See Kuroyukihime Fight Sword Art Online’s Asuna In Dengeki Bunko Fighting Climax

By Spencer . October 15, 2013 . 12:16am

This extended trailer for Dengeki Bunko Fighting Climax shows Accel World’s Kuroyukihime giving Asuna from Sword Art Online a beatdown with help from Black Lotus. Asuna delivered a mean shoryuken in her bout with Shana that looks like it would be a good counter against Misaka Mikoto when she hovers, but that’s no match for Shizo’s super move. The Durarara!! fighter uses his superhuman strength to attack opponents with street signs and throw vending machines at them.


Here’s the list of confirmed characters in Dengeki Bunko Fighting Climax and if you’re wondering why this game exists read this interview.


Playable Characters

Asuna from Sword Art Online

Kuroyukihime from Accel World

Kirino Kosaka from My Little Sister Can’t Be This Cute

Misaka Mikoto from A Certain Scientific Railgun

Shana from Shakugan no Shana

Shizuo Heiwajima from Durarara!!


Support Characters

Leafa from Sword Art Online

Haruyuki Arita from Accel World

Kuroneko from My Little Sister Can’t Be This Cute

Touma Kamijou from A Certain Magical Index

Wihelmina from Shakugan no Shana

Celty from Durarara!!

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  • wererat42

    Celty is support? Weird.

    And looks like it’s only two characters per series, so probably no Izaya or Anri.

    • cj may

      was like What no Izaya support?! oh well least you can beat people with a stop sign!

    • komiko12

      Its a shame. I would like both of them to be in.

  • Vending machine super ftw.

    • Shiki

      If you don’t already know, that’s a SEGA brand UFO catcher and the outfit Kirino is wearing is from a Sega Limited figurine of Kirino that you can win from one of those UFO catchers.
      Dengeki X SEGA references everywhere.

  • Demeanor

    Idea: it would be cool if they used the awesome anime OPs and EDs music as battle themes! :D

  • God damn it! 3 of those anime I watched recently and loved. Now I want this game. xD

  • VWinds

    And we’re continuing the theme that every playable character introduced thus far is a Tsundere.

    • Dark Zerato

      I don’t think Shizuo and Asuna are tsundere.

      • RichyGaming

        Shizuo is Shizuere and Asuna is Asunere

    • darkbartz

      Isn’t Kuroyukihime more kuudere though?

    • Slayven19

      Kuroyukihime isn’t Tsundere imo.

  • saxophone15

    I’ve seen the anime for all of the confirmed characters except for the one from Accel World…almost makes me want to watch it.

    • Anime10121

      Do it, Accel World’s great :)

    • Pedro Furtado

      I like Accel World better than Sword Art Online, it really feels like the author has matured his writing

  • Shippoyasha

    Kind of makes me wish they do an ‘anime history allstars’ fighting game someday.

    Like have the likes of Asuna and Misaka Mikoto fight classic anime charaters like Lina Inverse, Ranma, Dirty Pair (and Dirty Pair Flash) and even Cutie Honey.

    If Capcom can make a Tatsunoko vs Capcom fighting game, I suppose there is a chance!

    • katamari damacy

      Licensing nightmare. Even Tatsunoko vs Capcom had to be changed to have 2 characters they simply couldn’t get the license for removed and replaced.
      It’s hard enough even getting all the Jump characters into 1 game in North America. Otherwise we’d get the awesome Jump Ultimate Stars here.

      • echokanon

        I still don’t quite understand how is the anime license gonna affect the localization as the both the game and anime were adapted from novel. I believe even if the licensing issue exists, it is still not as bad as TvC case as the Tatsunoko characters were original anime instead of adaption.

        For Jump Ultimate Stars case I think indeed it was due to the licensing nightmare because the game uses the manga panels directly with the dialogues included. So it might be more difficult as the manga’s rights were surely involved.

        • katamari damacy

          True, and since Jump has been around at least 30 years, they’ve licensed their manga to tons of different publishers, might be a nightmare even finding who owns the north american publishing rights for a series like Space Pirate Cobra, Kochikame, etc.

          • MrJechgo

            The Jump games are exceptions because the anime series are owned by both a dubbing studio AND a game studio. Naruto, One Piece, Bleach, Dragon Ball and Yu-Gi-Oh! are all own by separate game studios, meaning that a crossover is almost impossible to license. Atari, Namco and Konami would have to agree on how to split everything, which of course, they won’t…

      • MrJechgo

        Actually, only 1 character got cut in TvC, that’s the fat genie.

        Also, if Aquapazza: Aquaplus Dream Match, another crossover anime 2D fighter, can get released in NA in November (Nov. 19th 2013, to be exact), pretty sure this one has a chance.

        • katamari damacy

          Well no, Aquaplus is a game maker. An incredibly niche game maker. I think XSEED or Atlus publish for them in North America and both companies are small and niche enough that they could come to an agreement on licensing.
          Tatsunoko makes anime. Anime that is fairly mainstream insofar as anime goes and their works are generally licensed to a bunch of different media outlets. I’m surprised they were able to get everybody BUT the fat genie. No speed racer though. shame.
          Dengeki makes quite a variety of anime and getting the rights to publishing it with all the licenses intact might prove difficult. However, Crunchyroll has all the represented series thus far streamable, so if they’re able to do it might be hope for this yet.

          • MrJechgo

            1) The thing is that publishers have to deal with right holders to the anime series. In Aquapazza, Utawarerumono is owned by FUNimation, Tears to Tiara by Sentai Filmworks and the others by The Right Stuff International. Neither XSEED or Atlus can just localize an anime game without talking to those who own the rights to the manga and/or anime. I’m not sure how Aquapazza got localized, but it’s a rather 1-in-a-million-chance exception as of now.
            2) TvC is a very special case, because Karas is the only anime that got licensed in recent years, so it was easy to get. The other series had their licenses expired at their holders due to inactivities. Hakushon Daimaoh was cut because an European holder wouldn’t give Capcom their rights. (Jerks…)
            3) I’m afraid that Crunchyroll can’t do a thing about that. They don’t own any anime they’re streaming. FUNimation, Aniplex, Viz Media and others would have to agree on letting the devs use their licenses to localize the game.
            I doubt that we’ll ever see a localized version, but if we do, then good for us ^_^

          • echokanon

            Actually I think Dengeki titles are pretty similar to Aquaplus games situation. Dengeki publishes the novels while Aquaplus creates their game. They own full rights to those works.

            Their works were then adapted to anime and then the license to distribute were then bought by oversea studios. However, all the studios had were only the right to distribute the animes. The copyright to the titles will still belong to the original publisher/creators. The right infringement should only happen if anything exclusive to the anime(cutscene,music,etc) were directly used. And hence localizing Aquapazza were passed without much trouble as expected because Atlus only needs to seek the right from Aquaplus, who own full rights to all the titles.

            At least that is what I thought it should be how it works.

  • DyLaN .gif
    Kirino how u do tht XD
    Also here the Touma support in action. He ****ing blocked a super! o(≧∇≦o)

    Some random trivia: The other day I went to the bookstore and I realized that the cut-in image and character image for KYH is lifted directly frm the LN cover (IIRC) :V Not sure abt the other characters though.

    • echokanon

      Most, if not all image used in the game were illustration from the LN or maybe from the merchandise/goods for event.

      For example, Misaka’s cut in is from the earlier volume (3 if I’m not mistaken) so it is kinda different from the current art style. Asuna’s avatar is from one of the illustration for the merchandises like poster,bookmark,etc

      Btw, that Touma part is really OP lol. Wonder if there would be complains from those who are really into fighting games lol


      Touman is going to beat more girls while increasing his harem

  • Slayven19

    Yes 2 characters I really wanted to have.

    I’m glad they chose that form of Kuroyukihime as well. As much as I love her in her uniform I think this works best. I’m just glad she isn’t outright fighting in her virtual form.

  • ReidHershel

    I’m buying this regardless, but REAAAAAAAAAAAALLY hoping out for a SEGA character.

    • RichyGaming


      • ReidHershel

        That’s the face of universal sexiness.

    • Slayven19

      If we don’t get selvaria or hibana from nightshade or some female from sega I’ll be very surprised.

  • Luke Blackwood

    Shizuo confirmed for best character. God, that super ftw

    • komiko12

      He is canonically the strongest character in Naritaverse.

      • Luke Blackwood

        He is canonically stronger then Celty o_o?

        • AkuLord3

          Don’t you remember, Celty would never want to fight against Shizou

      • darkbartz

        Isn’t there people stronger than him in the Naritaverse? Although one of them was made specifically to be the strongest so… He is the strongest character in Durarara though.


      yeah. let’s throw school girls some miles away :v


    Celty is just a striker? ):
    She have a good potencial to be a good playable character

  • Bakano

    They all look grown up :3

  • KaiYamato

    Why is there more girls than guys? o_o

    • mike dickson

      don’t question it

  • Göran Isacson

    Looking pretty darn neat so far, though the sprites were a little pixelated in the zoom in.

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