wasn’t too impressed with anything. Nothing of value is lost here.

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