So… Many… Pac-Man Games

By Spencer . September 10, 2013 . 6:32pm

pacmanNamco Bandai has three Pac-Man games scheduled to come out before the year ends. Pac-Man Championship Edition DX+ is first and according to Japanese magazine leaks it’s slated for September 25. This version has other Namco arcade characters like Dig Dug and Rally-X in Pac-Man Championship Edition DX+. The game will cost 1,000 yen ($10).

 

Pac World for Wii U, PlayStation 3, and Nintendo 3DS is scheduled for December 5. This game is based on the upcoming anime series, so it’s most likely Pac-Man and the Ghostly Adventures which was already announced in North America.

 

Finally, Pac-Man Museum will be released on PS3 and Xbox 360 on December 5 too. This game will be 2,000 yen ($20).



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  • Rafael Monteiro

    I’d love to know which games come in Pac-Man Museum

  • Tonton Ramos

    The significance of Pacman in Smash Bros. 4 is a possibility…

    • Spirit Macardi

      Dear lord no… If there is any sort of God or ultimate force of good in this world I pray it never happens…

      • anthony apduhan

        So you like Klonoa or Lloyd Irving to be in Smash Bros. 4 instead of him? hmmm?

    • leingod

      I would actually love Pac Man in the next Smash Bros, he fits perfectly.

      But then again… who doesn’t.

      • Leon_Tekashi

        And then the battle of mascots will commence!
        Nintendo vs Sega (If Sonic is still in) vs Capcom vs Namco.

        • Chaos_Knight

          You’re missing Konami. (That is if Snake appeared again, which is unlikely. And that there’s only 4-player matches. lol)

          • leingod

            Not sure who is Konami’s mascot though… I doubt it’s Snake. At one point it was a penguin. Or even a Moai.

          • ZEROthefirst

            Who knows honestly. Out of Konami’s select well performing titles to this date, Snake/Big Boss is the most iconic and recognized around the world. Have they made him their mascot though? Who knows.

          • anthony apduhan

            You guys? What about Simon Belmont he was also requested and he is also a Konami character.

          • ZEROthefirst

            I know, but when you honestly think about it, if you went out and asked someone who’s Simon Belmont or if they’ve played Castlevania, they’ll turn around and say who or what’s that (unless they’re big gamers, and I know some big gamers that don’t even know who Simon or what Castlevania is).
            But when you ask them who Solid Snake/Big Boss is or about MGS you typically get more of a reaction from people. Not saying that Simon Belmont/Castlevania are bad games or anything, just that not many people pay attention to it in the same way that they see the MGS franchise.

            Of course if it were up to me for my favorite Konami character, it would be Django from the Boktai series lol.

          • Ferrick

            wasn’t it gradius ?

          • ShinStar

            It could be a DDR arrow! Lol.

        • RisukuAozora

          I hope Sonic’s still in. He was fun as a main, but hey if he’s not, I can live and learn…

          • ZEROthefirst

            I swear to god you’re… hanging on the edge of tomorrow <.< damn you

  • Spirit Macardi

    Yes Namco, keep wasting money on this dead icon… Not like there are other game series of yours that haven’t seen new entries in years that could use this money you’re pointlessly shoveling away…

    I’ve seen people try to use the Sonic argument before, saying how Sega kept Sonic around even though his games sucked for quite a while there. The difference is though that even when Sonic was sucking, his games still made money. Pac-Man’s meanwhile have been so horrible that they ended up in the bargain bin faster than you can say “Duke Nukem Forever.”

    Besides, Namco already HAS another mascot they can use. The one who was created by the same person who made Ninja Gaiden and shares a voice with Keroro from Sgt. Frog. Yeah, I think he’d do perfectly.

    ADDENDUM:

    Done arguing now. Any future comments will be ignored.

    • Kaihedgie

      If you don’t like Pac-Man, why are you here?

      • Spirit Macardi

        You clearly didn’t read what I said, did you?

        It’s because they’re sinking money into this crap that could be used on other series of theirs. Series that they’ve let die due to “low sales,” even though Pac-Man’s have been just as low, if not worse.

        • Kaihedgie

          Yes, this crap that holds a lot of historical relevance and fond memories for billions who ever enjoyed playing his games. You’re treading on thin ice calling the first ever video game superstar “crap”.

          • Spirit Macardi

            I’m calling his recent games crap. There was nothing wrong with the character, at least not until Namco decided to Poochie him up a bit.

            Besides, the connection this has to his past arcade games is tenuous at best. Have you even seen the TV show? In it, THE GHOSTS ARE HIS FRIENDS. That’s not even close to the original concept.

          • M’iau M’iaut

            The old american cartoon would have them rivals one minute, working together to solve some stupid thing the next.

          • Spirit Macardi

            1. It was made by Hannah Barbera, who were hardly masters of complex storytelling.

            2. That was made when Pac-Man was still the biggest name in gaming, where there was enough interest to actually make a success out of a show like that. That time has long passed.

          • anthony apduhan

            Bashing Pac-man is also like bashing Megaman only different…

          • Kaihedgie

            Poochie him up how? Pac-Man has never been portrayed as anything other than a fun-loving goofball or a family man, not even in the most recent cartoon.

          • Spirit Macardi

            You mean you missed how he now has disconcertingly anime-esque eyes, velcro shoes, and incredibly unsettling teeth?

            Remember when his eyes were just black pupils shaped (rather cleverly) like his on-screen sprite? Or how he had a charming smile that didn’t come off as creepy? I do, because that was when the series was content to be itself and not try to shoehorn itself into the modern age.

          • Kaihedgie

            You do realize the original eyes that Pac-Man had were used in anime, right? I mean, you did watch Astro Boy, right?

            I can’t believe you’re actually whining about Pac-Man having animu eyes when the series was created by a Japanese company :| The very premise of his older games seemed pretty anime-ish to me: a giant yellow head that gobbles up pellets being while being chased by brightly colored ghosts. And then when he eats a certain pellet, his pursuers cower in fear while taking on a deep blue color (a common visual trope in anime). How much of Pac-Man do you actually know, exactly?

    • M’iau M’iaut

      We are talking about the mascot who started and represented what video gaming was. That means a heck of a lot. I see an updated version of what was a very successful and solid title, the given anime tie in game and another port of a greatest hits collection. Not a lot of money being wasted there. Not a lot of effort needed either.

      • Spirit Macardi

        So he represented what gaming was? Big deal, Space Invaders and Pong did too, and you don’t see their license holders cranking out full 3D modern console games for retail release. Because they realize that some things belong inherently to the era when they were created.

        • Kaihedgie

          Pong and Space Invaders didn’t have actual characters to identify on screen. They also didn’t have the first ever female video game heroine.

          • Spirit Macardi

            You’re using the term “character” rather loosely, since other than having a defined shape there are no traits ascribed to Pac-Man in the arcade game. He has no more attributes than the paddles or the cannon.

            It’s forgotten that actual story and characterization in gaming didn’t really come about until Donkey Kong. That was the point where characters with an actual sense of identity started to appear, hence why it was possible to have the hero of said game make future appearances to this very day without it seeming out of place.

          • Kaihedgie

            You do realize this story you’re talking about wasn’t even made until a whole generation later, right? Characterization?

            Okay, so let’s forget the fact that Pac-Man indeed have a basic conflict of “me vs them” and that each of the ghosts were not only named on-screen in the game, but were even given nicknames based on their personalities, i.e.; AI

        • Ferrick

          Space invaders was also remade into ps2 and gamecube with the name of Space Raiders

          And this character you were proposing to become Bamco’s new mascot also had the same treatment as Pacman, so there’s something fatally flawed with your reasoning

          oh and guess what ? Pong was remade into a 3d game too somewhere around 1999

    • bVork

      Pac-Man Championship Edition is one of the best games of the generation. Therefore your argument is invalid. Also, my hair is a bird.

    • Solomon_Kano

      So, let me get this straight, you’re insinuating that Namco should replace their highly influential and well-recognized mascot of some… 30-odd years with a character from the very-much-dead character platforming boom of the 90s?

      Further down you say that Pac-Man’s sales have been low so the franchise should have died off, but what does his outliving Klonoa tell us? Surely, if Klonoa had done so well, he’d have replaced Pac-Man long ago, no? Or does Namdai just hate Klonoa and want mascot games that sell like dirt?

      As a headcount for other character platformers that came onto the scene in Klonoa’s day:

      - Crash Bandicoot lived into this gen with consistent releases until he got shelved by Activision

      - Spyro saw the same, but he was pulled off the shelf and rebranded into a billion dollar toy/game franchise

      - Banjo Kazooie died, came back briefly, then died again

      All 3 of these series were larger than Klonoa at the time and still didn’t survive. What impetus does Namdai have to put that franchise over Pac-Man?

      Consider, looking at the genre at large, that in 1998 platformers had a 15% market-share in the industry and dropped to 2% by 2002.

      Source: http://www.gamasutra.com/view/feature/130268/a_detailed_crossexamination_of_.php?print=1

      And you honestly believe that Klonoa would better serve as a mascot than Pac-Man? If we’re going talk sales, let’s talk about both sides of that. Pac-Man’s sales have declined over the years, but your proposed mascot never reached the kind of sales to give him any kind of longevity in the first place.

      Is there any logical reason for Klonoa to take over, beyond you liking that series?

      • Spirit Macardi

        *points to the addendum to his original post*

        • Solomon_Kano

          The post is no less educational in light of that.

          • Spirit Macardi

            Let me educate you on a little business 101 then: To get a product noticed, it needs to be advertised. You need to let people know that it exists. Know what Namco never did? Advertise the Klonoa series. There you see a very big possible factor as to why the series never caught on. And seeing as how his comic is one of the highest viewed on ShiftyLook despite most people not even knowing about the games beforehand, I’d say that advertising was almost definitely the problem.

            Also, you comparing it to Banjo Kazooie, Spyro, and Crash doesn’t fly, much like the Sonic argument I’ve mentioned. Those series fell precisely because they stopped being themselves and started trying to do things they couldn’t. Banjo started making cars, Spyro tried being dark and emo, and Crash just plain forgot why it existed in the first place. In other words, the market didn’t leave them, they left the market. (though Spyro came back. Remember who the original headliner for Skylanders was?)

            Doesn’t have to be Klonoa taking the mascot position though. Bravoman would be a good mascot pick too! He’s got a very successful comic series on ShiftyLook, a hilarious animated series, and is voiced by cartoon veteran Rob Paulsen. Plus his lampooning of superhero tropes has never been so relevant thanks to Marvel being one of the biggest names in movies and TV currently.

            My entire point though is that Namco keeps wrecklessly spending money on some series while completely overlooking others. Look at a company like Nintendo: They keep pretty much their entire roster alive and well by spreading the wealth around, using their high-grossing games to help finance new IPs, entries in less popular series, and the smaller passion projects. They’ve figured out how to make it all happen, so what’s Namco’s excuse?

          • Kaihedgie

            Well here’s a silly little question: How many people around the world actually care about Klonoa? Speaking as a furry aritst, Klonoa seems to be pretty low on the radar.

            And really, Klonoa, the guy who was redesigned into a Sonic character and even wears a Pac-Man emblem on his hat is more deserving of the mascot position than Pac-Man himself?

            Oh and speaking of which, I like how you ignored the fact that Namco once again tried to redesign Klonoa specifically for the North American fanbase.

            *Recklessly

            Also, each and everyone of those IPs were revolutionary. You really just say Klonoa is incomparable to those three characters he mentioned then turn around compare him to the likes of Link. Many of Nintendo’s IPs sell like hot cakes as well. Can’t say the same for any one Klonoa game, let alone the whole series collectively

            Klonoa didn’t launch Namco into stardom, Pac-Man did. It’s as simple as that.

          • ZEROthefirst

            Leave it be Solomon, I don’t think Spirit’s going to change his/her view or opinion at this point. He/she has their mind set on thinking they truly understand how things like this work (or in this case are just hell bent on idolizing their preferred IP and demoralizing another).

          • Solomon_Kano

            Yea, I’ve said my piece on the matter. So I’ll let it be.

    • Ni ~UNREAL BLACK THINGS~

      Yeah! Bamco don’t need to revitalize a IP that even the random grandpa in the street know who pac man is They need to use a random and cult idolized character that pretty much no one aside for the game comunity know who the heck Klonoa is.

  • bVork

    You don’t need Japanese magazine leaks to confirm that Pac-Man Championship Edition DX+ is coming out on September 25. You can just look at Steam: http://store.steampowered.com/app/236450/

    Pac-Man Museum is coming to the Wii U and 3DS eshops and PC, in addition to XBLA and PSN. Interesting that Japan doesn’t seem to be getting the first three.

  • NRool

    Not a fan of the New Pacman look, but Championship Edition DX+ literally makes me wet with excitement.

  • Learii

    no more pac-man please get us some JRPG or anime games

    • Kaihedgie

      No

    • RisukuAozora

      Why not both?

      Why not Zoidberg?

  • Tom_Phoenix

    Pac-Man; reliably gobbling up people’s money since 1980.

    http://www.youtube.com/watch?v=941ssF8yIr8

  • Ouch My Head Said Dionysus

    That new Pac Man design sure is ugly.

  • https://twitter.com/BinksFrost Binks5

    I just realized that namco owns pac-man good lord im slow…

  • 60hz

    only DX+ matters…

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